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removing object comprehensions from CoffeeScript, they were necessitating the generation of too much ugly JS

This commit is contained in:
Jeremy Ashkenas 2010-01-10 14:45:44 -05:00
parent 8ea75290b5
commit 13fc8aea04
14 changed files with 128 additions and 211 deletions

View file

@ -1,7 +1,7 @@
Gem::Specification.new do |s|
s.name = 'coffee-script'
s.version = '0.2.1' # Keep version in sync with coffee-script.rb
s.date = '2010-1-5'
s.version = '0.2.2' # Keep version in sync with coffee-script.rb
s.date = '2010-1-10'
s.homepage = "http://jashkenas.github.com/coffee-script/"
s.summary = "The CoffeeScript Compiler"

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@ -1,3 +0,0 @@
years_old: {max: 10, ida: 9, tim: 11}
ages: child + " is " + age for age, child in years_old

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@ -51,7 +51,7 @@
<p>
<b>Latest Version:</b>
<a href="http://gemcutter.org/gems/coffee-script">0.2.1</a>
<a href="http://gemcutter.org/gems/coffee-script">0.2.2</a>
</p>
<h2>Table of Contents</h2>
@ -571,6 +571,17 @@ coffee --print app/scripts/*.coffee > concatenation.js</pre>
<h2 id="change_log">Change Log</h2>
<p>
<b class="header" style="margin-top: 20px;">0.2.2</b>
The "splat" symbol has been changed from a prefix asterisk <tt>*</tt>, to
a postfix ellipsis <tt>...</tt>. Added JavaScript's <tt>in</tt> operator,
empty <tt>return</tt> statements, and empty <tt>while</tt> loops.
Constructor functions that start with capital letters now include a
safety check to make sure that the new instance of the object is returned.
The <tt>extends</tt> keyword now functions identically to <tt>goog.inherits</tt>
in Google's Closure Library.
</p>
<p>
<b class="header" style="margin-top: 20px;">0.2.1</b>
Arguments objects are now converted into real arrays when referenced.

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@ -1,32 +1,24 @@
(function(){
var __a, __b, __c, __d, __e, __f, __g, __h, __i, __j, food, lunch, roid, roid2;
var __a, __b, __c, __d, __e, __f, __g, lunch;
// Eat lunch.
lunch = (function() {
__a = ['toast', 'cheese', 'wine'];
__c = [];
for (__b in __a) {
if (__a.hasOwnProperty(__b)) {
food = __a[__b];
__d = eat(food);
__c.push(__d);
}
__c = []; __a = ['toast', 'cheese', 'wine'];
for (__b=0; __b<__a.length; __b++) {
food = __a[__b];
__c.push(eat(food));
}
return __c;
})();
// Naive collision detection.
__e = asteroids;
for (__f in __e) {
if (__e.hasOwnProperty(__f)) {
roid = __e[__f];
__h = asteroids;
for (__i in __h) {
if (__h.hasOwnProperty(__i)) {
roid2 = __h[__i];
if (roid !== roid2) {
if (roid.overlaps(roid2)) {
roid.explode();
}
}
__d = asteroids;
for (__e=0; __e<__d.length; __e++) {
roid = __d[__e];
__f = asteroids;
for (__g=0; __g<__f.length; __g++) {
roid2 = __f[__g];
if (roid !== roid2) {
if (roid.overlaps(roid2)) {
roid.explode();
}
}
}

View file

@ -1,15 +1,11 @@
(function(){
var __a, __b, __c, globals, name, property;
var __a, __b, globals, name;
// The first ten global properties.
globals = ((function() {
__a = window;
__b = [];
for (name in __a) {
if (__a.hasOwnProperty(name)) {
property = __a[name];
__c = name;
__b.push(__c);
}
__b = []; __a = window;
for (name=0; name<__a.length; name++) {
property = __a[name];
__b.push(name);
}
return __b;
})()).slice(0, 10);

View file

@ -1,20 +0,0 @@
(function(){
var __a, __b, __c, age, ages, child, years_old;
years_old = {
max: 10,
ida: 9,
tim: 11
};
ages = (function() {
__a = years_old;
__b = [];
for (child in __a) {
if (__a.hasOwnProperty(child)) {
age = __a[child];
__c = child + " is " + age;
__b.push(__c);
}
}
return __b;
})();
})();

