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moby--moby/daemon/logs.go

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package daemon
import (
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
"fmt"
"io"
"strconv"
"time"
"golang.org/x/net/context"
"github.com/Sirupsen/logrus"
"github.com/docker/docker/api/types/backend"
containertypes "github.com/docker/docker/api/types/container"
timetypes "github.com/docker/docker/api/types/time"
"github.com/docker/docker/container"
"github.com/docker/docker/daemon/logger"
"github.com/docker/docker/pkg/ioutils"
"github.com/docker/docker/pkg/stdcopy"
)
// ContainerLogs hooks up a container's stdout and stderr streams
// configured with the given struct.
func (daemon *Daemon) ContainerLogs(ctx context.Context, containerName string, config *backend.ContainerLogsConfig, started chan struct{}) error {
container, err := daemon.GetContainer(containerName)
if err != nil {
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
return err
}
if !(config.ShowStdout || config.ShowStderr) {
Remove static errors from errors package. Moving all strings to the errors package wasn't a good idea after all. Our custom implementation of Go errors predates everything that's nice and good about working with errors in Go. Take as an example what we have to do to get an error message: ```go func GetErrorMessage(err error) string { switch err.(type) { case errcode.Error: e, _ := err.(errcode.Error) return e.Message case errcode.ErrorCode: ec, _ := err.(errcode.ErrorCode) return ec.Message() default: return err.Error() } } ``` This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake. Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors. Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API: ```go switch err.(type) { case errcode.ErrorCode: daError, _ := err.(errcode.ErrorCode) statusCode = daError.Descriptor().HTTPStatusCode errMsg = daError.Message() case errcode.Error: // For reference, if you're looking for a particular error // then you can do something like : // import ( derr "github.com/docker/docker/errors" ) // if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... } daError, _ := err.(errcode.Error) statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode errMsg = daError.Message default: // This part of will be removed once we've // converted everything over to use the errcode package // FIXME: this is brittle and should not be necessary. // If we need to differentiate between different possible error types, // we should create appropriate error types with clearly defined meaning errStr := strings.ToLower(err.Error()) for keyword, status := range map[string]int{ "not found": http.StatusNotFound, "no such": http.StatusNotFound, "bad parameter": http.StatusBadRequest, "conflict": http.StatusConflict, "impossible": http.StatusNotAcceptable, "wrong login/password": http.StatusUnauthorized, "hasn't been activated": http.StatusForbidden, } { if strings.Contains(errStr, keyword) { statusCode = status break } } } ``` You can notice two things in that code: 1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are. 2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation. This change removes all our status errors from the errors package and puts them back in their specific contexts. IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages. It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface: ```go type errorWithStatus interface { HTTPErrorStatusCode() int } ``` This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method. I included helper functions to generate errors that use custom status code in `errors/errors.go`. By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it. Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors Signed-off-by: David Calavera <david.calavera@gmail.com>
2016-02-25 10:53:35 -05:00
return fmt.Errorf("You must choose at least one stream")
}
cLog, err := daemon.getLogger(container)
if err != nil {
return err
}
logReader, ok := cLog.(logger.LogReader)
if !ok {
return logger.ErrReadLogsNotSupported
}
follow := config.Follow && container.IsRunning()
tailLines, err := strconv.Atoi(config.Tail)
if err != nil {
tailLines = -1
}
logrus.Debug("logs: begin stream")
var since time.Time
if config.Since != "" {
s, n, err := timetypes.ParseTimestamps(config.Since, 0)
if err != nil {
return err
}
since = time.Unix(s, n)
}
readConfig := logger.ReadConfig{
Since: since,
Tail: tailLines,
Follow: follow,
}
logs := logReader.ReadLogs(readConfig)
wf := ioutils.NewWriteFlusher(config.OutStream)
defer wf.Close()
close(started)
wf.Flush()
var outStream io.Writer
outStream = wf
errStream := outStream
if !container.Config.Tty {
errStream = stdcopy.NewStdWriter(outStream, stdcopy.Stderr)
outStream = stdcopy.NewStdWriter(outStream, stdcopy.Stdout)
}
for {
select {
case err := <-logs.Err:
logrus.Errorf("Error streaming logs: %v", err)
return nil
case <-ctx.Done():
logs.Close()
return nil
case msg, ok := <-logs.Msg:
if !ok {
logrus.Debug("logs: end stream")
logs.Close()
if cLog != container.LogDriver {
// Since the logger isn't cached in the container, which occurs if it is running, it
// must get explicitly closed here to avoid leaking it and any file handles it has.
if err := cLog.Close(); err != nil {
logrus.Errorf("Error closing logger: %v", err)
}
}
return nil
}
logLine := msg.Line
if config.Details {
logLine = append([]byte(msg.Attrs.String()+" "), logLine...)
}
if config.Timestamps {
logLine = append([]byte(msg.Timestamp.Format(logger.TimeFormat)+" "), logLine...)
}
if msg.Source == "stdout" && config.ShowStdout {
outStream.Write(logLine)
}
if msg.Source == "stderr" && config.ShowStderr {
errStream.Write(logLine)
}
}
}
}
func (daemon *Daemon) getLogger(container *container.Container) (logger.Logger, error) {
if container.LogDriver != nil && container.IsRunning() {
return container.LogDriver, nil
}
return container.StartLogger()
}
// mergeLogConfig merges the daemon log config to the container's log config if the container's log driver is not specified.
func (daemon *Daemon) mergeAndVerifyLogConfig(cfg *containertypes.LogConfig) error {
if cfg.Type == "" {
cfg.Type = daemon.defaultLogConfig.Type
}
if cfg.Config == nil {
cfg.Config = make(map[string]string)
}
if cfg.Type == daemon.defaultLogConfig.Type {
for k, v := range daemon.defaultLogConfig.Config {
if _, ok := cfg.Config[k]; !ok {
cfg.Config[k] = v
}
}
}
return logger.ValidateLogOpts(cfg.Type, cfg.Config)
}