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moby--moby/daemon/config_windows.go

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package daemon
import (
"os"
flag "github.com/docker/docker/pkg/mflag"
"github.com/docker/engine-api/types"
)
var (
defaultPidFile = os.Getenv("programdata") + string(os.PathSeparator) + "docker.pid"
defaultGraph = os.Getenv("programdata") + string(os.PathSeparator) + "docker"
)
// bridgeConfig stores all the bridge driver specific
// configuration.
type bridgeConfig struct {
commonBridgeConfig
}
// Config defines the configuration of a docker daemon.
// These are the configuration settings that you pass
// to the docker daemon when you launch it with say: `docker daemon -e windows`
type Config struct {
CommonConfig
// Fields below here are platform specific. (There are none presently
// for the Windows daemon.)
}
// InstallFlags adds command-line options to the top-level flag parser for
// the current process.
// Subsequent calls to `flag.Parse` will populate config with values parsed
// from the command-line.
func (config *Config) InstallFlags(cmd *flag.FlagSet, usageFn func(string) string) {
// First handle install flags which are consistent cross-platform
config.InstallCommonFlags(cmd, usageFn)
// Then platform-specific install flags.
cmd.StringVar(&config.bridgeConfig.FixedCIDR, []string{"-fixed-cidr"}, "", usageFn("IPv4 subnet for fixed IPs"))
cmd.StringVar(&config.bridgeConfig.Iface, []string{"b", "-bridge"}, "", "Attach containers to a virtual switch")
cmd.StringVar(&config.SocketGroup, []string{"G", "-group"}, "", usageFn("Users or groups that can access the named pipe"))
}
// GetRuntime returns the runtime path and arguments for a given
// runtime name
func (config *Config) GetRuntime(name string) *types.Runtime {
return nil
}
// GetDefaultRuntimeName returns the current default runtime
func (config *Config) GetDefaultRuntimeName() string {
return types.DefaultRuntimeName
}
// GetAllRuntimes returns a copy of the runtimes map
func (config *Config) GetAllRuntimes() map[string]types.Runtime {
return map[string]types.Runtime{}
}
func (config *Config) isSwarmCompatible() error {
return nil
}