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Remove redundant 'if' statement
Signed-off-by: Yanqiang Miao <miao.yanqiang@zte.com.cn> update Signed-off-by: Yanqiang Miao <miao.yanqiang@zte.com.cn>
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1 changed files with 0 additions and 4 deletions
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@ -17,7 +17,6 @@ import (
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"github.com/docker/docker/layer"
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"github.com/docker/docker/layer"
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"github.com/docker/docker/pkg/ioutils"
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"github.com/docker/docker/pkg/ioutils"
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"github.com/docker/docker/reference"
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"github.com/docker/docker/reference"
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"github.com/docker/go-connections/nat"
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)
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)
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// merge merges two Config, the image container configuration (defaults values),
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// merge merges two Config, the image container configuration (defaults values),
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@ -32,9 +31,6 @@ func merge(userConf, imageConf *containertypes.Config) error {
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if len(userConf.ExposedPorts) == 0 {
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if len(userConf.ExposedPorts) == 0 {
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userConf.ExposedPorts = imageConf.ExposedPorts
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userConf.ExposedPorts = imageConf.ExposedPorts
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} else if imageConf.ExposedPorts != nil {
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} else if imageConf.ExposedPorts != nil {
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if userConf.ExposedPorts == nil {
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userConf.ExposedPorts = make(nat.PortSet)
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}
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for port := range imageConf.ExposedPorts {
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for port := range imageConf.ExposedPorts {
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if _, exists := userConf.ExposedPorts[port]; !exists {
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if _, exists := userConf.ExposedPorts[port]; !exists {
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userConf.ExposedPorts[port] = struct{}{}
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userConf.ExposedPorts[port] = struct{}{}
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