mirror of
https://github.com/jashkenas/coffeescript.git
synced 2022-11-09 12:23:24 -05:00
1040 lines
No EOL
34 KiB
Ruby
1040 lines
No EOL
34 KiB
Ruby
module CoffeeScript
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# The abstract base class for all CoffeeScript nodes.
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# All nodes are implement a "compile_node" method, which performs the
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# code generation for that node. To compile a node, call the "compile"
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# method, which wraps "compile_node" in some extra smarts, to know when the
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# generated code should be wrapped up in a closure. An options hash is passed
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# and cloned throughout, containing messages from higher in the AST,
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# information about the current scope, and indentation level.
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class Node
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# Tabs are two spaces for pretty-printing.
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TAB = ' '
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# Tag this node as a statement, meaning that it can't be used directly as
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# the result of an expression.
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def self.statement
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class_eval "def statement?; true; end"
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end
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# Tag this node as a statement that cannot be transformed into an expression.
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# (break, continue, etc.) It doesn't make sense to try to transform it.
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def self.statement_only
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statement
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class_eval "def statement_only?; true; end"
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end
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# This node needs to know if it's being compiled as a top-level statement,
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# in order to compile without special expression conversion.
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def self.top_sensitive
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class_eval "def top_sensitive?; true; end"
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end
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# Provide a quick implementation of a children method.
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def self.children(*attributes)
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attr_reader(*attributes)
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attrs = attributes.map {|a| "[@#{a}]" }.join(', ')
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class_eval "def children; [#{attrs}].flatten.compact; end"
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end
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def write(code)
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puts "#{self.class.to_s}:\n#{@options.inspect}\n#{code}\n\n" if ENV['VERBOSE']
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code
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end
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# This is extremely important -- we convert JS statements into expressions
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# by wrapping them in a closure, only if it's possible, and we're not at
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# the top level of a block (which would be unnecessary), and we haven't
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# already been asked to return the result.
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def compile(o={})
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@options = o.dup
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@indent = o[:indent]
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top = self.top_sensitive? ? @options[:top] : @options.delete(:top)
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closure = statement? && !statement_only? && !top && !@options[:return] && !self.is_a?(CommentNode)
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closure &&= !contains? {|n| n.statement_only? }
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closure ? compile_closure(@options) : compile_node(@options)
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end
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# Statements converted into expressions share scope with their parent
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# closure, to preserve JavaScript-style lexical scope.
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def compile_closure(o={})
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@indent = o[:indent]
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ClosureNode.wrap(self).compile(o.merge(:shared_scope => o[:scope]))
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end
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# Quick short method for the current indentation level, plus tabbing in.
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def idt(tabs=0)
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@indent + (TAB * tabs)
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end
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# Does this node, or any of its children, contain a node of a certain kind?
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def contains?(&block)
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children.each do |node|
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return true if yield(node)
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return true if node.is_a?(Node) && node.contains?(&block)
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end
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false
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end
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# Default implementations of the common node methods.
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def unwrap; self; end
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def children; []; end
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def statement?; false; end
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def statement_only?; false; end
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def top_sensitive?; false; end
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end
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# A collection of nodes, each one representing an expression.
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class Expressions < Node
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statement
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children :expressions
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attr_accessor :function
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TRAILING_WHITESPACE = /\s+$/
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# Wrap up a node as an Expressions, unless it already is.
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def self.wrap(*nodes)
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return nodes[0] if nodes.length == 1 && nodes[0].is_a?(Expressions)
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Expressions.new(*nodes)
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end
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def initialize(*nodes)
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@expressions = nodes.flatten
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end
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# Tack an expression on to the end of this expression list.
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def <<(node)
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@expressions << node
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self
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end
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# Tack an expression on to the beginning of this expression list.
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def unshift(node)
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@expressions.unshift(node)
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self
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end
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# If this Expressions consists of a single node, pull it back out.
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def unwrap
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@expressions.length == 1 ? @expressions.first : self
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end
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# Is this an empty block of code?
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def empty?
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@expressions.empty?
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end
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# Is the node last in this block of expressions?
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def last?(node)
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@last_index ||= @expressions.last.is_a?(CommentNode) ? -2 : -1
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node == @expressions[@last_index]
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end
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def compile(o={})
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o[:scope] ? super(o) : compile_root(o)
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end
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# Compile each expression in the Expressions body.
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def compile_node(o={})
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write(@expressions.map {|n| compile_expression(n, o.dup) }.join("\n"))
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end
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# If this is the top-level Expressions, wrap everything in a safety closure.
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def compile_root(o={})
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indent = o[:no_wrap] ? '' : TAB
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@indent = indent
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o.merge!(:indent => indent, :scope => Scope.new(nil, self, nil))
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code = o[:globals] ? compile_node(o) : compile_with_declarations(o)
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code.gsub!(TRAILING_WHITESPACE, '')
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write(o[:no_wrap] ? code : "(function(){\n#{code}\n})();")
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end
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# Compile the expressions body, with declarations of all inner variables
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# pushed up to the top.
