mirror of
https://github.com/haml/haml.git
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251 lines
8.3 KiB
Ruby
251 lines
8.3 KiB
Ruby
module Sass
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# A namespace for nodes in the Sass parse tree.
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#
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# The Sass parse tree has two states.
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# When it's first parsed, it has nodes for mixin definitions
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# and for loops and so forth,
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# in addition to nodes for CSS rules and properties.
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#
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# However, {Tree::Node#perform} returns a different sort of tree.
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# This tree maps more closely to the resulting CSS document
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# than it does to the original Sass document.
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# It still has nodes for CSS rules and properties,
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# but it doesn't have any dynamic-generation-related nodes.
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#
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# Nodes that only appear in the pre-perform state are called **dynamic nodes**;
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# those that appear in both states are called **static nodes**.
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module Tree
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# This class doubles as the root node of the parse tree
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# and the superclass of all other parse-tree nodes.
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class Node
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# The child nodes of this node.
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#
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# @return [Array<Tree::Node>]
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attr_accessor :children
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# The line of the document on which this node appeared.
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#
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# @return [Fixnum]
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attr_accessor :line
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# The name of the document on which this node appeared.
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#
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# @return [String]
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attr_writer :filename
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# The options hash for the node.
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# See {file:SASS_REFERENCE.md#sass_options the Sass options documentation}.
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#
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# @return [{Symbol => Object}]
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attr_reader :options
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def initialize
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@children = []
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end
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# Sets the options hash for the node and all its children.
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#
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# @param options [{Symbol => Object}] The options
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# @see #options
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def options=(options)
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children.each {|c| c.options = options}
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@options = options
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end
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# The name of the document on which this node appeared.
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#
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# @return [String]
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def filename
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@filename || (@options && @options[:filename])
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end
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# Appends a child to the node.
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#
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# @param child [Tree::Node] The child node
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# @raise [Sass::SyntaxError] if `child` is invalid
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# @see #invalid_child?
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def <<(child)
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if msg = invalid_child?(child)
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raise Sass::SyntaxError.new(msg, child.line)
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end
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@children << child
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end
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# Return the last child node.
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#
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# We need this because {Tree::Node} duck types as an Array for {Sass::Engine}.
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#
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# @return [Tree::Node] The last child node
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def last
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children.last
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end
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# Compares this node and another object (only other {Tree::Node}s will be equal).
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# This does a structural comparison;
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# if the contents of the nodes and all the child nodes are equivalent,
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# then the nodes are as well.
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#
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# Only static nodes need to override this.
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#
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# @param other [Object] The object to compare with
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# @return [Boolean] Whether or not this node and the other object
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# are the same
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# @see Sass::Tree
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def ==(other)
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self.class == other.class && other.children == children
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end
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# Runs the dynamic Sass code *and* computes the CSS for the tree.
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#
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# @see #perform
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# @see #to_s
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def render
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perform(Environment.new).to_s
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end
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# True if \{#to\_s} will return `nil`;
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# that is, if the node shouldn't be rendered.
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# Should only be called in a static tree.
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#
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# @return [Boolean]
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def invisible?; false; end
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# Computes the CSS corresponding to this Sass tree.
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#
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# Only static-node subclasses need to implement \{#to\_s}.
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#
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# This may return `nil`, but it will only do so if \{#invisible?} is true.
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#
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# @return [String, nil] The resulting CSS
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# @raise [Sass::SyntaxError] if some element of the tree is invalid
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# @see Sass::Tree
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def to_s
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result = String.new
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children.each do |child|
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if child.is_a? PropNode
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message = "Properties aren't allowed at the root of a document." +
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child.pseudo_class_selector_message
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raise Sass::SyntaxError.new(message, child.line)
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else
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next if child.invisible?
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child_str = child.to_s(1)
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result << child_str + (style == :compressed ? '' : "\n")
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end
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end
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result.rstrip!
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return "" if result.empty?
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return result + "\n"
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rescue Sass::SyntaxError => e; e.add_metadata(filename, line)
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end
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# Runs the dynamic Sass code:
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# mixins, variables, control directives, and so forth.
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# This doesn't modify this node or any of its children.
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#
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# \{#perform} shouldn't be overridden directly;
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# if you want to return a new node (or list of nodes),
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# override \{#\_perform};
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# if you want to destructively modify this node,
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# override \{#perform!}.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Tree::Node] The resulting tree of static nodes
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# @raise [Sass::SyntaxError] if some element of the tree is invalid
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# @see Sass::Tree
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def perform(environment)
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environment.options = @options if self.class == Tree::Node
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_perform(environment)
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rescue Sass::SyntaxError => e; e.add_metadata(filename, line)
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end
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# The output style. See {file:SASS_REFERENCE.md#sass_options the Sass options documentation}.
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#
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# @return [Symbol]
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def style
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@options[:style]
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end
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protected
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# Runs any dynamic Sass code in this particular node.
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# This doesn't modify this node or any of its children.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Tree::Node, Array<Tree::Node>] The resulting static nodes
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# @see #perform
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# @see Sass::Tree
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def _perform(environment)
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node = dup
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node.perform!(environment)
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node
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end
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# Destructively runs dynamic Sass code in this particular node.
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# This *does* modify this node,
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# but will be run non-destructively by \{#\_perform\}.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @see #perform
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def perform!(environment)
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self.children = perform_children(Environment.new(environment))
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end
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# Non-destructively runs \{#perform} on all children of the current node.
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#
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [Array<Tree::Node>] The resulting static nodes
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def perform_children(environment)
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children.map {|c| c.perform(environment)}.flatten
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end
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# Replaces SassScript in a chunk of text (via `#{}`)
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# with the resulting value.
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#
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# @param text [String] The text to interpolate
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# @param environment [Sass::Environment] The lexical environment containing
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# variable and mixin values
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# @return [String] The interpolated text
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def interpolate(text, environment)
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res = ''
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rest = Haml::Shared.handle_interpolation text do |scan|
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escapes = scan[2].size
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res << scan.matched[0...-2 - escapes]
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if escapes % 2 == 1
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res << "\\" * (escapes - 1) << '#{'
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else
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res << "\\" * [0, escapes - 1].max
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res << Script::Parser.new(scan, line, scan.pos - scan.matched_size, filename).
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parse_interpolated.perform(environment).to_s
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end
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end
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res + rest
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end
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# @see Haml::Shared.balance
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# @raise [Sass::SyntaxError] if the brackets aren't balanced
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def balance(*args)
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res = Haml::Shared.balance(*args)
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return res if res
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raise Sass::SyntaxError.new("Unbalanced brackets.", line)
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end
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# Returns an error message if the given child node is invalid,
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# and false otherwise.
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#
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# By default, all child nodes are valid.
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# This is expected to be overriden by subclasses
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# for which some children are invalid.
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#
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# @param child [Tree::Node] A potential child node
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# @return [Boolean, String] Whether or not the child node is valid,
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# as well as the error message to display if it is invalid
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def invalid_child?(child)
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false
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end
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end
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end
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end
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