aasm/spec/unit/aasm_spec.rb

305 lines
8.0 KiB
Ruby

require File.expand_path(File.join(File.dirname(__FILE__), '..', 'spec_helper'))
describe AASM, '- class level definitions' do
it 'should define a class level aasm_initial_state() method on its including class' do
Foo.should respond_to(:aasm_initial_state)
end
it 'should define a class level aasm_state() method on its including class' do
Foo.should respond_to(:aasm_state)
end
it 'should define a class level aasm_event() method on its including class' do
Foo.should respond_to(:aasm_event)
end
it 'should define a class level aasm_states() method on its including class' do
Foo.should respond_to(:aasm_states)
end
it 'should define a class level aasm_states_for_select() method on its including class' do
Foo.should respond_to(:aasm_states_for_select)
end
it 'should define a class level aasm_events() method on its including class' do
Foo.should respond_to(:aasm_events)
end
end
describe "naming" do
it "work for valid" do
Argument.aasm_states.should include(:invalid)
Argument.aasm_states.should include(:valid)
argument = Argument.new
argument.invalid?.should be_true
argument.aasm_current_state.should == :invalid
argument.valid!
argument.valid?.should be_true
argument.aasm_current_state.should == :valid
end
end
describe AASM, '- subclassing' do
it 'should have the parent states' do
Foo.aasm_states.each do |state|
FooTwo.aasm_states.should include(state)
end
end
it 'should not add the child states to the parent machine' do
Foo.aasm_states.should_not include(:foo)
end
end
describe AASM, '- aasm_states_for_select' do
it "should return a select friendly array of states in the form of [['Friendly name', 'state_name']]" do
Foo.aasm_states_for_select.should == [['Open', 'open'], ['Closed', 'closed']]
end
end
describe AASM, '- instance level definitions' do
before(:each) do
@foo = Foo.new
end
it 'should define a state querying instance method on including class' do
@foo.should respond_to(:open?)
end
it 'should define an event! inance method' do
@foo.should respond_to(:close!)
end
end
describe AASM, '- initial states' do
before(:each) do
@foo = Foo.new
@bar = Bar.new
end
it 'should set the initial state' do
@foo.aasm_current_state.should == :open
end
it '#open? should be initially true' do
@foo.open?.should be_true
end
it '#closed? should be initially false' do
@foo.closed?.should be_false
end
it 'should use the first state defined if no initial state is given' do
@bar.aasm_current_state.should == :read
end
it 'should determine initial state from the Proc results' do
Banker.new(Banker::RICH - 1).aasm_current_state.should == :selling_bad_mortgages
Banker.new(Banker::RICH + 1).aasm_current_state.should == :retired
end
end
describe AASM, 'success callbacks' do
it 'should call the success callback if one was provided' do
foo = Foo.new
foo.should_receive(:success_callback)
foo.close!
end
end
describe AASM, '- event firing without persistence' do
it 'should attempt to persist if aasm_write_state is defined' do
foo = Foo.new
def foo.aasm_write_state
end
foo.should_receive(:aasm_write_state_without_persistence).twice
foo.close
end
end
describe AASM, '- getting events for a state' do
it '#aasm_events_for_current_state should use current state' do
foo = Foo.new
foo.should_receive(:aasm_current_state)
foo.aasm_events_for_current_state
end
it '#aasm_events_for_current_state should use aasm_events_for_state' do
foo = Foo.new
foo.stub!(:aasm_current_state).and_return(:foo)
foo.should_receive(:aasm_events_for_state).with(:foo)
foo.aasm_events_for_current_state
end
end
describe AASM, '- event callbacks' do
describe "with an error callback defined" do
before do
class Foo
aasm_event :safe_close, :success => :success_callback, :error => :error_callback do
transitions :to => :closed, :from => [:open]
end
end
@foo = Foo.new
end
it "should run error_callback if an exception is raised and error_callback defined" do
def @foo.error_callback(e)
end
@foo.stub!(:enter).and_raise(e=StandardError.new)
@foo.should_receive(:error_callback).with(e)
@foo.safe_close!
end
it "should raise NoMethodError if exceptionis raised and error_callback is declared but not defined" do
@foo.stub!(:enter).and_raise(StandardError)
lambda{@foo.safe_close!}.should raise_error(NoMethodError)
end
it "should propagate an error if no error callback is declared" do
@foo.stub!(:enter).and_raise("Cannot enter safe")
lambda{@foo.close!}.should raise_error(StandardError, "Cannot enter safe")
end
end
describe "with aasm_event_fired defined" do
before do
@foo = Foo.new
def @foo.aasm_event_fired(event, from, to)
end
end
it 'should call it for successful bang fire' do
@foo.should_receive(:aasm_event_fired).with(:close, :open, :closed)
@foo.close!
end
it 'should call it for successful non-bang fire' do
@foo.should_receive(:aasm_event_fired)
@foo.close
end
it 'should not call it for failing bang fire' do
@foo.stub!(:aasm_set_current_state_with_persistence).and_return(false)
@foo.should_not_receive(:aasm_event_fired)
@foo.close!
end
end
describe "with aasm_event_failed defined" do
before do
@foo = Foo.new
def @foo.aasm_event_failed(event, from)
end
end
it 'should call it when transition failed for bang fire' do
@foo.should_receive(:aasm_event_failed).with(:null, :open)
lambda {@foo.null!}.should raise_error(AASM::InvalidTransition)
end
it 'should call it when transition failed for non-bang fire' do
@foo.should_receive(:aasm_event_failed).with(:null, :open)
lambda {@foo.null}.should raise_error(AASM::InvalidTransition)
end
it 'should not call it if persist fails for bang fire' do
@foo.stub!(:aasm_set_current_state_with_persistence).and_return(false)
@foo.should_receive(:aasm_event_failed)
@foo.close!
end
end
end
describe AASM, '- state actions' do
it "should call enter when entering state" do
foo = Foo.new
foo.should_receive(:enter)
foo.close
end
it "should call exit when exiting state" do
foo = Foo.new
foo.should_receive(:exit)
foo.close
end
end
describe Baz do
it "should have the same states as it's parent" do
Baz.aasm_states.should == Bar.aasm_states
end
it "should have the same events as it's parent" do
Baz.aasm_events.should == Bar.aasm_events
end
end
describe ChetanPatil do
it 'should transition to specified next state (sleeping to showering)' do
cp = ChetanPatil.new
cp.wakeup! :showering
cp.aasm_current_state.should == :showering
end
it 'should transition to specified next state (sleeping to working)' do
cp = ChetanPatil.new
cp.wakeup! :working
cp.aasm_current_state.should == :working
end
it 'should transition to default (first or showering) state' do
cp = ChetanPatil.new
cp.wakeup!
cp.aasm_current_state.should == :showering
end
it 'should transition to default state when on_transition invoked' do
cp = ChetanPatil.new
cp.dress!(nil, 'purple', 'dressy')
cp.aasm_current_state.should == :working
end
it 'should call on_transition method with args' do
cp = ChetanPatil.new
cp.wakeup! :showering
cp.should_receive(:wear_clothes).with('blue', 'jeans')
cp.dress! :working, 'blue', 'jeans'
end
it 'should call on_transition proc' do
cp = ChetanPatil.new
cp.wakeup! :showering
cp.should_receive(:wear_clothes).with('purple', 'slacks')
cp.dress!(:dating, 'purple', 'slacks')
end
it 'should call on_transition with an array of methods' do
cp = ChetanPatil.new
cp.wakeup! :showering
cp.should_receive(:condition_hair)
cp.should_receive(:fix_hair)
cp.dress!(:prettying_up)
end
end