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def compile_with_declarations(o={})
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code = compile_node(o)
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args = self.contains? {|n| n.is_a?(ValueNode) && n.arguments? }
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argv = args && o[:scope].check('arguments') ? '' : 'var '
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code = "#{idt}#{argv}arguments = Array.prototype.slice.call(arguments, 0);\n#{code}" if args
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code = "#{idt}var #{o[:scope].compiled_assignments};\n#{code}" if o[:scope].assignments?(self)
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code = "#{idt}var #{o[:scope].compiled_declarations};\n#{code}" if o[:scope].declarations?(self)
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write(code)
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end
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# Compiles a single expression within the expressions body.
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def compile_expression(node, o)
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@indent = o[:indent]
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stmt = node.statement?
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# We need to return the result if this is the last node in the expressions body.
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returns = o.delete(:return) && last?(node) && !node.statement_only?
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# Return the regular compile of the node, unless we need to return the result.
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return "#{stmt ? '' : idt}#{node.compile(o.merge(:top => true))}#{stmt ? '' : ';'}" unless returns
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# If it's a statement, the node knows how to return itself.
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return node.compile(o.merge(:return => true)) if node.statement?
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# Otherwise, we can just return the value of the expression.
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return "#{idt}return #{node.compile(o)};"
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end
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end
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# Literals are static values that can be passed through directly into
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# JavaScript without translation, eg.: strings, numbers, true, false, null...
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class LiteralNode < Node
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children :value
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# Values of a literal node that much be treated as a statement -- no
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# sense returning or assigning them.
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STATEMENTS = ['break', 'continue']
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# Wrap up a compiler-generated string as a LiteralNode.
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def self.wrap(string)
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self.new(Value.new(string))
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end
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def initialize(value)
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@value = value
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end
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def statement?
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STATEMENTS.include?(@value.to_s)
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end
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alias_method :statement_only?, :statement?
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def compile_node(o)
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indent = statement? ? idt : ''
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ending = statement? ? ';' : ''
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"#{indent}#{@value}#{ending}"
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end
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end
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# Return an expression, or wrap it in a closure and return it.
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class ReturnNode < Node
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statement_only
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children :expression
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def initialize(expression)
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@expression = expression
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end
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def compile_node(o)
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return write(@expression.compile(o.merge(:return => true))) if @expression.statement?
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compiled = @expression.compile(o)
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write("#{idt}return #{compiled};")
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end
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end
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# A value, indexed or dotted into, or vanilla.
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class ValueNode < Node
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children :base, :properties
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attr_reader :last, :source
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# Soak up undefined properties and call attempts.
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SOAK = " == undefined ? undefined : "
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def initialize(base, properties=[])
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@base, @properties = base, [properties].flatten
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end
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def <<(other)
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@properties << other
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self
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end
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def properties?
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return !@properties.empty? || @base.is_a?(ThisNode)
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end
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def array?
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@base.is_a?(ArrayNode) && !properties?
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end
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def object?
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@base.is_a?(ObjectNode) && !properties?
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end
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def splice?
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properties? && @properties.last.is_a?(SliceNode)
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end
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def arguments?
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@base.to_s == 'arguments'
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end
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def unwrap
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@properties.empty? ? @base : self
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end
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# Values are statements if their base is a statement.
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def statement?
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@base.is_a?(Node) && @base.statement? && !properties?
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end
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def compile_node(o)
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soaked = false
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only = o.delete(:only_first)
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props = only ? @properties[0...-1] : @properties
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baseline = @base.compile(o)
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parts = [baseline.dup]
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props.each do |prop|
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if prop.is_a?(AccessorNode) && prop.soak
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soaked = true
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if @base.is_a?(CallNode) && prop == props.first
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temp = o[:scope].free_variable
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parts[-1] = "(#{temp} = #{baseline})#{SOAK}#{baseline = temp.to_s + prop.compile(o)}"
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else
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parts[-1] << "#{SOAK}#{baseline += prop.compile(o)}"
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end
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else
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part = prop.compile(o)
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baseline += part
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parts << part
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end
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end
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@last = parts.last
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@source = parts.length > 1 ? parts[0...-1].join('') : nil
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code = parts.join('').gsub(')())', '()))')
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write(soaked ? "(#{code})" : code)
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end
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end
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# Pass through CoffeeScript comments into JavaScript comments at the
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# same position.
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class CommentNode < Node
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statement
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def initialize(lines)
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@lines = lines.value
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end
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def compile_node(o={})
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delimiter = "\n#{idt}//"
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write("#{delimiter}#{@lines.join(delimiter)}")
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end
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end
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# Node for a function invocation. Takes care of converting super() calls into
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# calls against the prototype's function of the same name.
