cpp/README.md

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# Awesome C/C++
A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
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- [Awesome C/C++](#awesome-cpp)
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- [Standard Libraries](#standard-libraries)
- [Frameworks](#frameworks)
- [Artificial Intelligence](#artificial-intelligence)
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- [Asynchronous Event Loop](#asynchronous-event-loop)
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- [Audio](#audio)
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- [Compression](#compression)
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- [Concurrency](#concurrency)
- [Containers](#containers)
- [Cryptography](#cryptography)
- [Database](#database)
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- [Debug](#debug)
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- [Game Engine](#game-engine)
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- [GUI](#gui)
- [Graphics](#graphics)
- [Imaging](#imaging)
- [Internationalization](#internationalization)
- [JSON](#json)
- [Logging](#logging)
- [Machine Learning](#machine-learning)
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- [Math](#math)
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- [Mocking](#mocking)
- [Multimedia](#multimedia)
- [Networking](#networking)
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- [Physics](#physics)
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- [Scripting](#scripting)
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- [Serialization](#serialization)
- [Web Application Framework](#web-application-framework)
- [XML](#xml)
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- [Miscellaneous](#miscellaneous)
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- [Software](#software)
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- [Compiler](#compiler)
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- [Online Compiler](#online-compiler)
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- [Debugger](#debugger)
- [Integrated Development Environment](#integrated-development-environment)
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- [Static Code Analysis](#static-code-analysis)
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- [Resources](#resources)
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- [Articles](#articles)
- [Books](#books)
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- [Coding Style](#coding-style)
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- [Videos](#videos)
- [Websites](#websites)
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- [Other Awesome Lists](#other-awesome-lists)
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- [Contributing](#contributing)
## Standard Libraries
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*C++ Standard Library - including STL Containers, STL Aglorithm, STL Functional, etc.*
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* [C++ Standard Library](http://en.wikipedia.org/wiki/C%2B%2B_Standard_Library) - A collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself.
* [Standard Template Library](http://en.wikipedia.org/wiki/Standard_Template_Library) - The Standard Template Library (STL).
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* [C POSIX library](http://en.wikipedia.org/wiki/C_POSIX_library) - A specification of a C standard library for POSIX systems.
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* [ISO C++ Standards Committee](https://github.com/cplusplus) - ISO/IEC JTC1/SC22/WG21 - The C++ Standards Committee. - [website](http://www.open-std.org/JTC1/SC22/WG21/)
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## Frameworks
*C++ generic frameworks and libraries.*
* [Apache C++ Standard Library](http://stdcxx.apache.org/) - A collection of algorithms, containers, iterators, and other fundamental components.
* [ASL](http://stlab.adobe.com/) - Adobe Source Libraries provides peer-reviewed and portable C++ source libraries.
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* [Boost](https://github.com/boostorg) - A large collection of generic C++ libraries. - [website](http://www.boost.org/)
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* [BDE](https://github.com/bloomberg/bde) - The BDE Development Environment from Bloomberg Labs.
* [Cinder](http://libcinder.org/) - A community-developed, free and open source library for professional-quality creative coding.
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* [Cxxomfort](http://ryan.gulix.cl/fossil.cgi/cxxomfort/) - A small, header-only library that backports to C++03 some of the nifty C++11 goodies.
* [Dlib](http://dlib.net/) - A general purpose cross-platform C++ library designed using contract programming and modern C++ techniques.
* [ffead-cpp](https://github.com/sumeetchhetri/ffead-cpp) - Framework for Enterprise Application Development.
* [Folly](https://github.com/facebook/folly) - An open-source C++ library developed and used at Facebook.
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* [JUCE](http://www.juce.com/) - An all-encompassing C++ class library for developing cross-platform software.
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* [libPhenom](https://github.com/facebook/libphenom) - libPhenom is an eventing framework for building high performance and high scalability systems in C.
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* [LibSourcey](https://github.com/sourcey/libsourcey) - C++11 evented IO for real-time video streaming and high performance networking applications.
