2018-06-06 13:37:55 -04:00
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# Application localization documentation
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2019-11-13 04:02:41 -05:00
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Source files are in `client/src/locale` and translated files merged from [Weblate](https://weblate.framasoft.org/translate/peertube).
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2018-06-06 13:37:55 -04:00
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2019-11-13 04:02:41 -05:00
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## Generation
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2018-06-06 13:37:55 -04:00
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2019-11-13 04:02:41 -05:00
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Will generate XLIFF base files for Angular (`angular.xlf`) and JSON files for the player (`player.en-US.json`) and the server (`server.en-US.json`).
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Then, it will merge new translation keys into localized Angular files (`angular.fr-FR.xlf` etc).
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2018-06-06 13:37:55 -04:00
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2019-11-13 04:02:41 -05:00
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**Only generate new translations after a Weblate pull to avoid conflicts**
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2018-06-06 13:37:55 -04:00
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```
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$ npm run i18n:generate
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```
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2019-11-13 04:02:41 -05:00
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## Upload on Weblate
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Nothing to do here, Github will automatically send a webhook to Weblate that will pull changes.
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2018-06-06 13:37:55 -04:00
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## Pull translation
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2019-11-13 04:02:41 -05:00
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* First, save translations on Weblate so it commits changes.
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* Then, fetch these commits: `git fetch weblate && git merge weblate/develop`
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2018-06-06 13:37:55 -04:00
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2019-05-14 04:21:33 -04:00
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## Support a new language
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* Add it to [/shared/models/i18n/i18n.ts](/shared/models/i18n/i18n.ts)
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* Add it to [/scripts/build/client.sh](/scripts/build/client.sh)
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2019-11-13 04:02:41 -05:00
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* Add it to [/client/angular.json](/client/angular.json) in `xliffmergeOptions` section, then **pull** and **generate**
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2019-05-14 04:21:33 -04:00
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* Build the application and check the new language correctly works
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