mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
Reorganized the libnetwork code to seperate Controller, Network and Endpoint
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
This commit is contained in:
parent
b9a9f9117a
commit
713ff79ed5
3 changed files with 377 additions and 363 deletions
237
libnetwork/controller.go
Normal file
237
libnetwork/controller.go
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@ -0,0 +1,237 @@
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/*
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Package libnetwork provides the basic functionality and extension points to
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create network namespaces and allocate interfaces for containers to use.
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// Create a new controller instance
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controller := libnetwork.New()
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// Select and configure the network driver
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networkType := "bridge"
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option := options.Generic{}
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err := controller.ConfigureNetworkDriver(networkType, option)
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if err != nil {
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return
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}
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netOptions := options.Generic{}
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// Create a network for containers to join.
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network, err := controller.NewNetwork(networkType, "network1", netOptions)
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if err != nil {
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return
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}
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// For each new container: allocate IP and interfaces. The returned network
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// settings will be used for container infos (inspect and such), as well as
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// iptables rules for port publishing. This info is contained or accessible
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// from the returned endpoint.
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ep, err := network.CreateEndpoint("Endpoint1", nil)
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if err != nil {
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return
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}
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// A container can join the endpoint by providing the container ID to the join
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// api which returns the sandbox key which can be used to access the sandbox
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// created for the container during join.
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_, err = ep.Join("container1")
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if err != nil {
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return
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}
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*/
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package libnetwork
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import (
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"sync"
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/libnetwork/sandbox"
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"github.com/docker/libnetwork/types"
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)
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// NetworkController provides the interface for controller instance which manages
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// networks.
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type NetworkController interface {
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// ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type
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ConfigureNetworkDriver(networkType string, options interface{}) error
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// Create a new network. The options parameter carries network specific options.
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// Labels support will be added in the near future.
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NewNetwork(networkType, name string, options interface{}) (Network, error)
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// Networks returns the list of Network(s) managed by this controller.
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Networks() []Network
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// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
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WalkNetworks(walker NetworkWalker)
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// NetworkByName returns the Network which has the passed name, if it exists otherwise nil is returned
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NetworkByName(name string) Network
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// NetworkByID returns the Network which has the passed id, if it exists otherwise nil is returned
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NetworkByID(id string) Network
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}
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// NetworkWalker is a client provided function which will be used to walk the Networks.
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// When the function returns true, the walk will stop.
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type NetworkWalker func(nw Network) bool
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type sandboxData struct {
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sandbox sandbox.Sandbox
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refCnt int
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}
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type networkTable map[types.UUID]*network
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type endpointTable map[types.UUID]*endpoint
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type sandboxTable map[string]sandboxData
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type controller struct {
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networks networkTable
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drivers driverTable
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sandboxes sandboxTable
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sync.Mutex
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}
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// New creates a new instance of network controller.
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func New() NetworkController {
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return &controller{networkTable{}, enumerateDrivers(), sandboxTable{}, sync.Mutex{}}
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}
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func (c *controller) ConfigureNetworkDriver(networkType string, options interface{}) error {
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d, ok := c.drivers[networkType]
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if !ok {
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return NetworkTypeError(networkType)
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}
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return d.Config(options)
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}
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// NewNetwork creates a new network of the specified network type. The options
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// are network specific and modeled in a generic way.
