c234903255
For reference: https://go.dev/ref/mod#major-version-suffixes
68 lines
2 KiB
Go
68 lines
2 KiB
Go
// SPDX-FileCopyrightText: Copyright The Miniflux Authors. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0
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package session // import "miniflux.app/v2/ui/session"
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import (
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"miniflux.app/v2/crypto"
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"miniflux.app/v2/storage"
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)
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// Session handles session data.
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type Session struct {
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store *storage.Storage
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sessionID string
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}
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// NewOAuth2State generates a new OAuth2 state and stores the value into the database.
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func (s *Session) NewOAuth2State() string {
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state := crypto.GenerateRandomString(32)
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s.store.UpdateAppSessionField(s.sessionID, "oauth2_state", state)
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return state
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}
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// NewFlashMessage creates a new flash message.
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func (s *Session) NewFlashMessage(message string) {
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s.store.UpdateAppSessionField(s.sessionID, "flash_message", message)
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}
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// FlashMessage returns the current flash message if any.
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func (s *Session) FlashMessage(message string) string {
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if message != "" {
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s.store.UpdateAppSessionField(s.sessionID, "flash_message", "")
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}
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return message
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}
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// NewFlashErrorMessage creates a new flash error message.
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func (s *Session) NewFlashErrorMessage(message string) {
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s.store.UpdateAppSessionField(s.sessionID, "flash_error_message", message)
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}
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// FlashErrorMessage returns the last flash error message if any.
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func (s *Session) FlashErrorMessage(message string) string {
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if message != "" {
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s.store.UpdateAppSessionField(s.sessionID, "flash_error_message", "")
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}
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return message
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}
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// SetLanguage updates the language field in session.
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func (s *Session) SetLanguage(language string) {
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s.store.UpdateAppSessionField(s.sessionID, "language", language)
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}
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// SetTheme updates the theme field in session.
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func (s *Session) SetTheme(theme string) {
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s.store.UpdateAppSessionField(s.sessionID, "theme", theme)
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}
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// SetPocketRequestToken updates Pocket Request Token.
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func (s *Session) SetPocketRequestToken(requestToken string) {
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s.store.UpdateAppSessionField(s.sessionID, "pocket_request_token", requestToken)
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}
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// New returns a new session handler.
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func New(store *storage.Storage, sessionID string) *Session {
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return &Session{store, sessionID}
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}
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