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# Underscore.js
# (c) 2009 Jeremy Ashkenas, DocumentCloud Inc.
# Underscore is freely distributable under the terms of the MIT license.
# Portions of Underscore are inspired by or borrowed from Prototype.js,
# Oliver Steele's Functional, and John Resig's Micro-Templating.
# For all details and documentation:
# http://documentcloud.github.com/underscore/
=>
# ------------------------- Baseline setup ---------------------------------
# Establish the root object, "window" in the browser, or "global" on the server.
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root: this
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# Save the previous value of the "_" variable.
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previousUnderscore: root._
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# If Underscore is called as a function, it returns a wrapped object that
# can be used OO-style. This wrapper holds altered versions of all the
# underscore functions. Wrapped objects may be chained.
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wrapper: obj => this._wrapped = obj.
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# Establish the object that gets thrown to break out of a loop iteration.
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breaker: if typeof StopIteration is 'undefined' then '__break__' else StopIteration.
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# Create a safe reference to the Underscore object for reference below.
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_: root._: obj => new wrapper(obj).
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# Export the Underscore object for CommonJS.
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exports._: _ if typeof exports aint 'undefined'
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# Create quick reference variables for speed access to core prototypes.
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slice: Array.prototype.slice
unshift: Array.prototype.unshift
toString: Object.prototype.toString
hasOwnProperty: Object.prototype.hasOwnProperty
propertyIsEnumerable: Object.prototype.propertyIsEnumerable
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# Current version.
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_.VERSION: '0.5.1'
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# ------------------------ Collection Functions: ---------------------------
# The cornerstone, an each implementation.
# Handles objects implementing forEach, arrays, and raw objects.
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_.each: obj, iterator, context =>
index: 0
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try
return obj.forEach(iterator, context) if obj.forEach
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canLoop: _.isArray(obj) or _.isArguments(obj)
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return for (i=0, l=obj.length; i<l; i++) iterator.call(context, obj[i], i, obj) if canLoop
keys = _.keys(obj)
l = keys.length
for (var i=0; i<l; i++) iterator.call(context, obj[keys[i]], keys[i], obj)
catch(e)
throw e if (e != breaker)
return obj;
# Return the results of applying the iterator to each element. Use JavaScript
# 1.6's version of map, if possible.
_.map = obj, iterator, context =>
return obj.map(iterator, context) if (obj and _.isFunction(obj.map))
results = []
_.each(obj, (value, index, list =>
results.push(iterator.call(context, value, index, list))
))
results
# Reduce builds up a single result from a list of values. Also known as
# inject, or foldl. Uses JavaScript 1.8's version of reduce, if possible.
_.reduce = obj, memo, iterator, context =>
return obj.reduce(_.bind(iterator, context), memo) if (obj and _.isFunction(obj.reduce))
_.each(obj, (value, index, list =>
memo = iterator.call(context, memo, value, index, list)
))
memo
# The right-associative version of reduce, also known as foldr. Uses
# JavaScript 1.8's version of reduceRight, if available.
_.reduceRight = function(obj, memo, iterator, context) {
if (obj && _.isFunction(obj.reduceRight)) return obj.reduceRight(_.bind(iterator, context), memo);
var reversed = _.clone(_.toArray(obj)).reverse();
_.each(reversed, function(value, index) {
memo = iterator.call(context, memo, value, index, obj);
});
return memo;
};
# Return the first value which passes a truth test.
_.detect = function(obj, iterator, context) {
var result;
_.each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
_.breakLoop();
}
});
return result;
};
# Return all the elements that pass a truth test. Use JavaScript 1.6's
# filter(), if it exists.
_.select = function(obj, iterator, context) {
if (obj && _.isFunction(obj.filter)) return obj.filter(iterator, context);
var results = [];
_.each(obj, function(value, index, list) {
iterator.call(context, value, index, list) && results.push(value);
});
return results;
};
# Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
var results = [];
_.each(obj, function(value, index, list) {
!iterator.call(context, value, index, list) && results.push(value);
});
return results;
};