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@ -1,5 +1,5 @@
(function(){
var __a, __b, __c, __d, cubed_list, list, math, num, number, opposite_day, race, square;
var __a, __b, __c, cubed_list, list, math, number, opposite_day, race, square;
// Assignment:
number = 42;
opposite_day = true;
@ -33,14 +33,10 @@
}
// Array comprehensions:
cubed_list = (function() {
__a = list;
__c = [];
for (__b in __a) {
if (__a.hasOwnProperty(__b)) {
num = __a[__b];
__d = math.cube(num);
__c.push(__d);
}
__c = []; __a = list;
for (__b=0; __b<__a.length; __b++) {
num = __a[__b];
__c.push(math.cube(num));
}
return __c;
})();

View file

@ -1,8 +1,7 @@
(function(){
var __a, __b, __c, __d, __e, dozen_eggs, i;
__d = 0;
__e = eggs.length;
for (__c=0, i=__d; (__d <= __e ? i < __e : i > __e); (__d <= __e ? i += 12 : i -= 12), __c++) {
var __a, __b, __c, __d, dozen_eggs;
__c = 0; __d = eggs.length;
for (__b=0, i=__c; (__c <= __d ? i < __d : i > __d); (__c <= __d ? i += 12 : i -= 12), __b++) {
dozen_eggs = eggs.slice(i, i + 12);
deliver(new egg_carton(dozen));
}

View file

@ -1,5 +1,5 @@
(function(){
var Animal, Horse, Snake, sam, tom;
var Animal, Horse, Snake, __a, __b, sam, tom;
Animal = function Animal() {
};
Animal.prototype.move = function move(meters) {
@ -10,20 +10,24 @@
__a = this.name = name;
return Snake === this.constructor ? this : __a;
};
__a = function(){};
__a.prototype = Animal.prototype;
Snake.__superClass__ = Animal.prototype;
Snake.prototype = new Animal();
Snake.prototype = new __a();
Snake.prototype.constructor = Snake;
Snake.prototype.move = function move() {
alert("Slithering...");
return Snake.__superClass__.move.call(this, 5);
};
Horse = function Horse(name) {
var __a;
__a = this.name = name;
return Horse === this.constructor ? this : __a;
var __b;
__b = this.name = name;
return Horse === this.constructor ? this : __b;
};
__b = function(){};
__b.prototype = Animal.prototype;
Horse.__superClass__ = Animal.prototype;
Horse.prototype = new Animal();
Horse.prototype = new __b();
Horse.prototype.constructor = Horse;
Horse.prototype.move = function move() {
alert("Galloping...");