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func (c *controller) NewNetwork(networkType, name string, options interface{}) (Network, error) {
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// Check if a driver for the specified network type is available
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d, ok := c.drivers[networkType]
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if !ok {
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return nil, ErrInvalidNetworkDriver
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}
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// Check if a network already exists with the specified network name
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c.Lock()
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for _, n := range c.networks {
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if n.name == name {
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c.Unlock()
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return nil, NetworkNameError(name)
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}
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}
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c.Unlock()
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// Construct the network object
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network := &network{
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name: name,
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id: types.UUID(stringid.GenerateRandomID()),
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ctrlr: c,
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driver: d,
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endpoints: endpointTable{},
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}
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// Create the network
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if err := d.CreateNetwork(network.id, options); err != nil {
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return nil, err
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}
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// Store the network handler in controller
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c.Lock()
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c.networks[network.id] = network
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c.Unlock()
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return network, nil
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}
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func (c *controller) Networks() []Network {
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c.Lock()
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defer c.Unlock()
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list := make([]Network, 0, len(c.networks))
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for _, n := range c.networks {
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list = append(list, n)
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}
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return list
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}
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func (c *controller) WalkNetworks(walker NetworkWalker) {
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for _, n := range c.Networks() {
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if walker(n) {
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return
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}
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}
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}
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func (c *controller) NetworkByName(name string) Network {
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var n Network
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if name != "" {
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s := func(current Network) bool {
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if current.Name() == name {
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n = current
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return true
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}
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return false
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}
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c.WalkNetworks(s)
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}
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return n
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}
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func (c *controller) NetworkByID(id string) Network {
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c.Lock()
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defer c.Unlock()
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if n, ok := c.networks[types.UUID(id)]; ok {
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return n
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}
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return nil
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}
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func (c *controller) sandboxAdd(key string) (sandbox.Sandbox, error) {
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c.Lock()
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defer c.Unlock()
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sData, ok := c.sandboxes[key]
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if !ok {
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sb, err := sandbox.NewSandbox(key)
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if err != nil {
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return nil, err
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}
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sData = sandboxData{sandbox: sb, refCnt: 1}
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c.sandboxes[key] = sData
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return sData.sandbox, nil
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}
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sData.refCnt++
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return sData.sandbox, nil
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}
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func (c *controller) sandboxRm(key string) {
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c.Lock()
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defer c.Unlock()
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sData := c.sandboxes[key]
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sData.refCnt--
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if sData.refCnt == 0 {
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sData.sandbox.Destroy()
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delete(c.sandboxes, key)
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}
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}
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func (c *controller) sandboxGet(key string) sandbox.Sandbox {
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c.Lock()
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defer c.Unlock()
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sData, ok := c.sandboxes[key]
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if !ok {
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return nil
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}
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return sData.sandbox
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}
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140
libnetwork/endpoint.go
Normal file
140
libnetwork/endpoint.go
Normal file
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package libnetwork
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import (
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"github.com/docker/libnetwork/sandbox"
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"github.com/docker/libnetwork/types"
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)
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// Endpoint represents a logical connection between a network and a sandbox.
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type Endpoint interface {
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// A system generated id for this endpoint.
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ID() string
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// Name returns the name of this endpoint.
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Name() string
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// Network returns the name of the network to which this endpoint is attached.
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Network() string
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// Join creates a new sandbox for the given container ID and populates the
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// network resources allocated for the endpoint and joins the sandbox to
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// the endpoint. It returns the sandbox key to the caller
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Join(containerID string) (string, error)
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// Leave removes the sandbox associated with container ID and detaches
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// the network resources populated in the sandbox
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Leave(containerID string) error
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// SandboxInfo returns the sandbox information for this endpoint.
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SandboxInfo() *sandbox.Info
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// Delete and detaches this endpoint from the network.
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Delete() error
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}
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type endpoint struct {
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name string
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id types.UUID
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network *network
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sandboxInfo *sandbox.Info
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sandBox sandbox.Sandbox
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containerID string
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}
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func (ep *endpoint) ID() string {
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return string(ep.id)
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}
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func (ep *endpoint) Name() string {
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return ep.name
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}
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func (ep *endpoint) Network() string {
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return ep.network.name
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}
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func (ep *endpoint) SandboxInfo() *sandbox.Info {
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if ep.sandboxInfo == nil {
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return nil
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}
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return ep.sandboxInfo.GetCopy()
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}
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func (ep *endpoint) Join(containerID string) (string, error) {
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if containerID == "" {
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return "", InvalidContainerIDError(containerID)
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}
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if ep.containerID != "" {
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return "", ErrInvalidJoin
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}
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sboxKey := sandbox.GenerateKey(containerID)
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sb, err := ep.network.ctrlr.sandboxAdd(sboxKey)
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if err != nil {
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return "", err
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}
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defer func() {
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if err != nil {
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ep.network.ctrlr.sandboxRm(sboxKey)
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}
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}()
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sinfo := ep.SandboxInfo()
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if sinfo != nil {
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for _, i := range sinfo.Interfaces {
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err = sb.AddInterface(i)
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if err != nil {
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return "", err
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}
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}
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err = sb.SetGateway(sinfo.Gateway)
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if err != nil {
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return "", err
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}
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err = sb.SetGatewayIPv6(sinfo.GatewayIPv6)
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if err != nil {
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return "", err
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}
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}
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ep.containerID = containerID
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return sb.Key(), nil
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}
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func (ep *endpoint) Leave(containerID string) error {
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if ep.containerID == "" || containerID == "" || ep.containerID != containerID {
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return InvalidContainerIDError(containerID)
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}
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ep.network.ctrlr.sandboxRm(sandbox.GenerateKey(containerID))
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ep.containerID = ""
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return nil
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}
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func (ep *endpoint) Delete() error {
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var err error
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n := ep.network
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n.Lock()
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_, ok := n.endpoints[ep.id]
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if !ok {
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n.Unlock()
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return &UnknownEndpointError{name: ep.name, id: string(ep.id)}
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}
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delete(n.endpoints, ep.id)
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n.Unlock()
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defer func() {
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if err != nil {
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n.Lock()
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n.endpoints[ep.id] = ep
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n.Unlock()
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}
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}()
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err = n.driver.DeleteEndpoint(n.id, ep.id)
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return err
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}
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@ -1,42 +1,3 @@
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/*
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Package libnetwork provides the basic functionality and extension points to
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create network namespaces and allocate interfaces for containers to use.
