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Use lazy unmount for local volume driver unmount
This fixes issues where the underlying filesystem may be disconnected and attempting to unmount may cause a hang. Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This commit is contained in:
parent
d90fb13de7
commit
acbfe6bc56
4 changed files with 7 additions and 19 deletions
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@ -45,4 +45,5 @@ const (
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RELATIME = 0
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REMOUNT = 0
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STRICTATIME = 0
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mntDetach = 0
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)
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@ -82,4 +82,6 @@ const (
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// it possible for the kernel to default to relatime or noatime but still
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// allow userspace to override it.
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STRICTATIME = syscall.MS_STRICTATIME
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mntDetach = syscall.MNT_DETACH
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)
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@ -27,4 +27,5 @@ const (
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STRICTATIME = 0
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SYNCHRONOUS = 0
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RDONLY = 0
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mntDetach = 0
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)
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@ -1,9 +1,5 @@
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package mount
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import (
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"time"
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)
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// GetMounts retrieves a list of mounts for the current running process.
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func GetMounts() ([]*Info, error) {
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return parseMountTable()
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@ -49,23 +45,11 @@ func ForceMount(device, target, mType, options string) error {
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return mount(device, target, mType, uintptr(flag), data)
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}
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// Unmount will unmount the target filesystem, so long as it is mounted.
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// Unmount lazily unmounts a filesystem on supported platforms, otherwise
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// does a normal unmount.
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func Unmount(target string) error {
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if mounted, err := Mounted(target); err != nil || !mounted {
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return err
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}
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return ForceUnmount(target)
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}
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// ForceUnmount will force an unmount of the target filesystem, regardless if
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// it is mounted or not.
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func ForceUnmount(target string) (err error) {
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// Simple retry logic for unmount
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for i := 0; i < 10; i++ {
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if err = unmount(target, 0); err == nil {
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return nil
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}
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time.Sleep(100 * time.Millisecond)
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}
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return
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return unmount(target, mntDetach)
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}
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