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moby--moby/vendor/github.com/stevvooe/ttrpc/handshake.go

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package ttrpc
import (
"context"
"net"
)
// Handshaker defines the interface for connection handshakes performed on the
// server or client when first connecting.
type Handshaker interface {
// Handshake should confirm or decorate a connection that may be incoming
// to a server or outgoing from a client.
//
// If this returns without an error, the caller should use the connection
// in place of the original connection.
//
// The second return value can contain credential specific data, such as
// unix socket credentials or TLS information.
//
// While we currently only have implementations on the server-side, this
// interface should be sufficient to implement similar handshakes on the
// client-side.
Handshake(ctx context.Context, conn net.Conn) (net.Conn, interface{}, error)
}
type handshakerFunc func(ctx context.Context, conn net.Conn) (net.Conn, interface{}, error)
func (fn handshakerFunc) Handshake(ctx context.Context, conn net.Conn) (net.Conn, interface{}, error) {
return fn(ctx, conn)
}
func noopHandshake(ctx context.Context, conn net.Conn) (net.Conn, interface{}, error) {
return conn, nil, nil
}