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class CallNode < Node
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children :variable, :arguments
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def initialize(variable, arguments=[])
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@variable, @arguments = variable, arguments
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@prefix = ''
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end
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def new_instance
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@prefix = "new "
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self
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end
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def <<(argument)
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@arguments << argument
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self
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end
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# Compile a vanilla function call.
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def compile_node(o)
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return write(compile_splat(o)) if @arguments.any? {|a| a.is_a?(SplatNode) }
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args = @arguments.map{|a| a.compile(o) }.join(', ')
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return write(compile_super(args, o)) if @variable == 'super'
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write("#{@prefix}#{@variable.compile(o)}(#{args})")
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end
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# Compile a call against the superclass's implementation of the current function.
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def compile_super(args, o)
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methname = o[:scope].function.name
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arg_part = args.empty? ? '' : ", #{args}"
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meth = o[:scope].function.proto ?
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"#{o[:scope].function.proto}.__superClass__.#{methname}" :
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"#{methname}.__superClass__.constructor"
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"#{meth}.call(this#{arg_part})"
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end
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# Compile a function call being passed variable arguments.
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def compile_splat(o)
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meth = @variable.compile(o)
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obj = @variable.source || 'this'
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args = @arguments.map do |arg|
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code = arg.compile(o)
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code = arg.is_a?(SplatNode) ? code : "[#{code}]"
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arg.equal?(@arguments.first) ? code : ".concat(#{code})"
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end
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"#{@prefix}#{meth}.apply(#{obj}, #{args.join('')})"
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end
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# If the code generation wished to use the result of a function call
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# in multiple places, ensure that the function is only ever called once.
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def compile_reference(o)
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reference = o[:scope].free_variable
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call = ParentheticalNode.new(AssignNode.new(reference, self))
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return call, reference
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end
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end
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# Node to extend an object's prototype with an ancestor object.
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# After goog.inherits from the Closure Library.
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class ExtendsNode < Node
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children :sub_object, :super_object
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statement
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def initialize(sub_object, super_object)
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@sub_object, @super_object = sub_object, super_object
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end
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# Hooking one constructor into another's prototype chain.
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def compile_node(o={})
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constructor = o[:scope].free_variable
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sub, sup = @sub_object.compile(o), @super_object.compile(o)
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"#{idt}#{constructor} = function(){};\n#{idt}" +
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"#{constructor}.prototype = #{sup}.prototype;\n#{idt}" +
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"#{sub}.__superClass__ = #{sup}.prototype;\n#{idt}" +
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"#{sub}.prototype = new #{constructor}();\n#{idt}" +
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"#{sub}.prototype.constructor = #{sub};"
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end
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end
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# A dotted accessor into a part of a value, or the :: shorthand for
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# an accessor into the object's prototype.
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class AccessorNode < Node
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children :name
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attr_reader :soak
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def initialize(name, tag=nil)
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@name = name
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@prototype = tag == :prototype
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@soak = tag == :soak
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end
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def compile_node(o)
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proto = @prototype ? "prototype." : ''
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write(".#{proto}#{@name}")
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end
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end
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# An indexed accessor into a part of an array or object.
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class IndexNode < Node
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children :index
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def initialize(index)
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@index = index
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end
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def compile_node(o)
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write("[#{@index.compile(o)}]")
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end
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end
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# A this-reference, using '@'.
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class ThisNode < Node
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def initialize(property=nil)
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@property = property
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end
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def compile_node(o)
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prop = @property ? ".#{@property}" : ''
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write("this#{prop}")
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end
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end
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# A range literal. Ranges can be used to extract portions (slices) of arrays,
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# or to specify a range for list comprehensions.
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class RangeNode < Node
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children :from, :to
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def initialize(from, to, exclusive=false)
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@from, @to, @exclusive = from, to, exclusive
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end
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def exclusive?
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@exclusive
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end
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def compile_variables(o)
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@indent = o[:indent]
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@from_var, @to_var = o[:scope].free_variable, o[:scope].free_variable
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from_val, to_val = @from.compile(o), @to.compile(o)
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write("#{@from_var} = #{from_val}; #{@to_var} = #{to_val};\n#{idt}")
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end
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def compile_node(o)
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return compile_array(o) unless o[:index]
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idx, step = o.delete(:index), o.delete(:step)
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vars = "#{idx}=#{@from_var}"
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step = step ? step.compile(o) : '1'
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equals = @exclusive ? '' : '='
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intro = "(#{@from_var} <= #{@to_var} ? #{idx}"
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compare = "#{intro} <#{equals} #{@to_var} : #{idx} >#{equals} #{@to_var})"
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incr = "#{intro} += #{step} : #{idx} -= #{step})"
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write("#{vars}; #{compare}; #{incr}")
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end
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# Expand the range into the equivalent array, if it's not being used as
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# part of a comprehension, slice, or splice.
