CoffeeScript is a little language that compiles into JavaScript. Underneath that awkward Java-esque patina, JavaScript has always had a gorgeous heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way.
The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable and pretty-printed, will work in every JavaScript runtime, and tends to run as fast or faster than the equivalent handwritten JavaScript.
Latest Version: 1.11.1
npm install -g coffee-script
CoffeeScript on the left, compiled JavaScript output on the right.
# Assignment:
number = 42
opposite = true
# Conditions:
number = -42 if opposite
# Functions:
square = (x) -> x * x
# Arrays:
list = [1, 2, 3, 4, 5]
# Objects:
math =
root: Math.sqrt
square: square
cube: (x) -> x * square x
# Splats:
race = (winner, runners...) ->
print winner, runners
# Existence:
alert "I knew it!" if elvis?
# Array comprehensions:
cubes = (math.cube num for num in list)
var cubes, list, math, num, number, opposite, race, square,
slice = [].slice;
number = 42;
opposite = true;
if (opposite) {
number = -42;
}
square = function(x) {
return x * x;
};
list = [1, 2, 3, 4, 5];
math = {
root: Math.sqrt,
square: square,
cube: function(x) {
return x * square(x);
}
};
race = function() {
var runners, winner;
winner = arguments[0], runners = 2 <= arguments.length ? slice.call(arguments, 1) : [];
return print(winner, runners);
};
if (typeof elvis !== "undefined" && elvis !== null) {
alert("I knew it!");
}
cubes = (function() {
var i, len, results;
results = [];
for (i = 0, len = list.length; i < len; i++) {
num = list[i];
results.push(math.cube(num));
}
return results;
})();
The CoffeeScript compiler is itself
written in CoffeeScript,
using the Jison parser generator. The
command-line version of coffee
is available as a
Node.js utility. The
core compiler however, does not
depend on Node, and can be run in any JavaScript environment, or in the
browser (see "Try CoffeeScript", above).
To install, first make sure you have a working copy of the latest stable version of Node.js. You can then install CoffeeScript globally with npm:
npm install -g coffee-script
When you need CoffeeScript as a dependency, install it locally:
npm install --save coffee-script
If you'd prefer to install the latest master version of CoffeeScript, you can clone the CoffeeScript source repository from GitHub, or download the source directly. To install the latest master CoffeeScript compiler with npm:
npm install -g jashkenas/coffeescript
Or, if you want to install to /usr/local
, and don't want to use
npm to manage it, open the coffee-script
directory and run:
sudo bin/cake install
Once installed, you should have access to the coffee
command,
which can execute scripts, compile .coffee
files into .js
,
and provide an interactive REPL. The coffee
command takes the
following options:
-c, --compile |
Compile a .coffee script into a .js JavaScript file
of the same name.
|
-m, --map |
Generate source maps alongside the compiled JavaScript files. Adds
sourceMappingURL directives to the JavaScript as well.
|
-M, --inline-map |
Just like --map , but include the source map directly in
the compiled JavaScript files, rather than in a separate file.
|
-i, --interactive |
Launch an interactive CoffeeScript session to try short snippets.
Identical to calling coffee with no arguments.
|
-o, --output [DIR] |
Write out all compiled JavaScript files into the specified directory.
Use in conjunction with --compile or --watch .
|
-j, --join [FILE] |
Before compiling, concatenate all scripts together in the order they were passed, and write them into the specified file. (Deprecated.) |
-w, --watch |
Watch files for changes, rerunning the specified command when any file is updated. |
-p, --print |
Instead of writing out the JavaScript as a file, print it directly to stdout. |
-s, --stdio |
Pipe in CoffeeScript to STDIN and get back JavaScript over STDOUT.
Good for use with processes written in other languages. An example:cat src/cake.coffee | coffee -sc
|
-l, --literate |
Parses the code as Literate CoffeeScript. You only need to specify this when passing in code directly over stdio, or using some sort of extension-less file name. |
-e, --eval |
Compile and print a little snippet of CoffeeScript directly from the
command line. For example:coffee -e "console.log num for num in [10..1]"
|
-r, --require [MODULE] |
require() the given module before starting the REPL or
evaluating the code given with the --eval flag.
|
-b, --bare |
Compile the JavaScript without the top-level function safety wrapper. |
-t, --tokens |
Instead of parsing the CoffeeScript, just lex it, and print out the
token stream: [IDENTIFIER square] [= =] [PARAM_START (] ...
|
-n, --nodes |
Instead of compiling the CoffeeScript, just lex and parse it, and print
out the parse tree:
Block Assign Value IdentifierLiteral: square Code Param IdentifierLiteral: x Block Op * Value IdentifierLiteral: x Value IdentifierLiteral: x |
--nodejs |
The node executable has some useful options you can set,
such as--debug , --debug-brk , --max-stack-size ,
and --expose-gc . Use this flag to forward options directly to Node.js.
To pass multiple flags, use --nodejs multiple times.
|
--no-header |
Suppress the "Generated by CoffeeScript" header. |
Examples:
.coffee
files in src
into a parallel
tree of .js
files in lib
:coffee --compile --output lib/ src/
coffee --watch --compile experimental.coffee
coffee --join project.js --compile src/*.coffee
coffee -bpe "alert i for i in [0..10]"
coffee -o lib/ -cw src/
Ctrl-D
to exit, Ctrl-V
for multi-line):coffee
Besides being used as an ordinary programming language, CoffeeScript may
also be written in "literate" mode. If you name your file with a
.litcoffee
extension, you can write it as a Markdown document —
a document that also happens to be executable CoffeeScript code. The compiler
will treat any indented blocks (Markdown's way of indicating source code)
as code, and ignore the rest as comments.
Just for kicks, a little bit of the compiler is currently implemented in this fashion: See it as a document, raw, and properly highlighted in a text editor.
I'm fairly excited about this direction for the language, and am looking forward to writing (and more importantly, reading) more programs in this style. More information about Literate CoffeeScript, including an example program, are available in this blog post.
This reference is structured so that it can be read from top to bottom, if you like. Later sections use ideas and syntax previously introduced. Familiarity with JavaScript is assumed. In all of the following examples, the source CoffeeScript is provided on the left, and the direct compilation into JavaScript is on the right.
Many of the examples can be run (where it makes sense) by pressing the run button on the right, and can be loaded into the "Try CoffeeScript" console by pressing the load button on the left.
First, the basics: CoffeeScript uses significant whitespace to delimit blocks of code.
You don't need to use semicolons ;
to terminate expressions,
ending the line will do just as well (although semicolons can still
be used to fit multiple expressions onto a single line).
Instead of using curly braces
{ }
to surround blocks of code in functions,
if-statements,
switch, and try/catch,
use indentation.
