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Merge pull request #33541 from aaronlehmann/lock-unlock-tests-poll
integration-cli: Replace sleeps with polling in swarm lock/unlock tests
This commit is contained in:
commit
ced0b6cb5b
1 changed files with 22 additions and 17 deletions
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@ -4,7 +4,9 @@ package main
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import (
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"bytes"
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"crypto/x509"
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"encoding/json"
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"encoding/pem"
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"fmt"
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"io/ioutil"
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"net/http"
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@ -992,32 +994,35 @@ func getNodeStatus(c *check.C, d *daemon.Swarm) swarm.LocalNodeState {
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return info.LocalNodeState
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}
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func checkSwarmLockedToUnlocked(c *check.C, d *daemon.Swarm, unlockKey string) {
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d.Restart(c)
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status := getNodeStatus(c, d)
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if status == swarm.LocalNodeStateLocked {
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// it must not have updated to be unlocked in time - unlock, wait 3 seconds, and try again
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cmd := d.Command("swarm", "unlock")
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cmd.Stdin = bytes.NewBufferString(unlockKey)
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icmd.RunCmd(cmd).Assert(c, icmd.Success)
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c.Assert(getNodeStatus(c, d), checker.Equals, swarm.LocalNodeStateActive)
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time.Sleep(3 * time.Second)
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d.Restart(c)
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func checkKeyIsEncrypted(d *daemon.Swarm) func(*check.C) (interface{}, check.CommentInterface) {
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return func(c *check.C) (interface{}, check.CommentInterface) {
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keyBytes, err := ioutil.ReadFile(filepath.Join(d.Folder, "root", "swarm", "certificates", "swarm-node.key"))
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if err != nil {
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return fmt.Errorf("error reading key: %v", err), nil
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}
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keyBlock, _ := pem.Decode(keyBytes)
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if keyBlock == nil {
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return fmt.Errorf("invalid PEM-encoded private key"), nil
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}
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return x509.IsEncryptedPEMBlock(keyBlock), nil
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}
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}
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func checkSwarmLockedToUnlocked(c *check.C, d *daemon.Swarm, unlockKey string) {
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// Wait for the PEM file to become unencrypted
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waitAndAssert(c, defaultReconciliationTimeout, checkKeyIsEncrypted(d), checker.Equals, false)
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d.Restart(c)
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c.Assert(getNodeStatus(c, d), checker.Equals, swarm.LocalNodeStateActive)
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}
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func checkSwarmUnlockedToLocked(c *check.C, d *daemon.Swarm) {
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// Wait for the PEM file to become encrypted
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waitAndAssert(c, defaultReconciliationTimeout, checkKeyIsEncrypted(d), checker.Equals, true)
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d.Restart(c)
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status := getNodeStatus(c, d)
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if status == swarm.LocalNodeStateActive {
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// it must not have updated to be unlocked in time - wait 3 seconds, and try again
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time.Sleep(3 * time.Second)
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d.Restart(c)
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}
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c.Assert(getNodeStatus(c, d), checker.Equals, swarm.LocalNodeStateLocked)
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}
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