mirror of
https://github.com/aasm/aasm
synced 2023-03-27 23:22:41 -04:00
159 lines
4.3 KiB
Ruby
159 lines
4.3 KiB
Ruby
require File.join(File.dirname(__FILE__), 'event')
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require File.join(File.dirname(__FILE__), 'state')
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require File.join(File.dirname(__FILE__), 'state_machine')
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require File.join(File.dirname(__FILE__), 'persistence')
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module AASM
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def self.Version
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'2.0.4'
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end
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class InvalidTransition < RuntimeError
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end
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class UndefinedState < RuntimeError
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end
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def self.included(base) #:nodoc:
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# TODO - need to ensure that a machine is being created because
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# AASM was either included or arrived at via inheritance. It
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# cannot be both.
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base.extend AASM::ClassMethods
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AASM::Persistence.set_persistence(base)
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AASM::StateMachine[base] = AASM::StateMachine.new('')
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end
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module ClassMethods
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def inherited(klass)
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AASM::StateMachine[klass] = AASM::StateMachine[self].clone
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super
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end
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def aasm_initial_state(set_state=nil)
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if set_state
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AASM::StateMachine[self].initial_state = set_state
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else
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AASM::StateMachine[self].initial_state
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end
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end
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def aasm_initial_state=(state)
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AASM::StateMachine[self].initial_state = state
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end
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def aasm_state(name, options={})
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sm = AASM::StateMachine[self]
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sm.create_state(name, options)
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sm.initial_state = name unless sm.initial_state
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define_method("#{name.to_s}?") do
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aasm_current_state == name
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end
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end
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def aasm_event(name, options = {}, &block)
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sm = AASM::StateMachine[self]
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unless sm.events.has_key?(name)
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sm.events[name] = AASM::SupportingClasses::Event.new(name, options, &block)
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end
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define_method("#{name.to_s}!") do |*args|
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aasm_fire_event(name, true, *args)
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end
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define_method("#{name.to_s}") do |*args|
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aasm_fire_event(name, false, *args)
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end
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end
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def aasm_states
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AASM::StateMachine[self].states
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end
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def aasm_events
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AASM::StateMachine[self].events
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end
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def aasm_states_for_select
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AASM::StateMachine[self].states.map { |state| state.for_select }
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end
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end
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# Instance methods
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def aasm_current_state
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return @aasm_current_state if @aasm_current_state
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if self.respond_to?(:aasm_read_state) || self.private_methods.include?('aasm_read_state')
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@aasm_current_state = aasm_read_state
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end
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return @aasm_current_state if @aasm_current_state
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self.class.aasm_initial_state
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end
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def aasm_events_for_current_state
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aasm_events_for_state(aasm_current_state)
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end
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def aasm_events_for_state(state)
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events = self.class.aasm_events.values.select {|event| event.transitions_from_state?(state) }
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events.map {|event| event.name}
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end
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private
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def set_aasm_current_state_with_persistence(state)
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save_success = true
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if self.respond_to?(:aasm_write_state) || self.private_methods.include?('aasm_write_state')
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save_success = aasm_write_state(state)
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end
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self.aasm_current_state = state if save_success
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save_success
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end
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def aasm_current_state=(state)
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if self.respond_to?(:aasm_write_state_without_persistence) || self.private_methods.include?('aasm_write_state_without_persistence')
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aasm_write_state_without_persistence(state)
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end
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@aasm_current_state = state
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end
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def aasm_state_object_for_state(name)
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obj = self.class.aasm_states.find {|s| s == name}
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raise AASM::UndefinedState, "State :#{name} doesn't exist" if obj.nil?
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obj
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end
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def aasm_fire_event(name, persist, *args)
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aasm_state_object_for_state(aasm_current_state).call_action(:exit, self)
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new_state = self.class.aasm_events[name].fire(self, *args)
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unless new_state.nil?
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aasm_state_object_for_state(new_state).call_action(:enter, self)
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persist_successful = true
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if persist
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persist_successful = set_aasm_current_state_with_persistence(new_state)
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self.class.aasm_events[name].execute_success_callback(self) if persist_successful
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else
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self.aasm_current_state = new_state
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end
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if persist_successful
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self.aasm_event_fired(self.aasm_current_state, new_state) if self.respond_to?(:aasm_event_fired)
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else
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self.aasm_event_failed(name) if self.respond_to?(:aasm_event_failed)
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end
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persist_successful
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else
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if self.respond_to?(:aasm_event_failed)
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self.aasm_event_failed(name)
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end
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false
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end
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end
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end
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