require 'sass/script/literal' module Sass::Script # A SassScript object representing a CSS color. class Color < Literal class << self; include Haml::Util; end # A hash from color names to [red, green, blue] value arrays. HTML4_COLORS = map_vals({ 'black' => 0x000000, 'silver' => 0xc0c0c0, 'gray' => 0x808080, 'white' => 0xffffff, 'maroon' => 0x800000, 'red' => 0xff0000, 'purple' => 0x800080, 'fuchsia' => 0xff00ff, 'green' => 0x008000, 'lime' => 0x00ff00, 'olive' => 0x808000, 'yellow' => 0xffff00, 'navy' => 0x000080, 'blue' => 0x0000ff, 'teal' => 0x008080, 'aqua' => 0x00ffff }) {|color| (0..2).map {|n| color >> (n << 3) & 0xff}.reverse} # A hash from [red, green, blue] value arrays to color names. HTML4_COLORS_REVERSE = map_hash(HTML4_COLORS) {|k, v| [v, k]} # @param rgb [Array] A three-element array of the red, green, and blue values (respectively) # of the color # @raise [Sass::SyntaxError] if any color value isn't between 0 and 255 def initialize(rgb) rgb = rgb.map {|c| c.to_i} raise Sass::SyntaxError.new("Color values must be between 0 and 255") if rgb.any? {|c| c < 0 || c > 255} super(rgb) end # The SassScript `+` operation. # Its functionality depends on the type of its argument: # # {Number} # : Adds the number to each of the RGB color channels. # # {Color} # : Adds each of the RGB color channels together. # # {Literal} # : See {Literal#plus}. # # @param other [Literal] The right-hand side of the operator # @return [Color] The resulting color # @raise [Sass::SyntaxError] if `other` is a number with units def plus(other) if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color) piecewise(other, :+) else super end end # The SassScript `-` operation. # Its functionality depends on the type of its argument: # # {Number} # : Subtracts the number from each of the RGB color channels. # # {Color} # : Subtracts each of the other color's RGB color channels from this color's. # # {Literal} # : See {Literal#minus}. # # @param other [Literal] The right-hand side of the operator # @return [Color] The resulting color # @raise [Sass::SyntaxError] if `other` is a number with units def minus(other) if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color) piecewise(other, :-) else super end end # The SassScript `*` operation. # Its functionality depends on the type of its argument: # # {Number} # : Multiplies the number by each of the RGB color channels. # # {Color} # : Multiplies each of the RGB color channels together. # # {Literal} # : See {Literal#times}. # # @param other [Literal] The right-hand side of the operator # @return [Color] The resulting color # @raise [Sass::SyntaxError] if `other` is a number with units def times(other) if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color) piecewise(other, :*) else raise NoMethodError.new(nil, :times) end end # The SassScript `/` operation. # Its functionality depends on the type of its argument: # # {Number} # : Divides each of the RGB color channels by the number. # # {Color} # : Divides each of this color's RGB color channels by the other color's. # # {Literal} # : See {Literal#div}. # # @param other [Literal] The right-hand side of the operator # @return [Color] The resulting color # @raise [Sass::SyntaxError] if `other` is a number with units def div(other) if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color) piecewise(other, :/) else super end end # The SassScript `%` operation. # Its functionality depends on the type of its argument: # # {Number} # : Takes each of the RGB color channels module the number. # # {Color} # : Takes each of this color's RGB color channels modulo the other color's. # # {Literal} # : See {Literal#mod}. # # @param other [Literal] The right-hand side of the operator # @return [Color] The resulting color # @raise [Sass::SyntaxError] if `other` is a number with units def mod(other) if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color) piecewise(other, :%) else raise NoMethodError.new(nil, :mod) end end # Returns a string representation of the color. # This is usually the color's hex value, # but if the color has a name that's used instead. # # @return [String] The string representation def to_s return HTML4_COLORS_REVERSE[@value] if HTML4_COLORS_REVERSE[@value] red, green, blue = @value.map { |num| num.to_s(16).rjust(2, '0') } "##{red}#{green}#{blue}" end alias_method :inspect, :to_s private def piecewise(other, operation) other_num = other.is_a? Number other_val = other.value if other_num && !other.unitless? raise Sass::SyntaxError.new("Cannot add a number with units (#{other}) to a color (#{self}).") end rgb = [] for i in (0...3) res = @value[i].send(operation, other_num ? other_val : other_val[i]) rgb[i] = [ [res, 255].min, 0 ].max end Color.new(rgb) end end end