From 481a44cc28f11bea711f3419eb955bfbf64eaa61 Mon Sep 17 00:00:00 2001 From: Patrick Stephen Date: Sat, 12 Aug 2017 01:50:16 -0500 Subject: [PATCH] Add Oak to Game Development section (#1534) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 5e66910f..511799cf 100644 --- a/README.md +++ b/README.md @@ -496,6 +496,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a * [go3d](https://github.com/ungerik/go3d) - Performance oriented 2D/3D math package for Go * [gonet](https://github.com/xtaci/gonet) - Game server skeleton implemented with golang * [Leaf](https://github.com/name5566/leaf) - Lightweight game server framework +* [Oak](https://github.com/oakmound/oak) - Pure Go game engine * [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go * [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](http://www.raylib.com/), a simple and easy-to-use library to learn videogames programming. * [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox