#ifndef __SIMPLESWITCHER_H__ #define __SIMPLESWITCHER_H__ #include #include #define MAX(a, b) ((a) > (b) ? (a) : (b)) #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define NEAR(a,o,b) ((b) > (a)-(o) && (b) < (a)+(o)) #define OVERLAP(a,b,c,d) (((a)==(c) && (b)==(d)) || MIN((a)+(b), (c)+(d)) - MAX((a), (c)) > 0) #define INTERSECT(x,y,w,h,x1,y1,w1,h1) (OVERLAP((x),(w),(x1),(w1)) && OVERLAP((y),(h),(y1),(h1))) extern const char *cache_dir; #ifdef HAVE_I3_IPC_H extern char *i3_socket_path; #endif typedef enum { WINDOW_SWITCHER, RUN_DIALOG, SSH_DIALOG, NUM_DIALOGS, DMENU_DIALOG, MODE_EXIT, NEXT_DIALOG } SwitcherMode; typedef enum { MENU_OK = 0, MENU_CANCEL = -1, MENU_NEXT = -2, MENU_CUSTOM_INPUT = -3, MENU_ENTRY_DELETE = -4 } MenuReturn; typedef int ( *menu_match_cb )( char **tokens, const char *input, int index, void *data ); MenuReturn menu( char **lines, char **input, char *prompt, Time *time, int *shift, menu_match_cb mmc, void *mmc_data, int *selected_line ); /** * Allocator wrappers */ void* allocate( unsigned long bytes ) __attribute__((malloc)); void* allocate_clear( unsigned long bytes ); void* reallocate( void *ptr, unsigned long bytes ); void catch_exit( __attribute__( ( unused ) ) int sig ); typedef enum _WindowLocation { WL_CENTER = 0, WL_NORTH_WEST = 1, WL_NORTH = 2, WL_NORTH_EAST = 3, WL_EAST = 4, WL_EAST_SOUTH = 5, WL_SOUTH = 6, WL_SOUTH_WEST = 7, WL_WEST = 8 } WindowLocation; typedef enum { VERTICAL = 0, HORIZONTAL = 1 } WindowMode; /** * Settings */ typedef struct _Settings { // Window settings unsigned int window_opacity; // Menu settings unsigned int menu_bw; unsigned int menu_width; unsigned int menu_lines; char * menu_font; char * menu_fg; char * menu_bg; char * menu_hlfg; char * menu_hlbg; char * menu_bc; // Behavior unsigned int zeltak_mode; char * terminal_emulator; #ifdef HAVE_I3_IPC_H unsigned int i3_mode; #endif // Key bindings char * window_key; char * run_key; char * ssh_key; WindowLocation location; WindowMode wmode; unsigned int padding; } Settings; extern Settings config; int token_match ( char **tokens, const char *input, __attribute__( ( unused ) )int index, __attribute__( ( unused ) )void *data ); #endif