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[Sass] Convert Sass::Script::Color docs to YARD.
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1 changed files with 87 additions and 1 deletions
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@ -1,9 +1,11 @@
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require 'sass/script/literal'
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require 'sass/script/literal'
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module Sass::Script
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module Sass::Script
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class Color < Literal # :nodoc:
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# A SassScript object representing a CSS color.
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class Color < Literal
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class << self; include Haml::Util; end
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class << self; include Haml::Util; end
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# A hash from color names to [red, green, blue] value arrays.
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HTML4_COLORS = map_vals({
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HTML4_COLORS = map_vals({
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'black' => 0x000000,
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'black' => 0x000000,
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'silver' => 0xc0c0c0,
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'silver' => 0xc0c0c0,
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@ -22,14 +24,33 @@ module Sass::Script
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'teal' => 0x008080,
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'teal' => 0x008080,
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'aqua' => 0x00ffff
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'aqua' => 0x00ffff
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}) {|color| (0..2).map {|n| color >> (n << 3) & 0xff}.reverse}
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}) {|color| (0..2).map {|n| color >> (n << 3) & 0xff}.reverse}
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# A hash from [red, green, blue] value arrays to color names.
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HTML4_COLORS_REVERSE = map_hash(HTML4_COLORS) {|k, v| [v, k]}
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HTML4_COLORS_REVERSE = map_hash(HTML4_COLORS) {|k, v| [v, k]}
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# @param rgb [Array<Fixnum>] A three-element array of the red, green, and blue values (respectively)
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# of the color
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# @raise [Sass::SyntaxError] if any color value isn't between 0 and 255
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def initialize(rgb)
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def initialize(rgb)
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rgb = rgb.map {|c| c.to_i}
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rgb = rgb.map {|c| c.to_i}
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raise Sass::SyntaxError.new("Color values must be between 0 and 255") if rgb.any? {|c| c < 0 || c > 255}
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raise Sass::SyntaxError.new("Color values must be between 0 and 255") if rgb.any? {|c| c < 0 || c > 255}
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super(rgb)
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super(rgb)
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end
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end
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# The SassScript `+` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Adds the number to each of the RGB color channels.
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#
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# {Color}
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# : Adds each of the RGB color channels together.
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#
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# {Literal}
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# : See {Literal#plus}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def plus(other)
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def plus(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :+)
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piecewise(other, :+)
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@ -38,6 +59,21 @@ module Sass::Script
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end
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end
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end
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end
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# The SassScript `-` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Subtracts the number from each of the RGB color channels.
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#
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# {Color}
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# : Subtracts each of the other color's RGB color channels from this color's.
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#
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# {Literal}
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# : See {Literal#minus}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def minus(other)
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def minus(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :-)
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piecewise(other, :-)
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@ -46,6 +82,21 @@ module Sass::Script
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end
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end
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end
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end
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# The SassScript `*` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Multiplies the number by each of the RGB color channels.
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#
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# {Color}
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# : Multiplies each of the RGB color channels together.
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#
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# {Literal}
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# : See {Literal#times}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def times(other)
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def times(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :*)
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piecewise(other, :*)
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@ -54,6 +105,21 @@ module Sass::Script
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end
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end
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end
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end
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# The SassScript `/` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Divides each of the RGB color channels by the number.
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#
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# {Color}
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# : Divides each of this color's RGB color channels by the other color's.
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#
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# {Literal}
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# : See {Literal#div}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def div(other)
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def div(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :/)
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piecewise(other, :/)
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@ -62,6 +128,21 @@ module Sass::Script
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end
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end
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end
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end
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# The SassScript `%` operation.
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# Its functionality depends on the type of its argument:
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#
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# {Number}
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# : Takes each of the RGB color channels module the number.
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#
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# {Color}
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# : Takes each of this color's RGB color channels modulo the other color's.
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#
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# {Literal}
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# : See {Literal#mod}.
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#
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# @param other [Literal] The right-hand side of the operator
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# @return [Color] The resulting color
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# @raise [Sass::SyntaxError] if `other` is a number with units
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def mod(other)
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def mod(other)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
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piecewise(other, :%)
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piecewise(other, :%)
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@ -70,6 +151,11 @@ module Sass::Script
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end
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end
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end
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end
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# Returns a string representation of the color.
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# This is usually the color's hex value,
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# but if the color has a name that's used instead.
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#
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# @return [String] The string representation
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def to_s
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def to_s
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return HTML4_COLORS_REVERSE[@value] if HTML4_COLORS_REVERSE[@value]
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return HTML4_COLORS_REVERSE[@value] if HTML4_COLORS_REVERSE[@value]
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red, green, blue = @value.map { |num| num.to_s(16).rjust(2, '0') }
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red, green, blue = @value.map { |num| num.to_s(16).rjust(2, '0') }
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