# Underscore.js # (c) 2009 Jeremy Ashkenas, DocumentCloud Inc. # Underscore is freely distributable under the terms of the MIT license. # Portions of Underscore are inspired by or borrowed from Prototype.js, # Oliver Steele's Functional, and John Resig's Micro-Templating. # For all details and documentation: # http://documentcloud.github.com/underscore/ # ------------------------- Baseline setup --------------------------------- # Establish the root object, "window" in the browser, or "global" on the server. root: this # Save the previous value of the "_" variable. previousUnderscore: root._ # If Underscore is called as a function, it returns a wrapped object that # can be used OO-style. This wrapper holds altered versions of all the # underscore functions. Wrapped objects may be chained. wrapper: obj => this._wrapped: obj. # Establish the object that gets thrown to break out of a loop iteration. breaker: if typeof(StopIteration) is 'undefined' then '__break__' else StopIteration. # Create a safe reference to the Underscore object for reference below. _: root._: obj => new wrapper(obj). # Export the Underscore object for CommonJS. exports._: _ if typeof(exports) aint 'undefined' # Create quick reference variables for speed access to core prototypes. slice: Array.prototype.slice unshift: Array.prototype.unshift toString: Object.prototype.toString hasOwnProperty: Object.prototype.hasOwnProperty propertyIsEnumerable: Object.prototype.propertyIsEnumerable # Current version. _.VERSION: '0.5.1' # ------------------------ Collection Functions: --------------------------- # The cornerstone, an each implementation. # Handles objects implementing forEach, arrays, and raw objects. _.each: obj, iterator, context => index: 0 try return obj.forEach(iterator, context) if obj.forEach return iterator.call(context, item, i, obj) for item, i in obj. if _.isArray(obj) or _.isArguments(obj) iterator.call(context, obj[key], key, obj) for key in _.keys(obj). catch e throw e if e aint breaker. obj. # Return the results of applying the iterator to each element. Use JavaScript # 1.6's version of map, if possible. _.map: obj, iterator, context => return obj.map(iterator, context) if (obj and _.isFunction(obj.map)) results: [] mapper: value, index, list => results.push(iterator.call(context, value, index, list)). _.each(obj, mapper) results. # Reduce builds up a single result from a list of values. Also known as # inject, or foldl. Uses JavaScript 1.8's version of reduce, if possible. _.reduce: obj, memo, iterator, context => return obj.reduce(_.bind(iterator, context), memo) if (obj and _.isFunction(obj.reduce)) reducer: value, index, list => memo: iterator.call(context, memo, value, index, list). _.each(obj, reducer) memo. # The right-associative version of reduce, also known as foldr. Uses # JavaScript 1.8's version of reduceRight, if available. _.reduceRight: obj, memo, iterator, context => return obj.reduceRight(_.bind(iterator, context), memo) if (obj and _.isFunction(obj.reduceRight)) reversed: _.clone(_.toArray(obj)).reverse() reverser: value, index => memo: iterator.call(context, memo, value, index, obj). _.each(reversed, reverser) memo. # # Return the first value which passes a truth test. # _.detect = function(obj, iterator, context) { # var result; # _.each(obj, function(value, index, list) { # if (iterator.call(context, value, index, list)) { # result = value; # _.breakLoop(); # } # }); # return result; # }; # # # Return all the elements that pass a truth test. Use JavaScript 1.6's # # filter(), if it exists. # _.select = function(obj, iterator, context) { # if (obj && _.isFunction(obj.filter)) return obj.filter(iterator, context); # var results = []; # _.each(obj, function(value, index, list) { # iterator.call(context, value, index, list) && results.push(value); # }); # return results; # }; # # # Return all the elements for which a truth test fails. # _.reject = function(obj, iterator, context) { # var results = []; # _.each(obj, function(value, index, list) { # !iterator.call(context, value, index, list) && results.push(value); # }); # return results; # }; # # # Determine whether all of the elements match a truth test. Delegate to # # JavaScript 1.6's every(), if it is present. # _.all = function(obj, iterator, context) { # iterator = iterator || _.identity; # if (obj && _.isFunction(obj.every)) return obj.every(iterator, context); # var result = true; # _.each(obj, function(value, index, list) { # if (!