|
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|
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// Create a new controller instance
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controller := libnetwork.New()
|
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|
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// Select and configure the network driver
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networkType := "bridge"
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option := options.Generic{}
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err := controller.ConfigureNetworkDriver(networkType, option)
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if err != nil {
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return
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}
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netOptions := options.Generic{}
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// Create a network for containers to join.
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network, err := controller.NewNetwork(networkType, "network1", netOptions)
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if err != nil {
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return
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}
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|
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// For each new container: allocate IP and interfaces. The returned network
|
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// settings will be used for container infos (inspect and such), as well as
|
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// iptables rules for port publishing. This info is contained or accessible
|
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// from the returned endpoint.
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ep, err := network.CreateEndpoint("Endpoint1", nil)
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if err != nil {
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return
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}
|
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|
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// A container can join the endpoint by providing the container ID to the join
|
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// api which returns the sandbox key which can be used to access the sandbox
|
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// created for the container during join.
|
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_, err = ep.Join("container1")
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if err != nil {
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return
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}
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*/
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package libnetwork
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import (
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|
@ -44,33 +5,9 @@ import (
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/libnetwork/driverapi"
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"github.com/docker/libnetwork/sandbox"
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"github.com/docker/libnetwork/types"
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)
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// NetworkController provides the interface for controller instance which manages
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// networks.
|
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type NetworkController interface {
|
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// ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type
|
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ConfigureNetworkDriver(networkType string, options interface{}) error
|
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|
||||
// Create a new network. The options parameter carries network specific options.
|
||||
// Labels support will be added in the near future.
|
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NewNetwork(networkType, name string, options interface{}) (Network, error)
|
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|
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// Networks returns the list of Network(s) managed by this controller.
|
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Networks() []Network
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|
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// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
|
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WalkNetworks(walker NetworkWalker)
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|
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// NetworkByName returns the Network which has the passed name, if it exists otherwise nil is returned
|
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NetworkByName(name string) Network
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|
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// NetworkByID returns the Network which has the passed id, if it exists otherwise nil is returned
|
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NetworkByID(id string) Network
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}
|
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|
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// A Network represents a logical connectivity zone that containers may
|
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// join using the Link method. A Network is managed by a specific driver.
|
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type Network interface {
|
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|
@ -104,37 +41,6 @@ type Network interface {
|
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EndpointByID(id string) Endpoint
|
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}
|
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|
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// NetworkWalker is a client provided function which will be used to walk the Networks.
|
||||
// When the function returns true, the walk will stop.
|
||||
type NetworkWalker func(nw Network) bool
|
||||
|
||||
// Endpoint represents a logical connection between a network and a sandbox.
|
||||
type Endpoint interface {
|
||||
// A system generated id for this endpoint.
|
||||
ID() string
|
||||
|
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// Name returns the name of this endpoint.
|
||||
Name() string
|
||||
|
||||
// Network returns the name of the network to which this endpoint is attached.
|
||||
Network() string
|
||||
|
||||
// Join creates a new sandbox for the given container ID and populates the
|
||||
// network resources allocated for the endpoint and joins the sandbox to
|
||||
// the endpoint. It returns the sandbox key to the caller
|
||||
Join(containerID string) (string, error)
|
||||
|
||||
// Leave removes the sandbox associated with container ID and detaches
|
||||
// the network resources populated in the sandbox
|
||||
Leave(containerID string) error
|
||||
|
||||
// SandboxInfo returns the sandbox information for this endpoint.