* [LibU](https://github.com/koanlogic/libu) - A multiplatform utility library written in C.
* [Loki](http://loki-lib.sourceforge.net/) - A C++ library of designs, containing flexible implementations of common design patterns and idioms.
* [MiLi](https://code.google.com/p/mili/) - Minimal headers-only C++ Library.
* [openFrameworks](http://www.openframeworks.cc/) - An open source C++ toolkit for creative coding.
* [Qt](http://qt-project.org/) - A cross-platform application and UI framework.
* [Reason](http://code.google.com/p/reason/) - A cross platform framework designed to bring the ease of use of Java, .Net, or Python to developers who require the performance and strength of C++.
* [STXXL](http://stxxl.sourceforge.net/) - Standard Template Library for Extra Large Data Sets.
* [Ultimate++](http://www.ultimatepp.org/) - A C++ cross-platform rapid application development framework.
* [Windows Template Library](http://sourceforge.net/projects/wtl/) - A C++ library for developing Windows applications and UI components.
* [Yomm11](https://github.com/jll63/yomm11) - Open multi-methods for C++11.
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## Artificial Intelligence
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* [Evolving Objects](http://eodev.sourceforge.net/) - A template-based, ANSI-C++ evolutionary computation library which helps you to write your own stochastic optimization algorithms insanely fast.
* [Neu](https://github.com/andrometa/neu) - A C++ 11 framework, collection of programming languages, and multipurpose software system designed for: the creation of artificial intelligence applications.
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## Asynchronous Event Loop
* [Boost.Asio](http://think-async.com/) - A cross-platform C++ library for network and low-level I/O programming.
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* [libev](http://libev.schmorp.de/) - A full-featured and high-performance event loop that is loosely modelled after libevent, but without its limitations and bugs.
* [libevent](http://libevent.org/) - An event notification library.
* [libuv](https://github.com/joyent/libuv) - Cross-platform asychronous I/O.
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## Audio
*Audio, Sound, Music, Digitized Voice Libraries*
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* [FMOD](http://www.fmod.org/) - An easy to use crossplatform audio engine and audio content creation tool for games.
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* [Maximilian](https://github.com/micknoise/Maximilian) - C++ Audio and Music DSP Library.
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* [OpenAL](http://www.openal.org/) - Open Audio Library - A crossplatform audio API.
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## Compression
*Compression and Archiving Libraries*
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* [bzip2](http://www.bzip.org/) - A freely available, patent free, high-quality data compressor.
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* [doboz](https://bitbucket.org/attila_afra/doboz/overview) - Compression library with very fast decompression.
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* [LZ4](https://code.google.com/p/lz4/) - Extremely Fast Compression algorithm.
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* [LZHAM](https://code.google.com/p/lzham/) - Lossless data compression library with a compression ratio similar to LZMA but with much faster decompression.
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* [LZMA](http://www.7-zip.org/sdk.html) - The default and general compression method of 7z format.
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* [LZMAT](http://www.matcode.com/lzmat.htm) - An extremely fast real-time lossless data compression library.
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* [miniz](https://code.google.com/p/miniz/) - Single C source file Deflate/Inflate compression library with zlib-compatible API, ZIP archive reading/writing, PNG writing.
* [Minizip](https://github.com/nmoinvaz/minizip) - Zlib with latest bug fixes that supports PKWARE disk spanning, AES encryption, and IO buffering.
* [Snappy](https://code.google.com/p/snappy/) - A fast compressor/decompressor.
* [ZLib](http://zlib.net/) - A very compact compression library for data streams.
* [ZZIPlib](http://zziplib.sourceforge.net/) - Provides read access on ZIP-archives.
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## Concurrency
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*Concurrency and Multithreading*
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* [Boost.Compute](https://github.com/kylelutz/compute) - A C++ GPU Computing Library for OpenCL.
* [Bolt](https://github.com/HSA-Libraries/Bolt) - A C++ template library optimized for GPUs.
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* [Intel TBB](https://www.threadingbuildingblocks.org/) - Intel® Threading Building Blocks.
