moby--moby/execdriver/driver.go

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package execdriver
import (
"errors"
"io"
"net"
"os/exec"
"sync"
"syscall"
"time"
)
var (
ErrCommandIsNil = errors.New("Process's cmd is nil")
)
type Driver interface {
Start(c *Process) error
Stop(c *Process) error
Kill(c *Process, sig int) error
Wait(c *Process, duration time.Duration) error
}
// Network settings of the container
type Network struct {
Gateway string
IPAddress net.IPAddr
IPPrefixLen int
Mtu int
}
type State struct {
sync.RWMutex
running bool
pid int
exitCode int
startedAt time.Time
finishedAt time.Time
}
func (s *State) IsRunning() bool {
s.RLock()
defer s.RUnlock()
return s.running
}
func (s *State) SetRunning() error {
s.Lock()
defer s.Unlock()
s.running = true
return nil
}
func (s *State) SetStopped(exitCode int) error {
s.Lock()
defer s.Unlock()
s.exitCode = exitCode
s.running = false
return nil
}
// Container / Process / Whatever, we can redefine the conatiner here
// to be what it should be and not have to carry the baggage of the
// container type in the core with backward compat. This is what a
// driver needs to execute a process inside of a conatiner. This is what
// a container is at it's core.
type Process struct {
State State
Name string // unique name for the conatienr
Privileged bool
User string
Dir string // root fs of the container
InitPath string // dockerinit
Entrypoint string
Args []string
Environment map[string]string
WorkingDir string
ConfigPath string
Network *Network // if network is nil then networking is disabled
Stdin io.Reader
Stdout io.Writer
Stderr io.Writer
cmd *exec.Cmd
}
func (c *Process) SetCmd(cmd *exec.Cmd) error {
c.cmd = cmd
cmd.Stdout = c.Stdout
cmd.Stderr = c.Stderr
cmd.Stdin = c.Stdin
return nil
}
func (c *Process) StdinPipe() (io.WriteCloser, error) {
return c.cmd.StdinPipe()
}
func (c *Process) StderrPipe() (io.ReadCloser, error) {
return c.cmd.StderrPipe()
}
func (c *Process) StdoutPipe() (io.ReadCloser, error) {
return c.cmd.StdoutPipe()
}
func (c *Process) GetExitCode() int {
if c.cmd != nil {
return c.cmd.ProcessState.Sys().(syscall.WaitStatus).ExitStatus()
}
return -1
}
func (c *Process) Wait() error {
if c.cmd != nil {
return c.cmd.Wait()
}
return ErrCommandIsNil
}