# Determine whether all of the elements match a truth test. Delegate to
# JavaScript 1.6's every(), if it is present.
_.all = function(obj, iterator, context) {
iterator = iterator || _.identity;
if (obj && _.isFunction(obj.every)) return obj.every(iterator, context);
var result = true;
_.each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) _.breakLoop();
});
return result;
};
# Determine if at least one element in the object matches a truth test. Use
# JavaScript 1.6's some(), if it exists.
_.any = function(obj, iterator, context) {
iterator = iterator || _.identity;
if (obj && _.isFunction(obj.some)) return obj.some(iterator, context);
var result = false;
_.each(obj, function(value, index, list) {
if (result = iterator.call(context, value, index, list)) _.breakLoop();
});
return result;
};
# Determine if a given value is included in the array or object,
# based on '==='.
_.include = function(obj, target) {
if (_.isArray(obj)) return _.indexOf(obj, target) != -1;
var found = false;
_.each(obj, function(value) {
if (found = value === target) _.breakLoop();
});
return found;
};
# Invoke a method with arguments on every item in a collection.
_.invoke = function(obj, method) {
var args = _.rest(arguments, 2);
return _.map(obj, function(value) {
return (method ? value[method] : value).apply(value, args);
});
};
# Convenience version of a common use case of map: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
# Return the maximum item or (item-based computation).
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
var result = {computed : -Infinity};
_.each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
# Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
var result = {computed : Infinity};
_.each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
# Sort the object's values by a criteria produced by an iterator.
_.sortBy = function(obj, iterator, context) {
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria, b = right.criteria;
return a < b ? -1 : a > b ? 1 : 0;
}), 'value');
};
# Use a comparator function to figure out at what index an object should
# be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator) {
iterator = iterator || _.identity;
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >> 1;
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
}
return low;
};
# Convert anything iterable into a real, live array.
_.toArray = function(iterable) {
if (!iterable) return [];
if (iterable.toArray) return iterable.toArray();
if (_.isArray(iterable)) return iterable;
if (_.isArguments(iterable)) return slice.call(iterable);
return _.map(iterable, function(val){ return val; });
};
# Return the number of elements in an object.
_.size = function(obj) {
return _.toArray(obj).length;
};
/*-------------------------- Array Functions: ------------------------------*/
# Get the first element of an array. Passing "n" will return the first N
# values in the array. Aliased as "head". The "guard" check allows it to work
# with _.map.
_.first = function(array, n, guard) {
return n && !guard ? slice.call(array, 0, n) : array[0];
};
# Returns everything but the first entry of the array. Aliased as "tail".
# Especially useful on the arguments object. Passing an "index" will return
# the rest of the values in the array from that index onward. The "guard"
//check allows it to work with _.map.
_.rest = function(array, index, guard) {
return slice.call(array, _.isUndefined(index) || guard ? 1 : index);
};
# Get the last element of an array.
_.last = function(array) {
return array[array.length - 1];
};
# Trim out all falsy values from an array.
_.compact = function(array) {
return _.select(array, function(value){ return !!value; });
};
# Return a completely flattened version of an array.
_.flatten = function(array) {
return _.reduce(array, [], function(memo, value) {
if (_.isArray(value)) return memo.concat(_.flatten(value));
memo.push(value);
return memo;
});
};
# Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
var values = _.rest(arguments);
return _.select(array, function(value){ return !_.include(values, value); });
};
# Produce a duplicate-free version of the array. If the array has already
# been sorted, you have the option of using a faster algorithm.
_.uniq = function(array, isSorted) {
return _.reduce(array, [], function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo.push(el);
return memo;
});
};
# Produce an array that contains every item shared between all the
# passed-in arrays.
_.intersect = function(array) {
var rest = _.rest(arguments);
