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Provide Query API for Network and Endpoint

- In NetworkController and Network respectively

Signed-off-by: Alessandro Boch <aboch@docker.com>
This commit is contained in:
Alessandro Boch 2015-04-24 12:05:33 -07:00
parent 293cf1b4db
commit 6a5e4a83e4
2 changed files with 168 additions and 4 deletions

View file

@ -371,3 +371,101 @@ func TestNetworkEndpointsWalkers(t *testing.T) {
t.Fatal(err)
}
}
func TestControllerQuery(t *testing.T) {
defer netutils.SetupTestNetNS(t)()
controller := libnetwork.New()
netType := "bridge"
option := options.Generic{}
err := controller.ConfigureNetworkDriver(netType, option)
if err != nil {
t.Fatal(err)
}
// Create network 1
net1, err := controller.NewNetwork(netType, "network1", "")
if err != nil {
t.Fatal(err)
}
g := controller.NetworkByName("")
if g != nil {
t.Fatalf("NetworkByName() succeeded with invalid target name")
}
g = controller.NetworkByID("")
if g != nil {
t.Fatalf("NetworkByID() succeeded with invalid target id: %v", g)
}
g = controller.NetworkByID("network1")
if g != nil {
t.Fatalf("NetworkByID() succeeded with invalid target name")
}
g = controller.NetworkByName("network1")
if g == nil {
t.Fatalf("NetworkByName() did not find the network")
}
if g != net1 {
t.Fatalf("NetworkByName() returned the wrong network")
}
g = controller.NetworkByID(net1.ID())
if net1 != g {
t.Fatalf("NetworkByID() returned unexpected element: %v", g)
}
}
func TestNetworkQuery(t *testing.T) {
defer netutils.SetupTestNetNS(t)()
controller := libnetwork.New()
netType := "bridge"
option := options.Generic{}
err := controller.ConfigureNetworkDriver(netType, option)
if err != nil {
t.Fatal(err)
}
// Create network 1 and add 2 endpoint: ep11, ep12
net1, err := controller.NewNetwork(netType, "network1", "")
if err != nil {
t.Fatal(err)
}
ep11, err := net1.CreateEndpoint("ep11", "sbox1", nil)
if err != nil {
t.Fatal(err)
}
ep12, err := net1.CreateEndpoint("ep12", "sbox2", nil)
if err != nil {
t.Fatal(err)
}
e := net1.EndpointByName("ep11")
if ep11 != e {
t.Fatalf("EndpointByName() returned %v instead of %v", e, ep11)
}
e = net1.EndpointByName("")
if e != nil {
t.Fatalf("EndpointByName(): expected nil, got %v", e)
}
e = net1.EndpointByName("IamNotAnEndpoint")
if e != nil {
t.Fatalf("EndpointByName(): expected nil, got %v", e)
}
e = net1.EndpointByID(ep12.ID())
if ep12 != e {
t.Fatalf("EndpointByID() returned %v instead of %v", e, ep12)
}
e = net1.EndpointByID("")
if e != nil {
t.Fatalf("EndpointByID(): expected nil, got %v", e)
}
}

View file

@ -8,14 +8,14 @@ create network namespaces and allocate interfaces for containers to use.
// This option is only needed for in-tree drivers. Plugins(in future) will get
// their options through plugin infrastructure.
option := options.Generic{}
driver, err := controller.NewNetworkDriver("bridge", option)
err := controller.NewNetworkDriver("bridge", option)
if err != nil {
return
}
netOptions := options.Generic{}
// Create a network for containers to join.
network, err := controller.NewNetwork(driver, "network1", netOptions)
network, err := controller.NewNetwork("bridge", "network1", netOptions)
if err != nil {
return
}
@ -62,6 +62,12 @@ type NetworkController interface {
// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
WalkNetworks(walker NetworkWalker)
// NetworkByName returns the Network which has the passed name, if it exists otherwise nil is returned
NetworkByName(name string) Network
// NetworkByID returns the Network which has the passed id, if it exists otherwise nil is returned
NetworkByID(id string) Network
}
// A Network represents a logical connectivity zone that containers may
@ -81,14 +87,20 @@ type Network interface {
// Labels support will be added in the near future.
CreateEndpoint(name string, sboxKey string, options interface{}) (Endpoint, error)
// Delete the network.
Delete() error
// Endpoints returns the list of Endpoint(s) in this network.
Endpoints() []Endpoint
// WalkEndpoints uses the provided function to walk the Endpoints
WalkEndpoints(walker EndpointWalker)
// Delete the network.
Delete() error
// EndpointByName returns the Endpoint which has the passed name, if it exists otherwise nil is returned
EndpointByName(name string) Endpoint
// EndpointByID returns the Endpoint which has the passed id, if it exists otherwise nil is returned
EndpointByID(id string) Endpoint
}
// NetworkWalker is a client provided function which will be used to walk the Networks.
@ -217,6 +229,33 @@ func (c *controller) WalkNetworks(walker NetworkWalker) {
}
}
func (c *controller) NetworkByName(name string) Network {
var n Network
if name != "" {
s := func(current Network) bool {
if current.Name() == name {
n = current
return true
}
return false
}
c.WalkNetworks(s)
}
return n
}
func (c *controller) NetworkByID(id string) Network {
c.Lock()
defer c.Unlock()
if n, ok := c.networks[types.UUID(id)]; ok {
return n
}
return nil
}
func (n *network) Name() string {
return n.name
}
@ -302,6 +341,33 @@ func (n *network) WalkEndpoints(walker EndpointWalker) {
}
}
func (n *network) EndpointByName(name string) Endpoint {
var e Endpoint
if name != "" {
s := func(current Endpoint) bool {
if current.Name() == name {
e = current
return true
}
return false
}
n.WalkEndpoints(s)
}
return e
}
func (n *network) EndpointByID(id string) Endpoint {
n.Lock()
defer n.Unlock()
if e, ok := n.endpoints[types.UUID(id)]; ok {
return e
}
return nil
}
func (ep *endpoint) ID() string {
return string(ep.id)
}