moby--moby/container/state.go

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package container // import "github.com/docker/docker/container"
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import (
"context"
"errors"
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"fmt"
"sync"
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"time"
"github.com/docker/docker/api/types"
units "github.com/docker/go-units"
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)
// State holds the current container state, and has methods to get and
// set the state. Container has an embed, which allows all of the
// functions defined against State to run against Container.
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type State struct {
sync.Mutex
// Note that `Running` and `Paused` are not mutually exclusive:
// When pausing a container (on Linux), the freezer cgroup is used to suspend
// all processes in the container. Freezing the process requires the process to
// be running. As a result, paused containers are both `Running` _and_ `Paused`.
Running bool
Paused bool
Restarting bool
OOMKilled bool
RemovalInProgress bool // Not need for this to be persistent on disk.
Dead bool
Pid int
ExitCodeValue int `json:"ExitCode"`
Windows: Pass back system errors on container exit Signed-off-by: John Howard <jhoward@microsoft.com> While debugging #32838, it was found (https://github.com/moby/moby/issues/32838#issuecomment-356005845) that the utility VM in some circumstances was crashing. Unfortunately, this was silently thrown away, and as far as the build step (also applies to docker run) was concerned, the exit code was zero and the error was thrown away. Windows containers operate differently to containers on Linux, and there can be legitimate system errors during container shutdown after the init process exits. This PR handles this and passes the error all the way back to the client, and correctly causes a build step running a container which hits a system error to fail, rather than blindly trying to keep going, assuming all is good, and get a subsequent failure on a commit. With this change, assuming an error occurs, here's an example of a failure which previous was reported as a commit error: ``` The command 'powershell -Command $ErrorActionPreference = 'Stop'; $ProgressPreference = 'SilentlyContinue'; Install-WindowsFeature -Name Web-App-Dev ; Install-WindowsFeature -Name ADLDS; Install-WindowsFeature -Name Web-Mgmt-Compat; Install-WindowsFeature -Name Web-Mgmt-Service; Install-WindowsFeature -Name Web-Metabase; Install-WindowsFeature -Name Web-Lgcy-Scripting; Install-WindowsFeature -Name Web-WMI; Install-WindowsFeature -Name Web-WHC; Install-WindowsFeature -Name Web-Scripting-Tools; Install-WindowsFeature -Name Web-Net-Ext45; Install-WindowsFeature -Name Web-ASP; Install-WindowsFeature -Name Web-ISAPI-Ext; Install-WindowsFeature -Name Web-ISAPI-Filter; Install-WindowsFeature -Name Web-Default-Doc; Install-WindowsFeature -Name Web-Dir-Browsing; Install-WindowsFeature -Name Web-Http-Errors; Install-WindowsFeature -Name Web-Static-Content; Install-WindowsFeature -Name Web-Http-Redirect; Install-WindowsFeature -Name Web-DAV-Publishing; Install-WindowsFeature -Name Web-Health; Install-WindowsFeature -Name Web-Http-Logging; Install-WindowsFeature -Name Web-Custom-Logging; Install-WindowsFeature -Name Web-Log-Libraries; Install-WindowsFeature -Name Web-Request-Monitor; Install-WindowsFeature -Name Web-Http-Tracing; Install-WindowsFeature -Name Web-Stat-Compression; Install-WindowsFeature -Name Web-Dyn-Compression; Install-WindowsFeature -Name Web-Security; Install-WindowsFeature -Name Web-Windows-Auth; Install-WindowsFeature -Name Web-Basic-Auth; Install-WindowsFeature -Name Web-Url-Auth; Install-WindowsFeature -Name Web-WebSockets; Install-WindowsFeature -Name Web-AppInit; Install-WindowsFeature -Name NET-WCF-HTTP-Activation45; Install-WindowsFeature -Name NET-WCF-Pipe-Activation45; Install-WindowsFeature -Name NET-WCF-TCP-Activation45;' returned a non-zero code: 4294967295: container shutdown failed: container ba9c65054d42d4830fb25ef55e4ab3287550345aa1a2bb265df4e5bfcd79c78a encountered an error during WaitTimeout: failure in a Windows system call: The compute system exited unexpectedly. (0xc0370106) ``` Without this change, it would be incorrectly reported such as in this comment: https://github.com/moby/moby/issues/32838#issuecomment-309621097 ``` Step 3/8 : ADD buildtools C:/buildtools re-exec error: exit status 1: output: time="2017-06-20T11:37:38+10:00" level=error msg="hcsshim::ImportLayer failed in Win32: The system cannot find the path specified. (0x3) layerId=\\\\?\\C:\\ProgramData\\docker\\windowsfilter\\b41d28c95f98368b73fc192cb9205700e21 6691495c1f9ac79b9b04ec4923ea2 flavour=1 folder=C:\\Windows\\TEMP\\hcs232661915" hcsshim::ImportLayer failed in Win32: The system cannot find the path specified. (0x3) layerId=\\?\C:\ProgramData\docker\windowsfilter\b41d28c95f98368b73fc192cb9205700e216691495c1f9ac79b9b04ec4923ea2 flavour=1 folder=C:\Windows\TEMP\hcs232661915 ```
