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Better crash simulation in TestRestore ; force state lock creation when loading a container from disk

This commit is contained in:
shin- 2013-04-02 10:06:49 -07:00
parent 02c211a0dc
commit 791ca6fde4
3 changed files with 12 additions and 4 deletions

View file

@ -127,6 +127,7 @@ func (container *Container) FromDisk() error {
if err := json.Unmarshal(data, container); err != nil {
return err
}
container.State.resetLock()
return nil
}

View file

@ -7,6 +7,7 @@ import (
"os/exec"
"os/user"
"testing"
"time"
)
// FIXME: this is no longer needed
@ -302,11 +303,12 @@ func TestRestore(t *testing.T) {
}
// Simulate a crash/manual quit of dockerd: process dies, states stays 'Running'
if err := container2.Stop(); err != nil {
t.Fatalf("Could not stop container: %v", err)
}
cStdin, _ := container2.StdinPipe()
cStdin.Close()
container2.State.setStopped(-1)
time.Sleep(time.Second)
container2.State.Running = true
container2.ToDisk()
if len(runtime1.List()) != 2 {
t.Errorf("Expected 2 container, %v found", len(runtime1.List()))

View file

@ -39,6 +39,11 @@ func (s *State) setStopped(exitCode int) {
s.broadcast()
}
func (s *State) resetLock() {
s.stateChangeLock = &sync.Mutex{}
s.stateChangeCond = sync.NewCond(s.stateChangeLock)
}
func (s *State) broadcast() {
s.stateChangeLock.Lock()
s.stateChangeCond.Broadcast()