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README.md
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README.md
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A curated list of awesome falsehoods programmers believe in.
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A curated list of awesome falsehoods programmers believe in.
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## Motivation
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## Foreword
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TODO: explain why this list is aweseome.
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*Falsehood* articles are a form of commentary on a particular subject, and are
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appreciated by the developper community at large for their effectiveness and
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density. They're a convenient written form to approach an unfamiliar domain by
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dispelling myths, point out common pitfalls, show inconsistencies and
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subtilities.
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You want to solve all problem of the world? Not so fast. There's a huge
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They might looks like to some as a suite of wordy unit-tests covering extensive
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dicrepency between the world you picture in your head and the reality. The
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edge-cases provided by real-world usage.
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world is much more complicated, full of edge cases and inconsitencies.
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Because of war, love, law,
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dispelled myth
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## What's a good candidate for this awesome list?
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and/or expose how a a business domain or a particular familiar concept is much
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### *Falsehood*-like articles
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more intricate and complex than expected.
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When possible, we provide a list of libraries or module that may solve, or try
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Articles following the *falsehood* scheme are prime candidates for inclusion in
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to, the complexities and idiosyncracies of the pointed domain.
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this awesome list.
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These articles starts with the hypothesis that developers have a naive, simple
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view of the subject at hand. Then procceed to list a set of candid assumptions
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that might be held by such programmers. Each one is intentionnaly false, and
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sometimes illustrated by a counter-example.
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A list of falsehood is crafted as a progression that is designed to refine
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concepts. Having read the whole list of falsehood, the reader should pocssess a
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global, if not complete, overview of the domain being targetted by the article,
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including most, if not all, its pitfalls, edges-cases and inconsistencies.
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### Library
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When possible, we provide a list of programming libraries or modules that may
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solve, or try to, the complexities and idiosyncracies pointed by the
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*falsehood* articles above.
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### Data structures
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Data models and structures generic enough to cover and addresses most of the
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falsehoods are also welcome in this page.
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## Contents
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## Contents
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