return _.select(_.uniq(array), function(item) {
return _.all(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
# Zip together multiple lists into a single array -- elements that share
# an index go together.
_.zip = function() {
var args = _.toArray(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i=0; i<length; i++) results[i] = _.pluck(args, String(i));
return results;
};
# If the browser doesn't supply us with indexOf (I'm looking at you, MSIE),
# we need this function. Return the position of the first occurence of an
# item in an array, or -1 if the item is not included in the array.
_.indexOf = function(array, item) {
if (array.indexOf) return array.indexOf(item);
for (var i=0, l=array.length; i<l; i++) if (array[i] === item) return i;
return -1;
};
# Provide JavaScript 1.6's lastIndexOf, delegating to the native function,
# if possible.
_.lastIndexOf = function(array, item) {
if (array.lastIndexOf) return array.lastIndexOf(item);
var i = array.length;
while (i--) if (array[i] === item) return i;
return -1;
};
# Generate an integer Array containing an arithmetic progression. A port of
# the native Python range() function. See:
# http://docs.python.org/library/functions.html#range
_.range = function(start, stop, step) {
var a = _.toArray(arguments);
var solo = a.length <= 1;
var start = solo ? 0 : a[0], stop = solo ? a[0] : a[1], step = a[2] || 1;
var len = Math.ceil((stop - start) / step);
if (len <= 0) return [];
var range = new Array(len);
for (var i = start, idx = 0; true; i += step) {
if ((step > 0 ? i - stop : stop - i) >= 0) return range;
range[idx++] = i;
}
};
/* ----------------------- Function Functions: -----------------------------*/
# Create a function bound to a given object (assigning 'this', and arguments,
# optionally). Binding with arguments is also known as 'curry'.
_.bind = function(func, obj) {
var args = _.rest(arguments, 2);
return function() {
return func.apply(obj || root, args.concat(_.toArray(arguments)));
};
};
# Bind all of an object's methods to that object. Useful for ensuring that
# all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = _.rest(arguments);
if (funcs.length == 0) funcs = _.functions(obj);
_.each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
# Delays a function for the given number of milliseconds, and then calls
# it with the arguments supplied.
_.delay = function(func, wait) {
var args = _.rest(arguments, 2);
return setTimeout(function(){ return func.apply(func, args); }, wait);
};
# Defers a function, scheduling it to run after the current call stack has
# cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(_.rest(arguments)));
};
# Returns the first function passed as an argument to the second,
# allowing you to adjust arguments, run code before and after, and
# conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func].concat(_.toArray(arguments));
return wrapper.apply(wrapper, args);
};
};
# Returns a function that is the composition of a list of functions, each
# consuming the return value of the function that follows.
_.compose = function() {
var funcs = _.toArray(arguments);
return function() {
var args = _.toArray(arguments);
for (var i=funcs.length-1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
/* ------------------------- Object Functions: ---------------------------- */
# Retrieve the names of an object's properties.
_.keys = function(obj) {
if(_.isArray(obj)) return _.range(0, obj.length);
var keys = [];
for (var key in obj) if (hasOwnProperty.call(obj, key)) keys.push(key);
return keys;
};
# Retrieve the values of an object's properties.
_.values = function(obj) {
return _.map(obj, _.identity);
};
# Return a sorted list of the function names available in Underscore.
_.functions = function(obj) {
return _.select(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
};
# Extend a given object with all of the properties in a source object.
_.extend = function(destination, source) {
for (var property in source) destination[property] = source[property];
return destination;
};
# Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (_.isArray(obj)) return obj.slice(0);
return _.extend({}, obj);
};
# Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
# Check object identity.
if (a === b) return true;
# Different types?
var atype = typeof(a), btype = typeof(b);
if (atype != btype) return false;
# Basic equality test (watch out for coercions).
if (a == b) return true;
# One is falsy and the other truthy.
if ((!a && b) || (a && !b)) return false;
# One of them implements an isEqual()?
if (a.isEqual) return a.isEqual(b);
# Check dates' integer values.
if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
# Both are NaN?
if (_.isNaN(a) && _.isNaN(b)) return true;
# Compare regular expressions.
if (_.isRegExp(a) && _.isRegExp(b))
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
# If a is not an object by this point, we can't handle it.
if (atype !== 'object') return false;
# Check for different array lengths before comparing contents.
if (a.length && (a.length !== b.length)) return false;
# Nothing else worked, deep compare the contents.
var aKeys = _.keys(a), bKeys = _.keys(b);
# Different object sizes?
if (aKeys.length != bKeys.length) return false;
# Recursive comparison of contents.
for (var key in a) if (!_.isEqual(a[key], b[key])) return false;
return true;
};
