This commit is contained in:
Faraz Fallahi 2014-08-14 20:00:38 +04:30
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@ -53,7 +53,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [C++ Standard Library](http://en.wikipedia.org/wiki/C%2B%2B_Standard_Library) - A collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself. * [C++ Standard Library](http://en.wikipedia.org/wiki/C%2B%2B_Standard_Library) - A collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself.
* [Standard Template Library](http://en.wikipedia.org/wiki/Standard_Template_Library) - The Standard Template Library (STL). * [Standard Template Library](http://en.wikipedia.org/wiki/Standard_Template_Library) - The Standard Template Library (STL).
* [C POSIX library](http://en.wikipedia.org/wiki/C_POSIX_library) - A specification of a C standard library for POSIX systems. * [C POSIX library](http://en.wikipedia.org/wiki/C_POSIX_library) - A specification of a C standard library for POSIX systems.
* [ISO C++ Standards Committee](https://github.com/cplusplus) - ISO/IEC JTC1/SC22/WG21 - The C++ Standards Committee. - [website](http://www.open-std.org/JTC1/SC22/WG21/) * [ISO C++ Standards Committee](https://github.com/cplusplus) - ISO/IEC JTC1/SC22/WG21 - The C++ Standards Committee. [website](http://www.open-std.org/JTC1/SC22/WG21/)
## Frameworks ## Frameworks
*C++ generic frameworks and libraries.* *C++ generic frameworks and libraries.*
@ -168,7 +168,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. * [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
* [Grit](http://gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. * [Grit](http://gritengine.com/) - Community project to build a free game engine for implementing open world 3D games.
* [Irrlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++. * [Irrlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++.
* [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings).. * [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings).
## GUI ## GUI
*Graphic User Interface* *Graphic User Interface*
@ -191,7 +191,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. * [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine.
* [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. * [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++ . * [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++ .
* [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. - [webpage](https://sites.google.com/site/skiadocs/home) * [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [webpage](https://sites.google.com/site/skiadocs/home)
* [urho3d](https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine. * [urho3d](https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine.
## Internationalization ## Internationalization
@ -222,7 +222,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [Caffe](https://github.com/BVLC/caffe) - A fast framework for neural networks. * [Caffe](https://github.com/BVLC/caffe) - A fast framework for neural networks.
* [CCV](https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library. * [CCV](https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library.
* [mlpack](http://www.mlpack.org/) - A scalable c++ machine learning library. * [mlpack](http://www.mlpack.org/) - A scalable c++ machine learning library.
* [OpenCV](https://github.com/Itseez/opencv) - Open Source Computer Vision Library. - [website](http://opencv.org/) * [OpenCV](https://github.com/Itseez/opencv) - Open Source Computer Vision Library. [website](http://opencv.org/)
* [Recommender](https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF). * [Recommender](https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF).
* [SHOGUN](https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox. * [SHOGUN](https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox.
* [sofia-ml](https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning. * [sofia-ml](https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning.
@ -264,8 +264,8 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
*Dynamics simulation engines* *Dynamics simulation engines*
* [Box2D](https://code.google.com/p/box2d/) - A 2D physics engine for games. * [Box2D](https://code.google.com/p/box2d/) - A 2D physics engine for games.
* [Bullet](https://github.com/bulletphysics/bullet3) - A 3D physics engine for games. - [website](http://bulletphysics.org) * [Bullet](https://github.com/bulletphysics/bullet3) - A 3D physics engine for games. [website](http://bulletphysics.org)
* [Chipmunk](https://github.com/slembcke/Chipmunk2D) - A fast and lightweight 2D game physics library. - [website](https://chipmunk-physics.net/) * [Chipmunk](https://github.com/slembcke/Chipmunk2D) - A fast and lightweight 2D game physics library. [website](https://chipmunk-physics.net/)
* [LiquidFun](https://github.com/google/liquidfun) - A 2D physics engine for games. * [LiquidFun](https://github.com/google/liquidfun) - A 2D physics engine for games.
* [ODE](http://www.ode.org/) - Open Dynamics Engine - An open source, high performance library for simulating rigid body dynamics. * [ODE](http://www.ode.org/) - Open Dynamics Engine - An open source, high performance library for simulating rigid body dynamics.