You don't need to use parentheses to invoke a function if you're passing
arguments. The implicit call wraps forward to the end of the line or block expression.
console.log sys.inspect object
→ console.log(sys.inspect(object));
Functions
Functions are defined by an optional list of parameters in parentheses,
an arrow, and the function body. The empty function looks like this:
->
square = (x) -> x * x
cube = (x) -> square(x) * x
var cube, square;
square = function(x) {
return x * x;
};
cube = function(x) {
return square(x) * x;
};
Functions may also have default values for arguments, which will be used
if the incoming argument is missing (null
or undefined
).
fill = (container, liquid = "coffee") ->
"Filling the #{container} with #{liquid}..."
var fill;
fill = function(container, liquid) {
if (liquid == null) {
liquid = "coffee";
}
return "Filling the " + container + " with " + liquid + "...";
};
Objects and Arrays The CoffeeScript literals for objects and arrays look very similar to their JavaScript cousins. When each property is listed on its own line, the commas are optional. Objects may be created using indentation instead of explicit braces, similar to YAML.
song = ["do", "re", "mi", "fa", "so"]
singers = {Jagger: "Rock", Elvis: "Roll"}
bitlist = [
1, 0, 1
0, 0, 1
1, 1, 0
]
kids =
brother:
name: "Max"
age: 11
sister:
name: "Ida"
age: 9
var bitlist, kids, singers, song;
song = ["do", "re", "mi", "fa", "so"];
singers = {
Jagger: "Rock",
Elvis: "Roll"
};
bitlist = [1, 0, 1, 0, 0, 1, 1, 1, 0];
kids = {
brother: {
name: "Max",
age: 11
},
sister: {
name: "Ida",
age: 9
}
};
In JavaScript, you can't use reserved words, like class
, as properties
of an object, without quoting them as strings. CoffeeScript notices reserved words
used as keys in objects and quotes them for you, so you don't have to worry
about it (say, when using jQuery).
$('.account').attr class: 'active'
log object.class
$('.account').attr({
"class": 'active'
});
log(object["class"]);
Lexical Scoping and Variable Safety
The CoffeeScript compiler takes care to make sure that all of your variables
are properly declared within lexical scope — you never need to write
var
yourself.
outer = 1
changeNumbers = ->
inner = -1
outer = 10
inner = changeNumbers()
var changeNumbers, inner, outer;
outer = 1;
changeNumbers = function() {
var inner;
inner = -1;
return outer = 10;
};
inner = changeNumbers();
Notice how all of the variable declarations have been pushed up to the top of the closest scope, the first time they appear. outer is not redeclared within the inner function, because it's already in scope; inner within the function, on the other hand, should not be able to change the value of the external variable of the same name, and therefore has a declaration of its own.
This behavior is effectively identical to Ruby's scope for local variables.
Because you don't have direct access to the var
keyword,
it's impossible to shadow an outer variable on purpose, you may only refer
to it. So be careful that you're not reusing the name of an external
variable accidentally, if you're writing a deeply nested function.
Although suppressed within this documentation for clarity, all
CoffeeScript output is wrapped in an anonymous function:
(function(){ ... })();
This safety wrapper, combined with the
automatic generation of the var
keyword, make it exceedingly difficult
to pollute the global namespace by accident.
If you'd like to create top-level variables for other scripts to use,
attach them as properties on window; attach them as properties on the
exports object in CommonJS; or use an export
statement. If you’re targeting both CommonJS and the browser, the
existential operator (covered below), gives you a
reliable way to figure out where to add them: exports ? this
If, Else, Unless, and Conditional Assignment
If/else statements can be written without the use of parentheses and
curly brackets. As with functions and other block expressions,
multi-line conditionals are delimited by indentation. There's also a handy
postfix form, with the if
or unless
at the end.
CoffeeScript can compile if statements into JavaScript expressions, using the ternary operator when possible, and closure wrapping otherwise. There is no explicit ternary statement in CoffeeScript — you simply use a regular if statement on a single line.
mood = greatlyImproved if singing
if happy and knowsIt
clapsHands()
chaChaCha()
else
showIt()
date = if friday then sue else jill
var date, mood;
if (singing) {
mood = greatlyImproved;
}
if (happy && knowsIt) {
clapsHands();
chaChaCha();
} else {
showIt();
}
date = friday ? sue : jill;
Splats...
The JavaScript arguments object is a useful way to work with
functions that accept variable numbers of arguments. CoffeeScript provides
splats ...
, both for function definition as well as invocation,
making variable numbers of arguments a little bit more palatable.
gold = silver = rest = "unknown"
awardMedals = (first, second, others...) ->
gold = first
silver = second
rest = others
contenders = [
"Michael Phelps"
"Liu Xiang"
"Yao Ming"
"Allyson Felix"
"Shawn Johnson"
"Roman Sebrle"
"Guo Jingjing"
"Tyson Gay"
"Asafa Powell"
"Usain Bolt"
]
awardMedals contenders...
alert "Gold: " + gold
alert "Silver: " + silver
alert "The Field: " + rest
var awardMedals, contenders, gold, rest, silver,
slice = [].slice;
gold = silver = rest = "unknown";
awardMedals = function() {
var first, others, second;
first = arguments[0], second = arguments[1], others = 3 <= arguments.length ? slice.call(arguments, 2) : [];
gold = first;
silver = second;
return rest = others;
};
contenders = ["Michael Phelps", "Liu Xiang", "Yao Ming", "Allyson Felix", "Shawn Johnson", "Roman Sebrle", "Guo Jingjing", "Tyson Gay", "Asafa Powell", "Usain Bolt"];
awardMedals.apply(null, contenders);
alert("Gold: " + gold);
alert("Silver: " + silver);
alert("The Field: " + rest);
Loops and Comprehensions Most of the loops you'll write in CoffeeScript will be comprehensions over arrays, objects, and ranges. Comprehensions replace (and compile into) for loops, with optional guard clauses and the value of the current array index. Unlike for loops, array comprehensions are expressions, and can be returned and assigned.
# Eat lunch.
eat food for food in ['toast', 'cheese', 'wine']
# Fine five course dining.
courses = ['greens', 'caviar', 'truffles', 'roast', 'cake']
menu i + 1, dish for dish, i in courses
# Health conscious meal.
foods = ['broccoli', 'spinach', 'chocolate']
eat food for food in foods when food isnt 'chocolate'
var courses, dish, food, foods, i, j, k, l, len, len1, len2, ref;
ref = ['toast', 'cheese', 'wine'];
for (j = 0, len = ref.length; j < len; j++) {
food = ref[j];
eat(food);
}
courses = ['greens', 'caviar', 'truffles', 'roast', 'cake'];
for (i = k = 0, len1 = courses.length; k < len1; i = ++k) {
dish = courses[i];
menu(i + 1, dish);
}
foods = ['broccoli', 'spinach', 'chocolate'];
for (l = 0, len2 = foods.length; l < len2; l++) {
food = foods[l];
if (food !== 'chocolate') {
eat(food);
}
}
Comprehensions should be able to handle most places where you otherwise
would use a loop, each/forEach, map, or select/filter, for example:
shortNames = (name for name in list when name.length < 5)
If you know the start and end of your loop, or would like to step through
in fixed-size increments, you can use a range to specify the start and
end of your comprehension.
countdown = (num for num in [10..1])
var countdown, num;
countdown = (function() {
var i, results;
results = [];
for (num = i = 10; i >= 1; num = --i) {
results.push(num);
}
return results;
})();
Note how because we are assigning the value of the comprehensions to a
variable in the example above, CoffeeScript is collecting the result of
each iteration into an array. Sometimes functions end with loops that are
intended to run only for their side-effects. Be careful that you're not
accidentally returning the results of the comprehension in these cases,
by adding a meaningful return value — like true
— or null
,
to the bottom of your function.