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# TODO: This generates pretty ugly code ... shrink it.
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def compile_array(o)
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body = Expressions.wrap(LiteralNode.wrap('i'))
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arr = Expressions.wrap(ForNode.new(body, {:source => ValueNode.new(self)}, Value.new('i')))
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ParentheticalNode.new(CallNode.new(CodeNode.new([], arr))).compile(o)
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end
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end
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# An array slice literal. Unlike JavaScript's Array#slice, the second parameter
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# specifies the index of the end of the slice (just like the first parameter)
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# is the index of the beginning.
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class SliceNode < Node
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children :range
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def initialize(range)
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@range = range
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end
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def compile_node(o)
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from = @range.from.compile(o)
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to = @range.to.compile(o)
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plus_part = @range.exclusive? ? '' : ' + 1'
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write(".slice(#{from}, #{to}#{plus_part})")
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end
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end
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# An object literal.
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class ObjectNode < Node
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children :properties
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alias_method :objects, :properties
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def initialize(properties = [])
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@properties = properties
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end
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# All the mucking about with commas is to make sure that CommentNodes and
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# AssignNodes get interleaved correctly, with no trailing commas or
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# commas affixed to comments. TODO: Extract this and add it to ArrayNode.
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def compile_node(o)
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o[:indent] = idt(1)
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joins = Hash.new("\n")
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non_comments = @properties.select {|p| !p.is_a?(CommentNode) }
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non_comments.each {|p| joins[p] = p == non_comments.last ? "\n" : ",\n" }
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props = @properties.map { |prop|
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join = joins[prop]
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join = '' if prop == @properties.last
|
|
indent = prop.is_a?(CommentNode) ? '' : idt(1)
|
|
"#{indent}#{prop.compile(o)}#{join}"
|
|
}.join('')
|
|
write("{\n#{props}\n#{idt}}")
|
|
end
|
|
end
|
|
|
|
# An array literal.
|
|
class ArrayNode < Node
|
|
children :objects
|
|
|
|
def initialize(objects=[])
|
|
@objects = objects
|
|
end
|
|
|
|
def compile_node(o)
|
|
o[:indent] = idt(1)
|
|
objects = @objects.map { |obj|
|
|
code = obj.compile(o)
|
|
obj.is_a?(CommentNode) ? "\n#{code}\n#{o[:indent]}" :
|
|
obj == @objects.last ? code : "#{code}, "
|
|
}.join('')
|
|
ending = objects.include?("\n") ? "\n#{idt}]" : ']'
|
|
write("[#{objects}#{ending}")
|
|
end
|
|
end
|
|
|
|
# A faux-node that is never created by the grammar, but is used during
|
|
# code generation to generate a quick "array.push(value)" tree of nodes.
|
|
class PushNode
|
|
def self.wrap(array, expressions)
|
|
expr = expressions.unwrap
|
|
return expressions if expr.statement_only? || expr.contains? {|n| n.statement_only? }
|
|
Expressions.wrap(CallNode.new(
|
|
ValueNode.new(LiteralNode.new(array), [AccessorNode.new(Value.new('push'))]),
|
|
[expr]
|
|
))
|
|
end
|
|
end
|
|
|
|
# A faux-node used to wrap an expressions body in a closure.
|
|
class ClosureNode
|
|
def self.wrap(expressions, statement=false)
|
|
func = ParentheticalNode.new(CodeNode.new([], Expressions.wrap(expressions)))
|
|
call = CallNode.new(ValueNode.new(func, AccessorNode.new(Value.new('call'))), [Value.new('this')])
|
|
statement ? Expressions.wrap(call) : call
|
|
end
|
|
end
|
|
|
|
# Setting the value of a local variable, or the value of an object property.
|
|
class AssignNode < Node
|
|
top_sensitive
|
|
children :variable, :value
|
|
|
|
PROTO_ASSIGN = /\A(\S+)\.prototype/
|
|
LEADING_DOT = /\A\.(prototype\.)?/
|
|
|
|
def initialize(variable, value, context=nil)
|
|
@variable, @value, @context = variable, value, context
|
|
end
|
|
|
|
def value?
|
|
@variable.is_a?(ValueNode)
|
|
end
|
|
|
|
def statement?
|
|
value? && (@variable.array? || @variable.object?)
|
|
end
|
|
|
|
def compile_node(o)
|
|
top = o.delete(:top)
|
|
return compile_pattern_match(o) if statement?
|
|
return compile_splice(o) if value? && @variable.splice?
|
|
stmt = o.delete(:as_statement)
|
|
name = @variable.compile(o)
|
|
last = value? ? @variable.last.to_s.sub(LEADING_DOT, '') : name
|
|
proto = name[PROTO_ASSIGN, 1]
|
|
if @value.is_a?(CodeNode)
|
|
@value.name = last if last.match(Lexer::IDENTIFIER)
|
|
@value.proto = proto if proto
|
|
end
|
|
return write("#{name}: #{@value.compile(o)}") if @context == :object
|
|
o[:scope].find(name) unless value? && @variable.properties?