(result = result && iterator.call(context, value, index, list))) _.breakLoop(); # }); # return result; # }; # # # Determine if at least one element in the object matches a truth test. Use # # JavaScript 1.6's some(), if it exists. # _.any = function(obj, iterator, context) { # iterator = iterator || _.identity; # if (obj && _.isFunction(obj.some)) return obj.some(iterator, context); # var result = false; # _.each(obj, function(value, index, list) { # if (result = iterator.call(context, value, index, list)) _.breakLoop(); # }); # return result; # }; # # # Determine if a given value is included in the array or object, # # based on '==='. # _.include = function(obj, target) { # if (_.isArray(obj)) return _.indexOf(obj, target) != -1; # var found = false; # _.each(obj, function(value) { # if (found = value === target) _.breakLoop(); # }); # return found; # }; # # # Invoke a method with arguments on every item in a collection. # _.invoke = function(obj, method) { # var args = _.rest(arguments, 2); # return _.map(obj, function(value) { # return (method ? value[method] : value).apply(value, args); # }); # }; # # # Convenience version of a common use case of map: fetching a property. # _.pluck = function(obj, key) { # return _.map(obj, function(value){ return value[key]; }); # }; # # # Return the maximum item or (item-based computation). # _.max = function(obj, iterator, context) { # if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); # var result = {computed : -Infinity}; # _.each(obj, function(value, index, list) { # var computed = iterator ? iterator.call(context, value, index, list) : value; # computed >= result.computed && (result = {value : value, computed : computed}); # }); # return result.value; # }; # # # Return the minimum element (or element-based computation). # _.min = function(obj, iterator, context) { # if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); # var result = {computed : Infinity}; # _.each(obj, function(value, index, list) { # var computed = iterator ? iterator.call(context, value, index, list) : value; # computed < result.computed && (result = {value : value, computed : computed}); # }); # return result.value; # }; # # # Sort the object's values by a criteria produced by an iterator. # _.sortBy = function(obj, iterator, context) { # return _.pluck(_.map(obj, function(value, index, list) { # return { # value : value, # criteria : iterator.call(context, value, index, list) # }; # }).sort(function(left, right) { # var a = left.criteria, b = right.criteria; # return a < b ? -1 : a > b ? 1 : 0; # }), 'value'); # }; # # # Use a comparator function to figure out at what index an object should # # be inserted so as to maintain order. Uses binary search. # _.sortedIndex = function(array, obj, iterator) { # iterator = iterator || _.identity; # var low = 0, high = array.length; # while (low < high) { # var mid = (low + high) >> 1; # iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; # } # return low; # }; # # # Convert anything iterable into a real, live array. # _.toArray = function(iterable) { # if (!iterable) return []; # if (iterable.toArray) return iterable.toArray(); # if (_.isArray(iterable)) return iterable; # if (_.isArguments(iterable)) return slice.call(iterable); # return _.map(iterable, function(val){ return val; }); # }; # # # Return the number of elements in an object. # _.size = function(obj) { # return _.toArray(obj).length; # }; # # /*-------------------------- Array Functions: ------------------------------*/ # # # Get the first element of an array. Passing "n" will return the first N # # values in the array. Aliased as "head". The "guard" check allows it to work # # with _.map. # _.first = function(array, n, guard) { # return n && !guard ? slice.call(array, 0, n) : array[0]; # }; # # # Returns everything but the first entry of the array. Aliased as "tail". # # Especially useful on the arguments object. Passing an "index" will return # # the rest of the values in the array from that index onward. The "guard" # //check allows it to work with _.map. # _.rest = function(array, index, guard) { # return slice.call(array, _.isUndefined(index) || guard ? 