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https://github.com/aasm/aasm
synced 2023-03-27 23:22:41 -04:00
started to refactor instance methods for AASM objects
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5 changed files with 88 additions and 56 deletions
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@ -4,6 +4,7 @@ require 'ostruct'
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require File.join(File.dirname(__FILE__), 'aasm', 'version')
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require File.join(File.dirname(__FILE__), 'aasm', 'errors')
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require File.join(File.dirname(__FILE__), 'aasm', 'base')
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require File.join(File.dirname(__FILE__), 'aasm', 'instance_base')
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require File.join(File.dirname(__FILE__), 'aasm', 'transition')
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require File.join(File.dirname(__FILE__), 'aasm', 'event')
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require File.join(File.dirname(__FILE__), 'aasm', 'state')
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@ -77,96 +77,70 @@ module AASM
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end
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end # ClassMethods
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# this method does what? does it deliver the current state?
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def aasm_current_state
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@aasm_current_state ||=
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aasm_persistable? ? aasm_read_state : aasm_enter_initial_state
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def aasm
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@aasm ||= AASM::InstanceBase.new(self)
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end
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# deprecated
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def aasm_current_state
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# warn "#aasm_current_state is deprecated and will be removed in version 3.2.0; please use #aasm.state instead!"
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aasm.current_state
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end
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# private?
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def aasm_enter_initial_state
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state_name = aasm_determine_state_name(self.class.aasm_initial_state)
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state = aasm_state_object_for_state(state_name)
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state_name = aasm.determine_state_name(self.class.aasm_initial_state)
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state = aasm.state_object_for_name(state_name)
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state.fire_callbacks(:before_enter, self)
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state.fire_callbacks(:enter, self)
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self.aasm_current_state = state_name
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aasm.current_state = state_name
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state.fire_callbacks(:after_enter, self)
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state_name
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end
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# private?
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# deprecated
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def aasm_events_for_current_state
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aasm_events_for_state(aasm_current_state)
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# warn "#aasm_events_for_current_state is deprecated and will be removed in version 3.2.0; please use #aasm.events instead!"
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aasm.events(aasm.current_state)
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end
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# filters the results of events_for_current_state so that only those that
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# are really currently possible (given transition guards) are shown.
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def aasm_permissible_events_for_current_state
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aasm_events_for_current_state.select{ |e| self.send(("may_" + e.to_s + "?").to_sym) }
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aasm.events(aasm.current_state).select{ |e| self.send(("may_" + e.to_s + "?").to_sym) }
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end
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def aasm_events_for_state(state)
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events = self.class.aasm_events.values.select {|event| event.transitions_from_state?(state) }
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events.map {|event| event.name}
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# deprecated
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def aasm_events_for_state(state_name)
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# warn "#aasm_events_for_state(state_name) is deprecated and will be removed in version 3.2.0; please use #aasm.events(state_name) instead!"
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aasm.events(state_name)
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end
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# deprecated
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def aasm_human_state
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AASM::Localizer.new.human_state_name(self.class, aasm_current_state)
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# warn "#aasm_human_state is deprecated and will be removed in version 3.2.0; please use #aasm.human_state instead!"
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aasm.human_state
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end
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private
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def aasm_persistable?
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self.respond_to?(:aasm_read_state) || self.private_methods.include?('aasm_read_state')
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end
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def aasm_set_current_state_with_persistence(state)
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save_success = true
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if self.respond_to?(:aasm_write_state) || self.private_methods.include?('aasm_write_state')
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save_success = aasm_write_state(state)
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end
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self.aasm_current_state = state if save_success
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aasm.current_state = state if save_success
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save_success
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end
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def aasm_current_state=(state)
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if self.respond_to?(:aasm_write_state_without_persistence) || self.private_methods.include?('aasm_write_state_without_persistence')
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aasm_write_state_without_persistence(state)
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end
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@aasm_current_state = state
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end
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def aasm_determine_state_name(state)
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case state
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when Symbol, String
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state
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when Proc
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state.call(self)
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else
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raise NotImplementedError, "Unrecognized state-type given. Expected Symbol, String, or Proc."
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end
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end
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def aasm_state_object_for_state(name)
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obj = self.class.aasm_states.find {|s| s == name}
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raise AASM::UndefinedState, "State :#{name} doesn't exist" if obj.nil?
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obj
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end
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def aasm_may_fire_event?(name, *args)
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event = self.class.aasm_events[name]
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event.may_fire?(self, *args)
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end
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def aasm_fire_event(name, options, *args)
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persist = options[:persist]
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event = self.class.aasm_events[name]
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begin
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old_state = aasm_state_object_for_state(aasm_current_state)
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old_state = aasm.state_object_for_name(aasm.current_state)
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old_state.fire_callbacks(:exit, self)
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@ -175,7 +149,7 @@ private
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event.fire_callbacks(:before, self)
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if new_state_name = event.fire(self, *args)
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new_state = aasm_state_object_for_state(new_state_name)
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new_state = aasm.state_object_for_name(new_state_name)
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# new before_ callbacks
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old_state.fire_callbacks(:before_exit, self)
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@ -188,7 +162,7 @@ private
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persist_successful = aasm_set_current_state_with_persistence(new_state_name)
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event.fire_callbacks(:success, self) if persist_successful
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else
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self.aasm_current_state = new_state_name
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aasm.current_state = new_state_name
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end
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if persist_successful
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@ -196,7 +170,7 @@ private
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new_state.fire_callbacks(:after_enter, self)
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event.fire_callbacks(:after, self)
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self.aasm_event_fired(name, old_state.name, self.aasm_current_state) if self.respond_to?(:aasm_event_fired)
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self.aasm_event_fired(name, old_state.name, aasm.current_state) if self.respond_to?(:aasm_event_fired)
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else
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self.aasm_event_failed(name, old_state.name) if self.respond_to?(:aasm_event_failed)
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end
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@ -209,7 +183,7 @@ private
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end
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if AASM::StateMachine[self.class].config.whiny_transitions
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raise AASM::InvalidTransition, "Event '#{event.name}' cannot transition from '#{self.aasm_current_state}'"
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raise AASM::InvalidTransition, "Event '#{event.name}' cannot transition from '#{aasm.current_state}'"
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else
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false
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end
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@ -46,7 +46,7 @@ module AASM
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# may_event? and get back a boolean that tells you whether the guard method
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# on the transition will let this happen.
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@clazz.send(:define_method, "may_#{name.to_s}?") do |*args|
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aasm_may_fire_event?(name, *args)
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aasm.may_fire_event?(name, *args)
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end
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@clazz.send(:define_method, "#{name.to_s}!") do |*args|
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57
lib/aasm/instance_base.rb
Normal file
57
lib/aasm/instance_base.rb
Normal file
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@ -0,0 +1,57 @@
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module AASM
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class InstanceBase
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def initialize(instance)
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@instance = instance
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end
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def current_state
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@current_state ||= persistable? ? @instance.aasm_read_state : @instance.aasm_enter_initial_state
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end
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def current_state=(state)
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if @instance.respond_to?(:aasm_write_state_without_persistence) || @instance.private_methods.include?('aasm_write_state_without_persistence')
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@instance.aasm_write_state_without_persistence(state)
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end
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@current_state = state
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end
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def human_state
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AASM::Localizer.new.human_state_name(@instance.class, current_state)
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end
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def events(state=current_state)
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events = @instance.class.aasm_events.values.select {|e| e.transitions_from_state?(state) }
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events.map {|e| e.name}
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end
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def state_object_for_name(name)
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obj = @instance.class.aasm.states.find {|s| s == name}
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raise AASM::UndefinedState, "State :#{name} doesn't exist" if obj.nil?
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obj
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end
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def determine_state_name(state)
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case state
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when Symbol, String
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state
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when Proc
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state.call(@instance)
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else
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raise NotImplementedError, "Unrecognized state-type given. Expected Symbol, String, or Proc."
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end
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end
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def may_fire_event?(name, *args)
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event = @instance.class.aasm.events[name]
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event.may_fire?(@instance, *args)
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end
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private
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def persistable?
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@instance.respond_to?(:aasm_read_state) || @instance.private_methods.include?('aasm_read_state')
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end
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end
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end
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@ -29,7 +29,7 @@ module AASM
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# This allows for nil aasm states - be sure to add validation to your model
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def aasm_read_state
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if new_record?
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send(self.class.aasm_column).blank? ? aasm_determine_state_name(self.class.aasm_initial_state) : send(self.class.aasm_column).to_sym
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send(self.class.aasm_column).blank? ? aasm.determine_state_name(self.class.aasm_initial_state) : send(self.class.aasm_column).to_sym
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else
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send(self.class.aasm_column).nil? ? nil : send(self.class.aasm_column).to_sym
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end
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