moby--moby/libnetwork/network.go

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/*
Package libnetwork provides basic fonctionalities and extension points to
create network namespaces and allocate interfaces for containers to use.
// Create a new controller instance
controller := libnetwork.New()
options := options.Generic{}
// Create a network for containers to join.
network, err := controller.NewNetwork("simplebridge", "network1", options)
if err != nil {
return
}
// For a new container: create a sandbox instance (providing a unique key).
// For linux it is a filesystem path
networkPath := "/var/lib/docker/.../4d23e"
networkNamespace, err := sandbox.NewSandbox(networkPath)
if err != nil {
return
}
// For each new container: allocate IP and interfaces. The returned network
// settings will be used for container infos (inspect and such), as well as
// iptables rules for port publishing.
_, sinfo, err := network.CreateEndpoint("Endpoint1", networkNamespace.Key(), "")
if err != nil {
return
}
// Add interfaces to the namespace.
for _, iface := range sinfo.Interfaces {
if err := networkNamespace.AddInterface(iface); err != nil {
return
}
}
// Set the gateway IP
if err := networkNamespace.SetGateway(sinfo.Gateway); err != nil {
return
}
*/
package libnetwork
import (
"fmt"
"sync"
"github.com/docker/docker/pkg/common"
"github.com/docker/libnetwork/driverapi"
)
// NetworkController provides the interface for controller instance which manages
// networks.
type NetworkController interface {
// Create a new network. The options parameter carry driver specific options.
// Labels support will be added in the near future.
NewNetwork(networkType, name string, options interface{}) (Network, error)
}
// A Network represents a logical connectivity zone that containers may
// ulteriorly join using the Link method. A Network is managed by a specific
// driver.
type Network interface {
// A user chosen name for this network.
Name() string
// A system generated id for this network.
ID() string
// The type of network, which corresponds to its managing driver.
Type() string
// Create a new endpoint to this network symbolically identified by the
// specified unique name. The options parameter carry driver specific options.
// Labels support will be added in the near future.
CreateEndpoint(name string, sboxKey string, options interface{}) (Endpoint, *driverapi.SandboxInfo, error)
// Delete the network.
Delete() error
}
// Endpoint represents a logical connection between a network and a sandbox.
type Endpoint interface {
// Delete endpoint.
Delete() error
}
type endpoint struct {
name string
id driverapi.UUID
network *network
sandboxInfo *driverapi.SandboxInfo
}
type network struct {
ctrlr *controller
name string
networkType string
id driverapi.UUID
endpoints map[driverapi.UUID]*endpoint
sync.Mutex
}
type networkTable map[driverapi.UUID]*network
type controller struct {
networks networkTable
drivers driverTable
sync.Mutex
}
// New creates a new instance of network controller.
func New() NetworkController {
return &controller{networkTable{}, enumerateDrivers(), sync.Mutex{}}
}
// NewNetwork creates a new network of the specified networkType. The options
// are driver specific and modeled in a generic way.
func (c *controller) NewNetwork(networkType, name string, options interface{}) (Network, error) {
network := &network{name: name, networkType: networkType}
network.id = driverapi.UUID(common.GenerateRandomID())
network.ctrlr = c
d, ok := c.drivers[networkType]
if !ok {
return nil, fmt.Errorf("unknown driver %q", networkType)
}
if err := d.CreateNetwork(network.id, options); err != nil {
return nil, err
}
c.Lock()
c.networks[network.id] = network
c.Unlock()
return network, nil
}
func (n *network) Name() string {
return n.name
}
func (n *network) ID() string {
return string(n.id)
}
func (n *network) Type() string {
return n.networkType
}
func (n *network) Delete() error {
var err error
d, ok := n.ctrlr.drivers[n.networkType]
if !ok {
return fmt.Errorf("unknown driver %q", n.networkType)
}
n.ctrlr.Lock()
_, ok = n.ctrlr.networks[n.id]
if !ok {
n.ctrlr.Unlock()
return fmt.Errorf("unknown network %s id %s", n.name, n.id)
}
n.Lock()
numEps := len(n.endpoints)
n.Unlock()
if numEps != 0 {
n.ctrlr.Unlock()
return fmt.Errorf("network %s has active endpoints", n.id)
}
delete(n.ctrlr.networks, n.id)
n.ctrlr.Unlock()
defer func() {
if err != nil {
n.ctrlr.Lock()
n.ctrlr.networks[n.id] = n
n.ctrlr.Unlock()
}
}()
err = d.DeleteNetwork(n.id)
return err
}
func (n *network) CreateEndpoint(name string, sboxKey string, options interface{}) (Endpoint, *driverapi.SandboxInfo, error) {
ep := &endpoint{name: name}
ep.id = driverapi.UUID(common.GenerateRandomID())
ep.network = n
d, ok := n.ctrlr.drivers[n.networkType]
if !ok {
return nil, nil, fmt.Errorf("unknown driver %q", n.networkType)
}
sinfo, err := d.CreateEndpoint(n.id, ep.id, sboxKey, options)
if err != nil {
return nil, nil, err
}
ep.sandboxInfo = sinfo
n.Lock()
n.endpoints[ep.id] = ep
n.Unlock()
return ep, sinfo, nil
}
func (ep *endpoint) Delete() error {
var err error
d, ok := ep.network.ctrlr.drivers[ep.network.networkType]
if !ok {
return fmt.Errorf("unknown driver %q", ep.network.networkType)
}
n := ep.network
n.Lock()
_, ok = n.endpoints[ep.id]
if !ok {
n.Unlock()
return fmt.Errorf("unknown endpoint %s id %s", ep.name, ep.id)
}
delete(n.endpoints, ep.id)
n.Unlock()
defer func() {
if err != nil {
n.Lock()
n.endpoints[ep.id] = ep
n.Unlock()
}
}()
err = d.DeleteEndpoint(n.id, ep.id)
return err
}