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Ensure MkdirAllAndChown also sets perms

Generally if we ever need to change perms of a dir, between versions,
this ensures the permissions actually change when we think it should
change without having to handle special cases if it already existed.

Signed-off-by: Brian Goff <cpuguy83@gmail.com>
(cherry picked from commit edb62a3ace)
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Brian Goff 2020-10-06 19:30:07 +00:00 committed by Sebastiaan van Stijn
parent 3e0025e2fc
commit 66dffbec86
No known key found for this signature in database
GPG key ID: 76698F39D527CE8C
2 changed files with 18 additions and 7 deletions

View file

@ -35,13 +35,13 @@ const (
// MkdirAllAndChown creates a directory (include any along the path) and then modifies
// ownership to the requested uid/gid. If the directory already exists, this
// function will still change ownership to the requested uid/gid pair.
// function will still change ownership and permissions.
func MkdirAllAndChown(path string, mode os.FileMode, owner Identity) error {
return mkdirAs(path, mode, owner, true, true)
}
// MkdirAndChown creates a directory and then modifies ownership to the requested uid/gid.
// If the directory already exists, this function still changes ownership.
// If the directory already exists, this function still changes ownership and permissions.
// Note that unlike os.Mkdir(), this function does not return IsExist error
// in case path already exists.
func MkdirAndChown(path string, mode os.FileMode, owner Identity) error {
@ -50,7 +50,7 @@ func MkdirAndChown(path string, mode os.FileMode, owner Identity) error {
// MkdirAllAndChownNew creates a directory (include any along the path) and then modifies
// ownership ONLY of newly created directories to the requested uid/gid. If the
// directories along the path exist, no change of ownership will be performed
// directories along the path exist, no change of ownership or permissions will be performed
func MkdirAllAndChownNew(path string, mode os.FileMode, owner Identity) error {
return mkdirAs(path, mode, owner, true, false)
}
@ -234,3 +234,8 @@ func parseSubidFile(path, username string) (ranges, error) {
return rangeList, s.Err()
}
// CurrentIdentity returns the identity of the current process
func CurrentIdentity() Identity {
return Identity{UID: os.Getuid(), GID: os.Getegid()}
}

View file

@ -40,7 +40,7 @@ func mkdirAs(path string, mode os.FileMode, owner Identity, mkAll, chownExisting
}
// short-circuit--we were called with an existing directory and chown was requested
return lazyChown(path, owner.UID, owner.GID, stat)
return setPermissions(path, mode, owner.UID, owner.GID, stat)
}
if os.IsNotExist(err) {
@ -71,7 +71,7 @@ func mkdirAs(path string, mode os.FileMode, owner Identity, mkAll, chownExisting
// even if it existed, we will chown the requested path + any subpaths that
// didn't exist when we called MkdirAll
for _, pathComponent := range paths {
if err := lazyChown(pathComponent, owner.UID, owner.GID, nil); err != nil {
if err := setPermissions(pathComponent, mode, owner.UID, owner.GID, nil); err != nil {
return err
}
}
@ -213,10 +213,11 @@ func callGetent(database, key string) (io.Reader, error) {
return bytes.NewReader(out), nil
}
// lazyChown performs a chown only if the uid/gid don't match what's requested
// setPermissions performs a chown/chmod only if the uid/gid don't match what's requested
// Normally a Chown is a no-op if uid/gid match, but in some cases this can still cause an error, e.g. if the
// dir is on an NFS share, so don't call chown unless we absolutely must.
func lazyChown(p string, uid, gid int, stat *system.StatT) error {
// Likewise for setting permissions.
func setPermissions(p string, mode os.FileMode, uid, gid int, stat *system.StatT) error {
if stat == nil {
var err error
stat, err = system.Stat(p)
@ -224,6 +225,11 @@ func lazyChown(p string, uid, gid int, stat *system.StatT) error {
return err
}
}
if os.FileMode(stat.Mode()).Perm() != mode.Perm() {
if err := os.Chmod(p, mode.Perm()); err != nil {
return err
}
}
if stat.UID() == uint32(uid) && stat.GID() == uint32(gid) {
return nil
}