To step through a range comprehension in fixed-size chunks,
use by
, for example:
evens = (x for x in [0..10] by 2)
If you don't need the current iteration value you may omit it:
browser.closeCurrentTab() for [0...count]
Comprehensions can also be used to iterate over the keys and values in
an object. Use of
to signal comprehension over the properties of
an object instead of the values in an array.
yearsOld = max: 10, ida: 9, tim: 11
ages = for child, age of yearsOld
"#{child} is #{age}"
var age, ages, child, yearsOld;
yearsOld = {
max: 10,
ida: 9,
tim: 11
};
ages = (function() {
var results;
results = [];
for (child in yearsOld) {
age = yearsOld[child];
results.push(child + " is " + age);
}
return results;
})();
If you would like to iterate over just the keys that are defined on the
object itself, by adding a hasOwnProperty
check to avoid properties that may be inherited from the prototype, use
for own key, value of object
The only low-level loop that CoffeeScript provides is the while loop. The main difference from JavaScript is that the while loop can be used as an expression, returning an array containing the result of each iteration through the loop.
# Econ 101
if this.studyingEconomics
buy() while supply > demand
sell() until supply > demand
# Nursery Rhyme
num = 6
lyrics = while num -= 1
"#{num} little monkeys, jumping on the bed.
One fell out and bumped his head."
var lyrics, num;
if (this.studyingEconomics) {
while (supply > demand) {
buy();
}
while (!(supply > demand)) {
sell();
}
}
num = 6;
lyrics = (function() {
var results;
results = [];
while (num -= 1) {
results.push(num + " little monkeys, jumping on the bed. One fell out and bumped his head.");
}
return results;
})();
For readability, the until keyword is equivalent to while not
,
and the loop keyword is equivalent to while true
.
When using a JavaScript loop to generate functions, it's common to insert
a closure wrapper in order to ensure that loop variables are closed over,
and all the generated functions don't just share the final values. CoffeeScript
provides the do
keyword, which immediately invokes a passed function,
forwarding any arguments.
for filename in list
do (filename) ->
fs.readFile filename, (err, contents) ->
compile filename, contents.toString()
var filename, fn, i, len;
fn = function(filename) {
return fs.readFile(filename, function(err, contents) {
return compile(filename, contents.toString());
});
};
for (i = 0, len = list.length; i < len; i++) {
filename = list[i];
fn(filename);
}
Array Slicing and Splicing with Ranges
Ranges can also be used to extract slices of arrays.
With two dots (3..6
), the range is inclusive (3, 4, 5, 6
);
with three dots (3...6
), the range excludes the end (3, 4, 5
).
Slices indices have useful defaults. An omitted first index defaults to
zero and an omitted second index defaults to the size of the array.
numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9]
start = numbers[0..2]
middle = numbers[3...-2]
end = numbers[-2..]
copy = numbers[..]
var copy, end, middle, numbers, start;
numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9];
start = numbers.slice(0, 3);
middle = numbers.slice(3, -2);
end = numbers.slice(-2);
copy = numbers.slice(0);
The same syntax can be used with assignment to replace a segment of an array with new values, splicing it.
numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
numbers[3..6] = [-3, -4, -5, -6]
var numbers, ref;
numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
[].splice.apply(numbers, [3, 4].concat(ref = [-3, -4, -5, -6])), ref;
Note that JavaScript strings are immutable, and can't be spliced.
Everything is an Expression (at least, as much as possible)
You might have noticed how even though we don't add return statements
to CoffeeScript functions, they nonetheless return their final value.
The CoffeeScript compiler tries to make sure that all statements in the
language can be used as expressions. Watch how the return
gets
pushed down into each possible branch of execution in the function
below.
grade = (student) ->
if student.excellentWork
"A+"
else if student.okayStuff
if student.triedHard then "B" else "B-"
else
"C"
eldest = if 24 > 21 then "Liz" else "Ike"
var eldest, grade;
grade = function(student) {
if (student.excellentWork) {
return "A+";
} else if (student.okayStuff) {
if (student.triedHard) {
return "B";
} else {
return "B-";
}
} else {
return "C";
}
};
eldest = 24 > 21 ? "Liz" : "Ike";
Even though functions will always return their final value, it's both possible
and encouraged to return early from a function body writing out the explicit
return (return value
), when you know that you're done.
Because variable declarations occur at the top of scope, assignment can be used within expressions, even for variables that haven't been seen before:
six = (one = 1) + (two = 2) + (three = 3)
var one, six, three, two;
six = (one = 1) + (two = 2) + (three = 3);
Things that would otherwise be statements in JavaScript, when used as part of an expression in CoffeeScript, are converted into expressions by wrapping them in a closure. This lets you do useful things, like assign the result of a comprehension to a variable:
# The first ten global properties.
globals = (name for name of window)[0...10]
var globals, name;
globals = ((function() {
var results;
results = [];
for (name in window) {
results.push(name);
}
return results;
})()).slice(0, 10);
As well as silly things, like passing a try/catch statement directly into a function call:
alert(
try
nonexistent / undefined
catch error
"And the error is ... #{error}"
)
var error;
alert((function() {
try {
return nonexistent / void 0;
} catch (error1) {
error = error1;
return "And the error is ... " + error;
}
})());
There are a handful of statements in JavaScript that can't be meaningfully
converted into expressions, namely break
, continue
,
and return
. If you make use of them within a block of code,
CoffeeScript won't try to perform the conversion.
Operators and Aliases
Because the ==
operator frequently causes undesirable coercion,
is intransitive, and has a different meaning than in other languages,
CoffeeScript compiles ==
into ===
, and !=
into
!==
.
In addition, is
compiles into ===
,
and isnt
into !==
.
You can use not
as an alias for !
.
For logic, and
compiles to &&
, and or
into ||
.
Instead of a newline or semicolon, then
can be used to separate
conditions from expressions, in while,
if/else, and switch/when statements.
As in YAML, on
and yes
are the same as boolean true
, while off
and no
are boolean false
.
unless
can be used as the inverse of if
.
As a shortcut for this.property
, you can use @property
.
You can use in
to test for array presence, and of
to
test for JavaScript object-key presence.
To simplify math expressions, **
can be used for exponentiation
and //
performs integer division. %
works just like in
JavaScript, while %%
provides
“dividend dependent modulo”:
-7 % 5 == -2 # The remainder of 7 / 5
-7 %% 5 == 3 # n %% 5 is always between 0 and 4
tabs.selectTabAtIndex((tabs.currentIndex - count) %% tabs.length)
var modulo = function(a, b) { return (+a % (b = +b) + b) % b; };
-7 % 5 === -2;
modulo(-7, 5) === 3;
tabs.selectTabAtIndex(modulo(tabs.currentIndex - count, tabs.length));
All together now:
CoffeeScript | JavaScript |
---|---|
is | === |
isnt | !== |
not | ! |
and | && |
or | || |
true , yes , on | true |
false , no , off | false |
@ , this | this |
of | in |
in | no JS equivalent |
a ** b | Math.pow(a, b) |
a // b | Math.floor(a / b) |
a %% b | (a % b + b) % b |
launch() if ignition is on
volume = 10 if band isnt SpinalTap
letTheWildRumpusBegin() unless answer is no
if car.speed < limit then accelerate()
winner = yes if pick in [47, 92, 13]
print inspect "My name is #{@name}"
var volume, winner;
if (ignition === true) {
launch();
}
if (band !== SpinalTap) {
volume = 10;
}
if (answer !== false) {
letTheWildRumpusBegin();
}
if (car.speed < limit) {
accelerate();
}
if (pick === 47 || pick === 92 || pick === 13) {
winner = true;
}
print(inspect("My name is " + this.name));
The Existential Operator
It's a little difficult to check for the existence of a variable in
JavaScript. if (variable) ...
comes close, but fails for zero,
the empty string, and false. CoffeeScript's existential operator ?
returns true unless
a variable is null or undefined, which makes it analogous
to Ruby's nil?
