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forgejo/tests/e2e/utils_e2e.js

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import {expect} from '@playwright/test';
const ARTIFACTS_PATH = `tests/e2e/test-artifacts`;
const LOGIN_PASSWORD = 'password';
// log in user and store session info. This should generally be
// run in test.beforeAll(), then the session can be loaded in tests.
export async function login_user(browser, workerInfo, user) {
// Set up a new context
const context = await browser.newContext();
const page = await context.newPage();
// Route to login page
// Note: this could probably be done more quickly with a POST
const response = await page.goto('/user/login');
await expect(response?.status()).toBe(200); // Status OK
// Fill out form
await page.type('input[name=user_name]', user);
await page.type('input[name=password]', LOGIN_PASSWORD);
await page.click('form button.ui.green.button:visible');
await page.waitForLoadState('networkidle');
await expect(page.url(), {message: `Failed to login user ${user}`}).toBe(`${workerInfo.project.use.baseURL}/`);
// Save state
await context.storageState({path: `${ARTIFACTS_PATH}/state-${user}-${workerInfo.workerIndex}.json`});
return context;
}
export async function load_logged_in_context(browser, workerInfo, user) {
let context;
try {
context = await browser.newContext({storageState: `${ARTIFACTS_PATH}/state-${user}-${workerInfo.workerIndex}.json`});
} catch (err) {
if (err.code === 'ENOENT') {
throw new Error(`Could not find state for '${user}'. Did you call login_user(browser, workerInfo, '${user}') in test.beforeAll()?`);
}
}
return context;
}
export async function save_visual(page) {
// Optionally include visual testing
if (process.env.VISUAL_TEST) {
await page.waitForLoadState('networkidle');
// Mock page/version string
await page.locator('footer div.ui.left').evaluate((node) => node.innerHTML = 'MOCK');
await expect(page).toHaveScreenshot({
fullPage: true,
timeout: 20000,
mask: [
page.locator('.dashboard-navbar span>img.ui.avatar'),
page.locator('.ui.dropdown.jump.item span>img.ui.avatar'),
],
});
}
}