View file

@ -37,7 +37,7 @@
<p>
<b>Latest Version:</b>
<a href="http://gemcutter.org/gems/coffee-script">0.2.1</a>
<a href="http://gemcutter.org/gems/coffee-script">0.2.2</a>
</p>
<h2>Table of Contents</h2>
@ -103,7 +103,7 @@ alert(<span class="String"><span class="String">&quot;</span>I knew it!<span cla
<span class="Comment"><span class="Comment">#</span> Array comprehensions:</span>
cubed_list<span class="Keyword">:</span> math.cube(num) <span class="Keyword">for</span> num <span class="Keyword">in</span> list
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, __d, cubed_list, list, math, num, number, opposite_day, race, square;
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, cubed_list, list, math, number, opposite_day, race, square;
<span class="Comment"><span class="Comment">//</span> Assignment:</span>
number <span class="Keyword">=</span> <span class="Number">42</span>;
opposite_day <span class="Keyword">=</span> <span class="BuiltInConstant">true</span>;
@ -137,18 +137,14 @@ race <span class="Keyword">=</span> <span class="Storage">function</span> <span
}
<span class="Comment"><span class="Comment">//</span> Array comprehensions:</span>
cubed_list <span class="Keyword">=</span> (<span class="Storage">function</span>() {
__a <span class="Keyword">=</span> list;
__c <span class="Keyword">=</span> [];
<span class="Keyword">for</span> (__b <span class="Keyword">in</span> __a) {
<span class="Keyword">if</span> (__a.hasOwnProperty(__b)) {
num <span class="Keyword">=</span> __a[__b];
__d <span class="Keyword">=</span> math.cube(num);
__c.<span class="LibraryFunction">push</span>(__d);
}
__c <span class="Keyword">=</span> []; __a <span class="Keyword">=</span> list;
<span class="Keyword">for</span> (__b<span class="Keyword">=</span><span class="Number">0</span>; __b<span class="Keyword">&lt;</span>__a.<span class="LibraryConstant">length</span>; __b<span class="Keyword">++</span>) {
num <span class="Keyword">=</span> __a[__b];
__c.<span class="LibraryFunction">push</span>(math.cube(num));
}
<span class="Keyword">return</span> __c;
})();
</pre><button onclick='javascript: var __a, __b, __c, __d, cubed_list, list, math, num, number, opposite_day, race, square;
</pre><button onclick='javascript: var __a, __b, __c, cubed_list, list, math, number, opposite_day, race, square;
// Assignment:
number = 42;
opposite_day = true;
@ -182,14 +178,10 @@ if ((typeof elvis !== "undefined" && elvis !== null)) {
}
// Array comprehensions:
cubed_list = (function() {
__a = list;
__c = [];
for (__b in __a) {
if (__a.hasOwnProperty(__b)) {
num = __a[__b];
__d = math.cube(num);
__c.push(__d);
}
__c = []; __a = list;
for (__b=0; __b<__a.length; __b++) {
num = __a[__b];
__c.push(math.cube(num));
}
return __c;
})();
@ -702,34 +694,26 @@ lunch<span class="Keyword">:</span> eat(food) <span class="Keyword">for</span> f
<span class="Keyword">for</span> roid <span class="Keyword">in</span> asteroids
<span class="Keyword">for</span> roid2 <span class="Keyword">in</span> asteroids <span class="Keyword">when</span> roid <span class="Keyword">isnt</span> roid2
roid.explode() <span class="Keyword">if</span> roid.overlaps(roid2)
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, __d, __e, __f, __g, __h, __i, __j, food, lunch, roid, roid2;
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, __d, __e, __f, __g, lunch;
<span class="Comment"><span class="Comment">//</span> Eat lunch.</span>
lunch <span class="Keyword">=</span> (<span class="Storage">function</span>() {
__a <span class="Keyword">=</span> [<span class="String"><span class="String">'</span>toast<span class="String">'</span></span>, <span class="String"><span class="String">'</span>cheese<span class="String">'</span></span>, <span class="String"><span class="String">'</span>wine<span class="String">'</span></span>];
__c <span class="Keyword">=</span> [];
<span class="Keyword">for</span> (__b <span class="Keyword">in</span> __a) {
<span class="Keyword">if</span> (__a.hasOwnProperty(__b)) {
food <span class="Keyword">=</span> __a[__b];
__d <span class="Keyword">=</span> eat(food);
__c.<span class="LibraryFunction">push</span>(__d);
}
__c <span class="Keyword">=</span> []; __a <span class="Keyword">=</span> [<span class="String"><span class="String">'</span>toast<span class="String">'</span></span>, <span class="String"><span class="String">'</span>cheese<span class="String">'</span></span>, <span class="String"><span class="String">'</span>wine<span class="String">'</span></span>];
<span class="Keyword">for</span> (__b<span class="Keyword">=</span><span class="Number">0</span>; __b<span class="Keyword">&lt;</span>__a.<span class="LibraryConstant">length</span>; __b<span class="Keyword">++</span>) {
food <span class="Keyword">=</span> __a[__b];
__c.<span class="LibraryFunction">push</span>(eat(food));
}
<span class="Keyword">return</span> __c;
})();
<span class="Comment"><span class="Comment">//</span> Naive collision detection.</span>