It can also be used for safer conditional assignment than ||=
provides, for cases where you may be handling numbers or strings.
solipsism = true if mind? and not world?
speed = 0
speed ?= 15
footprints = yeti ? "bear"
var footprints, solipsism, speed;
if ((typeof mind !== "undefined" && mind !== null) && (typeof world === "undefined" || world === null)) {
solipsism = true;
}
speed = 0;
if (speed == null) {
speed = 15;
}
footprints = typeof yeti !== "undefined" && yeti !== null ? yeti : "bear";
The accessor variant of the existential operator ?.
can be used to soak
up null references in a chain of properties. Use it instead
of the dot accessor .
in cases where the base value may be null
or undefined. If all of the properties exist then you'll get the expected
result, if the chain is broken, undefined is returned instead of
the TypeError that would be raised otherwise.
zip = lottery.drawWinner?().address?.zipcode
var ref, zip;
zip = typeof lottery.drawWinner === "function" ? (ref = lottery.drawWinner().address) != null ? ref.zipcode : void 0 : void 0;
Soaking up nulls is similar to Ruby's andand gem, and to the safe navigation operator in Groovy.
Classes, Inheritance, and Super JavaScript's prototypal inheritance has always been a bit of a brain-bender, with a whole family tree of libraries that provide a cleaner syntax for classical inheritance on top of JavaScript's prototypes: Base2, Prototype.js, JS.Class, etc. The libraries provide syntactic sugar, but the built-in inheritance would be completely usable if it weren't for a couple of small exceptions: it's awkward to call super (the prototype object's implementation of the current function), and it's awkward to correctly set the prototype chain.
Instead of repetitively attaching functions to a prototype, CoffeeScript
provides a basic class
structure that allows you to name your class,
set the superclass, assign prototypal properties, and define the constructor,
in a single assignable expression.
Constructor functions are named, to better support helpful stack traces.
In the first class in the example below, this.constructor.name is "Animal"
.
class Animal
constructor: (@name) ->
move: (meters) ->
alert @name + " moved #{meters}m."
class Snake extends Animal
move: ->
alert "Slithering..."
super 5
class Horse extends Animal
move: ->
alert "Galloping..."
super 45
sam = new Snake "Sammy the Python"
tom = new Horse "Tommy the Palomino"
sam.move()
tom.move()
var Animal, Horse, Snake, sam, tom,
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
hasProp = {}.hasOwnProperty;
Animal = (function() {
function Animal(name) {
this.name = name;
}
Animal.prototype.move = function(meters) {
return alert(this.name + (" moved " + meters + "m."));
};
return Animal;
})();
Snake = (function(superClass) {
extend(Snake, superClass);
function Snake() {
return Snake.__super__.constructor.apply(this, arguments);
}
Snake.prototype.move = function() {
alert("Slithering...");
return Snake.__super__.move.call(this, 5);
};
return Snake;
})(Animal);
Horse = (function(superClass) {
extend(Horse, superClass);
function Horse() {
return Horse.__super__.constructor.apply(this, arguments);
}
Horse.prototype.move = function() {
alert("Galloping...");
return Horse.__super__.move.call(this, 45);
};
return Horse;
})(Animal);
sam = new Snake("Sammy the Python");
tom = new Horse("Tommy the Palomino");
sam.move();
tom.move();
If structuring your prototypes classically isn't your cup of tea, CoffeeScript
provides a couple of lower-level conveniences. The extends
operator
helps with proper prototype setup, and can be used to create an inheritance
chain between any pair of constructor functions; ::
gives you
quick access to an object's prototype; and super()
is converted into a call against the immediate ancestor's method of the same name.
String::dasherize = ->
this.replace /_/g, "-"
String.prototype.dasherize = function() {
return this.replace(/_/g, "-");
};
Finally, class definitions are blocks of executable code, which make for interesting
metaprogramming possibilities. Because in the context of a class definition,
this
is the class object itself (the constructor function), you
can assign static properties by using @property: value
, and call
functions defined in parent classes: @attr 'title', type: 'text'
Destructuring Assignment Just like JavaScript (since ES2015), CoffeeScript has destructuring assignment syntax. When you assign an array or object literal to a value, CoffeeScript breaks up and matches both sides against each other, assigning the values on the right to the variables on the left. In the simplest case, it can be used for parallel assignment:
theBait = 1000
theSwitch = 0
[theBait, theSwitch] = [theSwitch, theBait]
var ref, theBait, theSwitch;
theBait = 1000;
theSwitch = 0;
ref = [theSwitch, theBait], theBait = ref[0], theSwitch = ref[1];
But it's also helpful for dealing with functions that return multiple values.
weatherReport = (location) ->
# Make an Ajax request to fetch the weather...
[location, 72, "Mostly Sunny"]
[city, temp, forecast] = weatherReport "Berkeley, CA"
var city, forecast, ref, temp, weatherReport;
weatherReport = function(location) {
return [location, 72, "Mostly Sunny"];
};
ref = weatherReport("Berkeley, CA"), city = ref[0], temp = ref[1], forecast = ref[2];
Destructuring assignment can be used with any depth of array and object nesting, to help pull out deeply nested properties.
futurists =
sculptor: "Umberto Boccioni"
painter: "Vladimir Burliuk"
poet:
name: "F.T. Marinetti"
address: [
"Via Roma 42R"
"Bellagio, Italy 22021"
]
{poet: {name, address: [street, city]}} = futurists
var city, futurists, name, ref, ref1, street;
futurists = {
sculptor: "Umberto Boccioni",
painter: "Vladimir Burliuk",
poet: {
name: "F.T. Marinetti",
address: ["Via Roma 42R", "Bellagio, Italy 22021"]
}
};
ref = futurists.poet, name = ref.name, (ref1 = ref.address, street = ref1[0], city = ref1[1]);
Destructuring assignment can even be combined with splats.
tag = "<impossible>"
[open, contents..., close] = tag.split("")
var close, contents, i, open, ref, tag,
slice = [].slice;
tag = "<impossible>";
ref = tag.split(""), open = ref[0], contents = 3 <= ref.length ? slice.call(ref, 1, i = ref.length - 1) : (i = 1, []), close = ref[i++];
Expansion can be used to retrieve elements from the end of an array without having to assign the rest of its values. It works in function parameter lists as well.
text = "Every literary critic believes he will
outwit history and have the last word"
[first, ..., last] = text.split " "
var first, last, ref, text;
text = "Every literary critic believes he will outwit history and have the last word";
ref = text.split(" "), first = ref[0], last = ref[ref.length - 1];
Destructuring assignment is also useful when combined with class constructors to assign properties to your instance from an options object passed to the constructor.
class Person
constructor: (options) ->
{@name, @age, @height = 'average'} = options
tim = new Person name: 'Tim', age: 4
var Person, tim;
Person = (function() {
function Person(options) {
var ref;
this.name = options.name, this.age = options.age, this.height = (ref = options.height) != null ? ref : 'average';
}
return Person;
})();
tim = new Person({
name: 'Tim',
age: 4
});
The above example also demonstrates that if properties are missing in the destructured object or array, you can, just like in JavaScript, provide defaults. The difference with JavaScript is that CoffeeScript, as always, treats both null and undefined the same.
Bound Functions, Generator Functions
In JavaScript, the this
keyword is dynamically scoped to mean the
object that the current function is attached to. If you pass a function as
a callback or attach it to a different object, the original value of this
will be lost. If you're not familiar with this behavior,
this Digital Web article
gives a good overview of the quirks.
