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fog--fog/lib/fog/rackspace/models/compute_v2/server.rb

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require 'fog/compute/models/server'
module Fog
module Compute
class RackspaceV2
class Server < Fog::Compute::Server
# States
ACTIVE = 'ACTIVE'
BUILD = 'BUILD'
DELETED = 'DELETED'
ERROR = 'ERROR'
HARD_REBOOT = 'HARD_REBOOT'
MIGRATING = 'MIGRATING'
PASSWORD = 'PASSWORD'
REBOOT = 'REBOOT'
REBUILD = 'REBUILD'
RESCUE = 'RESCUE'
RESIZE = 'RESIZE'
REVERT_RESIZE = 'REVERT_RESIZE'
SUSPENDED = 'SUSPENDED'
UNKNOWN = 'UNKNOWN'
VERIFY_RESIZE = 'VERIFY_RESIZE'
identity :id
attribute :name
attribute :created
attribute :updated
attribute :host_id, :aliases => 'hostId'
attribute :state, :aliases => 'status'
attribute :progress
attribute :user_id
attribute :tenant_id
attribute :links
attribute :metadata
attribute :ipv4_address, :aliases => 'accessIPv4'
attribute :ipv6_address, :aliases => 'accessIPv6'
attribute :disk_config, :aliases => 'OS-DCF:diskConfig'
attribute :bandwidth, :aliases => 'rax-bandwidth:bandwidth'
attribute :addresses
attribute :flavor_id, :aliases => 'flavor', :squash => 'id'
attribute :image_id, :aliases => 'image', :squash => 'id'
attr_reader :password
def save
if identity
update
else
create
end
true
end
def create
requires :name, :image_id, :flavor_id
data = connection.create_server(name, image_id, flavor_id, 1, 1, attributes)
merge_attributes(data.body['server'])
true
end
def update
requires :identity, :name
data = connection.update_server(identity, name)
merge_attributes(data.body['server'])
true
end
def destroy
requires :identity
connection.delete_server(identity)
true
end
def flavor
requires :flavor_id
@flavor ||= connection.flavors.get(flavor_id)
end
def image
requires :image_id
@image ||= connection.images.get(image_id)
end
def ready?
state == ACTIVE
end
def reboot(type = 'SOFT')
requires :identity
connection.reboot_server(identity, type)
self.state = type == 'SOFT' ? REBOOT : HARD_REBOOT
true
end
def resize(flavor_id)
requires :identity
connection.resize_server(identity, flavor_id)
self.state = RESIZE
true
end
def rebuild(image_id)
requires :identity
connection.rebuild_server(identity, image_id)
self.state = REBUILD
true
end
def confirm_resize
requires :identity
connection.confirm_resize_server(identity)
true
end
def revert_resize
requires :identity
connection.revert_resize_server(identity)
true
end
def change_admin_password(password)
requires :identity
connection.change_server_password(identity, password)
self.state = PASSWORD
@password = password
true
end
private
def adminPass=(new_admin_pass)
@password = new_admin_pass
end
end
end
end
end