2008-10-12 19:03:06 -07:00
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require 'sass/script/literal'
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2006-12-23 22:32:05 +00:00
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2008-10-12 19:03:06 -07:00
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module Sass::Script
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# A SassScript object representing a CSS color.
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class Color < Literal
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class << self; include Haml::Util; end
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# A hash from color names to [red, green, blue] value arrays.
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HTML4_COLORS = map_vals({
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'black' => 0x000000,
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'silver' => 0xc0c0c0,
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'gray' => 0x808080,
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'white' => 0xffffff,
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'maroon' => 0x800000,
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'red' => 0xff0000,
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'purple' => 0x800080,
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'fuchsia' => 0xff00ff,
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'green' => 0x008000,
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'lime' => 0x00ff00,
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'olive' => 0x808000,
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'yellow' => 0xffff00,
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'navy' => 0x000080,
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'blue' => 0x0000ff,
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'teal' => 0x008080,
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'aqua' => 0x00ffff
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}) {|color| (0..2).map {|n| color >> (n << 3) & 0xff}.reverse}
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# A hash from [red, green, blue] value arrays to color names.
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HTML4_COLORS_REVERSE = map_hash(HTML4_COLORS) {|k, v| [v, k]}
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# Creates a new color from RGB components.
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# *Note*: when modifying the components of an existing color,
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# use \{#with} rather than creating a new color object.
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# This preserves forwards-compatiblity for alpha channels and such.
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#
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# @param rgb [Array<Fixnum>] A three-element array of the red, green, and blue values (respectively)
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# of the color
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# @raise [Sass::SyntaxError] if any color value isn't between 0 and 255
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def initialize(rgb)
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rgb = rgb.map {|c| c.to_i}
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raise Sass::SyntaxError.new("Color values must be between 0 and 255") if rgb.any? {|c| c < 0 || c > 255}
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super(rgb.freeze)
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end
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# @deprecated This will be removed in version 2.6.
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# @see #rgb
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def value
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warn <<END
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DEPRECATION WARNING:
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The Sass::Script::Color #value attribute is deprecated and will be
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removed in version 2.6. Use the #rgb attribute instead.
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END
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rgb
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end
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# Returns the red, green, and blue components of the color.
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#
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# @return [Array<Fixnum>] A frozen three-element array of the red, green, and blue
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# values (respectively) of the color
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def rgb
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@value
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end
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# Returns a copy of this color with one or more channels changed.
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#
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# For example:
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#
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# Color.new([10, 20, 30].with(:blue => 40)
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# #=> rgb(10, 40, 30)
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# Color.new([126, 126, 126]).with(:red => 0, :green => 255)
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# #=> rgb(0, 255, 126)
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#
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# @param attrs [Hash<Symbol, Fixnum>]
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# A map of channel names (`:red`, `:green`, or `:blue`) to values
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# @return [Color] The new Color object
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def with(attrs)
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Color.new([
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attrs[:red] || rgb[0],
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attrs[:green] || rgb[1],
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attrs[:blue] || rgb[2],
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])
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end
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# The SassScript `+` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Adds the number to each of the RGB color channels.
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#
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# {Color}
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# : Adds each of the RGB color channels together.
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#
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# {Literal}
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# : See {Literal#plus}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def plus(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :+)
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else
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super
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end
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end
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# The SassScript `-` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Subtracts the number from each of the RGB color channels.
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#
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# {Color}
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# : Subtracts each of the other color's RGB color channels from this color's.
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#
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# {Literal}
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# : See {Literal#minus}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def minus(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :-)
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else
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super
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end
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end
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# The SassScript `*` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Multiplies the number by each of the RGB color channels.
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#
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# {Color}
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# : Multiplies each of the RGB color channels together.
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#
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# {Literal}
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# : See {Literal#times}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def times(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :*)
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else
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raise NoMethodError.new(nil, :times)
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end
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end
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# The SassScript `/` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Divides each of the RGB color channels by the number.
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#
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# {Color}
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# : Divides each of this color's RGB color channels by the other color's.
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#
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# {Literal}
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# : See {Literal#div}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def div(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :/)
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else
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super
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end
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end
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# The SassScript `%` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Takes each of the RGB color channels module the number.
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#
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# {Color}
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# : Takes each of this color's RGB color channels modulo the other color's.
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#
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# {Literal}
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# : See {Literal#mod}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def mod(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :%)
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else
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raise NoMethodError.new(nil, :mod)
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end
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end
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# Returns a string representation of the color.
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# This is usually the color's hex value,
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# but if the color has a name that's used instead.
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#
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# @return [String] The string representation
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def to_s
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return HTML4_COLORS_REVERSE[rgb] if HTML4_COLORS_REVERSE[rgb]
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red, green, blue = rgb.map { |num| num.to_s(16).rjust(2, '0') }
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"##{red}#{green}#{blue}"
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end
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alias_method :inspect, :to_s
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private
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def piecewise(other, operation)
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other_num = other.is_a? Number
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if other_num && !other.unitless?
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raise Sass::SyntaxError.new("Cannot add a number with units (#{other}) to a color (#{self}).")
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end
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result = []
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for i in (0...3)
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res = rgb[i].send(operation, other_num ? other.value : other.rgb[i])
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result[i] = [ [res, 255].min, 0 ].max
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end
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with(:red => result[0], :green => result[1], :blue => result[2])
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end
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end
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end
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