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314 lines
11 KiB
Ruby
314 lines
11 KiB
Ruby
module Sass
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# A namespace for nodes in the Sass parse tree.
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#
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# The Sass parse tree has three states: dynamic, static Sass, and static CSS.
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#
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# When it's first parsed, a Sass document is in the dynamic state.
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# It has nodes for mixin definitions and `@for` loops and so forth,
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# in addition to nodes for CSS rules and properties.
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# Nodes that only appear in this state are called **dynamic nodes**.
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#
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# {Tree::Node#perform} returns a static Sass tree, which is different.
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# It still has nodes for CSS rules and properties
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# but it doesn't have any dynamic-generation-related nodes.
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# The nodes in this state are in the same structure as the Sass document:
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# rules and properties are nested beneath one another.
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# Nodes that can be in this state or in the dynamic state
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# are called **static nodes**.
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#
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# {Tree::Node#cssize} then returns a static CSS tree.
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# This is like a static Sass tree,
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# but the structure exactly mirrors that of the generated CSS.
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# Rules and properties can't be nested beneath one another in this state.
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#
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# Finally, {Tree::Node#to_s} can be called on a static CSS tree
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# to get the actual CSS code as a string.
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module Tree
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# The abstract superclass of all parse-tree nodes.
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class Node
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# The child nodes of this node.
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#
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# @return [Array<Tree::Node>]
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attr_accessor :children
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# The line of the document on which this node appeared.
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#
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# @return [Fixnum]
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attr_accessor :line
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# The name of the document on which this node appeared.
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#
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# @return [String]
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attr_writer :filename
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# The options hash for the node.
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# See {file:SASS_REFERENCE.md#sass_options the Sass options documentation}.
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#
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# @return [{Symbol => Object}]
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attr_reader :options
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def initialize
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@children = []
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end
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# Sets the options hash for the node and all its children.
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#
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# @param options [{Symbol => Object}] The options
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# @see #options
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def options=(options)
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children.each {|c| c.options = options}
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@options = options
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end
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# The name of the document on which this node appeared.
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#
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# @return [String]
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def filename
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@filename || @options[:filename]
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end
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# Appends a child to the node.
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#
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# @param child [Tree::Node] The child node
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# @raise [Sass::SyntaxError] if `child` is invalid
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# @see #invalid_child?
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def <<(child)
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return if child.nil?
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if msg = invalid_child?(child)
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raise Sass::SyntaxError.new(msg, :line => child.line)
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end
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@children << child
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end
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# Return the last child node.
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#
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# We need this because {Tree::Node} duck types as an Array for {Sass::Engine}.
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#
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# @return [Tree::Node] The last child node
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def last
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children.last
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end
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# Compares this node and another object (only other {Tree::Node}s will be equal).
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# This does a structural comparison;
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# if the contents of the nodes and all the child nodes are equivalent,
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# then the nodes are as well.
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#
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# Only static nodes need to override this.
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#
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# @param other [Object] The object to compare with
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# @return [Boolean] Whether or not this node and the other object
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# are the same
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# @see Sass::Tree
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def ==(other)
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self.class == other.class && other.children == children
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end
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# Runs the dynamic Sass code *and* computes the CSS for the tree.
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#
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# @see #perform
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# @see #to_s
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def render
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perform(Environment.new).cssize.to_s
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end
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# True if \{#to\_s} will return `nil`;
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# that is, if the node shouldn't be rendered.
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# Should only be called in a static tree.
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#
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# @return [Boolean]
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def invisible?; false; end
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# The output style. See {file:SASS_REFERENCE.md#sass_options the Sass options documentation}.
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#
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# @return [Symbol]
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def style
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@options[:style]
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end
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# Computes the CSS corresponding to this static CSS tree.
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#
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# \{#to_s} shouldn't be overridden directly; instead, override \{#\_to\_s}.
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# Only static-node subclasses need to implement \{#to\_s}.
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#
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# This may return `nil`, but it will only do so if \{#invisible?} is true.
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#
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# @param args [Array] Passed on to \{#\_to\_s}
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# @return [String, nil] The resulting CSS
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# @see Sass::Tree
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def to_s(*args)
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_to_s(*args)
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rescue Sass::SyntaxError => e
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e.modify_backtrace(:filename => filename, :line => line)
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raise e
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end
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# Converts a static Sass tree (e.g. the output of \{#perform})
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# into a static CSS tree.
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#
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# \{#cssize} shouldn't be overridden directly;
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# instead, override \{#\_cssize} or \{#cssize!}.
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#
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# @param parent [Node, nil] The parent node of this node.