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* [OpenCL](https://www.khronos.org/opencl/) - The open standard for parallel programming of heterogeneous systems.
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* [OpenMP](http://openmp.org/) - The OpenMP API.
* [Thrust](http://thrust.github.io/) - A parallel algorithms library which resembles the C++ Standard Template Library (STL).
* [HPX](https://github.com/STEllAR-GROUP/hpx/) - A general purpose C++ runtime system for parallel and distributed applications of any scale.
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* [VexCL](https://github.com/ddemidov/vexcl) - A C++ vector expression template library for OpenCL/CUDA.
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## Containers
* [C++ B-tree](https://code.google.com/p/cpp-btree/) - A template library that implements ordered in-memory containers based on a B-tree data structure.
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## Cryptography
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*Cryptography and Encryption Libraries*
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* [Crypto++](http://www.cryptopp.com/) - A free C++ class library of cryptographic schemes.
* [LibTomCrypt](https://github.com/libtom/libtomcrypt) - A fairly comprehensive, modular and portable cryptographic toolkit.
* [libsodium](https://github.com/jedisct1/libsodium) - P(ortable|ackageable) NaCl-based crypto library, opinionated and easy to use.
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* [OpenSSL](http://www.openssl.org/) - A robust, commercial-grade, full-featured, and Open Source cryptography library.
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## Database
*Database Libraries, SQL Servers, ODBC Drivers, and Tools*
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* [hiberlite](https://github.com/paulftw/hiberlite) - C++ Object-relational mapping for sqlite3.
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* [Hiredis](https://github.com/redis/hiredis) - A minimalistic C client library for the Redis database.
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* [LMDB](http://symas.com/mdb/) - Very fast embedded key/value store with full ACID semantics.
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* [microprofile](https://bitbucket.org/jonasmeyer/microprofile/overview) - Profiler with web-view for multiple platforms.
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* [Remotery](https://github.com/Celtoys/Remotery) - Single C File Profiler with Web Viewer.
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* [SQLite](http://www.sqlite.org/) - A completely embedded, full-featured relational database in a few 100k that you can include right into your project.
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## Debug
*Debugging Libraries, Memory Leak and Resource Leak Detection, Unit Testing*
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* [Catch](https://github.com/philsquared/Catch) - A modern, C++-native, header-only, framework for unit-tests, TDD and BDD.
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* [CppUnit](http://sourceforge.net/projects/cppunit/) - C++ port of JUnit.
* [googletest](http://code.google.com/p/googletest/) - Google C++ Testing Framework.
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## Game Engine
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* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
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* [Irrlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++.
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* [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings)..
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## GUI
*Graphic User Interface*
* [GTK+](http://www.gtk.org/) - A multi-platform toolkit for creating graphical user interfaces.
* [gtkmm](http://www.gtkmm.org/en/) - The official C++ interface for the popular GUI library GTK+.
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* [imgui](https://github.com/ocornut/imgui) - Immediate Mode Graphical User Interface with minimal dependencies.
* [libRocket](http://librocket.com/) - libRocket is a C++ HTML/CSS game interface middleware.
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* [Ncurses](http://invisible-island.net/ncurses/) - A terminal user interfaces.
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* [Qwt](http://qwt.sourceforge.net/) - Qt Widgets for Technical Applications.
* [QwtPlot3D](http://qwtplot3d.sourceforge.net/) - A feature-rich Qt/OpenGL-based C++ programming library, providing essentially a bunch of 3D-widgets.
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* [OtterUI](https://github.com/Twolewis/OtterUI) - OtterUI is a User Interface development solution for embedded systems and interactive entertainment software.
* [wxWidgets](http://wxwidgets.org/) - A C++ library that lets developers create applications for Windows, Mac OS X, Linux and other platforms with a single code base.
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## Graphics
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* [bgfx](https://github.com/bkaradzic/bgfx) - A cross-platform rendering library.
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* [Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices.
* [CImg](http://cimg.sourceforge.net/) - A small, open source, C++ toolkit for image processing.