The fat arrow =>
can be used to both define a function, and to bind
it to the current value of this
, right on the spot. This is helpful
when using callback-based libraries like Prototype or jQuery, for creating
iterator functions to pass to each
, or event-handler functions
to use with on
. Functions created with the fat arrow are able to access
properties of the this
where they're defined.
Account = (customer, cart) ->
@customer = customer
@cart = cart
$('.shopping_cart').on 'click', (event) =>
@customer.purchase @cart
var Account;
Account = function(customer, cart) {
this.customer = customer;
this.cart = cart;
return $('.shopping_cart').on('click', (function(_this) {
return function(event) {
return _this.customer.purchase(_this.cart);
};
})(this));
};
If we had used ->
in the callback above, @customer
would
have referred to the undefined "customer" property of the DOM element,
and trying to call purchase()
on it would have raised an exception.
When used in a class definition, methods declared with the fat arrow will be automatically bound to each instance of the class when the instance is constructed.
CoffeeScript functions also support
ES6 generator functions
through the yield
keyword. There's no function*(){}
nonsense — a generator in CoffeeScript is simply a function that yields.
perfectSquares = ->
num = 0
loop
num += 1
yield num * num
return
window.ps or= perfectSquares()
var perfectSquares;
perfectSquares = function*() {
var num;
num = 0;
while (true) {
num += 1;
yield num * num;
}
};
window.ps || (window.ps = perfectSquares());
yield*
is called yield from
, and yield return
may be used if you need to force a generator that doesn't yield.
Embedded JavaScript Hopefully, you'll never need to use it, but if you ever need to intersperse snippets of JavaScript within your CoffeeScript, you can use backticks to pass it straight through.
hi = `function() {
return [document.title, "Hello JavaScript"].join(": ");
}`
var hi;
hi = function() {
return [document.title, "Hello JavaScript"].join(": ");
};
Switch/When/Else
Switch statements in JavaScript are a bit awkward. You need to
remember to break at the end of every case statement to
avoid accidentally falling through to the default case.
CoffeeScript prevents accidental fall-through, and can convert the switch
into a returnable, assignable expression. The format is: switch
condition,
when
clauses, else
the default case.
As in Ruby, switch statements in CoffeeScript can take multiple values for each when clause. If any of the values match, the clause runs.
switch day
when "Mon" then go work
when "Tue" then go relax
when "Thu" then go iceFishing
when "Fri", "Sat"
if day is bingoDay
go bingo
go dancing
when "Sun" then go church
else go work
switch (day) {
case "Mon":
go(work);
break;
case "Tue":
go(relax);
break;
case "Thu":
go(iceFishing);
break;
case "Fri":
case "Sat":
if (day === bingoDay) {
go(bingo);
go(dancing);
}
break;
case "Sun":
go(church);
break;
default:
go(work);
}
Switch statements can also be used without a control expression, turning them in to a cleaner alternative to if/else chains.
score = 76
grade = switch
when score < 60 then 'F'
when score < 70 then 'D'
when score < 80 then 'C'
when score < 90 then 'B'
else 'A'
# grade == 'C'
var grade, score;
score = 76;
grade = (function() {
switch (false) {
case !(score < 60):
return 'F';
case !(score < 70):
return 'D';
case !(score < 80):
return 'C';
case !(score < 90):
return 'B';
default:
return 'A';
}
})();
Try/Catch/Finally Try-expressions have the same semantics as try-statements in JavaScript, though in CoffeeScript, you may omit both the catch and finally parts. The catch part may also omit the error parameter if it is not needed.
try
allHellBreaksLoose()
catsAndDogsLivingTogether()
catch error
print error
finally
cleanUp()
var error;
try {
allHellBreaksLoose();
catsAndDogsLivingTogether();
} catch (error1) {
error = error1;
print(error);
} finally {
cleanUp();
}
Chained Comparisons CoffeeScript borrows chained comparisons from Python — making it easy to test if a value falls within a certain range.
cholesterol = 127
healthy = 200 > cholesterol > 60
var cholesterol, healthy;
cholesterol = 127;
healthy = (200 > cholesterol && cholesterol > 60);
String Interpolation, Block Strings, and Block Comments
Ruby-style string interpolation is included in CoffeeScript. Double-quoted
strings allow for interpolated values, using #{ ... }
,
and single-quoted strings are literal. You may even use interpolation in
object keys.
author = "Wittgenstein"
quote = "A picture is a fact. -- #{ author }"
sentence = "#{ 22 / 7 } is a decent approximation of π"
var author, quote, sentence;
author = "Wittgenstein";
quote = "A picture is a fact. -- " + author;
sentence = (22 / 7) + " is a decent approximation of π";
Multiline strings are allowed in CoffeeScript. Lines are joined by a single space unless they end with a backslash. Indentation is ignored.
mobyDick = "Call me Ishmael. Some years ago --
never mind how long precisely -- having little
or no money in my purse, and nothing particular
to interest me on shore, I thought I would sail
about a little and see the watery part of the
world..."
var mobyDick;
mobyDick = "Call me Ishmael. Some years ago -- never mind how long precisely -- having little or no money in my purse, and nothing particular to interest me on shore, I thought I would sail about a little and see the watery part of the world...";
Block strings can be used to hold formatted or indentation-sensitive text (or, if you just don't feel like escaping quotes and apostrophes). The indentation level that begins the block is maintained throughout, so you can keep it all aligned with the body of your code.
html = """
<strong>
cup of coffeescript
</strong>
"""
var html;
html = "<strong>\n cup of coffeescript\n</strong>";
Double-quoted block strings, like other double-quoted strings, allow interpolation.
Sometimes you'd like to pass a block comment through to the generated JavaScript. For example, when you need to embed a licensing header at the top of a file. Block comments, which mirror the syntax for block strings, are preserved in the generated code.
###
SkinnyMochaHalfCaffScript Compiler v1.0
Released under the MIT License
###
/*
SkinnyMochaHalfCaffScript Compiler v1.0
Released under the MIT License
*/
Block Regular Expressions
Similar to block strings and comments, CoffeeScript supports block regexes —
extended regular expressions that ignore internal whitespace and can contain
comments and interpolation. Modeled after Perl's /x
modifier, CoffeeScript's
block regexes are delimited by ///
and go a long way towards making complex
regular expressions readable. To quote from the CoffeeScript source:
OPERATOR = /// ^ (
?: [-=]> # function
| [-+*/%<>&|^!?=]= # compound assign / compare
| >>>=? # zero-fill right shift
| ([-+:])\1 # doubles
| ([&|<>])\2=? # logic / shift
| \?\. # soak access
| \.{2,3} # range or splat
) ///
var OPERATOR;
OPERATOR = /^(?:[-=]>|[-+*\/%<>&|^!?=]=|>>>=?|([-+:])\1|([&|<>])\2=?|\?\.|\.{2,3})/;
Modules
ES2015 modules are supported in CoffeeScript, with very similar import
and export
syntax:
import 'local-file.coffee'
import 'coffee-script'
import _ from 'underscore'
import * as underscore from 'underscore'
import { now } from 'underscore'
import { now as currentTimestamp } from 'underscore'
import { first, last } from 'underscore'
import utilityBelt, { each } from 'underscore'
export default Math
export square = (x) -> x * x
export class Mathematics
least: (x, y) -> if x < y then x else y
export { sqrt }
export { sqrt as squareRoot }
export { Mathematics as default, sqrt as squareRoot }
export * from 'underscore'
export { max, min } from 'underscore'
import 'local-file.coffee';
import 'coffee-script';
import _ from 'underscore';
import * as underscore from 'underscore';
import {
now
} from 'underscore';
import {
now as currentTimestamp
} from 'underscore';
import {
first,
last
} from 'underscore';
import utilityBelt, {
each
} from 'underscore';
export default Math;
export var square = function(x) {
return x * x;
};
export var Mathematics = (function() {
function Mathematics() {}
Mathematics.prototype.least = function(x, y) {
if (x < y) {
return x;
} else {
return y;
}
};
return Mathematics;
})();
export {
sqrt
};
export {
sqrt as squareRoot
};
export {
Mathematics as default,
sqrt as squareRoot
};
export * from 'underscore';
export {
max,
min
} from 'underscore';
Note that the CoffeeScript compiler does not resolve modules; writing an
import
or export
statement in CoffeeScript will produce an
import
or export
statement in the resulting output.
