2014-07-31 16:40:15 -04:00
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package daemon
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2015-09-16 14:56:26 -04:00
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import (
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2017-03-30 16:52:40 -04:00
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"context"
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Remove static errors from errors package.
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
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"fmt"
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"net/http"
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2015-11-02 18:25:26 -05:00
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"time"
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"github.com/Sirupsen/logrus"
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2016-09-15 13:15:57 -04:00
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"github.com/docker/docker/api/errors"
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2017-03-30 23:01:41 -04:00
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containerpkg "github.com/docker/docker/container"
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2015-09-16 14:56:26 -04:00
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)
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2015-03-25 03:44:12 -04:00
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2015-07-30 17:01:53 -04:00
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// ContainerStop looks for the given container and terminates it,
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// waiting the given number of seconds before forcefully killing the
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// container. If a negative number of seconds is given, ContainerStop
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// will wait for a graceful termination. An error is returned if the
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// container is not found, is already stopped, or if there is a
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// problem stopping the container.
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2016-06-06 23:29:05 -04:00
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func (daemon *Daemon) ContainerStop(name string, seconds *int) error {
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2015-12-11 12:39:28 -05:00
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container, err := daemon.GetContainer(name)
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2014-12-16 18:06:35 -05:00
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if err != nil {
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2015-03-25 03:44:12 -04:00
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return err
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2014-07-31 16:40:15 -04:00
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}
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2014-12-16 18:06:35 -05:00
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if !container.IsRunning() {
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Remove static errors from errors package.
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
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err := fmt.Errorf("Container %s is already stopped", name)
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return errors.NewErrorWithStatusCode(err, http.StatusNotModified)
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2014-12-16 18:06:35 -05:00
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}
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2016-06-06 23:29:05 -04:00
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if seconds == nil {
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stopTimeout := container.StopTimeout()
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seconds = &stopTimeout
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}
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if err := daemon.containerStop(container, *seconds); err != nil {
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Remove static errors from errors package.
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
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return fmt.Errorf("Cannot stop container %s: %v", name, err)
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2014-12-16 18:06:35 -05:00
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}
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2015-03-25 03:44:12 -04:00
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return nil
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2014-07-31 16:40:15 -04:00
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}
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2015-11-02 18:25:26 -05:00
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// containerStop halts a container by sending a stop signal, waiting for the given
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// duration in seconds, and then calling SIGKILL and waiting for the
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// process to exit. If a negative duration is given, Stop will wait
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// for the initial signal forever. If the container is not running Stop returns
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// immediately.
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2017-03-30 23:01:41 -04:00
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func (daemon *Daemon) containerStop(container *containerpkg.Container, seconds int) error {
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2015-11-02 18:25:26 -05:00
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if !container.IsRunning() {
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return nil
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}
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2016-04-18 05:48:13 -04:00
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daemon.stopHealthchecks(container)
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2016-01-27 03:06:45 -05:00
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stopSignal := container.StopSignal()
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// 1. Send a stop signal
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if err := daemon.killPossiblyDeadProcess(container, stopSignal); err != nil {
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2016-08-15 19:51:45 -04:00
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// While normally we might "return err" here we're not going to
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// because if we can't stop the container by this point then
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2016-12-23 07:48:25 -05:00
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// it's probably because it's already stopped. Meaning, between
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2016-08-15 19:51:45 -04:00
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// the time of the IsRunning() call above and now it stopped.
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// Also, since the err return will be environment specific we can't
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// look for any particular (common) error that would indicate
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// that the process is already dead vs something else going wrong.
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// So, instead we'll give it up to 2 more seconds to complete and if
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// by that time the container is still running, then the error
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// we got is probably valid and so we force kill it.
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2017-03-30 16:52:40 -04:00
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ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
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defer cancel()
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2017-03-30 23:01:41 -04:00
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if status := <-container.Wait(ctx, containerpkg.WaitConditionNotRunning); status.Err() != nil {
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2016-08-15 19:51:45 -04:00
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logrus.Infof("Container failed to stop after sending signal %d to the process, force killing", stopSignal)
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if err := daemon.killPossiblyDeadProcess(container, 9); err != nil {
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return err
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}
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2015-11-02 18:25:26 -05:00
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}
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}
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// 2. Wait for the process to exit on its own
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2017-03-30 16:52:40 -04:00
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ctx, cancel := context.WithTimeout(context.Background(), time.Duration(seconds)*time.Second)
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defer cancel()
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2017-03-30 23:01:41 -04:00
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if status := <-container.Wait(ctx, containerpkg.WaitConditionNotRunning); status.Err() != nil {
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2016-01-27 03:06:45 -05:00
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logrus.Infof("Container %v failed to exit within %d seconds of signal %d - using the force", container.ID, seconds, stopSignal)
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2015-11-02 18:25:26 -05:00
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// 3. If it doesn't, then send SIGKILL
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if err := daemon.Kill(container); err != nil {
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2017-03-30 16:52:40 -04:00
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// Wait without a timeout, ignore result.
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2017-03-30 23:01:41 -04:00
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_ = <-container.Wait(context.Background(), containerpkg.WaitConditionNotRunning)
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2015-11-02 18:25:26 -05:00
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logrus.Warn(err) // Don't return error because we only care that container is stopped, not what function stopped it
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}
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}
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2015-11-03 12:33:13 -05:00
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daemon.LogContainerEvent(container, "stop")
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2015-11-02 18:25:26 -05:00
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return nil
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}
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