__e <span class="Keyword">=</span> asteroids;
<span class="Keyword">for</span> (__f <span class="Keyword">in</span> __e) {
<span class="Keyword">if</span> (__e.hasOwnProperty(__f)) {
roid <span class="Keyword">=</span> __e[__f];
__h <span class="Keyword">=</span> asteroids;
<span class="Keyword">for</span> (__i <span class="Keyword">in</span> __h) {
<span class="Keyword">if</span> (__h.hasOwnProperty(__i)) {
roid2 <span class="Keyword">=</span> __h[__i];
<span class="Keyword">if</span> (roid <span class="Keyword">!</span><span class="Keyword">==</span> roid2) {
<span class="Keyword">if</span> (roid.overlaps(roid2)) {
roid.explode();
}
}
__d <span class="Keyword">=</span> asteroids;
<span class="Keyword">for</span> (__e<span class="Keyword">=</span><span class="Number">0</span>; __e<span class="Keyword">&lt;</span>__d.<span class="LibraryConstant">length</span>; __e<span class="Keyword">++</span>) {
roid <span class="Keyword">=</span> __d[__e];
__f <span class="Keyword">=</span> asteroids;
<span class="Keyword">for</span> (__g<span class="Keyword">=</span><span class="Number">0</span>; __g<span class="Keyword">&lt;</span>__f.<span class="LibraryConstant">length</span>; __g<span class="Keyword">++</span>) {
roid2 <span class="Keyword">=</span> __f[__g];
<span class="Keyword">if</span> (roid <span class="Keyword">!</span><span class="Keyword">==</span> roid2) {
<span class="Keyword">if</span> (roid.overlaps(roid2)) {
roid.explode();
}
}
}
@ -743,10 +727,9 @@ __e <span class="Keyword">=</span> asteroids;
<div class='code'><pre class="idle"><span class="Keyword">for</span> i <span class="Keyword">in</span> [<span class="Number">0</span>...eggs.length] <span class="Keyword">by</span> <span class="Number">12</span>
dozen_eggs<span class="Keyword">:</span> eggs[i...i<span class="Keyword">+</span><span class="Number">12</span>]
deliver(<span class="Keyword">new</span> <span class="TypeName">egg_carton</span>(dozen))
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, __d, __e, dozen_eggs, i;
__d <span class="Keyword">=</span> <span class="Number">0</span>;
__e <span class="Keyword">=</span> eggs.<span class="LibraryConstant">length</span>;
<span class="Keyword">for</span> (__c<span class="Keyword">=</span><span class="Number">0</span>, i<span class="Keyword">=</span>__d; (__d <span class="Keyword">&lt;=</span> __e ? i <span class="Keyword">&lt;</span> __e : i <span class="Keyword">&gt;</span> __e); (__d <span class="Keyword">&lt;=</span> __e ? i <span class="Keyword">+</span><span class="Keyword">=</span> <span class="Number">12</span> : i <span class="Keyword">-</span><span class="Keyword">=</span> <span class="Number">12</span>), __c<span class="Keyword">++</span>) {
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, __d, dozen_eggs;
__c <span class="Keyword">=</span> <span class="Number">0</span>; __d <span class="Keyword">=</span> eggs.<span class="LibraryConstant">length</span>;
<span class="Keyword">for</span> (__b<span class="Keyword">=</span><span class="Number">0</span>, i<span class="Keyword">=</span>__c; (__c <span class="Keyword">&lt;=</span> __d ? i <span class="Keyword">&lt;</span> __d : i <span class="Keyword">&gt;</span> __d); (__c <span class="Keyword">&lt;=</span> __d ? i <span class="Keyword">+</span><span class="Keyword">=</span> <span class="Number">12</span> : i <span class="Keyword">-</span><span class="Keyword">=</span> <span class="Number">12</span>), __b<span class="Keyword">++</span>) {
dozen_eggs <span class="Keyword">=</span> eggs.<span class="LibraryFunction">slice</span>(i, i <span class="Keyword">+</span> <span class="Number">12</span>);
deliver(<span class="Keyword">new</span> <span class="TypeName">egg_carton</span>(dozen));
}
@ -755,46 +738,7 @@ __e <span class="Keyword">=</span> eggs.<span class="LibraryConstant">length</sp
Comprehensions can also be used to iterate over the values and keys in
an object:
</p>
<div class='code'><pre class="idle">years_old<span class="Keyword">:</span> {max<span class="Keyword">:</span> <span class="Number">10</span>, ida<span class="Keyword">:</span> <span class="Number">9</span>, tim<span class="Keyword">:</span> <span class="Number">11</span>}
ages<span class="Keyword">:</span> child <span class="Keyword">+</span> <span class="String"><span class="String">&quot;</span> is <span class="String">&quot;</span></span> <span class="Keyword">+</span> age <span class="Keyword">for</span> age, child <span class="Keyword">in</span> years_old
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, age, ages, child, years_old;
years_old <span class="Keyword">=</span> {
max: <span class="Number">10</span>,
ida: <span class="Number">9</span>,
tim: <span class="Number">11</span>
};
ages <span class="Keyword">=</span> (<span class="Storage">function</span>() {
__a <span class="Keyword">=</span> years_old;
__b <span class="Keyword">=</span> [];
<span class="Keyword">for</span> (child <span class="Keyword">in</span> __a) {