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* [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine.
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* [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++ .
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* [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. - [webpage](https://sites.google.com/site/skiadocs/home)
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## Internationalization
* [IBM ICU](http://site.icu-project.org/) - A set of C/C++ and Java libraries providing Unicode and Globalization support.
* [gettext](http://www.gnu.org/software/gettext/) - GNU `gettext'.
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## JSON
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* [frozen](https://github.com/cesanta/frozen) - :star: 20+ - JSON parser and generator for C/C++.
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* [Jansson](https://github.com/akheron/jansson) - :star: 650+ - C library for encoding, decoding and manipulating JSON data.
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* [jbson](https://github.com/chrismanning/jbson) - :star: <10 - jbson is a library for building & iterating BSON data, and JSON documents in C++14.
* [JeayeSON](https://github.com/jeaye/jeayeson) - :star: 10+ - A very sane (header only) C++ JSON library.
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* [JSON++](https://github.com/hjiang/jsonxx) - :star: 130+ - A JSON parser in C++.
* [json11](https://github.com/dropbox/json11) - :star: 290+ - A tiny JSON library for C++11.
* [PicoJSON](https://github.com/kazuho/picojson) - :star: 170+ - A header-file-only, JSON parser serializer in C++.
* [qt-json](https://github.com/gaudecker/qt-json) - :star: 120+ - A simple class for parsing JSON data into a QVariant hierarchy and vice versa.
* [RapidJSON](https://github.com/miloyip/rapidjson) - :star: 170+ - A fast JSON parser/generator for C++ with both SAX/DOM style API.
* [YAJL](https://github.com/lloyd/yajl) - :star: 1,100+ - A fast streaming JSON parsing library in C.
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## Logging
* [Log4cpp](http://log4cpp.sourceforge.net/) - A library of C++ classes for flexible logging to files, syslog, IDSA and other destinations.
* [templog](http://www.templog.org/) - A very small and lightweight C++ library which you can use to add logging to your C++ applications.
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## Machine Learning
* [Caffe](https://github.com/BVLC/caffe) - A fast framework for neural networks.
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* [CCV](https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library.
* [mlpack](http://www.mlpack.org/) - A scalable c++ machine learning library.
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* [OpenCV](https://github.com/Itseez/opencv) - Open Source Computer Vision Library. - [website](http://opencv.org/)
* [Recommender](https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF).
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* [SHOGUN](https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox.
* [sofia-ml](https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning.
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## Math
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* [blaze](https://code.google.com/p/blaze-lib/) - high-performance C++ math library for dense and sparse arithmetic.
* [ceres-solver](http://ceres-solver.org/) - C++ library for modeling and solving large complicated nonlinear least squares problems from google.
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* [cml](http://cmldev.net/) - free C++ math library for games and graphics.
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* [Eigen](http://eigen.tuxfamily.org/index.php) - C++ template library for linear algebra: matrices, vectors, numerical solvers, and related algorithms.
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## Mocking
* [googlemock](http://code.google.com/p/googlemock/) - A library for writing and using C++ mock classes.
## Multimedia
* [GStreamer](http://gstreamer.freedesktop.org/) - A library for constructing graphs of media-handling components.
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* [libVLC](https://wiki.videolan.org/LibVLC) - libVLC (VLC SDK) media framework.
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* [SFML](http://www.sfml-dev.org/index.php) - Simple and Fast Multimedia Library.
* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer.
## Networking
* [ACE](http://www.cs.wustl.edu/~schmidt/ACE.html) - An OO Network Programming Toolkit in C++.
* [Boost.Asio](http://think-async.com/) - A cross-platform C++ library for network and low-level I/O programming.
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* [Casablanca](http://casablanca.codeplex.com/) - C++ REST SDK.
* [cpp-netlib](http://cpp-netlib.org/) - A collection of open-source libraries for high level network programming.
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* [Muduo](https://github.com/chenshuo/muduo) - A C++ non-blocking network library for multi-threaded server in Linux.