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# This should only be non-nil if the parent is the same class as this node
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# @return [Tree::Node] The resulting tree of static nodes
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# @raise [Sass::SyntaxError] if some element of the tree is invalid
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# @see Sass::Tree
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def cssize(parent = nil)
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_cssize((parent if parent.class == self.class))
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rescue Sass::SyntaxError => e
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e.modify_backtrace(:filename => filename, :line => line)
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raise e
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end
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# Converts a dynamic tree into a static Sass tree.
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# That is, runs the dynamic Sass code:
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# mixins, variables, control directives, and so forth.
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# This doesn't modify this node or any of its children.
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#
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# \{#perform} shouldn't be overridden directly;
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# instead, override \{#\_perform} or \{#perform!}.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Tree::Node] The resulting tree of static nodes
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# @raise [Sass::SyntaxError] if some element of the tree is invalid
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# @see Sass::Tree
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def perform(environment)
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_perform(environment)
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rescue Sass::SyntaxError => e
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e.modify_backtrace(:filename => filename, :line => line)
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raise e
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end
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protected
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# Computes the CSS corresponding to this particular Sass node.
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#
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# This method should never raise {Sass::SyntaxError}s.
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# Such errors will not be properly annotated with Sass backtrace information.
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# All error conditions should be checked in earlier transformations,
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# such as \{#cssize} and \{#perform}.
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#
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# @param args [Array] ignored
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# @return [String, nil] The resulting CSS
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# @see #to_s
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# @see Sass::Tree
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def _to_s
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raise NotImplementedError.new("All static-node subclasses of Sass::Tree::Node must override #_to_s or #to_s.")
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end
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# Converts this static Sass node into a static CSS node,
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# returning the new node.
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# This doesn't modify this node or any of its children.
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#
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# @param parent [Node, nil] The parent node of this node.
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# This should only be non-nil if the parent is the same class as this node
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# @return [Tree::Node, Array<Tree::Node>] The resulting static CSS nodes
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# @raise [Sass::SyntaxError] if some element of the tree is invalid
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# @see #cssize
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# @see Sass::Tree
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def _cssize(parent)
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node = dup
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node.cssize!(parent)
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node
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end
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# Destructively converts this static Sass node into a static CSS node.
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# This *does* modify this node,
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# but will be run non-destructively by \{#\_cssize\}.
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#
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# @param parent [Node, nil] The parent node of this node.
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# This should only be non-nil if the parent is the same class as this node
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# @see #cssize
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def cssize!(parent)
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self.children = children.map {|c| c.cssize(self)}.flatten
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end
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# Runs any dynamic Sass code in this particular node.
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# This doesn't modify this node or any of its children.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Tree::Node, Array<Tree::Node>] The resulting static nodes
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# @see #perform
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# @see Sass::Tree
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def _perform(environment)
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node = dup
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node.perform!(environment)
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node
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end
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# Destructively runs dynamic Sass code in this particular node.
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# This *does* modify this node,
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# but will be run non-destructively by \{#\_perform\}.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @see #perform
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def perform!(environment)
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self.children = perform_children(Environment.new(environment))
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end
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# Non-destructively runs \{#perform} on all children of the current node.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Array<Tree::Node>] The resulting static nodes
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def perform_children(environment)
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children.map {|c| c.perform(environment)}.flatten
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end
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# Replaces SassScript in a chunk of text (via `#{}`)
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# with the resulting value.
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#
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# @param text [String] The text to interpolate
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [String] The interpolated text
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def interpolate(text, environment)
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res = ''
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rest = Haml::Shared.handle_interpolation text do |scan|
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escapes = scan[2].size
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res << scan.matched[0...-2 - escapes]
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if escapes % 2 == 1
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res << "\\" * (escapes - 1) << '#{'
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else
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res << "\\" * [0, escapes - 1].max
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res << Script::Parser.new(scan, line, scan.pos - scan.matched_size, filename).
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parse_interpolated.perform(environment).to_s
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end
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end
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res + rest
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end
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# @see Haml::Shared.balance
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# @raise [Sass::SyntaxError] if the brackets aren't balanced
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def balance(*args)
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res = Haml::Shared.balance(*args)
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return res if res
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raise Sass::SyntaxError.new("Unbalanced brackets.", :line => line)
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end
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# Returns an error message if the given child node is invalid,
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# and false otherwise.
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#
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# By default, all child nodes except those only allowed at root level
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# ({Tree::MixinDefNode}, {Tree::ImportNode}) are valid.
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# This is expected to be overriden by subclasses
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# for which some children are invalid.
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#
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# @param child [Tree::Node] A potential child node
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# @return [Boolean, String] Whether or not the child node is valid,
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# as well as the error message to display if it is invalid
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def invalid_child?(child)
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case child
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when Tree::MixinDefNode
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"Mixins may only be defined at the root of a document."
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when Tree::ImportNode
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"Import directives may only be used at the root of a document."
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end
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end
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end
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end
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end
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