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Allow plugins to have multiple handlers
Currently the plugins pkg allows a single handler. This assumption breaks down if there are mutiple listeners to a plugin of a certain Manifest such as NetworkDriver or IpamDriver when swarm-mode is enabled. Signed-off-by: Madhu Venugopal <madhu@docker.com>
This commit is contained in:
parent
88cae7412d
commit
5e9c78aeaf
4 changed files with 26 additions and 11 deletions
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@ -362,9 +362,8 @@ func (daemon *Daemon) GetNetworkDriverList() []string {
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return nil
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}
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// TODO: Replace this with proper libnetwork API
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pluginList := []string{"overlay"}
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pluginMap := map[string]bool{"overlay": true}
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pluginList := daemon.netController.BuiltinDrivers()
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pluginMap := make(map[string]bool)
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networks := daemon.netController.Networks()
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@ -43,7 +43,7 @@ type plugins struct {
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var (
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storage = plugins{plugins: make(map[string]*Plugin)}
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extpointHandlers = make(map[string]func(string, *Client))
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extpointHandlers = make(map[string][]func(string, *Client))
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)
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// Manifest lists what a plugin implements.
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@ -129,11 +129,13 @@ func (p *Plugin) activateWithLock() error {
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p.Manifest = m
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for _, iface := range m.Implements {
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handler, handled := extpointHandlers[iface]
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handlers, handled := extpointHandlers[iface]
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if !handled {
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continue
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}
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handler(p.name, p.client)
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for _, handler := range handlers {
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handler(p.name, p.client)
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}
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}
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return nil
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}
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@ -226,7 +228,16 @@ func Get(name, imp string) (*Plugin, error) {
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// Handle adds the specified function to the extpointHandlers.
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func Handle(iface string, fn func(string, *Client)) {
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extpointHandlers[iface] = fn
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handlers, ok := extpointHandlers[iface]
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if !ok {
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handlers = []func(string, *Client){}
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}
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handlers = append(handlers, fn)
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extpointHandlers[iface] = handlers
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for _, p := range storage.plugins {
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p.activated = false
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}
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}
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// GetAll returns all the plugins for the specified implementation
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@ -15,7 +15,7 @@ type Store struct {
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/* handlers are necessary for transition path of legacy plugins
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* to the new model. Legacy plugins use Handle() for registering an
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* activation callback.*/
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handlers map[string]func(string, *plugins.Client)
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handlers map[string][]func(string, *plugins.Client)
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nameToID map[string]string
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plugindb string
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}
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@ -24,7 +24,7 @@ type Store struct {
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func NewStore(libRoot string) *Store {
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return &Store{
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plugins: make(map[string]*v2.Plugin),
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handlers: make(map[string]func(string, *plugins.Client)),
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handlers: make(map[string][]func(string, *plugins.Client)),
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nameToID: make(map[string]string),
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plugindb: filepath.Join(libRoot, "plugins", "plugins.json"),
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}
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@ -212,7 +212,12 @@ func (ps *Store) Handle(capability string, callback func(string, *plugins.Client
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// Register callback with new plugin model.
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ps.Lock()
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ps.handlers[pluginType] = callback
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handlers, ok := ps.handlers[pluginType]
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if !ok {
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handlers = []func(string, *plugins.Client){}
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}
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handlers = append(handlers, callback)
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ps.handlers[pluginType] = handlers
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ps.Unlock()
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// Register callback with legacy plugin model.
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@ -224,7 +229,7 @@ func (ps *Store) Handle(capability string, callback func(string, *plugins.Client
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// CallHandler calls the registered callback. It is invoked during plugin enable.
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func (ps *Store) CallHandler(p *v2.Plugin) {
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for _, typ := range p.GetTypes() {
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if handler := ps.handlers[typ.String()]; handler != nil {
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for _, handler := range ps.handlers[typ.String()] {
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handler(p.Name(), p.Client())
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}
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}
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