more libs
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README.md
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README.md
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@ -138,6 +138,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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## Game Engine
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## Game Engine
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* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
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* [Errlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++.
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* [Errlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++.
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* [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings)..
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* [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings)..
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## Graphics
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## Graphics
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* [Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices.
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* [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
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* [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
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* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++ .
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* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++ .
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* [Skia](https://code.google.com/p/skia/) - A 2D Graphics Library.
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* [Skia](https://code.google.com/p/skia/) - A 2D Graphics Library.
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* [picojson](https://github.com/kazuho/picojson) - A header-file-only, JSON parser serializer in C++.
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* [picojson](https://github.com/kazuho/picojson) - A header-file-only, JSON parser serializer in C++.
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* [YAJL](https://github.com/lloyd/yajl) - A fast streaming JSON parsing library in C.
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* [YAJL](https://github.com/lloyd/yajl) - A fast streaming JSON parsing library in C.
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## Logging
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* [Log4cpp](http://log4cpp.sourceforge.net/) - A library of C++ classes for flexible logging to files, syslog, IDSA and other destinations.
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* [templog](http://www.templog.org/) - A very small and lightweight C++ library which you can use to add logging to your C++ applications.
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## Machine Learning
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## Machine Learning
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* [OpenCV](http://opencv.org/) - Open Computer Vision.
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* [OpenCV](http://opencv.org/) - Open Computer Vision.
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## Etc.
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## Etc.
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* [C++ Format](https://github.com/cppformat/cppformat) - Small, safe and fast formatting library for C++.
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* [C++ Format](https://github.com/cppformat/cppformat) - Small, safe and fast formatting library for C++.
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* [casacore](https://code.google.com/p/casacore/) - A set of c++ core libraries derived from aips++.
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* [CImg](http://cimg.sourceforge.net/) - A small, open source, C++ toolkit for image processing.
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* [cxx-prettyprint](https://github.com/louisdx/cxx-prettyprint) - A pretty printing library for C++ containers.
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* [cxx-prettyprint](https://github.com/louisdx/cxx-prettyprint) - A pretty printing library for C++ containers.
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* [DynaPDF](http://www.dynaforms.com/) - An easy-to-use PDF generation library.
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* [DynaPDF](http://www.dynaforms.com/) - An easy-to-use PDF generation library.
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* [HTTP Parser](https://github.com/joyent/http-parser) - A http request/response parser for C.
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* [HTTP Parser](https://github.com/joyent/http-parser) - A http request/response parser for C.
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* [libusb](http://www.libusb.org/) - A universal USB library which allows for portable access to USB devices.
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* [Remote Call Framework](http://www.deltavsoft.com/) - Inter-process communication framework for C++.
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* [Serial Communication Library](https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++.
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* [Serial Communication Library](https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++.
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* [SDS](https://github.com/antirez/sds) - Simple Dynamic Strings library for C.
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* [SDS](https://github.com/antirez/sds) - Simple Dynamic Strings library for C.
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* [Simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
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* [Simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
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* []() - .
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* []() - .
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* [OpenGL](http://www.opengl.org/) - (Open Graphics Library) is a cross-language, multi-platform application programming interface (API) for rendering 2D and 3D vector graphics.
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* [DirectX]() - .
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Cairo - A good graphcis library similar to QuickDraw/Quartz on Mac OS X.
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* [Blink](http://www.chromium.org/blink) - A web browser engine developed as part of the Chromium project.
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http://www.cairographics.org/
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* [WebKit](http://www.webkit.org/) - A layout engine software component for rendering web pages in web browsers.
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libusb - A universal USB library which allows for portable access to USB devices (I used this to write a basic driver for a custom POS printer).
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http://www.libusb.org/
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WebKit - This is a really nice one if you want to render HTML/Web contents and use it in applications to give your users a "richer" user experience.
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* [libvpx](http://www.webmproject.org/code/) - libvpx.
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http://www.webkit.org/
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* [FFmpeg](https://www.ffmpeg.org/) - FFmpeg.
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OpenGL
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* [LLVM](http://llvm.org/) - The LLVM Compiler Infrastructure.
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DirectX
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a very good, easy to use image library, good for messing around with
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====================
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http://cimg.sourceforge.net/
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Log4cpp
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All libs in: https://github.com/Alexpux/MINGW-packages
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templog library. a very small and lightweight C++ library which you can use to add logging to your C++ applications.
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http://www.templog.org/
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The LLVM Compiler Infrastructure
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http://llvm.org/
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casacore
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A set of c++ core libraries derived from aips++
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https://code.google.com/p/casacore/
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rcf-cpp
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Inter-process communication framework for C++
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https://code.google.com/p/rcf-cpp/
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http://scripts.mit.edu/~6.270/contestants/workshops/awesomec.pdf
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http://scripts.mit.edu/~6.270/contestants/workshops/awesomec.pdf
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Cocos2d-x - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE.
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