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ErrorMsg string `json:"Error"` // contains last known error during container start, stop, or remove
StartedAt time.Time
FinishedAt time.Time
Add support for user-defined healthchecks This PR adds support for user-defined health-check probes for Docker containers. It adds a `HEALTHCHECK` instruction to the Dockerfile syntax plus some corresponding "docker run" options. It can be used with a restart policy to automatically restart a container if the check fails. The `HEALTHCHECK` instruction has two forms: * `HEALTHCHECK [OPTIONS] CMD command` (check container health by running a command inside the container) * `HEALTHCHECK NONE` (disable any healthcheck inherited from the base image) The `HEALTHCHECK` instruction tells Docker how to test a container to check that it is still working. This can detect cases such as a web server that is stuck in an infinite loop and unable to handle new connections, even though the server process is still running. When a container has a healthcheck specified, it has a _health status_ in addition to its normal status. This status is initially `starting`. Whenever a health check passes, it becomes `healthy` (whatever state it was previously in). After a certain number of consecutive failures, it becomes `unhealthy`. The options that can appear before `CMD` are: * `--interval=DURATION` (default: `30s`) * `--timeout=DURATION` (default: `30s`) * `--retries=N` (default: `1`) The health check will first run **interval** seconds after the container is started, and then again **interval** seconds after each previous check completes. If a single run of the check takes longer than **timeout** seconds then the check is considered to have failed. It takes **retries** consecutive failures of the health check for the container to be considered `unhealthy`. There can only be one `HEALTHCHECK` instruction in a Dockerfile. If you list more than one then only the last `HEALTHCHECK` will take effect. The command after the `CMD` keyword can be either a shell command (e.g. `HEALTHCHECK CMD /bin/check-running`) or an _exec_ array (as with other Dockerfile commands; see e.g. `ENTRYPOINT` for details). The command's exit status indicates the health status of the container. The possible values are: - 0: success - the container is healthy and ready for use - 1: unhealthy - the container is not working correctly - 2: starting - the container is not ready for use yet, but is working correctly If the probe returns 2 ("starting") when the container has already moved out of the "starting" state then it is treated as "unhealthy" instead. For example, to check every five minutes or so that a web-server is able to serve the site's main page within three seconds: HEALTHCHECK --interval=5m --timeout=3s \ CMD curl -f http://localhost/ || exit 1 To help debug failing probes, any output text (UTF-8 encoded) that the command writes on stdout or stderr will be stored in the health status and can be queried with `docker inspect`. Such output should be kept short (only the first 4096 bytes are stored currently). When the health status of a container changes, a `health_status` event is generated with the new status. The health status is also displayed in the `docker ps` output. Signed-off-by: Thomas Leonard <thomas.leonard@docker.com> Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
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Health *Health
Removed bool `json:"-"`
stopWaiters []chan<- StateStatus
removeOnlyWaiters []chan<- StateStatus
}
// StateStatus is used to return container wait results.
// Implements exec.ExitCode interface.
// This type is needed as State include a sync.Mutex field which make
// copying it unsafe.
type StateStatus struct {
exitCode int
err error
}
// ExitCode returns current exitcode for the state.
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
func (s StateStatus) ExitCode() int {
return s.exitCode
}
// Err returns current error for the state. Returns nil if the container had
// exited on its own.
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
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func (s StateStatus) Err() error {
return s.err
}
// NewState creates a default state object.
func NewState() *State {
return &State{}
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}
// String returns a human-readable description of the state
func (s *State) String() string {
if s.Running {
if s.Paused {
return fmt.Sprintf("Up %s (Paused)", units.HumanDuration(time.Now().UTC().Sub(s.StartedAt)))
}
if s.Restarting {
return fmt.Sprintf("Restarting (%d) %s ago", s.ExitCodeValue, units.HumanDuration(time.Now().UTC().Sub(s.FinishedAt)))
}
Add support for user-defined healthchecks This PR adds support for user-defined health-check probes for Docker containers. It adds a `HEALTHCHECK` instruction to the Dockerfile syntax plus some corresponding "docker run" options. It can be used with a restart policy to automatically restart a container if the check fails. The `HEALTHCHECK` instruction has two forms: * `HEALTHCHECK [OPTIONS] CMD command` (check container health by running a command inside the container) * `HEALTHCHECK NONE` (disable any healthcheck inherited from the base image) The `HEALTHCHECK` instruction tells Docker how to test a container to check that it is still working. This can detect cases such as a web server that is stuck in an infinite loop and unable to handle new connections, even though the server process is still running. When a container has a healthcheck specified, it has a _health status_ in addition to its normal status. This status is initially `starting`. Whenever a health check passes, it becomes `healthy` (whatever state it was previously in). After a certain number of consecutive failures, it becomes `unhealthy`. The options that can appear before `CMD` are: * `--interval=DURATION` (default: `30s`) * `--timeout=DURATION` (default: `30s`) * `--retries=N` (default: `1`) The health check will first run **interval** seconds after the container is started, and then again **interval** seconds after each previous check completes. If a single run of the check takes longer than **timeout** seconds then the check is considered to have failed. It takes **retries** consecutive failures of the health check for the container to be considered `unhealthy`. There can only be one `HEALTHCHECK` instruction in a Dockerfile. If you list more than one then only the last `HEALTHCHECK` will take effect. The command after the `CMD` keyword can be either a shell command (e.g. `HEALTHCHECK CMD /bin/check-running`) or an _exec_ array (as with other Dockerfile commands; see e.g. `ENTRYPOINT` for details). The command's exit status indicates the health status of the container. The possible values are: - 0: success - the container is healthy and ready for use - 1: unhealthy - the container is not working correctly - 2: starting - the container is not ready for use yet, but is working correctly If the probe returns 2 ("starting") when the container has already moved out of the "starting" state then it is treated as "unhealthy" instead. For example, to check every five minutes or so that a web-server is able to serve the site's main page within three seconds: HEALTHCHECK --interval=5m --timeout=3s \ CMD curl -f http://localhost/ || exit 1 To help debug failing probes, any output text (UTF-8 encoded) that the command writes on stdout or stderr will be stored in the health status and can be queried with `docker inspect`. Such output should be kept short (only the first 4096 bytes are stored currently). When the health status of a container changes, a `health_status` event is generated with the new status. The health status is also displayed in the `docker ps` output. Signed-off-by: Thomas Leonard <thomas.leonard@docker.com> Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
2016-04-18 09:48:13 +00:00
if h := s.Health; h != nil {
return fmt.Sprintf("Up %s (%s)", units.HumanDuration(time.Now().UTC().Sub(s.StartedAt)), h.String())
}
return fmt.Sprintf("Up %s", units.HumanDuration(time.Now().UTC().Sub(s.StartedAt)))
}
if s.RemovalInProgress {
return "Removal In Progress"
}
if s.Dead {
return "Dead"
}
if s.StartedAt.IsZero() {
return "Created"
}
if s.FinishedAt.IsZero() {
return ""
}
return fmt.Sprintf("Exited (%d) %s ago", s.ExitCodeValue, units.HumanDuration(time.Now().UTC().Sub(s.FinishedAt)))
}
// IsValidHealthString checks if the provided string is a valid container health status or not.
func IsValidHealthString(s string) bool {
return s == types.Starting ||
s == types.Healthy ||
s == types.Unhealthy ||
s == types.NoHealthcheck
}
// StateString returns a single string to describe state
func (s *State) StateString() string {
if s.Running {
if s.Paused {
return "paused"
}
if s.Restarting {
return "restarting"
}
return "running"
}
if s.RemovalInProgress {
return "removing"
}
if s.Dead {
return "dead"
}
if s.StartedAt.IsZero() {
return "created"
}
return "exited"
}
// IsValidStateString checks if the provided string is a valid container state or not.
func IsValidStateString(s string) bool {
if s != "paused" &&
s != "restarting" &&
s != "removing" &&
s != "running" &&
s != "dead" &&
s != "created" &&
s != "exited" {
return false
}
return true
}
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
// WaitCondition is an enum type for different states to wait for.
type WaitCondition int
// Possible WaitCondition Values.
//
// WaitConditionNotRunning (default) is used to wait for any of the non-running
// states: "created", "exited", "dead", "removing", or "removed".
//
// WaitConditionNextExit is used to wait for the next time the state changes
// to a non-running state. If the state is currently "created" or "exited",
// this would cause Wait() to block until either the container runs and exits
// or is removed.
//
// WaitConditionRemoved is used to wait for the container to be removed.
const (
WaitConditionNotRunning WaitCondition = iota
WaitConditionNextExit
WaitConditionRemoved
)
// Wait waits until the container is in a certain state indicated by the given
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
// condition. A context must be used for cancelling the request, controlling
// timeouts, and avoiding goroutine leaks. Wait must be called without holding
// the state lock. Returns a channel from which the caller will receive the
// result. If the container exited on its own, the result's Err() method will
// be nil and its ExitCode() method will return the container's exit code,
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
// otherwise, the results Err() method will return an error indicating why the
// wait operation failed.
func (s *State) Wait(ctx context.Context, condition WaitCondition) <-chan StateStatus {
s.Lock()
defer s.Unlock()
// Buffer so we can put status and finish even nobody receives it.
resultC := make(chan StateStatus, 1)
if s.conditionAlreadyMet(condition) {
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
resultC <- StateStatus{
exitCode: s.ExitCode(),
err: s.Err(),
}
return resultC
}
waitC := make(chan StateStatus, 1)
// Removal wakes up both removeOnlyWaiters and stopWaiters
// Container could be removed while still in "created" state
// in which case it is never actually stopped
if condition == WaitConditionRemoved {
s.removeOnlyWaiters = append(s.removeOnlyWaiters, waitC)
} else {
s.stopWaiters = append(s.stopWaiters, waitC)
}
go func() {
select {
case <-ctx.Done():
// Context timeout or cancellation.
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
resultC <- StateStatus{
exitCode: -1,
err: ctx.Err(),
}
return
case status := <-waitC:
resultC <- status
Update ContainerWait API This patch adds the untilRemoved option to the ContainerWait API which allows the client to wait until the container is not only exited but also removed. This patch also adds some more CLI integration tests for waiting for a created container and waiting with the new --until-removed flag. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Handle detach sequence in CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Update Container Wait Conditions Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Apply container wait changes to API 1.30 The set of changes to the containerWait API missed the cut for the Docker 17.05 release (API version 1.29). This patch bumps the version checks to use 1.30 instead. This patch also makes a minor update to a testfile which was added to the builder/dockerfile package. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Remove wait changes from CLI Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address minor nits on wait changes - Changed the name of the tty Proxy wrapper to `escapeProxy` - Removed the unnecessary Error() method on container.State - Fixes a typo in comment (repeated word) Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Use router.WithCancel in the containerWait handler This handler previously added this functionality manually but now uses the existing wrapper which does it for us. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Add WaitCondition constants to api/types/container Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments - Update ContainerWait backend interface to not return pointer values for container.StateStatus type. - Updated container state's Wait() method comments to clarify that a context MUST be used for cancelling the request, setting timeouts, and to avoid goroutine leaks. - Removed unnecessary buffering when making channels in the client's ContainerWait methods. - Renamed result and error channels in client's ContainerWait methods to clarify that only a single result or error value would be sent on the channel. Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Move container.WaitCondition type to separate file ... to avoid conflict with swagger-generated code for API response Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn) Address more ContainerWait review comments Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
2017-03-31 03:01:41 +00:00
}
}()
return resultC
}
func (s *State) conditionAlreadyMet(condition WaitCondition) bool {
switch condition {
case WaitConditionNotRunning:
return !s.Running
case WaitConditionRemoved:
return s.Removed
}
return false
}
// IsRunning returns whether the running flag is set. Used by Container to check whether a container is running.
