Don't disconnect loadFinished in UnsupportedContentHandler

WebPage::setContent will cause the loadFinished signal to fire, so
there's no need to call loadFinished if the signal is connected.
This commit is contained in:
Matthew Horan 2012-12-05 19:52:04 -05:00
parent b28452e8ac
commit 2eb38b3c02
1 changed files with 0 additions and 3 deletions

View File

@ -11,16 +11,13 @@ void UnsupportedContentHandler::renderNonHtmlContent() {
QByteArray text = m_reply->readAll();
m_page->mainFrame()->setContent(text, QString("text/plain"), m_reply->url());
m_page->unsupportedContentFinishedReply(m_reply);
m_page->loadFinished(true);
this->deleteLater();
}
void UnsupportedContentHandler::waitForReplyToFinish() {
connect(m_reply, SIGNAL(finished()), this, SLOT(replyFinished()));
disconnect(m_page, SIGNAL(loadFinished(bool)), m_page, SLOT(loadFinished(bool)));
}
void UnsupportedContentHandler::replyFinished() {
renderNonHtmlContent();
connect(m_page, SIGNAL(loadFinished(bool)), m_page, SLOT(loadFinished(bool)));
}