<span class="Keyword">if</span> (__a.hasOwnProperty(child)) {
age <span class="Keyword">=</span> __a[child];
__c <span class="Keyword">=</span> child <span class="Keyword">+</span> <span class="String"><span class="String">&quot;</span> is <span class="String">&quot;</span></span> <span class="Keyword">+</span> age;
__b.<span class="LibraryFunction">push</span>(__c);
}
}
<span class="Keyword">return</span> __b;
})();
</pre><button onclick='javascript: var __a, __b, __c, age, ages, child, years_old;
years_old = {
max: 10,
ida: 9,
tim: 11
};
ages = (function() {
__a = years_old;
__b = [];
for (child in __a) {
if (__a.hasOwnProperty(child)) {
age = __a[child];
__c = child + " is " + age;
__b.push(__c);
}
}
return __b;
})();
;alert(ages.join(", "));'>run: ages.join(", ")</button><br class='clear' /></div>
<p id="slice_splice">
<b class="header">Array Slicing and Splicing with Ranges</b>
@ -897,31 +841,23 @@ six = (one = 1) + (two = 2) + (three = 3);
<div class='code'><pre class="idle"><span class="Comment"><span class="Comment">#</span> The first ten global properties.</span>
globals<span class="Keyword">:</span> (name <span class="Keyword">for</span> property, name <span class="Keyword">in</span> window)[<span class="Number">0</span>...<span class="Number">10</span>]
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, __c, globals, name, property;
</pre><pre class="idle"><span class="Storage">var</span> __a, __b, globals, name;
<span class="Comment"><span class="Comment">//</span> The first ten global properties.</span>
globals <span class="Keyword">=</span> ((<span class="Storage">function</span>() {
__a <span class="Keyword">=</span> <span class="LibraryClassType">window</span>;
__b <span class="Keyword">=</span> [];
<span class="Keyword">for</span> (name <span class="Keyword">in</span> __a) {
<span class="Keyword">if</span> (__a.hasOwnProperty(name)) {
property <span class="Keyword">=</span> __a[name];
__c <span class="Keyword">=</span> name;
__b.<span class="LibraryFunction">push</span>(__c);
}
__b <span class="Keyword">=</span> []; __a <span class="Keyword">=</span> <span class="LibraryClassType">window</span>;
<span class="Keyword">for</span> (name<span class="Keyword">=</span><span class="Number">0</span>; name<span class="Keyword">&lt;</span>__a.<span class="LibraryConstant">length</span>; name<span class="Keyword">++</span>) {
property <span class="Keyword">=</span> __a[name];
__b.<span class="LibraryFunction">push</span>(name);
}
<span class="Keyword">return</span> __b;
})()).<span class="LibraryFunction">slice</span>(<span class="Number">0</span>, <span class="Number">10</span>);
</pre><button onclick='javascript: var __a, __b, __c, globals, name, property;
</pre><button onclick='javascript: var __a, __b, globals, name;
// The first ten global properties.
globals = ((function() {
__a = window;
__b = [];
for (name in __a) {
if (__a.hasOwnProperty(name)) {
property = __a[name];
__c = name;
__b.push(__c);
}
__b = []; __a = window;
for (name=0; name<__a.length; name++) {
property = __a[name];
__b.push(name);
}
return __b;
})()).slice(0, 10);
@ -994,7 +930,7 @@ tom.move()
</pre><pre class="idle"><span class="Storage">var</span> Animal, Horse, Snake, sam, tom;
</pre><pre class="idle"><span class="Storage">var</span> Animal, Horse, Snake, __a, __b, sam, tom;
Animal <span class="Keyword">=</span> <span class="Storage">function</span> <span class="FunctionName">Animal</span>() {
};
<span class="LibraryClassType">Animal</span>.<span class="LibraryConstant">prototype</span>.<span class="FunctionName">move</span> = <span class="Storage">function</span> <span class="FunctionName">move</span>(<span class="FunctionArgument">meters</span>) {
@ -1005,20 +941,24 @@ Snake <span class="Keyword">=</span> <span class="Storage">function</span> <span
__a <span class="Keyword">=</span> <span class="Variable">this</span>.<span class="LibraryConstant">name</span> <span class="Keyword">=</span> name;
<span class="Keyword">return</span> Snake <span class="Keyword">===</span> <span class="Variable">this</span>.<span class="LibraryConstant">constructor</span> ? <span class="Variable">this</span> : __a;
};
<span class="FunctionName">__a</span> = <span class="Storage">function</span>(){};
<span class="LibraryClassType">__a</span>.<span class="LibraryConstant">prototype</span> = Animal.<span class="LibraryConstant">prototype</span>;
Snake.__superClass__ <span class="Keyword">=</span> Animal.<span class="LibraryConstant">prototype</span>;
<span class="LibraryClassType">Snake</span>.<span class="LibraryConstant">prototype</span> = <span class="Keyword">new</span> <span class="TypeName">Animal</span>();
<span class="LibraryClassType">Snake</span>.<span class="LibraryConstant">prototype</span> = <span class="Keyword">new</span> <span class="TypeName">__a</span>();