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* [net_skeleton](https://github.com/cesanta/net_skeleton) - TCP client/server library for C/C++.
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* [nope.c](https://github.com/riolet/nope.c) - A C language-based ultra-light software platform for scalable server-side and networking applications. Think node.js for C programmers.
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* [Onion](https://github.com/davidmoreno/onion) - HTTP server library in C designed to be lightweight and easy to use.
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* [POCO](http://pocoproject.org/) - C++ class libraries and frameworks for building network- and internet-based applications that run on desktop, server, mobile and embedded systems.
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* [Tufão](https://github.com/vinipsmaker/tufao) - An asynchronous web framework for C++ built on top of Qt.
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* [WebSocket++](https://github.com/zaphoyd/websocketpp) - C++/Boost Asio based websocket client/server library.
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* [ZeroMQ](http://zeromq.org/) - High-speed, modular asynchronous communication library.
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## Physics
*Dynamics simulation engines*
* [Box2D](https://code.google.com/p/box2d/) - A 2D physics engine for games.
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* [Bullet](https://github.com/bulletphysics/bullet3) - A 3D physics engine for games. - [website](http://bulletphysics.org)
* [Chipmunk](https://github.com/slembcke/Chipmunk2D) - A fast and lightweight 2D game physics library. - [website](https://chipmunk-physics.net/)
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* [LiquidFun](https://github.com/google/liquidfun) - A 2D physics engine for games.
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* [ODE](http://www.ode.org/) - Open Dynamics Engine - An open source, high performance library for simulating rigid body dynamics.
* [ofxBox2d](https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D.
* [Simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
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## Scripting
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* [ChaiScript](https://github.com/ChaiScript/ChaiScript/) - An easy to use embedded scripting language for C++. - [website](http://chaiscript.com/)
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* [Lua](http://www.lua.org/) - A minimal and fast scripting engine for configuration files and basic application scripting.
* [luacxx](https://github.com/dafrito/luacxx) - C++11 API for creating Lua bindings.
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* [SWIG](http://www.swig.org/) - a wrapper/interface Generator that let you link your c++ code to Javascript, Perl, PHP, Python, Tcl and Ruby.
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* [V7](https://github.com/cesanta/v7) - An embedded JavaScript engine.
* [V8](http://code.google.com/p/v8/) - A fast JavaScript engine by Google that can be embedded into any C++ application.
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## Serialization
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* [Cap'n Proto](http://kentonv.github.io/capnproto/) - Fast data interchange format and capability-based RPC system.
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* [cereal](https://github.com/USCiLab/cereal) - A C++11 library for serialization.
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* [FlatBuffers](https://github.com/google/flatbuffers) - A Memory efficient serialization library.
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* [MessagePack](https://github.com/msgpack/msgpack-c) - Efficient binary serialization format "like JSON" for C/C++. - [website](http://msgpack.org/)
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* [protobuf](http://code.google.com/p/protobuf/) - Protocol Buffers - Google's data interchange format.
## Web Application Framework
* [CppCMS](http://cppcms.com/) - A Free High Performance Web Development Framework (not a CMS).
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* [Crow](https://github.com/ipkn/crow) - Crow is C++ micro web framework (inspired by Python Flask).
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* [Kore](https://kore.io/) - ultra fast and flexible web server / framework for web applications developed in C.
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* [libOnion](http://www.coralbits.com/libonion/) - lightweight library to help you create webservers in C programming language.
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* [Wt](http://www.webtoolkit.eu/wt) - A C++ library for developing web applications.
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## XML
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*XML is crap. Really. There are no excuses. XML is nasty to parse for humans, and it's a disaster to parse even for computers. There's just no reason for that horrible crap to exist. - Linus Torvalds*
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* [Expat](http://www.libexpat.org/) - An XML parser library written in C.
* [Libxml2](http://xmlsoft.org/) - The XML C parser and toolkit of Gnome.
* [libxml++](http://libxmlplusplus.sourceforge.net/) - An XML Parser for C++.