|
|
val = "#{name} = #{@value.compile(o)}"
|
|
return write("#{idt}#{val};") if stmt
|
|
val = "(#{val})" if !top || o[:return]
|
|
val = "#{idt}return #{val}" if o[:return]
|
|
write(val)
|
|
end
|
|
|
|
# Implementation of recursive pattern matching, when assigning array or
|
|
# object literals to a value. Peeks at their properties to assign inner names.
|
|
# See: http://wiki.ecmascript.org/doku.php?id=harmony:destructuring
|
|
def compile_pattern_match(o)
|
|
val_var = o[:scope].free_variable
|
|
assigns = ["#{idt}#{val_var} = #{@value.compile(o)};"]
|
|
o.merge!(:top => true, :as_statement => true)
|
|
@variable.base.objects.each_with_index do |obj, i|
|
|
obj, i = obj.value, obj.variable.base if @variable.object?
|
|
access_class = @variable.array? ? IndexNode : AccessorNode
|
|
if obj.is_a?(SplatNode)
|
|
val = LiteralNode.wrap(obj.compile_value(o, val_var, @variable.base.objects.index(obj)))
|
|
else
|
|
val = ValueNode.new(val_var, [access_class.new(Value.new(i.to_s))])
|
|
end
|
|
assigns << AssignNode.new(obj, val).compile(o)
|
|
end
|
|
write(assigns.join("\n"))
|
|
end
|
|
|
|
def compile_splice(o)
|
|
var = @variable.compile(o.merge(:only_first => true))
|
|
range = @variable.properties.last.range
|
|
plus = range.exclusive? ? '' : ' + 1'
|
|
from = range.from.compile(o)
|
|
to = "#{range.to.compile(o)} - #{from}#{plus}"
|
|
write("#{var}.splice.apply(#{var}, [#{from}, #{to}].concat(#{@value.compile(o)}))")
|
|
end
|
|
end
|
|
|
|
# A function definition. The only node that creates a new Scope.
|
|
# A CodeNode does not have any children -- they're within the new scope.
|
|
class CodeNode < Node
|
|
top_sensitive
|
|
attr_reader :params, :body, :bound
|
|
attr_accessor :name, :proto
|
|
|
|
def initialize(params, body, tag=nil)
|
|
@params = params
|
|
@body = body
|
|
@bound = tag == :boundfunc
|
|
end
|
|
|
|
def compile_node(o)
|
|
shared_scope = o.delete(:shared_scope)
|
|
top = o.delete(:top)
|
|
o[:scope] = shared_scope || Scope.new(o[:scope], @body, self)
|
|
o[:return] = true
|
|
o[:top] = true
|
|
o[:indent] = idt(@bound ? 2 : 1)
|
|
o.delete(:no_wrap)
|
|
o.delete(:globals)
|
|
if @params.last.is_a?(SplatNode)
|
|
splat = @params.pop
|
|
splat.index = @params.length
|
|
@body.unshift(splat)
|
|
end
|
|
@params.each {|id| o[:scope].parameter(id.to_s) }
|
|
code = @body.empty? ? "" : "\n#{@body.compile_with_declarations(o)}\n"
|
|
name_part = @name ? " #{@name}" : ''
|
|
func = "function#{@bound ? '' : name_part}(#{@params.join(', ')}) {#{code}#{idt(@bound ? 1 : 0)}}"
|
|
func = "(#{func})" if top && !@bound
|
|
return write(func) unless @bound
|
|
inner = "(function#{name_part}() {\n#{idt(2)}return __func.apply(__this, arguments);\n#{idt(1)}});"
|
|
write("(function(__this) {\n#{idt(1)}var __func = #{func};\n#{idt(1)}return #{inner}\n#{idt}})(this)")
|
|
end
|
|
end
|
|
|
|
# A splat, either as a parameter to a function, an argument to a call,
|
|
# or in a destructuring assignment.
|
|
class SplatNode < Node
|
|
children :name
|
|
attr_accessor :index
|
|
|
|
def initialize(name)
|
|
@name = name
|
|
end
|
|
|
|
def compile_node(o={})
|
|
write(@index ? compile_param(o) : @name.compile(o))
|
|
end
|
|
|
|
def compile_param(o)
|
|
o[:scope].find(@name)
|
|
"#{@name} = Array.prototype.slice.call(arguments, #{@index})"
|
|
end
|
|
|
|
def compile_value(o, name, index)
|
|
"Array.prototype.slice.call(#{name}, #{index})"