It is your responsibility attach another transpiler, such as
Traceur Compiler,
Babel or
Rollup, to convert this ES2015 syntax into
code that will work in your target runtimes.
Also note that any file with an import
or export
statement will
be output without a top-level function safety wrapper;
in other words, importing or exporting modules will automatically trigger
bare mode for that file. This is because per the ES2015 spec,
import
or export
statements must occur at the topmost scope.
CoffeeScript includes a (very) simple build system similar to
Make and
Rake. Naturally,
it's called Cake, and is used for the tasks that build and test the CoffeeScript
language itself. Tasks are defined in a file named Cakefile
, and
can be invoked by running cake [task]
from within the directory.
To print a list of all the tasks and options, just type cake
.
Task definitions are written in CoffeeScript, so you can put arbitrary code
in your Cakefile. Define a task with a name, a long description, and the
function to invoke when the task is run. If your task takes a command-line
option, you can define the option with short and long flags, and it will
be made available in the options
object. Here's a task that uses
the Node.js API to rebuild CoffeeScript's parser:
fs = require 'fs'
option '-o', '--output [DIR]', 'directory for compiled code'
task 'build:parser', 'rebuild the Jison parser', (options) ->
require 'jison'
code = require('./lib/grammar').parser.generate()
dir = options.output or 'lib'
fs.writeFile "#{dir}/parser.js", code
var fs;
fs = require('fs');
option('-o', '--output [DIR]', 'directory for compiled code');
task('build:parser', 'rebuild the Jison parser', function(options) {
var code, dir;
require('jison');
code = require('./lib/grammar').parser.generate();
dir = options.output || 'lib';
return fs.writeFile(dir + "/parser.js", code);
});
If you need to invoke one task before another — for example, running
build
before test
, you can use the invoke
function:
invoke 'build'
. Cake tasks are a minimal way to expose your
CoffeeScript functions to the command line, so
don't expect any fanciness built-in.
If you need dependencies, or async callbacks, it's best to put them in your
code itself — not the cake task.
CoffeeScript 1.6.1 and above include support for generating source maps,
a way to tell your JavaScript engine what part of your CoffeeScript
program matches up with the code being evaluated. Browsers that support it
can automatically use source maps to show your original source code
in the debugger. To generate source maps alongside your JavaScript files,
pass the --map
or -m
flag to the compiler.
For a full introduction to source maps, how they work, and how to hook them up in your browser, read the HTML5 Tutorial.
While it's not recommended for serious use, CoffeeScripts may be included
directly within the browser using <script type="text/coffeescript">
tags. The source includes a compressed and minified version of the compiler
(Download current version here, 39k when gzipped)
as extras/coffee-script.js
. Include this file on a page with
inline CoffeeScript tags, and it will compile and evaluate them in order.
In fact, the little bit of glue script that runs "Try CoffeeScript" above,
as well as the jQuery for the menu, is implemented in just this way.
View source and look at the bottom of the page to see the example.
Including the script also gives you access to CoffeeScript.compile()
so you can pop open Firebug and try compiling some strings.
The usual caveats about CoffeeScript apply — your inline scripts will
run within a closure wrapper, so if you want to expose global variables or
functions, attach them to the window
object.
There are a number of excellent resources to help you get started with CoffeeScript, some of which are freely available online.
The best list of open-source CoffeeScript examples can be found on GitHub. But just to throw out a few more:
bin/coffee
to test your changes,bin/cake test
to run the test suite,bin/cake build
to rebuild the CoffeeScript compiler, and bin/cake build:parser
to regenerate the Jison parser if you're
working on the grammar. git checkout lib && bin/cake build:full
is a good command to run when you're working
on the core language. It'll refresh the lib directory
(in case you broke something), build your altered compiler, use that to
rebuild itself (a good sanity test) and then run all of the tests. If
they pass, there's a good chance you've made a successful change.
Quick help and advice can usually be found in the CoffeeScript IRC room.
Join #coffeescript
on irc.freenode.net
, or click the
button below to open a webchat session on this page.
1.11.1
"""
strings.
2e308
(just like all other large number literals do).
1.11.0
import
and export
syntax.
-M, --inline-map
flag to the compiler, allowing
you embed the source map directly into the output JavaScript, rather
than as a separate file.
A bunch of fixes for yield
:
yield return
can no longer mistakenly be used as an expression.
yield
now mirrors return
in that it
can be used stand-alone as well as with expressions. Where you
previously wrote yield undefined
, you may now write
simply yield
. However, this means also inheriting
the same syntax limitations that return
has, so
these examples no longer compile:
doubles = -> yield for i in [1..3] i * 2 six = -> yield 2 * 3
yield
no longer present.
&&=
, ||=
, and=
and
or=
no longer accidentally allow a space before the
equals sign.
undefined
compiles to void 0
,
NaN
now compiles into 0/0
and
Infinity
into 2e308
.
({a: b = 1}) ->
no longer crashes the compiler.
CoffeeScript.tokens
or CoffeeScript.nodes
. Such tools need to update to take
account for changed or added tokens and nodes.
Several minor bug fixes, including:
catch
blocks is no longer
declared unnecessarily, and no longer mistakenly named
undefined
for catch
-less
try
blocks.
coffee -e 'throw null'
no longer crashes.
.exit
to exit it.
for
loops are used in the same scope.
1.10.0
(offsetHeight: height) ->
no longer compiles. That
syntax was accidental and partly broken. Use ({offsetHeight: height}) ->
instead. Object destructuring always requires braces.
Several minor bug fixes, including:
catch
blocks.
1.9.3
--bare
option. This has the nice side
effect of generating smaller source maps.
on
, off
, yes
and
no
.
1.9.2
yield
around expressions containing
this
.
-r
option to the REPL, which allows
requiring a module before execution with --eval
or
--interactive
.
<script type="text/coffeescript">
tags, to avoid
possible duplicate browser requests for .coffee files,
you can now use the data-src
attribute instead of src
.
1.9.1
yield
-related edge cases with yield return
and yield throw
.
1.9.0
yield
s.
@example
function parameters are no longer
available as naked example
variables within the function body.
1.8.0
--join
option of the CLI is now deprecated.
.js.map
as file extension, instead of just .map
.
%%
operator now coerces its right operand only once.
require 'coffee-script/repl'
.
1.7.1
coffee
binary.
1.7.0
require 'coffee-script/register'
or CoffeeScript.register()
. Also for configuration such as Mocha's, use coffee-script/register.
//#
syntax.
.
now closes all open calls, allowing for simpler chaining syntax.
$ 'body'
.click (e) ->
$ '.box'
.fadeIn 'fast'
.addClass '.active'
.css 'background', 'white'
$('body').click(function(e) {
return $('.box').fadeIn('fast').addClass('.active');
}).css('background', 'white');
**
, //
and %%
operators and ...
expansion in parameter lists and destructuring expressions.
super
is disallowed outside of methods and works correctly inside for
loops.