2013-11-21 20:21:03 +00:00
func (s *State) IsRunning() bool {
s.Lock()
res := s.Running
s.Unlock()
return res
}
2013-11-21 20:21:03 +00:00
// GetPID holds the process id of a container.
func (s *State) GetPID() int {
s.Lock()
res := s.Pid
s.Unlock()
return res
2013-11-21 20:21:03 +00:00
}
// ExitCode returns current exitcode for the state. Take lock before if state
// may be shared.
func (s *State) ExitCode() int {
return s.ExitCodeValue
2013-11-21 20:21:03 +00:00
}
// SetExitCode sets current exitcode for the state. Take lock before if state
// may be shared.
func (s *State) SetExitCode(ec int) {
s.ExitCodeValue = ec
}
// SetRunning sets the state of the container to "running".
func (s *State) SetRunning(pid int, initial bool) {
s.ErrorMsg = ""
s.Paused = false
s.Running = true
s.Restarting = false
if initial {
s.Paused = false
}
s.ExitCodeValue = 0
s.Pid = pid
if initial {
s.StartedAt = time.Now().UTC()
}
2013-01-19 00:13:39 +00:00
}
// SetStopped sets the container state to "stopped" without locking.
func (s *State) SetStopped(exitStatus *ExitStatus) {
s.Running = false
s.Paused = false
s.Restarting = false
s.Pid = 0
if exitStatus.ExitedAt.IsZero() {
s.FinishedAt = time.Now().UTC()
} else {
s.FinishedAt = exitStatus.ExitedAt
}
s.ExitCodeValue = exitStatus.ExitCode
s.OOMKilled = exitStatus.OOMKilled
s.notifyAndClear(&s.stopWaiters)
2013-01-19 00:13:39 +00:00
}
// SetRestarting sets the container state to "restarting" without locking.
// It also sets the container PID to 0.
func (s *State) SetRestarting(exitStatus *ExitStatus) {
// we should consider the container running when it is restarting because of
// all the checks in docker around rm/stop/etc
s.Running = true
s.Restarting = true
s.Paused = false
s.Pid = 0
s.FinishedAt = time.Now().UTC()
s.ExitCodeValue = exitStatus.ExitCode
s.OOMKilled = exitStatus.OOMKilled
s.notifyAndClear(&s.stopWaiters)
}
// SetError sets the container's error state. This is useful when we want to
// know the error that occurred when container transits to another state
// when inspecting it
func (s *State) SetError(err error) {
s.ErrorMsg = ""
if err != nil {
s.ErrorMsg = err.Error()
}
}
// IsPaused returns whether the container is paused or not.
func (s *State) IsPaused() bool {
s.Lock()
res := s.Paused
s.Unlock()
return res
}
// IsRestarting returns whether the container is restarting or not.
func (s *State) IsRestarting() bool {
s.Lock()
res := s.Restarting
s.Unlock()
return res
}
// SetRemovalInProgress sets the container state as being removed.
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 15:53:35 +00:00
// It returns true if the container was already in that state.
func (s *State) SetRemovalInProgress() bool {
s.Lock()
defer s.Unlock()
if s.RemovalInProgress {
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 15:53:35 +00:00
return true
}
s.RemovalInProgress = true
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 15:53:35 +00:00
return false
}
// ResetRemovalInProgress makes the RemovalInProgress state to false.
func (s *State) ResetRemovalInProgress() {
s.Lock()
s.RemovalInProgress = false
s.Unlock()
}
// IsRemovalInProgress returns whether the RemovalInProgress flag is set.
// Used by Container to check whether a container is being removed.
func (s *State) IsRemovalInProgress() bool {
s.Lock()
res := s.RemovalInProgress
s.Unlock()
return res
}
// IsDead returns whether the Dead flag is set. Used by Container to check whether a container is dead.
func (s *State) IsDead() bool {
s.Lock()
res := s.Dead
s.Unlock()
return res
}
// SetRemoved assumes this container is already in the "dead" state and notifies all waiters.
func (s *State) SetRemoved() {
s.SetRemovalError(nil)
}
// SetRemovalError is to be called in case a container remove failed.
// It sets an error and notifies all waiters.
func (s *State) SetRemovalError(err error) {
s.SetError(err)
s.Lock()
s.Removed = true
s.notifyAndClear(&s.removeOnlyWaiters)
s.notifyAndClear(&s.stopWaiters)
s.Unlock()
}
// Err returns an error if there is one.
func (s *State) Err() error {
if s.ErrorMsg != "" {
return errors.New(s.ErrorMsg)
}
return nil
}
func (s *State) notifyAndClear(waiters *[]chan<- StateStatus) {
result := StateStatus{
exitCode: s.ExitCodeValue,
err: s.Err(),
}
for _, c := range *waiters {
c <- result
}
*waiters = nil
}