* [PugiXML](http://pugixml.org/) - A light-weight, simple and fast XML parser for C++ with XPath support.
* [RapidXml](http://rapidxml.sourceforge.net/) - An attempt to create the fastest XML parser possible, while retaining useability, portability and reasonable W3C compatibility.
* [TinyXML](http://sourceforge.net/projects/tinyxml/) - A simple, small, minimal, C++ XML parser that can be easily integrating into other programs.
* [TinyXML2](https://github.com/leethomason/tinyxml2) - A simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
* [TinyXML++](https://code.google.com/p/ticpp/) - A completely new interface to TinyXML that uses MANY of the C++ strengths. Templates, exceptions, and much better error handling.
* [Xerces-C++](http://xerces.apache.org/xerces-c/) - A validating XML parser written in a portable subset of C++.
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## Miscellaneous
*Useful libraries or tools that don't fit in the categories above or maybe just not categorised yet*
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* [C++ Format](https://github.com/cppformat/cppformat) - Small, safe and fast formatting library for C++.
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* [casacore](https://code.google.com/p/casacore/) - A set of c++ core libraries derived from aips++.
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* [cxx-prettyprint](https://github.com/louisdx/cxx-prettyprint) - A pretty printing library for C++ containers.
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* [DynaPDF](http://www.dynaforms.com/) - An easy-to-use PDF generation library.
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* [HTTP Parser](https://github.com/joyent/http-parser) - A http request/response parser for C.
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* [libcpuid](https://github.com/anrieff/libcpuid) - A small C library for x86 CPU detection and feature extraction.
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* [libusb](http://www.libusb.org/) - A universal USB library which allows for portable access to USB devices.
* [Remote Call Framework](http://www.deltavsoft.com/) - Inter-process communication framework for C++.
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* [Serial Communication Library](https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++.
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* [SDS](https://github.com/antirez/sds) - Simple Dynamic Strings library for C.
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* [SLDR](https://github.com/cesanta/sldr) - Super Light DNS Resolver.
* [SLRE](https://github.com/cesanta/slre) - Super Light Regular Expression library.
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* [Stage](https://github.com/rtv/Stage) - Mobile robot simulator.
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* [VarTypes](https://code.google.com/p/vartypes/) - A feature-rich, object-oriented framework for managing variables in C++ / Qt4.
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* [ZBar](http://zbar.sourceforge.net/) - A barcode scanner library, which allows to scan photos/images/video streams for barcodes and return their value.
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* [CppVerbalExpressions](https://github.com/VerbalExpressions/CppVerbalExpressions) - C++ regular expressions made easy.
* [QtVerbalExpressions](https://github.com/VerbalExpressions/QtVerbalExpressions) - This Qt lib is based off of the C++ VerbalExpressions library.
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* [TinyVM](https://github.com/jakogut/tinyvm) - A small, fast, lightweight virtual machine written in pure ANSI C.
* [CarpVM](https://github.com/tekknolagi/carp) - "interesting" VM in C. Let's see how this goes.
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* [PHP-CPP](https://github.com/CopernicaMarketingSoftware/PHP-CPP) - A library to build PHP extensions with C++. - [website](http://www.php-cpp.com/)
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# Software
*Software for creating a development environment.*
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## Compiler
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*List of C/C++ compilers*
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* [Clang](http://clang.llvm.org/) - Developed by Apple.
* [GCC](https://gcc.gnu.org/) - GNU Compiler Collection.
* [Intel C++ Compiler](https://software.intel.com/en-us/c-compilers) - Developed by Intel.
* [Microsoft Visual C++](http://msdn.microsoft.com/en-us/vstudio/hh386302.aspx) - MSVC, developed by Microsoft.
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* [LLVM](http://llvm.org/) - Collection of modular and reusable compiler and toolchain technologies.
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## Online Compiler
*List of online C/C++ compilers*
* [codepad](http://codepad.org/) - An online compiler/interpreter, and a simple collaboration tool.
* [CodeTwist](http://codetwist.com/) - A simple online compiler/interpreter, where you can paste your C, C++ or Java code and execute it online and see results.