-p
folders on Windows.
options
object passed to CoffeeScript is no longer mutated.
1.6.3
require
in Node to load .coffee.md
Literate CoffeeScript files. In the browser,
text/literate-coffeescript
script tags.
coffee --lint
command has been removed. It was useful
while originally working on the compiler, but has been surpassed by
JSHint. You may now use -l
to pass literate files in over
stdio.
catch
without naming
the error, and executable-class-bodies-with-
prototypal-property-attachment.
1.6.2
coffee
command, and
for automatic line-mapping when running CoffeeScript directly in the
browser. Also, to provide better error messages for semantic errors
thrown by the compiler —
with colors, even.
coffee
command can now correctly fork()
both .coffee
and .js
files. (Requires Node.js 0.9+)
1.6.1
--map
flag to the compiler, and off you go. Direct all your
thanks over to Jason Walton.
.coffee.md
is now also supported as a Literate CoffeeScript
file extension, for existing tooling.
.litcoffee
remains the canonical one.
super
in class declarations.
1.5.0
for item in list by -1
1.4.0
registerExtension
,
and moving from path.exists
to fs.exists
.
1.3.3
super
more reliably (walks recursively up).
1.3.1
eval
or arguments
, and more.
See a full discussion at
#1547.
Ctrl-V
. You may also now
pipe input directly into the REPL.
Generated by CoffeeScript VERSION
header at the top of each compiled file.
a or= b
is now considered a syntax error.
do
, which can now be used to
more easily simulate a namespace: do (x = 1, y = 2) -> ...
coffee --watch
under
Node's "new" file watching API. Watch will now beep by default
if you introduce a syntax error into a watched script. We also now
ignore hidden directories by default when watching recursively.
1.2.0
coffee --watch
and --join
.
You may now use both together, as well as add and remove
files and directories within a --watch
'd folder.
throw
statement can now be used as part of an expression.
this
.
1.1.3
super
in class level methods in class bodies,
and bound class methods now preserve their correct context.
010 is 8
,
and hexadecimal numbers 0xf is 15
, but CoffeeScript now
also supports binary numbers: 0b10 is 2
.
require
individual components separately, without
having to use npm. For example, after adding the CoffeeScript
folder to your path: require('coffee-script/lexer')
coffee --watch
feature now only works on Node.js 0.6.0
and higher, but now also works properly on Windows.
1.1.2 Fixes for block comment formatting,
?=
compilation, implicit calls
against control structures, implicit invocation of a try/catch block,
variadic arguments leaking from local scope, line numbers in syntax errors
following heregexes, property access on parenthesized number literals,
bound class methods and super with reserved names, a REPL overhaul,
consecutive compiled semicolons, block comments in implicitly called objects,
and a Chrome bug.
1.1.1 Bugfix release for classes with external constructor functions, see issue #1182.
1.1.0 When running via the
coffee
executable, process.argv
and
friends now report coffee
instead of node
.
Better compatibility with Node.js 0.4.x module lookup changes.
The output in the REPL is now colorized, like Node's is.
Giving your concatenated CoffeeScripts a name when using --join
is now mandatory.
Fix for lexing compound division /=
as a regex accidentally.
All text/coffeescript
tags should now execute in the order they're included.
Fixed an issue with extended subclasses using external constructor functions.
Fixed an edge-case infinite loop in addImplicitParentheses
.
Fixed exponential slowdown with long chains of function calls.
Globals no longer leak into the CoffeeScript REPL.
Splatted parameters are declared local to the function.
1.0.1 Fixed a lexer bug with Unicode identifiers. Updated REPL for compatibility with Node.js 0.3.7. Fixed requiring relative paths in the REPL. Trailing
return
and return undefined
are now optimized away.
Stopped requiring the core Node.js "util"
module for
back-compatibility with Node.js 0.2.5. Fixed a case where a
conditional return
would cause fallthrough in a switch
statement. Optimized empty objects in destructuring assignment.
1.0.0 CoffeeScript loops no longer try to preserve block scope when functions are being generated within the loop body. Instead, you can use the
do
keyword to create a convenient closure wrapper.
Added a --nodejs
flag for passing through options directly
to the node
executable.
Better behavior around the use of pure statements within expressions.
Fixed inclusive slicing through -1
, for all browsers, and splicing
with arbitrary expressions as endpoints.
0.9.6 The REPL now properly formats stacktraces, and stays alive through asynchronous exceptions. Using
--watch
now prints timestamps as
files are compiled. Fixed some accidentally-leaking variables within
plucked closure-loops. Constructors now maintain their declaration
location within a class body. Dynamic object keys were removed.
Nested classes are now supported. Fixes execution context for naked
splatted functions. Bugfix for inversion of chained comparisons.
Chained class instantiation now works properly with splats.
0.9.5 0.9.5 should be considered the first release candidate for CoffeeScript 1.0. There have been a large number of internal changes since the previous release, many contributed from satyr's Coco dialect of CoffeeScript. Heregexes (extended regexes) were added. Functions can now have default arguments. Class bodies are now executable code. Improved syntax errors for invalid CoffeeScript.
undefined
now
works like null
, and cannot be assigned a new value.
There was a precedence change with respect to single-line comprehensions:
result = i for i in list
result = (i for i in list)
by default ... it now parses as (result = i) for i in list
.
0.9.4 CoffeeScript now uses appropriately-named temporary variables, and recycles their references after use. Added
require.extensions
support for
Node.js 0.3. Loading CoffeeScript in the browser now adds just a
single CoffeeScript
object to global scope.
Fixes for implicit object and block comment edge cases.
0.9.3 CoffeeScript
switch
statements now compile into JS switch
statements — they previously compiled into if/else
chains
for JavaScript 1.3 compatibility.
Soaking a function invocation is now supported. Users of the RubyMine
editor should now be able to use --watch
mode.
0.9.2 Specifying the start and end of a range literal is now optional, eg.
array[3..]
.
You can now say a not instanceof b
.
Fixed important bugs with nested significant and non-significant indentation (Issue #637).
Added a --require
flag that allows you to hook into the coffee
command.
Added a custom jsl.conf
file for our preferred JavaScriptLint setup.
Sped up Jison grammar compilation time by flattening rules for operations.
Block comments can now be used with JavaScript-minifier-friendly syntax.
Added JavaScript's compound assignment bitwise operators. Bugfixes to
implicit object literals with leading number and string keys, as the subject
of implicit calls, and as part of compound assignment.
0.9.1 Bugfix release for 0.9.1. Greatly improves the handling of mixed implicit objects, implicit function calls, and implicit indentation. String and regex interpolation is now strictly
#{ ... }
(Ruby style).
The compiler now takes a --require
flag, which specifies scripts
to run before compilation.
0.9.0 The CoffeeScript 0.9 series is considered to be a release candidate for 1.0; let's give her a shakedown cruise. 0.9.0 introduces a massive backwards-incompatible change: Assignment now uses
=
, and object
literals use :
, as in JavaScript. This allows us to have implicit
object literals, and YAML-style object definitions. Half assignments are
removed, in favor of +=
, or=
, and friends.
Interpolation now uses a hash mark #
instead of the dollar sign
$
— because dollar signs may be part of a valid JS identifier.
Downwards range comprehensions are now safe again, and are optimized to
straight for loops when created with integer endpoints.
