and now with if/else statements, CoffeeScript-in-CoffeeScript is language-complete -- now for the shakedown cruise
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@ -1,5 +1,5 @@
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(function(){
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var AccessorNode, ArrayNode, AssignNode, CallNode, ClosureNode, CodeNode, CommentNode, ExistenceNode, Expressions, ExtendsNode, ForNode, IDENTIFIER, IndexNode, LiteralNode, Node, ObjectNode, OpNode, ParentheticalNode, PushNode, RangeNode, ReturnNode, SliceNode, SplatNode, TAB, TRAILING_WHITESPACE, ThisNode, ThrowNode, TryNode, ValueNode, WhileNode, any, compact, del, dup, flatten, inherit, merge, statement;
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var AccessorNode, ArrayNode, AssignNode, CallNode, ClosureNode, CodeNode, CommentNode, ExistenceNode, Expressions, ExtendsNode, ForNode, IDENTIFIER, IfNode, IndexNode, LiteralNode, Node, ObjectNode, OpNode, ParentheticalNode, PushNode, RangeNode, ReturnNode, SliceNode, SplatNode, TAB, TRAILING_WHITESPACE, ThisNode, ThrowNode, TryNode, ValueNode, WhileNode, any, compact, del, dup, flatten, inherit, merge, statement;
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var __hasProp = Object.prototype.hasOwnProperty;
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process.mixin(require('./scope'));
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// The abstract base class for all CoffeeScript nodes.
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@ -1290,4 +1290,113 @@
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}
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}));
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statement(ForNode);
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// If/else statements. Switch/whens get compiled into these. Acts as an
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// expression by pushing down requested returns to the expression bodies.
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// Single-expression IfNodes are compiled into ternary operators if possible,
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// because ternaries are first-class returnable assignable expressions.
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IfNode = (exports.IfNode = inherit(Node, {
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constructor: function constructor(condition, body, else_body, tags) {
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this.condition = condition;
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this.body = body && body.unwrap();
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this.else_body = else_body && else_body.unwrap();
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this.children = [this.condition, this.body, this.else_body];
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this.tags = tags || {
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};
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if (this.condition instanceof Array) {
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this.multiple = true;
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}
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if (this.tags.invert) {
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this.condition = new OpNode('!', new ParentheticalNode(this.condition));
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}
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return this;
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},
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push: function push(else_body) {
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var eb;
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eb = else_body.unwrap();
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this.else_body ? this.else_body.push(eb) : (this.else_body = eb);
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return this;
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},
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force_statement: function force_statement() {
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this.tags.statement = true;
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return this;
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},
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// Rewrite a chain of IfNodes with their switch condition for equality.
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rewrite_condition: function rewrite_condition(expression) {
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var __a, __b, __c, cond;
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this.condition = (function() {
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if (this.multiple) {
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__a = []; __b = this.condition;
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for (__c = 0; __c < __b.length; __c++) {
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cond = __b[__c];
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__a.push(new OpNode('is', expression, cond));
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}
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return __a;
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} else {
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return new OpNode('is', expression, this.condition);
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}
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}).call(this);
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if (this.is_chain()) {
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this.else_body.rewrite_condition(expression);
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}
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return this;
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},
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// Rewrite a chain of IfNodes to add a default case as the final else.
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add_else: function add_else(exprs) {
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this.is_chain() ? this.else_body.add_else(exprs) : (this.else_body = exprs && exprs.unwrap());
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return this;
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},
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// If the else_body is an IfNode itself, then we've got an if-else chain.
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is_chain: function is_chain() {
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return this.chain = this.chain || this.else_body && this.else_body instanceof IfNode;
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},
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// The IfNode only compiles into a statement if either of the bodies needs
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// to be a statement.
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is_statement: function is_statement() {
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return this.statement = this.statement || !!(this.comment || this.tags.statement || this.body.is_statement() || (this.else_body && this.else_body.is_statement()));
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},
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compile_condition: function compile_condition(o) {
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var __a, __b, __c, cond;
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return ((function() {
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__a = []; __b = flatten(this.condition);
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for (__c = 0; __c < __b.length; __c++) {
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cond = __b[__c];
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__a.push(cond.compile(o));
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}
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return __a;
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}).call(this)).join(' || ');
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},
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compile_node: function compile_node(o) {
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return this.is_statement() ? this.compile_statement(o) : this.compile_ternary(o);
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},
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// Compile the IfNode as a regular if-else statement. Flattened chains
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// force sub-else bodies into statement form.
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compile_statement: function compile_statement(o) {
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var body, child, com_dent, cond_o, else_part, if_dent, if_part, prefix;
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child = del(o, 'chain_child');
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cond_o = dup(o);
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del(cond_o, 'returns');
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o.indent = this.idt(1);
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o.top = true;
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if_dent = child ? '' : this.idt();
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com_dent = child ? this.idt() : '';
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prefix = this.comment ? this.comment.compile(cond_o) + '\n' + com_dent : '';
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body = Expressions.wrap([body]).compile(o);
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if_part = prefix + if_dent + 'if (' + compile_condition(cond_o) + ') {\n' + body + '\n' + this.idt() + '}';
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if (!(this.else_body)) {
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return if_part;
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}
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else_part = this.is_chain() ? ' else ' + this.else_body.compile(merge(o, {
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indent: this.idt(),
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chain_child: true
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})) : ' else {\n' + Expressions.wrap(this.else_body).compile(o) + '\n' + this.idt() + '}';
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return if_part + else_part;
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},
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// Compile the IfNode into a ternary operator.