<span class="LibraryClassType">Snake</span>.<span class="LibraryConstant">prototype</span>.<span class="FunctionName">constructor</span> = Snake;
<span class="LibraryClassType">Snake</span>.<span class="LibraryConstant">prototype</span>.<span class="FunctionName">move</span> = <span class="Storage">function</span> <span class="FunctionName">move</span>() {
<span class="LibraryFunction">alert</span>(<span class="String"><span class="String">&quot;</span>Slithering...<span class="String">&quot;</span></span>);
<span class="Keyword">return</span> Snake.__superClass__.move.<span class="LibraryFunction">call</span>(<span class="Variable">this</span>, <span class="Number">5</span>);
};
Horse <span class="Keyword">=</span> <span class="Storage">function</span> <span class="FunctionName">Horse</span>(<span class="FunctionArgument">name</span>) {
<span class="Storage">var</span> __a;
__a <span class="Keyword">=</span> <span class="Variable">this</span>.<span class="LibraryConstant">name</span> <span class="Keyword">=</span> name;
<span class="Keyword">return</span> Horse <span class="Keyword">===</span> <span class="Variable">this</span>.<span class="LibraryConstant">constructor</span> ? <span class="Variable">this</span> : __a;
<span class="Storage">var</span> __b;
__b <span class="Keyword">=</span> <span class="Variable">this</span>.<span class="LibraryConstant">name</span> <span class="Keyword">=</span> name;
<span class="Keyword">return</span> Horse <span class="Keyword">===</span> <span class="Variable">this</span>.<span class="LibraryConstant">constructor</span> ? <span class="Variable">this</span> : __b;
};
<span class="FunctionName">__b</span> = <span class="Storage">function</span>(){};
<span class="LibraryClassType">__b</span>.<span class="LibraryConstant">prototype</span> = Animal.<span class="LibraryConstant">prototype</span>;
Horse.__superClass__ <span class="Keyword">=</span> Animal.<span class="LibraryConstant">prototype</span>;
<span class="LibraryClassType">Horse</span>.<span class="LibraryConstant">prototype</span> = <span class="Keyword">new</span> <span class="TypeName">Animal</span>();
<span class="LibraryClassType">Horse</span>.<span class="LibraryConstant">prototype</span> = <span class="Keyword">new</span> <span class="TypeName">__b</span>();
<span class="LibraryClassType">Horse</span>.<span class="LibraryConstant">prototype</span>.<span class="FunctionName">constructor</span> = Horse;
<span class="LibraryClassType">Horse</span>.<span class="LibraryConstant">prototype</span>.<span class="FunctionName">move</span> = <span class="Storage">function</span> <span class="FunctionName">move</span>() {
<span class="LibraryFunction">alert</span>(<span class="String"><span class="String">&quot;</span>Galloping...<span class="String">&quot;</span></span>);
@ -1028,7 +968,7 @@ sam <span class="Keyword">=</span> <span class="Keyword">new</span> <span class=
tom <span class="Keyword">=</span> <span class="Keyword">new</span> <span class="TypeName">Horse</span>(<span class="String"><span class="String">&quot;</span>Tommy the Palomino<span class="String">&quot;</span></span>);
sam.move();
tom.move();
</pre><button onclick='javascript: var Animal, Horse, Snake, sam, tom;
</pre><button onclick='javascript: var Animal, Horse, Snake, __a, __b, sam, tom;
Animal = function Animal() {
};
Animal.prototype.move = function move(meters) {
@ -1039,20 +979,24 @@ Snake = function Snake(name) {
__a = this.name = name;
return Snake === this.constructor ? this : __a;
};
__a = function(){};
__a.prototype = Animal.prototype;
Snake.__superClass__ = Animal.prototype;
Snake.prototype = new Animal();
Snake.prototype = new __a();
Snake.prototype.constructor = Snake;
Snake.prototype.move = function move() {
alert("Slithering...");
return Snake.__superClass__.move.call(this, 5);
};
Horse = function Horse(name) {
var __a;
__a = this.name = name;
return Horse === this.constructor ? this : __a;
var __b;
__b = this.name = name;
return Horse === this.constructor ? this : __b;
};
__b = function(){};
__b.prototype = Animal.prototype;
Horse.__superClass__ = Animal.prototype;
Horse.prototype = new Animal();
Horse.prototype = new __b();
Horse.prototype.constructor = Horse;
Horse.prototype.move = function move() {
alert("Galloping...");
@ -1247,6 +1191,17 @@ world...";
<h2 id="change_log">Change Log</h2>
<p>
<b class="header" style="margin-top: 20px;">0.2.2</b>
The "splat" symbol has been changed from a prefix asterisk <tt>*</tt>, to
a postfix ellipsis <tt>...</tt>. Added JavaScript's <tt>in</tt> operator,
empty <tt>return</tt> statements, and empty <tt>while</tt> loops.
Constructor functions that start with capital letters now include a
safety check to make sure that the new instance of the object is returned.
The <tt>extends</tt> keyword now functions identically to <tt>goog.inherits</tt>
in Google's Closure Library.
</p>
<p>
<b class="header" style="margin-top: 20px;">0.2.1</b>
Arguments objects are now converted into real arrays when referenced.