* [CompileOnline](http://www.compileonline.com/compile_cpp11_online.php) - Compile and Execute C++ online on Linux.
* [Ideone](http://ideone.com/) - An online compiler and debugging tool which allows you to compile source code and execute it online in more than 60 programming languages.
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## Debugger
*List of C/C++ debuggers*
* [Comparison of debuggers](http://en.wikipedia.org/wiki/Comparison_of_debuggers) - A list of Debuggers from Wikipedia.
* [GDB](https://www.gnu.org/software/gdb) - GNU Debugger.
* [Valgrind](http://valgrind.org/) - A tool for memory debugging, memory leak detection, and profiling.
* [x64_dbg](http://x64dbg.com/) - An open-source x64/x32 debugger for windows.
## Integrated Development Environment
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*List of C/C++ nominal IDEs.*
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* [Code::Blocks](http://www.codeblocks.org/) - A free C, C++ and Fortran IDE.
* [Dev-C++](http://sourceforge.net/projects/orwelldevcpp/) - A portable C/C++/C++11 IDE.
* [Eclipse CDT](http://www.eclipse.org/cdt/) - A fully functional C and C++ IDE based on the Eclipse platform.
* [KDevelop](https://www.kdevelop.org/) - A free, open source IDE.
* [Microsoft Visual Studio](http://www.visualstudio.com/) - An IDE from Microsoft.
* [NetBeans](https://netbeans.org/) - An IDE for developing primarily with Java, but also with other languages, in particular PHP, C/C++, and HTML5.
* [Qt Creator](http://qt-project.org/) - A cross-platform C++, JavaScript and QML IDE which is part of the SDK for Qt.
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* [Xcode](https://developer.apple.com/xcode/) - Developed by Apple.
* [YouCompleteMe](https://valloric.github.io/YouCompleteMe/) - YouCompleteMe is a fast, as-you-type, fuzzy-search code completion engine for Vim.
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## Static Code Analysis
*List of tools for improving quality and reducing defects by code analysis*
* [Cppcheck](http://cppcheck.sourceforge.net/) - A tool for static C/C++ code analysis. - [source](https://github.com/danmar/cppcheck)
* [OCLint](http://oclint.org/) - A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C. - [source](https://github.com/oclint/oclint)
* [List of tools for static code analysis](http://en.wikipedia.org/wiki/List_of_tools_for_static_code_analysis#C.2FC.2B.2B) - A list of tools for static code analysis from Wikipedia.
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# Resources
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*Various resources, such as books, websites, and articles for improving your C++ development skills and knowledge.*
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## Articles
*Fantastic C/C++ related articles.*
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* [C++Now 2014 Presentations](https://github.com/boostcon/cppnow_presentations_2014) - Presentation materials presented at C++Now 2014.
* [C++Now 2013 Presentations](https://github.com/boostcon/cppnow_presentations_2013) - Presentation materials presented at C++Now 2013.
* [C++Now 2012 Presentations](https://github.com/boostcon/cppnow_presentations_2012) - Presentation materials presented at C++Now 2012.
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## Books
*Fantastic C/C++ related books.*
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* [The C++ Annotations](http://cppannotations.sourceforge.net/annotations/html/) - An in-depth guide on C++, intended for people with a good knowledge of C who want to make the transition to C++.
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* [Free C Books](https://github.com/vhf/free-programming-books/blob/master/free-programming-books.md#c) - vhf/free-programming-books/C.
* [Free C++ Books](https://github.com/vhf/free-programming-books/blob/master/free-programming-books.md#c-1) - vhf/free-programming-books/C++.
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* [The Definitive C++ Book Guide and List](http://stackoverflow.com/questions/388242/the-definitive-c-book-guide-and-list) - A collection of quality books and an approximate skill level.
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## Coding Style
* [google-styleguide](http://code.google.com/p/google-styleguide/) - Style guides for Google-originated open-source projects.
