1
0
Fork 0
mirror of https://github.com/moby/moby.git synced 2022-11-09 12:21:53 -05:00
moby--moby/pkg/proxy/network_proxy_test.go

217 lines
5.4 KiB
Go
Raw Normal View History

package proxy
Add support for UDP (closes #33) API Changes ----------- The port notation is extended to support "/udp" or "/tcp" at the *end* of the specifier string (and defaults to tcp if "/tcp" or "/udp" are missing) `docker ps` now shows UDP ports as "frontend->backend/udp". Nothing changes for TCP ports. `docker inspect` now displays two sub-dictionaries: "Tcp" and "Udp", under "PortMapping" in "NetworkSettings". Theses changes stand true for the values returned by the HTTP API too. This changeset will definitely break tools built upon the API (or upon `docker inspect`). A less intrusive way to add UDP ports in `docker inspect` would be to simply add "/udp" for UDP ports but it will still break existing applications which tries to convert the whole field to an integer. I believe that having two TCP/UDP sub-dictionaries is better because it makes the whole thing more clear and more easy to parse right away (i.e: you don't have to check the format of the string, split it and convert the right part to an integer) Code Changes ------------ Significant changes in network.go: - A second PortAllocator is instantiated for the UDP range; - PortMapper maintains separate mapping for TCP and UDP; - The extPorts array in NetworkInterface is now an array of Nat objects (so we can know on which protocol a given port was mapped when NetworkInterface.Release() is called); - TCP proxying on localhost has been moved away in network_proxy.go. localhost proxy code rewrite in network_proxy.go: We have to proxy the traffic between localhost:frontend-port and container:backend-port because Netfilter doesn't work properly on the loopback interface and DNAT iptable rules aren't applied there. - Goroutines in the TCP proxying code are now explicitly stopped when the proxy is stopped; - UDP connection tracking using a map (more infos in [1]); - Support for IPv6 (to be more accurate, the code is transparent to the Go net package, so you can use, tcp/tcp4/tcp6/udp/udp4/udp6); - Single Proxy interface for both UDP and TCP proxying; - Full test suite. [1] https://github.com/dotcloud/docker/issues/33#issuecomment-20010400
2013-06-11 18:46:23 -04:00
import (
"bytes"
"fmt"
"io"
"net"
"strings"
"testing"
"time"
)
var testBuf = []byte("Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo")
var testBufSize = len(testBuf)
type EchoServer interface {
Run()
Close()
LocalAddr() net.Addr
}
type TCPEchoServer struct {
listener net.Listener
testCtx *testing.T
}
type UDPEchoServer struct {
conn net.PacketConn
testCtx *testing.T
}
func NewEchoServer(t *testing.T, proto, address string) EchoServer {
var server EchoServer
if strings.HasPrefix(proto, "tcp") {
listener, err := net.Listen(proto, address)
if err != nil {
t.Fatal(err)
}
server = &TCPEchoServer{listener: listener, testCtx: t}
} else {
socket, err := net.ListenPacket(proto, address)
if err != nil {
t.Fatal(err)
}
server = &UDPEchoServer{conn: socket, testCtx: t}
}
return server
}
func (server *TCPEchoServer) Run() {
go func() {
for {
client, err := server.listener.Accept()
if err != nil {
return
}
go func(client net.Conn) {
2013-10-24 18:09:01 -04:00
if _, err := io.Copy(client, client); err != nil {
Add support for UDP (closes #33) API Changes ----------- The port notation is extended to support "/udp" or "/tcp" at the *end* of the specifier string (and defaults to tcp if "/tcp" or "/udp" are missing) `docker ps` now shows UDP ports as "frontend->backend/udp". Nothing changes for TCP ports. `docker inspect` now displays two sub-dictionaries: "Tcp" and "Udp", under "PortMapping" in "NetworkSettings". Theses changes stand true for the values returned by the HTTP API too. This changeset will definitely break tools built upon the API (or upon `docker inspect`). A less intrusive way to add UDP ports in `docker inspect` would be to simply add "/udp" for UDP ports but it will still break existing applications which tries to convert the whole field to an integer. I believe that having two TCP/UDP sub-dictionaries is better because it makes the whole thing more clear and more easy to parse right away (i.e: you don't have to check the format of the string, split it and convert the right part to an integer) Code Changes ------------ Significant changes in network.go: - A second PortAllocator is instantiated for the UDP range; - PortMapper maintains separate mapping for TCP and UDP; - The extPorts array in NetworkInterface is now an array of Nat objects (so we can know on which protocol a given port was mapped when NetworkInterface.Release() is called); - TCP proxying on localhost has been moved away in network_proxy.go. localhost proxy code rewrite in network_proxy.go: We have to proxy the traffic between localhost:frontend-port and container:backend-port because Netfilter doesn't work properly on the loopback interface and DNAT iptable rules aren't applied there. - Goroutines in the TCP proxying code are now explicitly stopped when the proxy is stopped; - UDP connection tracking using a map (more infos in [1]); - Support for IPv6 (to be more accurate, the code is transparent to the Go net package, so you can use, tcp/tcp4/tcp6/udp/udp4/udp6); - Single Proxy interface for both UDP and TCP proxying; - Full test suite. [1] https://github.com/dotcloud/docker/issues/33#issuecomment-20010400