# Is a given array or object empty?
_.isEmpty = function(obj) {
return _.keys(obj).length == 0;
};
# Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType == 1);
};
# Is a given variable an arguments object?
_.isArguments = function(obj) {
return obj && _.isNumber(obj.length) && !_.isArray(obj) && !propertyIsEnumerable.call(obj, 'length');
};
# Is the given value NaN -- this one is interesting. NaN != NaN, and
# isNaN(undefined) == true, so we make sure it's a number first.
_.isNaN = function(obj) {
return _.isNumber(obj) && isNaN(obj);
};
# Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
# Is a given variable undefined?
_.isUndefined = function(obj) {
return typeof obj == 'undefined';
};
# Invokes interceptor with the obj, and then returns obj.
# The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
}
# Define the isArray, isDate, isFunction, isNumber, isRegExp, and isString
# functions based on their toString identifiers.
var types = ['Array', 'Date', 'Function', 'Number', 'RegExp', 'String'];
for (var i=0, l=types.length; i<l; i++) {
(function() {
var identifier = '[object ' + types[i] + ']';
_['is' + types[i]] = function(obj) { return toString.call(obj) == identifier; };
})();
}
/* -------------------------- Utility Functions: -------------------------- */
# Run Underscore.js in noConflict mode, returning the '_' variable to its
# previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
# Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
# Break out of the middle of an iteration.
_.breakLoop = function() {
throw breaker;
};
# Generate a unique integer id (unique within the entire client session).
# Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
# JavaScript templating a-la ERB, pilfered from John Resig's
# "Secrets of the JavaScript Ninja", page 83.
_.template = function(str, data) {
var fn = new Function('obj',
'var p=[],print=function(){p.push.apply(p,arguments);};' +
'with(obj){p.push(\'' +
str
.replace(/[\r\t\n]/g, " ")
.split("<%").join("\t")
.replace(/((^|%>)[^\t]*)'/g, "$1\r")
.replace(/\t=(.*?)%>/g, "',$1,'")
.split("\t").join("');")
.split("%>").join("p.push('")
.split("\r").join("\\'")
+ "');}return p.join('');");
return data ? fn(data) : fn;
};
/*------------------------------- Aliases ----------------------------------*/
_.forEach = _.each;
_.foldl = _.inject = _.reduce;
_.foldr = _.reduceRight;
_.filter = _.select;
_.every = _.all;
_.some = _.any;
_.head = _.first;
_.tail = _.rest;
_.methods = _.functions;
/*------------------------ Setup the OOP Wrapper: --------------------------*/
# Helper function to continue chaining intermediate results.
var result = function(obj, chain) {
return chain ? _(obj).chain() : obj;
};
# Add all of the Underscore functions to the wrapper object.
_.each(_.functions(_), function(name) {
var method = _[name];
wrapper.prototype[name] = function() {
unshift.call(arguments, this._wrapped);
return result(method.apply(_, arguments), this._chain);
};
});
# Add all mutator Array functions to the wrapper.
_.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = Array.prototype[name];
wrapper.prototype[name] = function() {
method.apply(this._wrapped, arguments);
return result(this._wrapped, this._chain);
};
});
# Add all accessor Array functions to the wrapper.
_.each(['concat', 'join', 'slice'], function(name) {
var method = Array.prototype[name];
wrapper.prototype[name] = function() {
return result(method.apply(this._wrapped, arguments), this._chain);
};
});
# Start chaining a wrapped Underscore object.
wrapper.prototype.chain = function() {
this._chain = true;
return this;
};
# Extracts the result from a wrapped and chained object.
wrapper.prototype.value = function() {
return this._wrapped;
};
()