* [Google C++ Style Guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml)
* [GNU Coding Standard](http://www.gnu.org/prep/standards/standards.html)
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## Videos
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*Fantastic C/C++ related videos.*
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* [Awesome C Programming Tutorials in Hi Def [HD]](https://www.youtube.com/playlist?list=PLCB9F975ECF01953C) - A collection of detailed C Programming Language Tutorials for Beginners and New Programmers.
* [C++](https://www.youtube.com/playlist?list=PL2F919ADECA5E39A6) - by VoidRealms.
* [C++ Qt Programming](https://www.youtube.com/playlist?list=PL2D1942A4688E9D63) - by VoidRealms.
* [C++ Programming Tutorials Playlist](https://www.youtube.com/playlist?list=PLAE85DE8440AA6B83) - thenewboston Official Buckys C++ Programming Tutorials Playlist.
* [C++ Programming Tutorials from thenewboston](https://www.youtube.com/playlist?list=PLF541C2C1F671AEF6) - These are all of thenewboston's C++ programming tutorials.
* [C++ GUI with Qt Playlist](https://www.youtube.com/playlist?list=PLD0D54219E5F2544D) - Official Playlist for thenewboston C++ GUI with Qt tutorials.
* [C Programming Tutorials](https://www.youtube.com/playlist?list=PL78280D6BE6F05D34) - All of thenewboston's C programming tutorials are right here.
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## Websites
*Useful C/C++ related websites.*
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* [C++ reference](http://cppreference.com/) - C++98, C++03, C++11, C++14 reference.
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* [cplusplus.com](http://www.cplusplus.com/) - The C++ Resources Network.
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* [Standard C++](http://isocpp.org/) - News, Status & Discussion about Standard C++.
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## Other Awesome Projects
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*Collection of useful codes, snippets, ...*
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* [algorithms](https://github.com/xtaci/algorithms) - Algorithms & Data Structures in C++.
* [c-algorithms](https://github.com/fragglet/c-algorithms) - C algorithms library.
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* [C/C++ Awesome Pack](https://github.com/junian/CppAwesomePack) - Contains some awesome c++ codes, packed in one.
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# Other Awesome Lists
*Other amazingly awesome lists*
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* [lists](https://github.com/jnv/lists) - List of (awesome) lists curated on GitHub
* [awesome-awesomeness](https://github.com/bayandin/awesome-awesomeness) - A curated list of awesome awesomeness.
* [awesome](https://github.com/sindresorhus/awesome) - A curated list of awesome lists.
* [free-programming-books](https://github.com/vhf/free-programming-books) - List of Freely Available Programming Books
* [papers-we-love](https://github.com/papers-we-love/papers-we-love) - Papers from the computer science community to read and discuss.
* [awesome-php](https://github.com/ziadoz/awesome-php) - Awesome PHP libraries, resources and shiny things.
* [awesome-python](https://github.com/vinta/awesome-python) - Awesome Python frameworks, libraries and software.
* [awesome-sysadmin](https://github.com/kahun/awesome-sysadmin) - Awesome open source sysadmin resources
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* [awesome-talks](https://github.com/JanVanRyswyck/awesome-talks) - A lot of screencasts, recordings of user group gatherings and conference talks.
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* [github-cheat-sheet](https://github.com/tiimgreen/github-cheat-sheet) - A list of cool features of Git and GitHub.
* [ToolsOfTheTrade](https://github.com/cjbarber/ToolsOfTheTrade) - Tools of The Trade, from Hacker News.
* [cheatsheets.org](http://www.cheatsheets.org/) - The largest collection of reference cards for developers.
* [cheat-sheets.org](http://www.cheat-sheets.org/) - All cheat sheets, round-ups, quick reference cards, quick reference guides and quick reference sheets in one page.
* [thefreecountry.com](http://www.thefreecountry.com/) - A collection of free programming resources, free webmasters' resources, free security resources and free utilities.
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# Contributing
Please see [CONTRIBUTING](https://github.com/fffaraz/awesome-cpp/blob/master/CONTRIBUTING.md) for details.