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moby--moby/docs/contributing/set-up-dev-env.md

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### Work with a development container
In this section, you learn to develop like the Moby Engine core team.
The `moby/moby` repository includes a `Dockerfile` at its root. This file defines
Moby's development environment. The `Dockerfile` lists the environment's
dependencies: system libraries and binaries, Go environment, Go dependencies,
etc.
Moby's development environment is itself, ultimately a Docker container.
You use the `moby/moby` repository and its `Dockerfile` to create a Docker image,
run a Docker container, and develop code in the container.
If you followed the procedures that [set up Git for contributing](./set-up-git.md), you should have a fork of the `moby/moby`
repository. You also created a branch called `dry-run-test`. In this section,
you continue working with your fork on this branch.
## Task 1. Remove images and containers
Moby developers run the latest stable release of the Docker software. They clean their local hosts of
unnecessary Docker artifacts such as stopped containers or unused images.
Cleaning unnecessary artifacts isn't strictly necessary, but it is good
practice, so it is included here.
To remove unnecessary artifacts:
1. Verify that you have no unnecessary containers running on your host.
```none
$ docker ps -a
```
You should see something similar to the following:
```none
CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
```
There are no running or stopped containers on this host. A fast way to
remove old containers is the following:
You can now use the `docker system prune` command to achieve this:
```none
$ docker system prune -a
```
Older versions of the Docker Engine should reference the command below:
```none
$ docker rm $(docker ps -a -q)
```
This command uses `docker ps` to list all containers (`-a` flag) by numeric
IDs (`-q` flag). Then, the `docker rm` command removes the resulting list.
If you have running but unused containers, stop and then remove them with
the `docker stop` and `docker rm` commands.
2. Verify that your host has no dangling images.
```none
$ docker images
```
You should see something similar to the following:
```none
REPOSITORY TAG IMAGE ID CREATED SIZE
```
This host has no images. You may have one or more _dangling_ images. A
dangling image is not used by a running container and is not an ancestor of
another image on your system. A fast way to remove dangling image is
the following:
```none
$ docker rmi -f $(docker images -q -a -f dangling=true)
```
This command uses `docker images` to list all images (`-a` flag) by numeric
IDs (`-q` flag) and filter them to find dangling images (`-f dangling=true`).
Then, the `docker rmi` command forcibly (`-f` flag) removes
the resulting list. If you get a "docker: "rmi" requires a minimum of 1 argument."
message, that means there were no dangling images. To remove just one image, use the
`docker rmi ID` command.
## Task 2. Start a development container
If you followed the last procedure, your host is clean of unnecessary images and
containers. In this section, you build an image from the Engine development
environment and run it in the container. Both steps are automated for you by the
Makefile in the Engine code repository. The first time you build an image, it
can take over 15 minutes to complete.
1. Open a terminal.
For [Docker Toolbox](../../toolbox/overview.md) users, use `docker-machine status your_vm_name` to make sure your VM is running. You
may need to run `eval "$(docker-machine env your_vm_name)"` to initialize your
shell environment. If you use Docker for Mac or Docker for Windows, you do not need
to use Docker Machine.
2. Change into the root of the `moby-fork` repository.
```none
$ cd ~/repos/moby-fork
```
If you are following along with this guide, you created a `dry-run-test`
branch when you [set up Git for contributing](./set-up-git.md).
3. Ensure you are on your `dry-run-test` branch.
```none
$ git checkout dry-run-test
```
If you get a message that the branch doesn't exist, add the `-b` flag (`git checkout -b dry-run-test`) so the
command both creates the branch and checks it out.
4. Use `make` to build a development environment image and run it in a container.
```none
$ make BIND_DIR=. shell
```
Using the instructions in the
`Dockerfile`, the build may need to download and / or configure source and other images. On first build this process may take between 5 - 15 minutes to create an image. The command returns informational messages as it runs. A
successful build returns a final message and opens a Bash shell into the
container.
```none
Successfully built 3d872560918e
Successfully tagged docker-dev:dry-run-test
docker run --rm -i --privileged -e BUILDFLAGS -e KEEPBUNDLE -e DOCKER_BUILD_GOGC -e DOCKER_BUILD_PKGS -e DOCKER_CLIENTONLY -e DOCKER_DEBUG -e DOCKER_EXPERIMENTAL -e DOCKER_GITCOMMIT -e DOCKER_GRAPHDRIVER=devicemapper -e DOCKER_INCREMENTAL_BINARY -e DOCKER_REMAP_ROOT -e DOCKER_STORAGE_OPTS -e DOCKER_USERLANDPROXY -e TESTDIRS -e TESTFLAGS -e TIMEOUT -v "home/ubuntu/repos/docker/bundles:/go/src/github.com/docker/docker/bundles" -t "docker-dev:dry-run-test" bash
#
```
At this point, your prompt reflects the container's BASH shell.
5. List the contents of the current directory (`/go/src/github.com/docker/docker`).
You should see the image's source from the `/go/src/github.com/docker/docker`
directory.
![List example](images/list_example.png)
6. Make a `dockerd` binary.
```none
# hack/make.sh binary
Removing bundles/
---> Making bundle: binary (in bundles/binary)
Building: bundles/binary-daemon/dockerd-17.06.0-dev
Created binary: bundles/binary-daemon/dockerd-17.06.0-dev
Copying nested executables into bundles/binary-daemon
```
7. Run `make install`, which copies the binary to the container's
`/usr/local/bin/` directory.
```none
# make install
```
8. Start the Engine daemon running in the background.
```none
# dockerd -D &
...output snipped...
DEBU[0001] Registering POST, /networks/{id:.*}/connect
DEBU[0001] Registering POST, /networks/{id:.*}/disconnect
DEBU[0001] Registering DELETE, /networks/{id:.*}
INFO[0001] API listen on /var/run/docker.sock
DEBU[0003] containerd connection state change: READY
```
The `-D` flag starts the daemon in debug mode. The `&` starts it as a
background process. You'll find these options useful when debugging code
development. You will need to hit `return` in order to get back to your shell prompt.
> **Note**: The following command automates the `build`,
> `install`, and `run` steps above. Once the command below completes, hit `ctrl-z` to suspend the process, then run `bg 1` and hit `enter` to resume the daemon process in the background and get back to your shell prompt.
```none
hack/make.sh binary install-binary run
```
9. Inside your container, check your Docker versions:
```none
# docker version
Client:
Version: 17.06.0-ce
API version: 1.30
Go version: go1.8.3
Git commit: 02c1d87
Built: Fri Jun 23 21:15:15 2017
OS/Arch: linux/amd64
Server:
Version: dev
API version: 1.35 (minimum version 1.12)
Go version: go1.9.2
Git commit: 4aa6362da
Built: Sat Dec 2 05:22:42 2017
OS/Arch: linux/amd64
Experimental: false
```
Notice the split versions between client and server, which might be
unexpected. In more recent times the Docker CLI component (which provides the
`docker` command) has split out from the Moby project and is now maintained in:
* [docker/cli](https://github.com/docker/cli) - The Docker CLI source-code;
* [docker/docker-ce](https://github.com/docker/docker-ce) - The Docker CE
edition project, which assembles engine, CLI and other components.
The Moby project now defaults to a [fixed
version](https://github.com/docker/docker-ce/commits/v17.06.0-ce) of the
`docker` CLI for integration tests.
You may have noticed the following message when starting the container with the `shell` command:
```none
Makefile:123: The docker client CLI has moved to github.com/docker/cli. For a dev-test cycle involving the CLI, run:
DOCKER_CLI_PATH=/host/path/to/cli/binary make shell
then change the cli and compile into a binary at the same location.
```
By setting `DOCKER_CLI_PATH` you can supply a newer `docker` CLI to the
server development container for testing and for `integration-cli`
test-execution:
```none
make DOCKER_CLI_PATH=/home/ubuntu/git/docker-ce/components/packaging/static/build/linux/docker/docker BIND_DIR=. shell
...
# which docker
/usr/local/cli/docker
# docker --version
Docker version 17.09.0-dev, build
```
This Docker CLI should be built from the [docker-ce
project](https://github.com/docker/docker-ce) and needs to be a Linux
binary.
Inside the container you are running a development version. This is the version
on the current branch. It reflects the value of the `VERSION` file at the
root of your `docker-fork` repository.
10. Run the `hello-world` image.
```none
# docker run hello-world
```
11. List the image you just downloaded.
```none
# docker images
REPOSITORY TAG IMAGE ID CREATED SIZE
hello-world latest c54a2cc56cbb 3 months ago 1.85 kB
```
12. Open another terminal on your local host.
13. List the container running your development container.
```none
ubuntu@ubuntu1404:~$ docker ps
CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
a8b2885ab900 docker-dev:dry-run-test "hack/dind bash" 43 minutes ago Up 43 minutes hungry_payne
```
Notice that the tag on the container is marked with the `dry-run-test` branch name.
## Task 3. Make a code change
At this point, you have experienced the "Moby inception" technique. That is,
you have:
* forked and cloned the Moby Engine code repository
* created a feature branch for development
* created and started an Engine development container from your branch
* built a binary inside of your development container
* launched a `docker` daemon using your newly compiled binary
* called the `docker` client to run a `hello-world` container inside
your development container
Running the `make BIND_DIR=. shell` command mounted your local Docker repository source into
your Docker container.
> **Note**: Inspecting the `Dockerfile` shows a `COPY . /go/src/github.com/docker/docker` instruction, suggesting that dynamic code changes will _not_ be reflected in the container. However inspecting the `Makefile` shows that the current working directory _will_ be mounted via a `-v` volume mount.
When you start to develop code though, you'll
want to iterate code changes and builds inside the container. If you have
followed this guide exactly, you have a bash shell running a development
container.
Try a simple code change and see it reflected in your container. For this
example, you'll edit the help for the `attach` subcommand.
1. If you don't have one, open a terminal in your local host.
2. Make sure you are in your `moby-fork` repository.
```none
$ pwd
/Users/mary/go/src/github.com/moxiegirl/moby-fork
```
Your location should be different because, at least, your username is
different.
3. Open the `cmd/dockerd/docker.go` file.
4. Edit the command's help message.
For example, you can edit this line:
```go
Short: "A self-sufficient runtime for containers.",
```
And change it to this:
```go
Short: "A self-sufficient and really fun runtime for containers.",
```
5. Save and close the `cmd/dockerd/docker.go` file.
6. Go to your running docker development container shell.
7. Rebuild the binary by using the command `hack/make.sh binary` in the docker development container shell.
8. Stop Docker if it is running.
9. Copy the binaries to **/usr/bin** by entering the following commands in the docker development container shell.
```
hack/make.sh binary install-binary
```
10. To view your change, run the `dockerd --help` command in the docker development container shell.
```bash
# dockerd --help
Usage: dockerd COMMAND
A self-sufficient and really fun runtime for containers.
Options:
...
```
You've just done the basic workflow for changing the Engine code base. You made
your code changes in your feature branch. Then, you updated the binary in your
development container and tried your change out. If you were making a bigger
change, you might repeat or iterate through this flow several times.
## Where to go next
Congratulations, you have successfully achieved Docker inception. You've had a
small experience of the development process. You've set up your development
environment and verified almost all the essential processes you need to
contribute. Of course, before you start contributing, [you'll need to learn one
more piece of the development process, the test framework](test.md).