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compile_ternary: function compile_ternary(o) {
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var else_part, if_part;
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if_part = this.condition.compile(o) + ' ? ' + this.body.compile(o);
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else_part = this.else_body ? this.else_body.compile(o) : 'null';
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return if_part + ' : ' + else_part;
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}
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}));
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})();
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@ -1029,7 +1029,7 @@ module CoffeeScript
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# Compile the IfNode into a ternary operator.
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def compile_ternary(o)
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if_part = "#{@condition.compile(o)} ? #{@body.compile(o)}"
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else_part = @else_body ? "#{@else_body.compile(o)}" : 'null'
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else_part = @else_body ? @else_body.compile(o) : 'null'
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"#{if_part} : #{else_part}"
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end
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end
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@ -462,7 +462,7 @@
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statement: true
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});
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}), o("Comment TERMINATOR When", function() {
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return $3.add_comment($1);
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return $3.comment = $1;
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})
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],
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// The most basic form of "if".
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@ -945,7 +945,87 @@ ForNode: exports.ForNode: inherit Node, {
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statement ForNode
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# If/else statements. Switch/whens get compiled into these. Acts as an
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# expression by pushing down requested returns to the expression bodies.
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# Single-expression IfNodes are compiled into ternary operators if possible,
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# because ternaries are first-class returnable assignable expressions.
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IfNode: exports.IfNode: inherit Node, {
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constructor: (condition, body, else_body, tags) ->
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@condition: condition
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@body: body and body.unwrap()
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@else_body: else_body and else_body.unwrap()
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@children: [@condition, @body, @else_body]
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@tags: tags or {}
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@multiple: true if @condition instanceof Array
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@condition: new OpNode('!', new ParentheticalNode(@condition)) if @tags.invert
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this
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push: (else_body) ->
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eb: else_body.unwrap()
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if @else_body then @else_body.push(eb) else @else_body: eb
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this
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force_statement: ->
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@tags.statement: true
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this
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# Rewrite a chain of IfNodes with their switch condition for equality.
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rewrite_condition: (expression) ->
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@condition: if @multiple
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new OpNode('is', expression, cond) for cond in @condition
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else
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new OpNode('is', expression, @condition)
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@else_body.rewrite_condition(expression) if @is_chain()
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this
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# Rewrite a chain of IfNodes to add a default case as the final else.
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add_else: (exprs) ->
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if @is_chain() then @else_body.add_else(exprs) else @else_body: exprs and exprs.unwrap()
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this
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# If the else_body is an IfNode itself, then we've got an if-else chain.
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is_chain: ->
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@chain ||= @else_body and @else_body instanceof IfNode
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# The IfNode only compiles into a statement if either of the bodies needs
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# to be a statement.
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is_statement: ->
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@statement ||= !!(@comment or @tags.statement or @body.is_statement() or (@else_body and @else_body.is_statement()))
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compile_condition: (o) ->
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(cond.compile(o) for cond in flatten(@condition)).join(' || ')
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compile_node: (o) ->
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if @is_statement() then @compile_statement(o) else @compile_ternary(o)
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# Compile the IfNode as a regular if-else statement. Flattened chains
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# force sub-else bodies into statement form.
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compile_statement: (o) ->
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child: del o, 'chain_child'
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cond_o: dup o
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del cond_o, 'returns'
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o.indent: @idt(1)
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o.top: true
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if_dent: if child then '' else @idt()
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com_dent: if child then @idt() else ''
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prefix: if @comment then @comment.compile(cond_o) + '\n' + com_dent else ''
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body: Expressions.wrap([body]).compile(o)
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if_part: prefix + if_dent + 'if (' + compile_condition(cond_o) + ') {\n' + body + '\n' + @idt() + '}'
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return if_part unless @else_body
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else_part: if @is_chain()
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' else ' + @else_body.compile(merge(o, {indent: @idt(), chain_child: true}))
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else
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' else {\n' + Expressions.wrap(@else_body).compile(o) + '\n' + @idt() + '}'
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if_part + else_part
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# Compile the IfNode into a ternary operator.
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compile_ternary: (o) ->
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if_part: @condition.compile(o) + ' ? ' + @body.compile(o)
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else_part: if @else_body then @else_body.compile(o) else 'null'
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if_part + ' : ' + else_part
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}
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@ -405,7 +405,7 @@ grammar: {
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When: [
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o "LEADING_WHEN SimpleArgs Block", -> new IfNode($2, $3, null, {statement: true})
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o "LEADING_WHEN SimpleArgs Block TERMINATOR", -> new IfNode($2, $3, null, {statement: true})
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o "Comment TERMINATOR When", -> $3.add_comment($1)
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o "Comment TERMINATOR When", -> $3.comment: $1
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]
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# The most basic form of "if".
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