|
||||
SandboxInfo() *sandbox.Info
|
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|
||||
// Delete and detaches this endpoint from the network.
|
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Delete() error
|
||||
}
|
||||
|
||||
// EndpointWalker is a client provided function which will be used to walk the Endpoints.
|
||||
// When the function returns true, the walk will stop.
|
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type EndpointWalker func(ep Endpoint) bool
|
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|
@ -149,177 +55,6 @@ type network struct {
|
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sync.Mutex
|
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}
|
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|
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type endpoint struct {
|
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name string
|
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id types.UUID
|
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network *network
|
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sandboxInfo *sandbox.Info
|
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sandBox sandbox.Sandbox
|
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containerID string
|
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}
|
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|
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type sandboxData struct {
|
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sandbox sandbox.Sandbox
|
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refCnt int
|
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}
|
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|
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type networkTable map[types.UUID]*network
|
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type endpointTable map[types.UUID]*endpoint
|
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type sandboxTable map[string]sandboxData
|
||||
|
||||
type controller struct {
|
||||
networks networkTable
|
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drivers driverTable
|
||||
sandboxes sandboxTable
|
||||
sync.Mutex
|
||||
}
|
||||
|
||||
// New creates a new instance of network controller.
|
||||
func New() NetworkController {
|
||||
return &controller{networkTable{}, enumerateDrivers(), sandboxTable{}, sync.Mutex{}}
|
||||
}
|
||||
|
||||
func (c *controller) ConfigureNetworkDriver(networkType string, options interface{}) error {
|
||||
d, ok := c.drivers[networkType]
|
||||
if !ok {
|
||||
return NetworkTypeError(networkType)
|
||||
}
|
||||
return d.Config(options)
|
||||
}
|
||||
|
||||
// NewNetwork creates a new network of the specified network type. The options
|
||||
// are network specific and modeled in a generic way.
|
||||
func (c *controller) NewNetwork(networkType, name string, options interface{}) (Network, error) {
|
||||
// Check if a driver for the specified network type is available
|
||||
d, ok := c.drivers[networkType]
|
||||
if !ok {
|
||||
return nil, ErrInvalidNetworkDriver
|
||||
}
|
||||
|
||||
// Check if a network already exists with the specified network name
|
||||
c.Lock()
|
||||
for _, n := range c.networks {
|
||||
if n.name == name {
|
||||
c.Unlock()
|
||||
return nil, NetworkNameError(name)
|
||||
}
|
||||
}
|
||||
c.Unlock()
|
||||
|
||||
// Construct the network object
|
||||
network := &network{
|
||||
name: name,
|
||||
id: types.UUID(stringid.GenerateRandomID()),
|
||||
ctrlr: c,
|
||||
driver: d,
|
||||
endpoints: endpointTable{},
|
||||
}
|
||||
|
||||
// Create the network
|
||||
if err := d.CreateNetwork(network.id, options); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Store the network handler in controller
|
||||
c.Lock()
|
||||
c.networks[network.id] = network
|
||||
c.Unlock()
|
||||
|
||||
return network, nil
|
||||
}
|
||||
|
||||
func (c *controller) Networks() []Network {
|
||||
c.Lock()
|
||||
defer c.Unlock()
|
||||
|
||||
list := make([]Network, 0, len(c.networks))
|
||||
for _, n := range c.networks {
|
||||
list = append(list, n)
|
||||
}
|
||||
|
||||
return list
|
||||
}
|
||||
|
||||
