Use sound generator to calculate real lesson duration
Approximation of farnsworth WPM wasn't accurate enough. This can go a second or two over, but that feels alright.
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2 changed files with 21 additions and 8 deletions
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@ -414,7 +414,7 @@ class DitDahSoundStream {
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// Apply an attack and release envelope to each of the samples to avoid a pop
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// in the audio that's generated. Empirically, 8ms seems to eliminate it while
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// still being fast enough that it works on the fastest WPM setting:
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var attackReleaseDuration = 0.008f;
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val attackReleaseDuration = 0.008f;
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val attackReleaseTimeInSamples = (attackReleaseDuration * mAudioSampleRate).toInt();
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for(i in 0 until attackReleaseTimeInSamples) {
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val frac = i.toFloat() / attackReleaseTimeInSamples.toFloat();
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@ -436,6 +436,21 @@ class DitDahSoundStream {
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}
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}
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// Returns the duration of the sequence, in seconds
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fun durationOf(symbols : List<SoundTypes>): Float {
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var numSamples = 0
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for(sym in symbols) {
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numSamples += when(sym) {
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SoundTypes.DIT -> mDitSound
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SoundTypes.DAH -> mDahSound
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SoundTypes.LETTER_SPACE -> mCharacterSpacingSound
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SoundTypes.WORD_SPACE -> mWordSpacingSound
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}.size
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}
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return numSamples.toFloat() / mAudioSampleRate.toFloat();
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}
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fun quit() {
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mShouldQuit = true;
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@ -79,8 +79,6 @@ class TrainingActivity : AppCompatActivity(),
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if(mLessonStarted)
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return
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val generatorSettings = DitDahGeneratorSettings()
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val sharedPreferences = PreferenceManager.getDefaultSharedPreferences(this)
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val lessonLengthInMinutes = sharedPreferences.getInt(getString(R.string.setting_koch_lesson_length_key), 1)
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@ -93,12 +91,12 @@ class TrainingActivity : AppCompatActivity(),
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var sharedPrefs = PreferenceManager.getDefaultSharedPreferences(this)
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val shortLessonDebug = sharedPrefs.getBoolean("debug_override_lesson_length", false)
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val numberOfWords = if(shortLessonDebug) {
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val lessonDurationS = if(shortLessonDebug) {
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// This makes it much faster to test functionality, if enabled in preferences
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2
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15
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} else {
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// This is only an approximation
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generatorSettings.farnsworthWordsPerMinute * lessonLengthInMinutes
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lessonLengthInMinutes * 60
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}
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// If selected in preferences, modify the alphabet used for the lesson so that
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@ -117,7 +115,7 @@ class TrainingActivity : AppCompatActivity(),
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// Create the actual text used for the lesson
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var lessonText = String()
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var rng = Random.Default
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for(i in 0 until numberOfWords) {
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while(mSoundPlayer!!.durationOf(StringToSoundSequence(lessonText)) < lessonDurationS) {
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val thisWordSize = rng.nextInt(minWordSize, maxWordSize + 1)
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for(c in 0 until thisWordSize) {
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val randomLetterIndex = rng.nextInt(0, lessonAlphabet.length)
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