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haml--haml/lib/sass/script/color.rb
2009-12-03 14:51:14 -08:00

303 lines
9 KiB
Ruby

require 'sass/script/literal'
module Sass::Script
# A SassScript object representing a CSS color.
class Color < Literal
class << self; include Haml::Util; end
# A hash from color names to `[red, green, blue]` value arrays.
HTML4_COLORS = map_vals({
'black' => 0x000000,
'silver' => 0xc0c0c0,
'gray' => 0x808080,
'white' => 0xffffff,
'maroon' => 0x800000,
'red' => 0xff0000,
'purple' => 0x800080,
'fuchsia' => 0xff00ff,
'green' => 0x008000,
'lime' => 0x00ff00,
'olive' => 0x808000,
'yellow' => 0xffff00,
'navy' => 0x000080,
'blue' => 0x0000ff,
'teal' => 0x008080,
'aqua' => 0x00ffff
}) {|color| (0..2).map {|n| color >> (n << 3) & 0xff}.reverse}
# A hash from `[red, green, blue]` value arrays to color names.
HTML4_COLORS_REVERSE = map_hash(HTML4_COLORS) {|k, v| [v, k]}
# Constructs an RGB or RGBA color object.
# The RGB values must be between 0 and 255,
# and the alpha value is generally expected to be between 0 and 1.
# However, the alpha value can be greater than 1
# in order to allow it to be used for color multiplication.
#
# @param rgba [Array<Numeric>] A three-element array of the red, green, blue,
# and optionally alpha values (respectively) of the color
# @raise [Sass::SyntaxError] if any color value isn't between 0 and 255,
# or the alpha value is negative
def initialize(rgba)
@red, @green, @blue = rgba[0...3].map {|c| c.to_i}
@alpha = rgba[3] ? rgba[3].to_f : 1
super(nil)
unless rgb.all? {|c| (0..255).include?(c)}
raise Sass::SyntaxError.new("Color values must be between 0 and 255")
end
unless (0..1).include?(alpha)
raise Sass::SyntaxError.new("Color opacity value must between 0 and 1")
end
end
# The red component of the color.
#
# @return [Fixnum]
attr_reader :red
# The green component of the color.
#
# @return [Fixnum]
attr_reader :green
# The blue component of the color.
#
# @return [Fixnum]
attr_reader :blue
# The alpha channel (opacity) of the color.
# This is 1 unless otherwise defined.
#
# @return [Fixnum]
attr_reader :alpha
# Returns whether this color object is translucent;
# that is, whether the alpha channel is non-1.
#
# @return [Boolean]
def alpha?
alpha < 1
end
# @deprecated This will be removed in version 2.6.
# @see #rgb
def value
warn <<END
DEPRECATION WARNING:
The Sass::Script::Color #value attribute is deprecated and will be
removed in version 2.6. Use the #rgb attribute instead.
END
rgb
end
# Returns the red, green, and blue components of the color.
#
# @return [Array<Fixnum>] A frozen three-element array of the red, green, and blue
# values (respectively) of the color
def rgb
[red, green, blue].freeze
end
# The SassScript `==` operation.
# **Note that this returns a {Sass::Script::Bool} object,
# not a Ruby boolean**.
#
# @param other [Literal] The right-hand side of the operator
# @return [Bool] True if this literal is the same as the other,
# false otherwise
def eq(other)
Sass::Script::Bool.new(
other.is_a?(Color) && rgb == other.rgb && alpha == other.alpha)
end
# Returns a copy of this color with one or more channels changed.
#
# For example:
#
# Color.new([10, 20, 30]).with(:blue => 40)
# #=> rgb(10, 40, 30)
# Color.new([126, 126, 126]).with(:red => 0, :green => 255)
# #=> rgb(0, 255, 126)
# Color.new([1, 2, 3]).with(:alpha => 0.4)
# #=> rgba(1, 2, 3, 0.4)
#
# @param attrs [{Symbol => Numeric}]
# A map of channel names (`:red`, `:green`, `:blue`, or `:alpha`) to values
# @return [Color] The new Color object
def with(attrs)
Color.new([
attrs[:red] || red,
attrs[:green] || green,
attrs[:blue] || blue,
attrs[:alpha] || alpha,
])