A fast, unguarded form of object comprehension was added:
for all key, value of object
. Mentioning the super
keyword
with no arguments now forwards all arguments passed to the function,
as in Ruby. If you extend class B
from parent class A
, if
A
has an extended
method defined, it will be called, passing in B
—
this enables static inheritance, among other things. Cleaner output for
functions bound with the fat arrow. @variables
can now be used
in parameter lists, with the parameter being automatically set as a property
on the object — useful in constructors and setter functions.
Constructor functions can now take splats.
0.7.2 Quick bugfix (right after 0.7.1) for a problem that prevented
coffee
command-line options from being parsed in some circumstances.
0.7.1 Block-style comments are now passed through and printed as JavaScript block comments -- making them useful for licenses and copyright headers. Better support for running coffee scripts standalone via hashbangs. Improved syntax errors for tokens that are not in the grammar.
0.7.0 Official CoffeeScript variable style is now camelCase, as in JavaScript. Reserved words are now allowed as object keys, and will be quoted for you. Range comprehensions now generate cleaner code, but you have to specify
by -1
if you'd like to iterate downward. Reporting of syntax errors is greatly
improved from the previous release. Running coffee
with no arguments
now launches the REPL, with Readline support. The <-
bind operator
has been removed from CoffeeScript. The loop
keyword was added,
which is equivalent to a while true
loop. Comprehensions that contain
closures will now close over their variables, like the semantics of a forEach
.
You can now use bound function in class definitions (bound to the instance).
For consistency, a in b
is now an array presence check, and a of b
is an object-key check. Comments are no longer passed through to the generated
JavaScript.
0.6.2 The
coffee
command will now preserve directory structure when
compiling a directory full of scripts. Fixed two omissions that were preventing
the CoffeeScript compiler from running live within Internet Explorer.
There's now a syntax for block comments, similar in spirit to CoffeeScript's heredocs.
ECMA Harmony DRY-style pattern matching is now supported, where the name
of the property is the same as the name of the value: {name, length}: func
.
Pattern matching is now allowed within comprehension variables. unless
is now allowed in block form. until
loops were added, as the inverse
of while
loops. switch
statements are now allowed without
switch object clauses. Compatible
with Node.js v0.1.95.
0.6.1 Upgraded CoffeeScript for compatibility with the new Node.js v0.1.90 series.
0.6.0 Trailing commas are now allowed, a-la Python. Static properties may be assigned directly within class definitions, using
@property
notation.
0.5.6 Interpolation can now be used within regular expressions and heredocs, as well as strings. Added the
<-
bind operator.
Allowing assignment to half-expressions instead of special ||=
-style
operators. The arguments object is no longer automatically converted into
an array. After requiring coffee-script
, Node.js can now directly
load .coffee
files, thanks to registerExtension. Multiple
splats can now be used in function calls, arrays, and pattern matching.
0.5.5 String interpolation, contributed by Stan Angeloff. Since
--run
has been the default since 0.5.3, updating
--stdio
and --eval
to run by default, pass --compile
as well if you'd like to print the result.
0.5.4 Bugfix that corrects the Node.js global constants
__filename
and
__dirname
. Tweaks for more flexible parsing of nested function
literals and improperly-indented comments. Updates for the latest Node.js API.
0.5.3 CoffeeScript now has a syntax for defining classes. Many of the core components (Nodes, Lexer, Rewriter, Scope, Optparse) are using them. Cakefiles can use
optparse.coffee
to define options for tasks.
--run
is now the default flag for the coffee
command,
use --compile
to save JavaScripts. Bugfix for an ambiguity between
RegExp literals and chained divisions.
0.5.2 Added a compressed version of the compiler for inclusion in web pages as
extras/coffee-script.js
. It'll automatically run any script tags
with type text/coffeescript
for you. Added a --stdio
option
to the coffee
command, for piped-in compiles.
0.5.1 Improvements to null soaking with the existential operator, including soaks on indexed properties. Added conditions to
while
loops,
so you can use them as filters with when
, in the same manner as
comprehensions.
0.5.0 CoffeeScript 0.5.0 is a major release, While there are no language changes, the Ruby compiler has been removed in favor of a self-hosting compiler written in pure CoffeeScript.
0.3.2
@property
is now a shorthand for this.property
.--narwhal
flag if you'd like to continue using it.
0.3.0 CoffeeScript 0.3 includes major syntax changes:
->
, and the bound function symbol is now =>
.
?.
operator.
0.2.6 Added Python-style chained comparisons, the conditional existence operator
?=
, and some examples from Beautiful Code.
Bugfixes relating to statement-to-expression conversion, arguments-to-array
conversion, and the TextMate syntax highlighter.
0.2.5 The conditions in switch statements can now take multiple values at once — If any of them are true, the case will run. Added the long arrow
==>
,
which defines and immediately binds a function to this
. While loops can
now be used as expressions, in the same way that comprehensions can. Splats
can be used within pattern matches to soak up the rest of an array.
0.2.4 Added ECMAScript Harmony style destructuring assignment, for dealing with extracting values from nested arrays and objects. Added indentation-sensitive heredocs for nicely formatted strings or chunks of code.
0.2.3 Axed the unsatisfactory
ino
keyword, replacing it with of
for
object comprehensions. They now look like: for prop, value of object
.
0.2.2 When performing a comprehension over an object, use
ino
, instead
of in
, which helps us generate smaller, more efficient code at
compile time.
::
as a shorthand for saying .prototype.
*
, to
a postfix ellipsis ...
in
operator,
empty return
statements, and empty while
loops.
extends
keyword now functions identically to goog.inherits
in Google's Closure Library.
0.2.1 Arguments objects are now converted into real arrays when referenced.
0.2.0 Major release. Significant whitespace. Better statement-to-expression conversion. Splats. Splice literals. Object comprehensions. Blocks. The existential operator. Many thanks to all the folks who posted issues, with special thanks to Liam O'Connor-Davis for whitespace and expression help.
0.1.6 Bugfix for running
coffee --interactive
and --run
from outside of the CoffeeScript directory. Bugfix for nested
function/if-statements.
0.1.5 Array slice literals and array comprehensions can now both take Ruby-style ranges to specify the start and end. JavaScript variable declaration is now pushed up to the top of the scope, making all assignment statements into expressions. You can use
\
to escape newlines.
The coffee-script
command is now called coffee
.
0.1.4 The official CoffeeScript extension is now
.coffee
instead of
.cs
, which properly belongs to
C#.
Due to popular demand, you can now also use =
to assign. Unlike
JavaScript, =
can also be used within object literals, interchangeably
with :
. Made a grammatical fix for chained function calls
like func(1)(2)(3)(4)
. Inheritance and super no longer use
__proto__
, so they should be IE-compatible now.
0.1.3 The
coffee
command now includes --interactive
,
which launches an interactive CoffeeScript session, and --run
,
which directly compiles and executes a script. Both options depend on a
working installation of Narwhal.
The aint
keyword has been replaced by isnt
, which goes
together a little smoother with is
.
Quoted strings are now allowed as identifiers within object literals: eg.
{"5+5": 10}
.
All assignment operators now use a colon: +:
, -:
,
*:
, etc.
0.1.2 Fixed a bug with calling
super()
through more than one level of
inheritance, with the re-addition of the extends
keyword.
Added experimental Narwhal
support (as a Tusk package), contributed by
Tom Robinson, including
bin/cs as a CoffeeScript REPL and interpreter.
New --no-wrap
option to suppress the safety function
wrapper.
0.1.1 Added
instanceof
and typeof
as operators.
0.1.0 Initial CoffeeScript release.