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Noticed that we could avoid implementing our own attribute get functions These interfered with a destroy operation Also reload of an object should now work better A server can be created and will get a random name + annex disk (default = 10G)
14 lines
No EOL
442 B
Text
14 lines
No EOL
442 B
Text
<volume>
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<name><%= "#{name}" %></name>
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<allocation unit="<%= allocate_unit %>"><%= allocate %></allocation>
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<capacity unit="<%= size_unit %>"><%= size %></capacity>
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<target>
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<format type="<%= type %>"/>
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<permissions>
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<owner>0</owner>
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<group>0</group>
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<mode>0744</mode>
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<label>virt_image_t</label>
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</permissions>
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</target>
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</volume> |