2013-06-11 18:46:23 -04:00
server.testCtx.Logf("can't echo to the client: %v\n", err.Error())
}
client.Close()
}(client)
}
}()
}
func (server *TCPEchoServer) LocalAddr() net.Addr { return server.listener.Addr() }
func (server *TCPEchoServer) Close() { server.listener.Addr() }
func (server *UDPEchoServer) Run() {
go func() {
readBuf := make([]byte, 1024)
for {
read, from, err := server.conn.ReadFrom(readBuf)
if err != nil {
return
}
for i := 0; i != read; {
written, err := server.conn.WriteTo(readBuf[i:read], from)
if err != nil {
break
}
i += written
}
}
}()
}
func (server *UDPEchoServer) LocalAddr() net.Addr { return server.conn.LocalAddr() }
func (server *UDPEchoServer) Close() { server.conn.Close() }
func testProxyAt(t *testing.T, proto string, proxy Proxy, addr string) {
defer proxy.Close()
go proxy.Run()
client, err := net.Dial(proto, addr)
if err != nil {
t.Fatalf("Can't connect to the proxy: %v", err)
}
defer client.Close()
client.SetDeadline(time.Now().Add(10 * time.Second))
if _, err = client.Write(testBuf); err != nil {
t.Fatal(err)
}
recvBuf := make([]byte, testBufSize)
if _, err = client.Read(recvBuf); err != nil {
t.Fatal(err)
}
if !bytes.Equal(testBuf, recvBuf) {
t.Fatal(fmt.Errorf("Expected [%v] but got [%v]", testBuf, recvBuf))
}
}
func testProxy(t *testing.T, proto string, proxy Proxy) {
testProxyAt(t, proto, proxy, proxy.FrontendAddr().String())
}
func TestTCP4Proxy(t *testing.T) {
backend := NewEchoServer(t, "tcp", "127.0.0.1:0")
defer backend.Close()
backend.Run()
frontendAddr := &net.TCPAddr{IP: net.IPv4(127, 0, 0, 1), Port: 0}
proxy, err := NewProxy(frontendAddr, backend.LocalAddr())
if err != nil {
t.Fatal(err)
}
testProxy(t, "tcp", proxy)
}
func TestTCP6Proxy(t *testing.T) {
backend := NewEchoServer(t, "tcp", "[::1]:0")
defer backend.Close()
backend.Run()
frontendAddr := &net.TCPAddr{IP: net.IPv6loopback, Port: 0}
proxy, err := NewProxy(frontendAddr, backend.LocalAddr())
if err != nil {
t.Fatal(err)
}
testProxy(t, "tcp", proxy)
}
func TestTCPDualStackProxy(t *testing.T) {
// If I understand `godoc -src net favoriteAddrFamily` (used by the
// net.Listen* functions) correctly this should work, but it doesn't.
t.Skip("No support for dual stack yet")
backend := NewEchoServer(t, "tcp", "[::1]:0")
defer backend.Close()
backend.Run()
frontendAddr := &net.TCPAddr{IP: net.IPv6loopback, Port: 0}
proxy, err := NewProxy(frontendAddr, backend.LocalAddr())
if err != nil {
t.Fatal(err)
}
ipv4ProxyAddr := &net.TCPAddr{
IP: net.IPv4(127, 0, 0, 1),
Port: proxy.FrontendAddr().(*net.TCPAddr).Port,
}
testProxyAt(t, "tcp", proxy, ipv4ProxyAddr.String())
}
func TestUDP4Proxy(t *testing.T) {
backend := NewEchoServer(t, "udp", "127.0.0.1:0")
defer backend.Close()
backend.Run()
frontendAddr := &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1), Port: 0}
proxy, err := NewProxy(frontendAddr, backend.LocalAddr())
if err != nil {
t.Fatal(err)
}
testProxy(t, "udp", proxy)
}
func TestUDP6Proxy(t *testing.T) {
backend := NewEchoServer(t, "udp", "[::1]:0")
defer backend.Close()
backend.Run()
frontendAddr := &net.UDPAddr{IP: net.IPv6loopback, Port: 0}
proxy, err := NewProxy(frontendAddr, backend.LocalAddr())
if err != nil {
t.Fatal(err)
}
testProxy(t, "udp", proxy)
}
func TestUDPWriteError(t *testing.T) {
frontendAddr := &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1), Port: 0}
// Hopefully, this port will be free: */
backendAddr := &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1), Port: 25587}
proxy, err := NewProxy(frontendAddr, backendAddr)
if err != nil {
t.Fatal(err)
}
defer proxy.Close()
go proxy.Run()
client, err := net.Dial("udp", "127.0.0.1:25587")
if err != nil {
t.Fatalf("Can't connect to the proxy: %v", err)
}
defer client.Close()
// Make sure the proxy doesn't stop when there is no actual backend:
client.Write(testBuf)
client.Write(testBuf)
backend := NewEchoServer(t, "udp", "127.0.0.1:25587")
defer backend.Close()
backend.Run()
client.SetDeadline(time.Now().Add(10 * time.Second))
if _, err = client.Write(testBuf); err != nil {
t.Fatal(err)
}
recvBuf := make([]byte, testBufSize)
if _, err = client.Read(recvBuf); err != nil {
t.Fatal(err)
}
if !bytes.Equal(testBuf, recvBuf) {
t.Fatal(fmt.Errorf("Expected [%v] but got [%v]", testBuf, recvBuf))
}
}