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Register built-in engine commands at runtime instead of compile-time

This allows selective loading of commands, and paves the way to dynamic
plugins.

Docker-DCO-1.1-Signed-off-by: Solomon Hykes <solomon@docker.com> (github: shykes)
This commit is contained in:
Solomon Hykes 2014-02-19 15:27:57 -08:00
parent aed7fe1cda
commit 919665a20a
6 changed files with 45 additions and 21 deletions

40
builtins/builtins.go Normal file
View file

@ -0,0 +1,40 @@
package builtins
import (
"github.com/dotcloud/docker/engine"
"github.com/dotcloud/docker"
"github.com/dotcloud/docker/api"
"github.com/dotcloud/docker/networkdriver/lxc"
)
func Register(eng *engine.Engine) {
daemon(eng)
remote(eng)
}
// remote: a RESTful api for cross-docker communication
func remote(eng *engine.Engine) {
eng.Register("serveapi", api.ServeApi)
}
// daemon: a default execution and storage backend for Docker on Linux,
// with the following underlying components:
//
// * Pluggable storage drivers including aufs, vfs, lvm and btrfs.
// * Pluggable execution drivers including lxc and chroot.
//
// In practice `daemon` still includes most core Docker components, including:
//
// * The reference registry client implementation
// * Image management
// * The build facility
// * Logging
//
// These components should be broken off into plugins of their own.
//
func daemon(eng *engine.Engine) {
eng.Register("initserver", docker.InitServer)
eng.Register("init_networkdriver", lxc.InitDriver)
eng.Register("version", docker.GetVersion)
}