end
# The SassScript `+` operation.
# Its functionality depends on the type of its argument:
#
# {Number}
# : Adds the number to each of the RGB color channels.
#
# {Color}
# : Adds each of the RGB color channels together.
#
# {Literal}
# : See {Literal#plus}.
#
# @param other [Literal] The right-hand side of the operator
# @return [Color] The resulting color
# @raise [Sass::SyntaxError] if `other` is a number with units
def plus(other)
if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
piecewise(other, :+)
else
super
end
end
# The SassScript `-` operation.
# Its functionality depends on the type of its argument:
#
# {Number}
# : Subtracts the number from each of the RGB color channels.
#
# {Color}
# : Subtracts each of the other color's RGB color channels from this color's.
#
# {Literal}
# : See {Literal#minus}.
#
# @param other [Literal] The right-hand side of the operator
# @return [Color] The resulting color
# @raise [Sass::SyntaxError] if `other` is a number with units
def minus(other)
if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
piecewise(other, :-)
else
super
end
end
# The SassScript `*` operation.
# Its functionality depends on the type of its argument:
#
# {Number}
# : Multiplies the number by each of the RGB color channels.
#
# {Color}
# : Multiplies each of the RGB color channels together.
#
# @param other [Number, Color] The right-hand side of the operator
# @return [Color] The resulting color
# @raise [Sass::SyntaxError] if `other` is a number with units
def times(other)
if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
piecewise(other, :*)
else
raise NoMethodError.new(nil, :times)
end
end
# The SassScript `/` operation.
# Its functionality depends on the type of its argument:
#
# {Number}
# : Divides each of the RGB color channels by the number.
#
# {Color}
# : Divides each of this color's RGB color channels by the other color's.
#
# {Literal}
# : See {Literal#div}.
#
# @param other [Literal] The right-hand side of the operator
# @return [Color] The resulting color
# @raise [Sass::SyntaxError] if `other` is a number with units
def div(other)
if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
piecewise(other, :/)
else
super
end
end
# The SassScript `%` operation.
# Its functionality depends on the type of its argument:
#
# {Number}
# : Takes each of the RGB color channels module the number.
#
# {Color}
# : Takes each of this color's RGB color channels modulo the other color's.
#
# @param other [Number, Color] The right-hand side of the operator
# @return [Color] The resulting color
# @raise [Sass::SyntaxError] if `other` is a number with units
def mod(other)
if other.is_a?(Sass::Script::Number) || other.is_a?(Sass::Script::Color)
piecewise(other, :%)
else
raise NoMethodError.new(nil, :mod)
end
end
# Returns a string representation of the color.
# This is usually the color's hex value,
# but if the color has a name that's used instead.
#
# @return [String] The string representation
def to_s
return rgba_str if alpha?
return smallest if options[:style] == :compressed
return HTML4_COLORS_REVERSE[rgb] if HTML4_COLORS_REVERSE[rgb]
hex_str
end
alias_method :inspect, :to_s
# Returns a string representation of the color.
#
# @return [String] The hex value
def inspect
alpha? ? rgba_str : hex_str
end
private
def smallest
small_hex_str = hex_str.gsub(/^#(.)\1(.)\2(.)\3$/, '#\1\2\3')
return small_hex_str unless (color = HTML4_COLORS_REVERSE[rgb]) &&
color.size <= small_hex_str.size
return color
end
def rgba_str
"rgba(#{rgb.join(', ')}, #{alpha % 1 == 0.0 ? alpha.to_i : alpha})"
end
def hex_str
red, green, blue = rgb.map { |num| num.to_s(16).rjust(2, '0') }
"##{red}#{green}#{blue}"
end
def piecewise(other, operation)
other_num = other.is_a? Number
if other_num && !other.unitless?
raise Sass::SyntaxError.new("Cannot add a number with units (#{other}) to a color (#{self}).")
end
result = []
for i in (0...3)
res = rgb[i].send(operation, other_num ? other.value : other.rgb[i])
result[i] = [ [res, 255].min, 0 ].max
end
if !other_num && other.alpha != alpha
raise Sass::SyntaxError.new("Alpha channels must be equal: #{self} #{operation} #{other}")
end
with(:red => result[0], :green => result[1], :blue => result[2])
end
end
end