1 : index); # }; # # # Get the last element of an array. # _.last = function(array) { # return array[array.length - 1]; # }; # # # Trim out all falsy values from an array. # _.compact = function(array) { # return _.select(array, function(value){ return !!value; }); # }; # # # Return a completely flattened version of an array. # _.flatten = function(array) { # return _.reduce(array, [], function(memo, value) { # if (_.isArray(value)) return memo.concat(_.flatten(value)); # memo.push(value); # return memo; # }); # }; # # # Return a version of the array that does not contain the specified value(s). # _.without = function(array) { # var values = _.rest(arguments); # return _.select(array, function(value){ return !_.include(values, value); }); # }; # # # Produce a duplicate-free version of the array. If the array has already # # been sorted, you have the option of using a faster algorithm. # _.uniq = function(array, isSorted) { # return _.reduce(array, [], function(memo, el, i) { # if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo.push(el); # return memo; # }); # }; # # # Produce an array that contains every item shared between all the # # passed-in arrays. # _.intersect = function(array) { # var rest = _.rest(arguments); # return _.select(_.uniq(array), function(item) { # return _.all(rest, function(other) { # return _.indexOf(other, item) >= 0; # }); # }); # }; # # # Zip together multiple lists into a single array -- elements that share # # an index go together. # _.zip = function() { # var args = _.toArray(arguments); # var length = _.max(_.pluck(args, 'length')); # var results = new Array(length); # for (var i=0; i 0 ? i - stop : stop - i) >= 0) return range; # range[idx++] = i; # } # }; # # /* ----------------------- Function Functions: -----------------------------*/ # # # Create a function bound to a given object (assigning 'this', and arguments, # # optionally). Binding with arguments is also known as 'curry'. # _.bind = function(func, obj) { # var args = _.rest(arguments, 2); # return function() { # return func.apply(obj || root, args.concat(_.toArray(arguments))); # }; # }; # # # Bind all of an object's methods to that object. Useful for ensuring that # # all callbacks defined on an object belong to it. # _.bindAll = function(obj) { # var funcs = _.rest(arguments); # if (funcs.length == 0) funcs = _.functions(obj); # _.each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); # return obj; # }; # # # Delays a function for the given number of milliseconds, and then calls # # it with the arguments supplied. # _.delay = function(func, wait) { # var args = _.rest(arguments, 2); # return setTimeout(function(){ return func.apply(func, args); }, wait); # }; # # # Defers a function, scheduling it to run after the current call stack has # # cleared. # _.defer = function(func) { # return _.delay.apply(_, [func, 1].concat(_.rest(arguments))); # }; # # # Returns the first function passed as an argument to the second, # # allowing you to adjust arguments, run code before and after, and # # conditionally execute the original function. # _.wrap = function(func, wrapper) { # return function() { # var args = [func].concat(_.toArray(arguments)); # return wrapper.apply(wrapper, args); # }; # }; # # # Returns a function that is the composition of a list of functions, each # # consuming the return value of the function that follows. # _.compose = function() { # var funcs = _.toArray(arguments); # return function() { # var args = _.toArray(arguments); # for (var i=funcs.length-1; i >= 0; i--) { # args = [funcs[i].apply(this, args)]; # } # return args[0]; # }; # }; # # /* ------------------------- Object Functions: ---------------------------- */ # # # Retrieve the names of an object's properties. # _.keys = function(obj) { # if(_.isArray(obj)) return _.range(0, obj.length); # var keys = []; # for (var key in obj) if (hasOwnProperty.call(obj, key)) keys.push(key); # return keys; # }; # # # Retrieve the values of an object's properties. # _.values = function(obj) { # return _.map(obj, _.identity); # }; # # # Return a sorted list of the function names available in Underscore. # _.functions = function(obj) { # return _.select(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort(); # }; # # # Extend a given object with all of the properties in a source object. # _.extend = function(destination, source) { # for (var property in source) destination[property] = source[property]; # return destination; # }; # # # Create a (shallow-cloned) duplicate of an object. # _.clone = function(obj) { # if (_.isArray(obj)) return obj.slice(0); # return _.extend({}, obj); # }; # # # Perform a deep comparison to check if two