require 'sass/script/literal' module Sass::Script class Number < Literal # :nodoc: attr_reader :numerator_units, :denominator_units PRECISION = 1000.0 def initialize(value, numerator_units = [], denominator_units = []) super(value) @numerator_units = numerator_units @denominator_units = denominator_units normalize! end def plus(other) if other.is_a? Number operate(other, :+) elsif other.is_a?(Color) other.plus(self) else Sass::Script::String.new(self.to_s + other.to_s) end end def minus(other) if other.is_a? Number operate(other, :-) else raise NoMethodError.new(nil, :minus) end end def unary_minus Number.new(-value, numerator_units, denominator_units) end def times(other) if other.is_a? Number self.operate(other, :*) elsif other.is_a? Color other.times(self) else raise NoMethodError.new(nil, :times) end end def div(other) if other.is_a? Number operate(other, :/) else raise NoMethodError.new(nil, :div) end end def mod(other) if other.is_a?(Number) unless other.unitless? raise Sass::SyntaxError.new("Cannot modulo by a number with units: #{other.inspect}.") end operate(other, :%) else raise NoMethodError.new(nil, :mod) end end def eq(other) Sass::Script::Bool.new(super.to_bool && self.numerator_units.sort == other.numerator_units.sort && self.denominator_units.sort == other.denominator_units.sort) end def gt(other) raise NoMethodError.new(nil, :gt) unless other.is_a?(Number) operate(other, :>) end def gte(other) raise NoMethodError.new(nil, :gt) unless other.is_a?(Number) operate(other, :>=) end def lt(other) raise NoMethodError.new(nil, :gt) unless other.is_a?(Number) operate(other, :<) end def lte(other) raise NoMethodError.new(nil, :gt) unless other.is_a?(Number) operate(other, :<=) end def to_s raise Sass::SyntaxError.new("#{inspect} isn't a valid CSS value.") unless legal_units? inspect end def inspect value = if self.value.is_a?(Float) && (self.value.infinite? || self.value.nan?) self.value elsif int? self.value.to_i else (self.value * PRECISION).round / PRECISION end "#{value}#{unit_str}" end def to_i super unless int? return value end def int? value % 1 == 0.0 end def unitless? numerator_units.empty? && denominator_units.empty? end def legal_units? (numerator_units.empty? || numerator_units.size == 1) && denominator_units.empty? end protected def operate(other, operation) this = self if [:+, :-].include?(operation) if unitless? this = this.coerce(other.numerator_units, other.denominator_units) else other = other.coerce(numerator_units, denominator_units) end end # avoid integer division value = (:/ == operation) ? this.value.to_f : this.value result = value.send(operation, other.value) if result.is_a?(Numeric) Number.new(result, *compute_units(this, other, operation)) else # Boolean op Bool.new(result) end end def coerce(num_units, den_units) Number.new(if unitless? self.value else self.value * coercion_factor(self.numerator_units, num_units) / coercion_factor(self.denominator_units, den_units) end, num_units, den_units) end def coercion_factor(from_units, to_units) # get a list of unmatched units from_units, to_units = sans_common_units(from_units, to_units) if from_units.size != to_units.size || !convertable?(from_units | to_units) raise Sass::SyntaxError.new("Incompatible units: '#{from_units.join('*')}' and '#{to_units.join('*')}'.") end from_units.zip(to_units).inject(1) {|m,p| m * conversion_factor(p[0], p[1]) } end def compute_units(this, other, operation) case operation when :* [this.numerator_units + other.numerator_units, this.denominator_units + other.denominator_units] when :/ [this.numerator_units + other.denominator_units, this.denominator_units + other.numerator_units] else [this.numerator_units, this.denominator_units] end end def unit_str rv = numerator_units.join("*") if denominator_units.any? rv << "/" rv << denominator_units.join("*") end rv end def normalize! return if unitless? @numerator_units, @denominator_units = sans_common_units(numerator_units, denominator_units) @denominator_units.each_with_index do |d, i| if convertable?(d) && (u = @numerator_units.detect(&method(:convertable?))) @value /= conversion_factor(d, u) @denominator_units.delete_at(i) @numerator_units.delete_at(@numerator_units.index(u)) end end end # A hash of unit names to their index in the conversion table CONVERTABLE_UNITS = {"in" => 0, "cm" => 1, "pc" => 2, "mm" => 3, "pt" => 4} CONVERSION_TABLE = [[ 1, 2.54, 6, 25.4, 72 ], # in [ nil, 1, 2.36220473, 10, 28.3464567], # cm [ nil, nil, 1, 4.23333333, 12 ], # pc [ nil, nil, nil, 1, 2.83464567], # mm [ nil, nil, nil, nil, 1 ]] # pt def conversion_factor(from_unit, to_unit) res = CONVERSION_TABLE[CONVERTABLE_UNITS[from_unit]][CONVERTABLE_UNITS[to_unit]] return 1.0 / conversion_factor(to_unit, from_unit) if res.nil? res end def convertable?(units) Array(units).all?(&CONVERTABLE_UNITS.method(:include?)) end def sans_common_units(units1, units2) units2 = units2.dup # Can't just use -, because we want px*px to coerce properly to px*mm return units1.map do |u| next u unless j = units2.index(u) units2.delete_at(j) nil end.compact, units2 end end end