|
|
end
|
|
|
|
end
|
|
|
|
# A while loop, the only sort of low-level loop exposed by CoffeeScript. From
|
|
# it, all other loops can be manufactured.
|
|
class WhileNode < Node
|
|
top_sensitive
|
|
children :condition, :body
|
|
statement
|
|
|
|
def initialize(condition, body)
|
|
@condition, @body = condition, body
|
|
end
|
|
|
|
def compile_node(o)
|
|
returns = o.delete(:return)
|
|
top = o.delete(:top) && !returns
|
|
o[:indent] = idt(1)
|
|
o[:top] = true
|
|
cond = @condition.compile(o)
|
|
set = ''
|
|
if !top
|
|
rvar = o[:scope].free_variable
|
|
set = "#{idt}#{rvar} = [];\n"
|
|
@body = PushNode.wrap(rvar, @body)
|
|
end
|
|
post = returns ? "\n#{idt}return #{rvar};" : ''
|
|
return write("#{set}#{idt}while (#{cond}) null;#{post}") if @body.nil?
|
|
write("#{set}#{idt}while (#{cond}) {\n#{@body.compile(o)}\n#{idt}}#{post}")
|
|
end
|
|
end
|
|
|
|
# Simple Arithmetic and logical operations. Performs some conversion from
|
|
# CoffeeScript operations into their JavaScript equivalents.
|
|
class OpNode < Node
|
|
children :first, :second
|
|
attr_reader :operator
|
|
attr_accessor :second
|
|
|
|
CONVERSIONS = {
|
|
:== => "===",
|
|
:'!=' => "!==",
|
|
:and => '&&',
|
|
:or => '||',
|
|
:is => '===',
|
|
:isnt => "!==",
|
|
:not => '!'
|
|
}
|
|
CHAINABLE = [:<, :>, :>=, :<=, :===, :'!==']
|
|
ASSIGNMENT = [:'||=', :'&&=', :'?=']
|
|
PREFIX_OPERATORS = [:typeof, :delete]
|
|
|
|
def initialize(operator, first, second=nil, flip=false)
|
|
@first, @second, @flip = first, second, flip
|
|
@operator = CONVERSIONS[operator.to_sym] || operator
|
|
end
|
|
|
|
def unary?
|
|
@second.nil?
|
|
end
|
|
|
|
def chainable?
|
|
CHAINABLE.include?(operator.to_sym)
|
|
end
|
|
|
|
def compile_node(o)
|
|
return write(compile_chain(o)) if chainable? && @first.unwrap.is_a?(OpNode) && @first.unwrap.chainable?
|
|
return write(compile_assignment(o)) if ASSIGNMENT.include?(@operator.to_sym)
|
|
return write(compile_unary(o)) if unary?
|
|
return write(compile_existence(o)) if @operator == '?'
|
|
write("#{@first.compile(o)} #{@operator} #{@second.compile(o)}")
|
|
end
|
|
|
|
# Mimic Python's chained comparisons. See:
|
|
# http://docs.python.org/reference/expressions.html#notin
|
|
def compile_chain(o)
|
|
shared = @first.unwrap.second
|
|
@first.second, shared = *shared.compile_reference(o) if shared.is_a?(CallNode)
|
|
"(#{@first.compile(o)}) && (#{shared.compile(o)} #{@operator} #{@second.compile(o)})"
|
|
end
|
|
|
|
def compile_assignment(o)
|
|
first, second = @first.compile(o), @second.compile(o)
|
|
o[:scope].find(first) if @first.unwrap.is_a?(Value)
|
|
return "#{first} = #{ExistenceNode.compile_test(o, @first)} ? #{first} : #{second}" if @operator == '?='
|
|
"#{first} = #{first} #{@operator[0..1]} #{second}"
|
|
end
|
|
|
|
def compile_existence(o)
|
|
first, second = @first.compile(o), @second.compile(o)
|
|
"#{ExistenceNode.compile_test(o, @first)} ? #{first} : #{second}"
|
|
end
|
|
|
|
def compile_unary(o)
|
|
space = PREFIX_OPERATORS.include?(@operator.to_sym) ? ' ' : ''
|
|
parts = [@operator.to_s, space, @first.compile(o)]
|
|
parts.reverse! if @flip
|
|
parts.join('')
|
|
end
|
|
end
|
|
|
|
# The replacement for the for loop is an array comprehension (that compiles)
|
|
# into a for loop. Also acts as an expression, able to return the result
|
|
# of the comprehenion. Unlike Python array comprehensions, it's able to pass
|
|
# the current index of the loop as a second parameter.
|
|
class ForNode < Node
|
|
top_sensitive
|
|
children :body, :source, :filter
|
|
attr_reader :name, :index, :step
|
|
statement
|
|
|
|
def initialize(body, source, name, index=nil)
|
|
@body, @name, @index = body, name, index
|
|
@source = source[:source]
|
|
@filter = source[:filter]
|
|
@step = source[:step]
|
|
@object = !!source[:object]
|
|
@name, @index = @index, @name if @object
|
|
end
|
|
|
|
def compile_node(o)
|
|
top_level = o.delete(:top) && !o[:return]
|
|
range = @source.is_a?(ValueNode) && @source.base.is_a?(RangeNode) && @source.properties.empty?