objects are equal. # _.isEqual = function(a, b) { # # Check object identity. # if (a === b) return true; # # Different types? # var atype = typeof(a), btype = typeof(b); # if (atype != btype) return false; # # Basic equality test (watch out for coercions). # if (a == b) return true; # # One is falsy and the other truthy. # if ((!a && b) || (a && !b)) return false; # # One of them implements an isEqual()? # if (a.isEqual) return a.isEqual(b); # # Check dates' integer values. # if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime(); # # Both are NaN? # if (_.isNaN(a) && _.isNaN(b)) return true; # # Compare regular expressions. # if (_.isRegExp(a) && _.isRegExp(b)) # return a.source === b.source && # a.global === b.global && # a.ignoreCase === b.ignoreCase && # a.multiline === b.multiline; # # If a is not an object by this point, we can't handle it. # if (atype !== 'object') return false; # # Check for different array lengths before comparing contents. # if (a.length && (a.length !== b.length)) return false; # # Nothing else worked, deep compare the contents. # var aKeys = _.keys(a), bKeys = _.keys(b); # # Different object sizes? # if (aKeys.length != bKeys.length) return false; # # Recursive comparison of contents. # for (var key in a) if (!_.isEqual(a[key], b[key])) return false; # return true; # }; # # # Is a given array or object empty? # _.isEmpty = function(obj) { # return _.keys(obj).length == 0; # }; # # # Is a given value a DOM element? # _.isElement = function(obj) { # return !!(obj && obj.nodeType == 1); # }; # # # Is a given variable an arguments object? # _.isArguments = function(obj) { # return obj && _.isNumber(obj.length) && !_.isArray(obj) && !propertyIsEnumerable.call(obj, 'length'); # }; # # # Is the given value NaN -- this one is interesting. NaN != NaN, and # # isNaN(undefined) == true, so we make sure it's a number first. # _.isNaN = function(obj) { # return _.isNumber(obj) && isNaN(obj); # }; # # # Is a given value equal to null? # _.isNull = function(obj) { # return obj === null; # }; # # # Is a given variable undefined? # _.isUndefined = function(obj) { # return typeof obj == 'undefined'; # }; # # # Invokes interceptor with the obj, and then returns obj. # # The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain. # _.tap = function(obj, interceptor) { # interceptor(obj); # return obj; # } # # # Define the isArray, isDate, isFunction, isNumber, isRegExp, and isString # # functions based on their toString identifiers. # var types = ['Array', 'Date', 'Function', 'Number', 'RegExp', 'String']; # for (var i=0, l=types.length; i)[^\t]*)'/g, "$1\r") # .replace(/\t=(.*?)%>/g, "',$1,'") # .split("\t").join("');") # .split("%>").join("p.push('") # .split("\r").join("\\'") # + "');}return p.join('');"); # return data ? fn(data) : fn; # }; # # /*------------------------------- Aliases ----------------------------------*/ # # _.forEach = _.each; # _.foldl = _.inject = _.reduce; # _.foldr = _.reduceRight; # _.filter = _.select; # _.every = _.all; # _.some = _.any; # _.head = _.first; # _.tail = _.rest; # _.methods = _.functions; # # /*------------------------ Setup the OOP Wrapper: --------------------------*/ # # # Helper function to continue chaining intermediate results. # var result = function(obj, chain) { # return chain ? _(obj).chain() : obj; # }; # # # Add all of the Underscore functions to the wrapper object. # _.each(_.functions(_), function(name) { # var method = _[name]; # wrapper.prototype[name] = function() { # unshift.call(arguments, this._wrapped); # return result(method.apply(_, arguments), this._chain); # }; # }); # # # Add all mutator Array functions to the wrapper. # _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { # var method = Array.prototype[name]; # wrapper.prototype[name] = function() { # method.apply(this._wrapped, arguments); # return result(this._wrapped, this._chain); # }; # }); # # # Add all accessor Array functions to the wrapper. # _.each(['concat', 'join', 'slice'], function(name) { # var method = Array.prototype[name]; # wrapper.prototype[name] = function() { # return result(method.apply(this._wrapped, arguments), this._chain); # }; # }); # # # Start chaining a wrapped Underscore object. # wrapper.prototype.chain = function() { # this._chain = true; # return this; # }; # # # Extracts the result from a wrapped and chained object. # wrapper.prototype.value = function() { # return this._wrapped; # }; # # ()