From c1f76666424aaa06f0087b0fa3853ea979fa1c11 Mon Sep 17 00:00:00 2001 From: kud1ing Date: Sun, 12 Oct 2014 13:24:24 +0200 Subject: [PATCH] generate UNSTABLE.md --- README.md | 1 + UNSTABLE.md | 151 +++++++++++++++++++++++++++++-------- generate_markdown_files.py | 71 ++++++++++------- 3 files changed, 164 insertions(+), 59 deletions(-) diff --git a/README.md b/README.md index 567785e..ad4ae12 100644 --- a/README.md +++ b/README.md @@ -113,6 +113,7 @@ Only projects that are stable and useful to users are added. Projects that do no * SDL * [AngryLawyer/rust-sdl2](https://github.com/AngryLawyer/rust-sdl2) — [SDL2](http://www.libsdl.org/) bindings [](https://travis-ci.org/AngryLawyer/rust-sdl2) * [brson/rust-sdl](https://github.com/brson/rust-sdl) — [SDL1](http://www.libsdl.org/) bindings [](https://travis-ci.org/brson/rust-sdl) +* SFML * Termbox * [gchp/rustbox](https://github.com/gchp/rustbox) — a Rust implementation of [termbox]() http://github.com/nsf/termbox * wxWidgets diff --git a/UNSTABLE.md b/UNSTABLE.md index a0833a2..8b839d6 100644 --- a/UNSTABLE.md +++ b/UNSTABLE.md @@ -2,47 +2,132 @@ A list of awesome but unstable/experimental Rust projects which some day hopefully will be migrated to `README.md`. -- [Game development](#game-development) -- [Games](#games) -- [GUI](#gui) -- [Network programming](#network-programming) +- [Awesome Rust](#awesome-rust) + - [Code](#code) + - [Audio](#audio) + - [Build system](#build-system) + - [Command-line argument parsing](#command-line-argument-parsing) + - [Compression](#compression) + - [Computation](#computation) + - [Cryptography](#cryptography) + - [Database](#database) + - [Encoding](#encoding) + - [Game development](#game-development) + - [Games](#games) + - [GUI](#gui) + - [Image processing](#image-processing) + - [Network programming](#network-programming) + - [Template engine](#template-engine) + - [Testing](#testing) + - [Web programming](#web-programming) + - [Resources](#resources) -## Game development +## Code -* OpenGL - * [bjz/gl-rs](https://github.com/bjz/gl-rs) An OpenGL function pointer loader for Rust [](https://travis-ci.org/bjz/gl-rs) - * [servo/rust-opengles](https://github.com/mozilla-servo/rust-opengles) OpenGL ES 2.0 bindings for Rust -* Windowing - * [bjz/glfw-rs](https://github.com/bjz/glfw-rs) GLFW3 bindings and idiomatic wrapper for Rust. [](https://travis-ci.org/bjz/glfw-rs) - * [jeremyletang/rust-sfml](https://github.com/JeremyLetang/rust-sfml) SFML bindings for Rust [](https://travis-ci.org/JeremyLetang/rust-sfml) - * [servo/rust-glut](https://github.com/mozilla-servo/rust-glut) GLUT bindings for Rust - * [SiegeLord/RustAllegro](https://github.com/SiegeLord/RustAllegro) A Rust wrapper and bindings of Allegro 5 game programming library [![Build Status](https://travis-ci.org/SiegeLord/RustAllegro.png?branch=master)](https://travis-ci.org/SiegeLord/RustAllegro) -* Game Engines - * [PistonDevelopers/piston](https://github.com/pistondevelopers/piston/) A user friendly game engine written in Rust - * [sebcrozet/kiss3d](https://github.com/sebcrozet/kiss3d) Keep it simple, stupid 3d graphics engine for Rust. -* Collision Detection, Physics - * [bjz/bullet-rs](https://github.com/bjz/bullet-rs/) Bindings and wrapper for the Bullet physics C API - * [sebcrozet/ncollide](https://github.com/sebcrozet/ncollide) n-dimensional collision detection library in Rust. - * [sebcrozet/nphysics](https://github.com/sebcrozet/nphysics) 2 and 3-dimensional rigid body physics engine for Rust. [![Build Status](https://travis-ci.org/sebcrozet/nphysics.png?branch=master)](https://travis-ci.org/sebcrozet/nphysics) -## Games +### Audio + + +### Build system + +* CMake +* Make + +### Command-line argument parsing + + +### Compression + + +### Computation + + +### Cryptography + + +### Database + +* SQL + * MySql + * PostgreSql + * Sqlite + +### Encoding + +* Cap'n Proto +* Character Encoding +* CSV + * [Geal/rust-csv](https://github.com/Geal/rust-csv) — [](https://travis-ci.org/Geal/rust-csv) +* MsgPck +* ProtocolBuffers +* TOML +* Tnetstring + * [erickt/rust-tnetstring](https://github.com/erickt/rust-tnetstring) — [](https://travis-ci.org/erickt/rust-tnetstring) +* XML + +### Game development + +* [JeremyLetang/rustenstein3D](https://github.com/JeremyLetang/rustenstein3D/) — a raycasting engine in rust +* [PistonDevelopers/piston](https://github.com/pistondevelopers/piston) +* [sebcrozet/kiss3d](https://github.com/sebcrozet/kiss3d) +* [sebcrozet/ncollide](https://github.com/sebcrozet/ncollide) +* [sebcrozet/nphysics](https://github.com/sebcrozet/nphysics) +* [SiegeLord/RustAllegro](https://github.com/SiegeLord/RustAllegro) +* [bjz/bullet-rs](https://github.com/bjz/bullet-rs) + +### Games * [Arcterus/game-of-life](https://github.com/Arcterus/game-of-life) * [Arcterus/rust-snake](https://github.com/Arcterus/rust-snake) -* [bachm/rusty-t*tris](https://github.com/bachm/rusty-tetris) +* [bachm/rusty-tetris](https://github.com/bachm/rusty-tetris) * [bvssvni/rust-snake](https://github.com/bvssvni/rust-snake) * [Coeuvre/rust-2048](https://github.com/Coeuvre/rust-2048) * [Coeuvre/rust-pong](https://github.com/Coeuvre/rust-pong) -* [dpc/rustyhex](https://github.com/dpc/rustyhex/) Simple roguelike written in Rust language -* [FrozenCow/rust-airhockey](https://github.com/FrozenCow/rust-airhockey) A simple airhockey game using rust-sdl and OpenGL -* [jeaye/q3](https://github.com/Jeaye/q3) A Quake 3 like game with voxelized destructible maps [](https://travis-ci.org/jeaye/q3) -* [mynery/xxo](https://github.com/mynery/xxo) Tic Tac Toe in rust with termbox -* [ozkriff/marauder](https://github.com/ozkriff/marauder) Turn-based strategy game written in Rust using GLFW 3 and OpenGL [](https://travis-ci.org/ozkriff/marauder) -* [rlane/cubeland](https://github.com/rlane/cubeland) Infinite terrain with Rust and OpenGL -* [zokier/pong-rs](https://github.com/zokier/pong-rs) Classic pong game +* [dpc/rustyhex](https://github.com/dpc/rustyhex) +* [FrozenCow/rust-airhockey](https://github.com/FrozenCow/rust-airhockey) +* [jeaye/q3](https://github.com/jeaye/q3) +* [mynery/xxo](https://github.com/mynery/xxo) +* [ozkriff/marauder](https://github.com/ozkriff/marauder) +* [rlane/cubeland](https://github.com/rlane/cubeland) +* [zokier/pong-rs](https://github.com/zokier/pong-rs) -## GUI -* [kenz-gelsoft/wxRust](https://github.com/kenz-gelsoft/wxRust) — [wxWidgets](http://www.wxwidgets.org/) bindings. [](https://travis-ci.org/kenz-gelsoft/wxRust) +### GUI -## Network programming -* [zeromq/zmq.rs](https://github.com/zeromq/zmq.rs) — Rust implementation of the [ZeroMQ](http://zeromq.org/) protocol. [](https://travis-ci.org/zeromq/zmq.rs) +* Cocoa +* Gtk+ +* ncurses +* OpenGL + * [bjz/gl-rs](https://github.com/bjz/gl-rs) + * [servo/rust-glut](https://github.com/mozilla-servo/rust-glut) + * [servo/rust-opengles](https://github.com/servo/rust-opengles) + * [bjz/glfw-rs](https://github.com/bjz/glfw-rs) +* SDL +* SFML + * [jeremyletang/rust-sfml](https://github.com/JeremyLetang/rust-sfml) +* Termbox +* wxWidgets + * [kenz-gelsoft/wxRust](https://github.com/kenz-gelsoft/wxRust) — [wxWidgets](http://www.wxwidgets.org/) bindings [](https://travis-ci.org/kenz-gelsoft/wxRust) + +### Image processing + + +### Network programming + +* ZeroMQ + +### Template engine + +* Mustache + +### Testing + + +### Web programming + +See also [http://arewewebyet.com/](http://arewewebyet.com/) + +* Core +* Client +* Server + +## Resources diff --git a/generate_markdown_files.py b/generate_markdown_files.py index 474e759..ade4de2 100644 --- a/generate_markdown_files.py +++ b/generate_markdown_files.py @@ -356,34 +356,43 @@ DATA = \ "url": "https://github.com/servo/rust-opengles", "unstable": True }, - } - - - -""" - "": { - "url": "", - "descr": " " + md_link('', '') + " ", - "travis_url": "", - "travis_badge": "", + "PistonDevelopers/piston": { + "url": "https://github.com/pistondevelopers/piston", "unstable": True }, - -## Game development - -* Windowing - * [bjz/glfw-rs](https://github.com/bjz/glfw-rs) GLFW3 bindings and idiomatic wrapper for Rust. [](https://travis-ci.org/bjz/glfw-rs) - * [jeremyletang/rust-sfml](https://github.com/JeremyLetang/rust-sfml) SFML bindings for Rust [](https://travis-ci.org/JeremyLetang/rust-sfml) - * [servo/rust-glut](https://github.com/mozilla-servo/rust-glut) GLUT bindings for Rust - * [SiegeLord/RustAllegro](https://github.com/SiegeLord/RustAllegro) A Rust wrapper and bindings of Allegro 5 game programming library [![Build Status](https://travis-ci.org/SiegeLord/RustAllegro.png?branch=master)](https://travis-ci.org/SiegeLord/RustAllegro) -* Game Engines - * [PistonDevelopers/piston](https://github.com/pistondevelopers/piston/) A user friendly game engine written in Rust - * [sebcrozet/kiss3d](https://github.com/sebcrozet/kiss3d) Keep it simple, stupid 3d graphics engine for Rust. -* Collision Detection, Physics - * [bjz/bullet-rs](https://github.com/bjz/bullet-rs/) Bindings and wrapper for the Bullet physics C API - * [sebcrozet/ncollide](https://github.com/sebcrozet/ncollide) n-dimensional collision detection library in Rust. - * [sebcrozet/nphysics](https://github.com/sebcrozet/nphysics) 2 and 3-dimensional rigid body physics engine for Rust. [![Build Status](https://travis-ci.org/sebcrozet/nphysics.png?branch=master)](https://travis-ci.org/sebcrozet/nphysics) -""" + "sebcrozet/kiss3d": { + "url": "https://github.com/sebcrozet/kiss3d", + "unstable": True + }, + "servo/rust-glut": { + "url": "https://github.com/mozilla-servo/rust-glut", + "unstable": True + }, + "bjz/glfw-rs": { + "url": "https://github.com/bjz/glfw-rs", + "unstable": True + }, + "jeremyletang/rust-sfml": { + "url": "https://github.com/JeremyLetang/rust-sfml", + "unstable": True + }, + "SiegeLord/RustAllegro": { + "url": "https://github.com/SiegeLord/RustAllegro", + "unstable": True + }, + "bjz/bullet-rs": { + "url": "https://github.com/bjz/bullet-rs", + "unstable": True + }, + "sebcrozet/ncollide": { + "url": "https://github.com/sebcrozet/ncollide", + "unstable": True + }, + "sebcrozet/nphysics": { + "url": "https://github.com/sebcrozet/nphysics", + "unstable": True + }, + } HEADER_STABLE = \ @@ -538,6 +547,12 @@ entry( ' * ', 'Ygg01/xml-air', rows_stable, rows_unstable ) add( '\n### Game development\n', rows_stable, rows_unstable ) entry( '* ', 'JeremyLetang/rustenstein3D', rows_stable, rows_unstable ) +entry( '* ', 'PistonDevelopers/piston', rows_stable, rows_unstable ) +entry( '* ', 'sebcrozet/kiss3d', rows_stable, rows_unstable ) +entry( '* ', 'sebcrozet/ncollide', rows_stable, rows_unstable ) +entry( '* ', 'sebcrozet/nphysics', rows_stable, rows_unstable ) +entry( '* ', 'SiegeLord/RustAllegro', rows_stable, rows_unstable ) +entry( '* ', 'bjz/bullet-rs', rows_stable, rows_unstable ) add( '\n### Games\n', rows_stable, rows_unstable ) entry( '* ', 'Arcterus/game-of-life', rows_stable, rows_unstable ) @@ -564,10 +579,14 @@ add( '* ncurses', rows_stable, rows_unstable ) entry( ' * ', 'jeaye/ncurses-rs', rows_stable, rows_unstable ) add( '* OpenGL', rows_stable, rows_unstable ) entry( ' * ', 'bjz/gl-rs', rows_stable, rows_unstable ) +entry( ' * ', 'servo/rust-glut', rows_stable, rows_unstable ) entry( ' * ', 'servo/rust-opengles', rows_stable, rows_unstable ) +entry( ' * ', 'bjz/glfw-rs', rows_stable, rows_unstable ) add( '* SDL', rows_stable, rows_unstable ) entry( ' * ', 'AngryLawyer/rust-sdl2', rows_stable, rows_unstable ) entry( ' * ', 'brson/rust-sdl', rows_stable, rows_unstable ) +add( '* SFML', rows_stable, rows_unstable ) +entry( ' * ', 'jeremyletang/rust-sfml', rows_stable, rows_unstable ) add( '* Termbox', rows_stable, rows_unstable ) entry( ' * ', 'gchp/rustbox', rows_stable, rows_unstable ) add( '* wxWidgets', rows_stable, rows_unstable )