func (c *controller) WalkNetworks(walker NetworkWalker) {
|
||||
for _, n := range c.Networks() {
|
||||
if walker(n) {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (c *controller) NetworkByName(name string) Network {
|
||||
var n Network
|
||||
|
||||
if name != "" {
|
||||
s := func(current Network) bool {
|
||||
if current.Name() == name {
|
||||
n = current
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
c.WalkNetworks(s)
|
||||
}
|
||||
|
||||
return n
|
||||
}
|
||||
|
||||
func (c *controller) NetworkByID(id string) Network {
|
||||
c.Lock()
|
||||
defer c.Unlock()
|
||||
if n, ok := c.networks[types.UUID(id)]; ok {
|
||||
return n
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *controller) sandboxAdd(key string) (sandbox.Sandbox, error) {
|
||||
c.Lock()
|
||||
defer c.Unlock()
|
||||
|
||||
sData, ok := c.sandboxes[key]
|
||||
if !ok {
|
||||
sb, err := sandbox.NewSandbox(key)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
sData = sandboxData{sandbox: sb, refCnt: 1}
|
||||
c.sandboxes[key] = sData
|
||||
return sData.sandbox, nil
|
||||
}
|
||||
|
||||
sData.refCnt++
|
||||
return sData.sandbox, nil
|
||||
}
|
||||
|
||||
func (c *controller) sandboxRm(key string) {
|
||||
c.Lock()
|
||||
defer c.Unlock()
|
||||
|
||||
sData := c.sandboxes[key]
|
||||
sData.refCnt--
|
||||
|
||||
if sData.refCnt == 0 {
|
||||
sData.sandbox.Destroy()
|
||||
delete(c.sandboxes, key)
|
||||
}
|
||||
}
|
||||
|
||||
func (c *controller) sandboxGet(key string) sandbox.Sandbox {
|
||||
c.Lock()
|
||||
defer c.Unlock()
|
||||
|
||||
sData, ok := c.sandboxes[key]
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
return sData.sandbox
|
||||
}
|
||||
|
||||
func (n *network) Name() string {
|
||||
return n.name
|
||||
}
|
||||
|
@ -431,101 +166,3 @@ func (n *network) EndpointByID(id string) Endpoint {
|
|||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (ep *endpoint) ID() string {
|
||||
return string(ep.id)
|
||||
}
|
||||
|
||||
func (ep *endpoint) Name() string {
|
||||
return ep.name
|
||||
}
|
||||
|
||||
func (ep *endpoint) Network() string {
|
||||
return ep.network.name
|
||||
}
|
||||
|
||||
func (ep *endpoint) SandboxInfo() *sandbox.Info {
|
||||
if ep.sandboxInfo == nil {
|
||||
return nil
|
||||
}
|
||||
return ep.sandboxInfo.GetCopy()
|
||||
}
|
||||
|
||||
func (ep *endpoint) Join(containerID string) (string, error) {
|
||||
if containerID == "" {
|
||||
return "", InvalidContainerIDError(containerID)
|
||||
}
|
||||
|
||||
if ep.containerID != "" {
|
||||
return "", ErrInvalidJoin
|
||||
}
|
||||
|
||||
sboxKey := sandbox.GenerateKey(containerID)
|
||||
sb, err := ep.network.ctrlr.sandboxAdd(sboxKey)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
defer func() {
|
||||
if err != nil {
|
||||
ep.network.ctrlr.sandboxRm(sboxKey)
|
||||
}
|
||||
}()
|
||||
|
||||
sinfo := ep.SandboxInfo()
|
||||
if sinfo != nil {
|
||||
for _, i := range sinfo.Interfaces {
|
||||
err = sb.AddInterface(i)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
}
|
||||
|
||||
err = sb.SetGateway(sinfo.Gateway)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
err = sb.SetGatewayIPv6(sinfo.GatewayIPv6)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
}
|
||||
|
||||
ep.containerID = containerID
|
||||
return sb.Key(), nil
|
||||
}
|
||||
|
||||
func (ep *endpoint) Leave(containerID string) error {
|
||||
if ep.containerID == "" || containerID == "" || ep.containerID != containerID {
|
||||
return InvalidContainerIDError(containerID)
|
||||
}
|
||||
|
||||
ep.network.ctrlr.sandboxRm(sandbox.GenerateKey(containerID))
|
||||
ep.containerID = ""
|
||||
return nil
|
||||
}
|
||||
|
||||
func (ep *endpoint) Delete() error {
|
||||
var err error
|
||||
|
||||
n := ep.network
|
||||
n.Lock()
|
||||
_, ok := n.endpoints[ep.id]
|
||||
if !ok {
|
||||
n.Unlock()
|
||||
return &UnknownEndpointError{name: ep.name, id: string(ep.id)}
|
||||
}
|
||||
|
||||
delete(n.endpoints, ep.id)
|
||||
n.Unlock()
|
||||
defer func() {
|
||||
if err != nil {
|
||||
n.Lock()
|
||||
n.endpoints[ep.id] = ep
|
||||
n.Unlock()
|
||||
}
|
||||
}()
|
||||
|
||||
err = n.driver.DeleteEndpoint(n.id, ep.id)
|
||||
return err
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue