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https://github.com/aasm/aasm
synced 2023-03-27 23:22:41 -04:00
77cd065eeb
* Deep clone state machine during inheritance. Allows child classes to extend the parent state machine without modifying the parents state machine. * Add tests * Also need to clone global callbacks to support inheritance * Added tests to ensure parent is not changed in inheritance
53 lines
1.5 KiB
Ruby
53 lines
1.5 KiB
Ruby
module AASM
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class StateMachine
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# the following four methods provide the storage of all state machines
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attr_accessor :states, :events, :initial_state, :config, :name, :global_callbacks
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def initialize(name)
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@initial_state = nil
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@states = []
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@events = {}
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@global_callbacks = {}
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@config = AASM::Configuration.new
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@name = name
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end
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# called internally by Ruby 1.9 after clone()
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def initialize_copy(orig)
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super
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@states = orig.states.collect { |state| state.clone }
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@events = {}
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orig.events.each_pair { |name, event| @events[name] = event.clone }
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@global_callbacks = @global_callbacks.dup
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end
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def add_state(state_name, klass, options)
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set_initial_state(state_name, options)
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# allow reloading, extending or redefining a state
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@states.delete(state_name) if @states.include?(state_name)
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@states << AASM::Core::State.new(state_name, klass, self, options)
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end
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def add_event(name, options, &block)
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@events[name] = AASM::Core::Event.new(name, self, options, &block)
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end
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def add_global_callbacks(name, *callbacks, &block)
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@global_callbacks[name] ||= []
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callbacks.each do |callback|
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@global_callbacks[name] << callback unless @global_callbacks[name].include? callback
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end
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@global_callbacks[name] << block if block
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end
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private
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def set_initial_state(name, options)
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@initial_state = name if options[:initial] || !initial_state
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end
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end # StateMachine
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end # AASM
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