#include "SocketCommand.h" Command::Command(QObject *parent) : QObject(parent) { } QString Command::toString() const { return metaObject()->className(); } void Command::emitFinished(bool success) { emit finished(new Response(success, this)); } void Command::emitFinished(bool success, QString message) { emit finished(new Response(success, message, this)); } void Command::emitFinished(bool success, QByteArray message) { emit finished(new Response(success, message, this)); }