View file

@ -10,7 +10,7 @@ require "coffee_script/parse_error"
# Namespace for all CoffeeScript internal classes.
module CoffeeScript
VERSION = '0.2.1' # Keep in sync with the gemspec.
VERSION = '0.2.2' # Keep in sync with the gemspec.
# Compile a script (String or IO) to JavaScript.
def self.compile(script, options={})

View file

@ -641,15 +641,16 @@ module CoffeeScript
svar = scope.free_variable
ivar = range ? name : @index ? @index : scope.free_variable
rvar = scope.free_variable unless top_level
fvar = scope.free_variable
if range
index_var = scope.free_variable
source_part = source.compile_variables(o)
for_part = "#{index_var}=0, #{source.compile(o.merge(:index => ivar, :step => @step))}, #{index_var}++"
var_part = ''
else
index_var = nil
source_part = "#{svar} = #{source.compile(o)};\n#{idt}"
for_part = "#{ivar}=0; #{ivar}<#{svar}.length; #{ivar}++"
var_part = "#{body_dent}#{@name} = #{svar}[#{ivar}];\n"
end
body = @body
set_result = rvar ? "#{idt}#{rvar} = []; " : idt
@ -672,13 +673,7 @@ module CoffeeScript
return_result = "\n#{idt}#{return_result};" unless top_level
body = body.compile(o.merge(:indent => body_dent, :top => true))
vars = range ? @name : "#{@name}, #{ivar}"
func = "#{fvar} = function(#{vars}) {\n#{body}\n#{idt}};\n#{idt}"
return write(set_result + source_part + func + "for (#{for_part}) #{fvar}(#{ivar});\n#{idt}#{return_result}") if range
call = "#{fvar}(#{svar}[#{ivar}], #{ivar})"
fast = "if (#{svar} instanceof Array) {\n#{idt(1)}for (#{for_part}) #{call};\n#{idt}} else {\n#{idt(1)}"
slow = "for (#{ivar} in #{svar}) { if (#{svar}.hasOwnProperty(#{ivar})) #{call}; }\n#{idt}}\n#{idt}#{return_result}"
write(set_result + source_part + func + fast + slow)
return write(set_result + source_part + "for (#{for_part}) {\n#{var_part}#{body}\n#{idt}}\n#{idt}#{return_result}")
end
end

View file

@ -5,5 +5,5 @@
"description": "Unfancy JavaScript",
"keywords": ["javascript", "language"],
"author": "Jeremy Ashkenas",
"version": "0.2.1"
"version": "0.2.2"
}

View file

@ -4,14 +4,6 @@ results: n * 2 for n in nums
print(results.join(',') is '2,18')
obj: {one: 1, two: 2, three: 3}
names: key + '!' for value, key in obj
odds: key + '!' for value, key in obj when value % 2 isnt 0
print(names.join(' ') is "one! two! three!")
print(odds.join(' ') is "one! three!")
evens: for num in [1, 2, 3, 4, 5, 6] when num % 2 is 0
num *= -1
num -= 2