|
|
source = range ? @source.base : @source
|
|
scope = o[:scope]
|
|
name_found = @name && scope.find(@name)
|
|
index_found = @index && scope.find(@index)
|
|
body_dent = idt(1)
|
|
rvar = scope.free_variable unless top_level
|
|
svar = scope.free_variable
|
|
ivar = range ? name : @index ? @index : scope.free_variable
|
|
var_part = ''
|
|
body = Expressions.wrap(@body)
|
|
if range
|
|
index_var = scope.free_variable
|
|
source_part = source.compile_variables(o)
|
|
for_part = "#{index_var}=0, #{source.compile(o.merge(:index => ivar, :step => @step))}, #{index_var}++"
|
|
else
|
|
index_var = nil
|
|
source_part = "#{svar} = #{@source.compile(o)};\n#{idt}"
|
|
step_part = @step ? "#{ivar} += #{@step.compile(o)}" : "#{ivar}++"
|
|
for_part = @object ? "#{ivar} in #{svar}" : "#{ivar} = 0; #{ivar} < #{svar}.length; #{step_part}"
|
|
var_part = "#{body_dent}#{@name} = #{svar}[#{ivar}];\n" if @name
|
|
# body.unshift(AssignNode.new(@name, ValueNode.new(svar, [IndexNode.new(ivar)]))) if @name
|
|
end
|
|
set_result = rvar ? "#{idt}#{rvar} = []; " : idt
|
|
return_result = rvar || ''
|
|
body = ClosureNode.wrap(body, true) if top_level && contains? {|n| n.is_a? CodeNode }
|
|
body = PushNode.wrap(rvar, body) unless top_level
|
|
if o[:return]
|
|
return_result = "return #{return_result}" if o[:return]
|
|
o.delete(:return)
|
|
body = IfNode.new(@filter, body, nil, :statement => true) if @filter
|
|
elsif @filter
|
|
body = Expressions.wrap(IfNode.new(@filter, body))
|
|
end
|
|
if @object
|
|
o[:scope].assign("__hasProp", "Object.prototype.hasOwnProperty", true)
|
|
body = Expressions.wrap(IfNode.new(
|
|
CallNode.new(
|
|
ValueNode.new(LiteralNode.wrap("__hasProp"), [AccessorNode.new(Value.new('call'))]),
|
|
[LiteralNode.wrap(svar), LiteralNode.wrap(ivar)]
|
|
),
|
|
Expressions.wrap(body), nil, {:statement => true}
|
|
))
|
|
end
|
|
|
|
return_result = "\n#{idt}#{return_result};" unless top_level
|
|
body = body.compile(o.merge(:indent => body_dent, :top => true))
|
|
vars = range ? @name : "#{@name}, #{ivar}"
|
|
return write(set_result + source_part + "for (#{for_part}) {\n#{var_part}#{body}\n#{idt}}\n#{idt}#{return_result}")
|
|
end
|
|
end
|
|
|
|
# A try/catch/finally block.
|
|
class TryNode < Node
|
|
children :try, :recovery, :finally
|
|
attr_reader :error
|
|
statement
|
|
|
|
def initialize(try, error, recovery, finally=nil)
|
|
@try, @error, @recovery, @finally = try, error, recovery, finally
|
|
end
|
|
|
|
def compile_node(o)
|
|
o[:indent] = idt(1)
|
|
o[:top] = true
|
|
error_part = @error ? " (#{@error}) " : ' '
|
|
catch_part = @recovery && " catch#{error_part}{\n#{@recovery.compile(o)}\n#{idt}}"
|
|
finally_part = @finally && " finally {\n#{@finally.compile(o.merge(:return => nil))}\n#{idt}}"
|
|
write("#{idt}try {\n#{@try.compile(o)}\n#{idt}}#{catch_part}#{finally_part}")
|
|
end
|
|
end
|
|
|
|
# Throw an exception.
|
|
class ThrowNode < Node
|
|
children :expression
|
|
statement_only
|
|
|
|
def initialize(expression)
|
|
@expression = expression
|
|
end
|
|
|
|
def compile_node(o)
|
|
write("#{idt}throw #{@expression.compile(o)};")
|
|
end
|
|
end
|
|
|
|
# Check an expression for existence (meaning not null or undefined).
|
|
class ExistenceNode < Node
|
|
children :expression
|
|
|
|
def self.compile_test(o, variable)
|
|
first, second = variable, variable
|
|
first, second = *variable.compile_reference(o) if variable.is_a?(CallNode)
|
|
"(typeof #{first.compile(o)} !== \"undefined\" && #{second.compile(o)} !== null)"
|
|
end
|
|
|
|
def initialize(expression)
|
|
@expression = expression
|
|
end
|
|
|
|
def compile_node(o)
|
|
write(ExistenceNode.compile_test(o, @expression))