* [ofxBox2d](https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D. * [ofxBox2d](https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D.
@ -273,7 +273,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
## Scripting ## Scripting
* [ChaiScript](https://github.com/ChaiScript/ChaiScript/) - An easy to use embedded scripting language for C++. - [website](http://chaiscript.com/) * [ChaiScript](https://github.com/ChaiScript/ChaiScript/) - An easy to use embedded scripting language for C++. [website](http://chaiscript.com/)
* [Lua](http://www.lua.org/) - A minimal and fast scripting engine for configuration files and basic application scripting. * [Lua](http://www.lua.org/) - A minimal and fast scripting engine for configuration files and basic application scripting.
* [luacxx](https://github.com/dafrito/luacxx) - C++11 API for creating Lua bindings. * [luacxx](https://github.com/dafrito/luacxx) - C++11 API for creating Lua bindings.
* [SWIG](http://www.swig.org/) - a wrapper/interface Generator that let you link your c++ code to Javascript, Perl, PHP, Python, Tcl and Ruby. * [SWIG](http://www.swig.org/) - a wrapper/interface Generator that let you link your c++ code to Javascript, Perl, PHP, Python, Tcl and Ruby.
@ -285,7 +285,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [Cap'n Proto](http://kentonv.github.io/capnproto/) - Fast data interchange format and capability-based RPC system. [MIT] * [Cap'n Proto](http://kentonv.github.io/capnproto/) - Fast data interchange format and capability-based RPC system. [MIT]
* [cereal](https://github.com/USCiLab/cereal) - A C++11 library for serialization. [BSD] * [cereal](https://github.com/USCiLab/cereal) - A C++11 library for serialization. [BSD]
* [FlatBuffers](https://github.com/google/flatbuffers) - A Memory efficient serialization library. [Apache2] * [FlatBuffers](https://github.com/google/flatbuffers) - A Memory efficient serialization library. [Apache2]
* [MessagePack](https://github.com/msgpack/msgpack-c) - Efficient binary serialization format "like JSON" for C/C++. - [website](http://msgpack.org/) [Apache2] * [MessagePack](https://github.com/msgpack/msgpack-c) - Efficient binary serialization format "like JSON" for C/C++. [Apache2] [website](http://msgpack.org/)
* [protobuf](http://code.google.com/p/protobuf/) - Protocol Buffers - Google's data interchange format. [BSD] * [protobuf](http://code.google.com/p/protobuf/) - Protocol Buffers - Google's data interchange format. [BSD]
* [SimpleBinaryEncoding](https://github.com/real-logic/simple-binary-encoding) - encoding and decoding application messages in binary format for low-latency applications. [Apache2] * [SimpleBinaryEncoding](https://github.com/real-logic/simple-binary-encoding) - encoding and decoding application messages in binary format for low-latency applications. [Apache2]
@ -332,7 +332,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [QtVerbalExpressions](https://github.com/VerbalExpressions/QtVerbalExpressions) - This Qt lib is based off of the C++ VerbalExpressions library. * [QtVerbalExpressions](https://github.com/VerbalExpressions/QtVerbalExpressions) - This Qt lib is based off of the C++ VerbalExpressions library.
* [TinyVM](https://github.com/jakogut/tinyvm) - A small, fast, lightweight virtual machine written in pure ANSI C. * [TinyVM](https://github.com/jakogut/tinyvm) - A small, fast, lightweight virtual machine written in pure ANSI C.
* [CarpVM](https://github.com/tekknolagi/carp) - "interesting" VM in C. Let's see how this goes. * [CarpVM](https://github.com/tekknolagi/carp) - "interesting" VM in C. Let's see how this goes.
* [PHP-CPP](https://github.com/CopernicaMarketingSoftware/PHP-CPP) - A library to build PHP extensions with C++. - [website](http://www.php-cpp.com/) * [PHP-CPP](https://github.com/CopernicaMarketingSoftware/PHP-CPP) - A library to build PHP extensions with C++. [website](http://www.php-cpp.com/)
# Software # Software
*Software for creating a development environment.* *Software for creating a development environment.*