|
|
end
|
|
end
|
|
|
|
# An extra set of parentheses, supplied by the script source.
|
|
# You can't wrap parentheses around bits that get compiled into JS statements,
|
|
# unfortunately.
|
|
class ParentheticalNode < Node
|
|
children :expressions
|
|
|
|
def initialize(expressions, line=nil)
|
|
@expressions = expressions.unwrap
|
|
@line = line
|
|
end
|
|
|
|
def compile_node(o)
|
|
compiled = @expressions.compile(o)
|
|
compiled = compiled[0...-1] if compiled[-1..-1] == ';'
|
|
write("(#{compiled})")
|
|
end
|
|
end
|
|
|
|
# If/else statements. Switch/whens get compiled into these. Acts as an
|
|
# expression by pushing down requested returns to the expression bodies.
|
|
# Single-expression IfNodes are compiled into ternary operators if possible,
|
|
# because ternaries are first-class returnable assignable expressions.
|
|
class IfNode < Node
|
|
children :condition, :body, :else_body
|
|
|
|
def initialize(condition, body, else_body=nil, tags={})
|
|
@condition = condition
|
|
@body = body && body.unwrap
|
|
@else_body = else_body && else_body.unwrap
|
|
@tags = tags
|
|
@multiple = true if @condition.is_a?(Array)
|
|
@condition = OpNode.new("!", ParentheticalNode.new(@condition)) if @tags[:invert]
|
|
end
|
|
|
|
def <<(else_body)
|
|
eb = else_body.unwrap
|
|
@else_body ? @else_body << eb : @else_body = eb
|
|
self
|
|
end
|
|
|
|
def add_comment(comment)
|
|
@comment = comment
|
|
self
|
|
end
|
|
|
|
def force_statement
|
|
@tags[:statement] = true
|
|
self
|
|
end
|
|
|
|
# Rewrite a chain of IfNodes with their switch condition for equality.
|
|
def rewrite_condition(expression)
|
|
@condition = @multiple ? @condition.map {|c| OpNode.new("is", expression, c) } :
|
|
OpNode.new("is", expression, @condition)
|
|
@else_body.rewrite_condition(expression) if chain?
|
|
self
|
|
end
|
|
|
|
# Rewrite a chain of IfNodes to add a default case as the final else.
|
|
def add_else(exprs)
|
|
chain? ? @else_body.add_else(exprs) : @else_body = (exprs && exprs.unwrap)
|
|
self
|
|
end
|
|
|
|
# If the else_body is an IfNode itself, then we've got an if-else chain.
|
|
def chain?
|
|
@chain ||= @else_body && @else_body.is_a?(IfNode)
|
|
end
|
|
|
|
# The IfNode only compiles into a statement if either of the bodies needs
|
|
# to be a statement.
|
|
def statement?
|
|
@is_statement ||= !!(@comment || @tags[:statement] || @body.statement? || (@else_body && @else_body.statement?))
|
|
end
|
|
|
|
def compile_condition(o)
|
|
[@condition].flatten.map {|c| c.compile(o) }.join(' || ')
|
|
end
|
|
|
|
def compile_node(o)
|
|
write(statement? ? compile_statement(o) : compile_ternary(o))
|
|
end
|
|
|
|
# Compile the IfNode as a regular if-else statement. Flattened chains
|
|
# force sub-else bodies into statement form.
|
|
def compile_statement(o)
|
|
child = o.delete(:chain_child)
|
|
cond_o = o.dup
|
|
cond_o.delete(:return)
|
|
o[:indent] = idt(1)
|
|
o[:top] = true
|
|
if_dent = child ? '' : idt
|
|
com_dent = child ? idt : ''
|
|
prefix = @comment ? @comment.compile(cond_o) + "\n#{com_dent}" : ''
|
|
body = Expressions.wrap(@body).compile(o)
|
|
if_part = "#{prefix}#{if_dent}if (#{compile_condition(cond_o)}) {\n#{body}\n#{idt}}"
|
|
return if_part unless @else_body
|
|
else_part = chain? ?
|
|
" else #{@else_body.compile(o.merge(:indent => idt, :chain_child => true))}" :
|
|
" else {\n#{Expressions.wrap(@else_body).compile(o)}\n#{idt}}"
|
|
if_part + else_part
|
|
end
|
|
|
|
# Compile the IfNode into a ternary operator.
|
|
def compile_ternary(o)
|
|
if_part = "#{@condition.compile(o)} ? #{@body.compile(o)}"
|
|
else_part = @else_body ? "#{@else_body.compile(o)}" : 'null'
|
|
"#{if_part} : #{else_part}"
|
|
end
|
|
end
|
|
|
|
end |